535a50192c
MainViewModel.Trax.cs: music-player state (_musicPlayer/_music/_musicPlaying, TraxIdleBrush), TRAX UI (IsMusicPlaying/TraxError/TraxDotBrush/TraxToolTip), interaction (TraxLeftClick/TraxRightClick/PickTraxTrack), playback (LoadTrax/PlayTrax/PauseTrax/OnTraxPlaybackEnded/RefreshTraxUi), local loopback ducking (UpdateTraxLocalGain). Core keeps the ctor event hookup, LoadLayout/Shutdown/SaveLayoutNow call sites, and Scenes partial's hotkey dispatch. Verify: 0 warnings, 246 passed, 2 known failures only.
2040 lines
81 KiB
C#
2040 lines
81 KiB
C#
using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Interop;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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using Microsoft.Win32;
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using NAudio.CoreAudioApi;
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using ytLive.Helpers;
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using ytLive.Models;
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using ytLive.Services;
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using ytLive.Services.Audio;
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using ytLive.Services.Compositor;
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using ytLive.Services.Encoder;
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namespace ytLive.ViewModels;
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public partial class MainViewModel : ViewModelBase
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{
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private readonly YouTubeAuthService _youtubeAuth;
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private readonly YouTubeStreamService _youtubeStream;
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private readonly YouTubeChatService _youtubeChat;
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private readonly DispatcherTimer _liveTimer;
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private readonly DispatcherTimer _healthPollTimer;
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private SceneElement? _selectedElement;
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private StreamStatus _streamStatus = StreamStatus.Offline;
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private StreamHealth _currentHealth = new();
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private string _streamTitle = string.Empty;
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private string _streamDescription = string.Empty;
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private string _streamVisibility = "Private";
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private string? _currentBroadcastId;
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private string? _reusableStreamUrl;
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private ReusableStream? _reusableStream;
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private string? _healthIssueBanner;
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private string _healthIssueBackground = "Transparent";
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private string _windowTitle = "LlamaCasty";
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private string _topBarBackground = "#16213e";
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private string _previewGlowBrush = "Transparent";
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private Thickness _previewGlowThickness = new(0);
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private string _liveElapsedText = "00:00:00";
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private double _recDotPulse = 1.0;
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private TimeSpan _liveElapsed;
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// ─── Recording (TASK 18): independent REC / ON-AIR pills. The pills are
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// ─── intent; IsRecording / IsLive are reality. ON-AIR needs a sign-in.
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private bool _recordPillOn;
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private bool _onAirPillOn;
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private bool _isRecording;
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private string? _recordFolder;
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/// <summary>Resolved record folder — the configured choice, or Downloads (0th case).</summary>
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public string RecordFolderDisplay => _recordFolder ?? DefaultRecordFolder();
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private string? _activeRecordPath;
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private DateTime _recordStartTime;
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private TimeSpan _recordLength;
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private bool _isSettingsOpen;
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private bool _isBugOpen;
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private bool _isFeatureOpen;
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private bool _isAboutOpen;
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private bool _isLicensesOpen;
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private string _overlayTitle = string.Empty;
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private string _bugReportText = string.Empty;
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private string _bugReportEmail = string.Empty;
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private string _featureRequestText = string.Empty;
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private string _featureRequestEmail = string.Empty;
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private LayoutStore _layoutStore;
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private string? _activeLayoutPath;
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private DispatcherTimer? _saveDebounce;
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private bool _isLoading;
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// Toasts (TASK 24): non-blocking user-facing messages. Parameterless ctor
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// news up the real service; the VM is built from XAML so no DI seam exists.
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private readonly INotificationService _notifications = new NotificationService();
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private SocialsConfig? _socials;
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private VideoFrame? _socialBarFrame;
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// Live frame pipeline (TASK 4 ship step 5): composites the active scene at the
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// tier's FPS and paces frames into the encoder. The RTMP URL seam stays null
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// until the live-stream create flow (TASK 5) supplies the reusable stream URL.
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private readonly Func<string?> _rtmpUrlProvider;
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private readonly FramePump _framePump;
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private readonly TransitionService _transition = new();
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private readonly ChatBoxRenderer _chatBoxRenderer;
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private WebView2Manager? _webView2Manager;
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// Mock chat messages for the ChatBox preview — branded placeholders so the
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// creator sees where the overlay lands before going live.
