Files
LlamaCasty/Controls/TopBar.xaml.cs
T
gramps fdb27f0758 feat(ui): gear to the rail, EDIT on the panel edge, preview undo/redo
Three creator directives (2026-11-01), done ahead of the surge.

**Gear moved to the preview rail** — first tab, orange (Brush.Attention), gear icon
only. Left-click opens the same app menu the top bar gear owned (Settings / Bug /
Feature / About), right-click goes straight to App Settings; both behaviours moved
with it, so nothing lost an entry point. TopBar keeps the wordmark and EDIT.

**EDIT right edge aligned to the layers panel.** The work area is margin 8 + a 360px
column, the top bar is padding 16, so the shared edge is 352 inside the bar. TopBar
column 0 is now a fixed 352 grid with EDIT right-aligned in it — alignment by
arithmetic instead of by eye.

**Preview undo/redo: Ctrl+Z / Ctrl+Shift+Z.** Models/PreviewHistory snapshots element
REFERENCES plus geometry, visibility, order and membership — a deep clone would mirror
every property of a dozen element subclasses and quietly miss the next one added.
One snapshot per gesture (pushed at drag/resize start, never in the move loop), bounded
at 50, redo survives multiple undos, cleared on layout load. Gated on EditingActive:
undo while the preview shows program output would rewrite a scene nobody is looking at.

Honest scope, in the type's doc comment: layout edits only. Colour/opacity/border/font
edits are not captured yet, so Ctrl+Z after one of those restores the last layout change.

6 tests in PreviewHistoryTests; 19 pass across it and the neighbouring UI classes; Debug
and Release both build at 0 warnings.
2026-11-01 07:46:10 -08:00

73 lines
2.2 KiB
C#

using System;
using System.IO;
using System.Net.Http;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Imaging;
using ytLive.Helpers;
using ytLive.ViewModels;
namespace ytLive.Controls;
public partial class TopBar : UserControl
{
private static readonly HttpClient AvatarHttp = new() { Timeout = TimeSpan.FromSeconds(15) };
private string? _loadedAvatarUrl;
public TopBar()
{
InitializeComponent();
AvatarImage.Source = null;
AvatarInitial.Visibility = System.Windows.Visibility.Collapsed;
}
public void RefreshAvatar()
{
_ = LoadAvatarImageAsync();
}
private async System.Threading.Tasks.Task LoadAvatarImageAsync()
{
var vm = DataContext as MainViewModel;
var url = vm?.AccountAvatarUrl;
if (vm is not { IsConnected: true })
{
ShowAvatarFallback(null);
return;
}
if (string.IsNullOrWhiteSpace(url))
{
AppLog.Write("Avatar: connected but no profile image URL on the session");
ShowAvatarFallback(null);
return;
}
if (url == _loadedAvatarUrl && AvatarImage.Source != null) return;
try
{
var bytes = await AvatarHttp.GetByteArrayAsync(url);
using var ms = new MemoryStream(bytes);
var bitmap = new BitmapImage();
bitmap.BeginInit();
bitmap.CacheOption = BitmapCacheOption.OnLoad;
bitmap.StreamSource = ms;
bitmap.EndInit();
bitmap.Freeze();
_loadedAvatarUrl = url;
AvatarImage.Source = bitmap;
AvatarInitial.Visibility = System.Windows.Visibility.Collapsed;
}
catch (Exception ex)
{
AppLog.Write($"Avatar load failed ({url}): {ex.Message}");
ShowAvatarFallback(vm?.AccountDisplayName);
}
}
private void ShowAvatarFallback(string? name)
{
_loadedAvatarUrl = null;
AvatarImage.Source = null;
AvatarInitial.Text = string.IsNullOrWhiteSpace(name) ? "?" : name.Substring(0, 1).ToUpperInvariant();
AvatarInitial.Visibility = System.Windows.Visibility.Visible;
}
}