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private static readonly IReadOnlyList<ChatMessage> MockChatMessages = new[]
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{
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new ChatMessage { AuthorName = "LlamaCasty", Message = "welcome to the stream!", Timestamp = DateTime.Now.AddMinutes(-4), IsMember = true },
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new ChatMessage { AuthorName = "LlamaCastyFan", Message = "$10 — LlamaCasty is the best!", Timestamp = DateTime.Now.AddMinutes(-3), IsSuperChat = true },
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new ChatMessage { AuthorName = "GamerDude", Message = "what streaming software is this?", Timestamp = DateTime.Now.AddMinutes(-2) },
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new ChatMessage { AuthorName = "LlamaCasty", Message = "thanks for watching! llamacasty.com", Timestamp = DateTime.Now.AddMinutes(-1), IsMember = true },
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new ChatMessage { AuthorName = "LlamaDog", Message = "Subscribe so they can buy the subscription at llamacasty.com!", Timestamp = DateTime.Now, IsMember = true },
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};
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// Chat fade timer: clears chat overlay after N seconds of inactivity.
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private System.Windows.Threading.DispatcherTimer? _chatFadeTimer;
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// Branding flash (monetization): a full-frame "made with LlamaCasty!" shown
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// for ~1s every 300s on the live output, ~25% opacity. Paid unlock sets
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// BrandFlashEnabled = false. See ai.md "Monetization".
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private readonly DispatcherTimer _brandFlashTimer;
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private readonly DispatcherTimer _brandFlashOffTimer;
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private bool _brandFlashEnabled = true;
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private bool _brandFlashActive;
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private const string SupportEmail = "gramps@llamachile.shop";
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// The creator-hub link targets (About overlay) — public so the hub's
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// integration test can assert they point at real destinations.
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public const string ChannelUrl = "https://youtube.com/@llamachileshop";
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public const string MastodonUrl = "https://mastodon.llamachile.tube/@gramps";
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public const string PremiumUrl = "https://buy.polar.sh/polar_cl_ueMy8AyAClO0o0yo19IroZwKTbD587gzUsjEW3bFapw";
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public const string CoffeeUrl = "https://buymeacoffee.com/llamachiley";
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public static string AppVersionLabel => $"Version {typeof(MainViewModel).Assembly.GetName().Version?.ToString(3)}";
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/// <summary>The About hub's Unlock Premium button lights up only once the
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/// billing URL is set (Polar — polar.sh, pending TASK 10 implementation).</summary>
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public bool IsPremiumAvailable => PremiumUrl.Length > 0;
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/// <summary>Full in-app licensing/legal text, loaded on demand from the
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/// shipped THIRD-PARTY-NOTICES.txt (never opens the OS viewer).</summary>
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public string LicensesText { get; private set; } = string.Empty;
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public ObservableCollection<ChatMessage> ChatMessages { get; } = new();
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public SceneElement? SelectedElement
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{
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get => _selectedElement;
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set
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{
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if (_selectedElement != null)
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_selectedElement.PropertyChanged -= OnSelectedElementPropertyChanged;
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if (SetProperty(ref _selectedElement, value))
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{
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OnPropertyChanged(nameof(IsWebcamSelected));
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OnPropertyChanged(nameof(IsElementsPanelEmpty));
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if (_selectedElement != null)
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_selectedElement.PropertyChanged += OnSelectedElementPropertyChanged;
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}
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}
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}
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private void OnSelectedElementPropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (e.PropertyName == nameof(SceneElement.UseDefaultBackground))
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{
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UpdateBackgroundImage();
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RefreshSnapshotsAsync();
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ScheduleSave();
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}
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}
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/// <summary>The Add → YouTube Chat menu item: enabled only while no chat layer exists
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/// anywhere — one chat overlay per layout.</summary>
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public bool CanAddYouTubeChat
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=> StagedScene != null
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&& !Scenes.Any(s => s.Elements.OfType<Source>().Any(e => e.Type == SourceType.ChatBox));
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// ─── Social bar (global resource, shown on every scene) ───
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private static readonly SolidColorBrush BarOnBrush = CreateBrush("#2ecc71");
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private static readonly SolidColorBrush BarOffBrush = CreateBrush("#e94560");
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private static SolidColorBrush CreateBrush(string hex)
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=> (SolidColorBrush)new BrushConverter().ConvertFromString(hex)!;
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/// <summary>True when the global socials config has at least one validated entry.</summary>
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public bool HasSocials => _socials != null && _socials.Entries.Count > 0;
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/// <summary>The bar is on the stream when it's enabled and has entries.</summary>
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public bool SocialBarVisible => (_socials?.BarEnabled ?? false) && HasSocials;
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/// <summary>Footer indicator dot: green when the bar is on the stream, red otherwise.</summary>
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public SolidColorBrush SocialBarDotBrush => SocialBarVisible ? BarOnBrush : BarOffBrush;
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/// <summary>Green glow on the bar while it's on the stream.</summary>
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public SolidColorBrush SocialBarGlowBrush => BarOnBrush;
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/// <summary>The global socials config (entries + bar settings), or null.</summary>
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public SocialsConfig? Socials => _socials;
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/// <summary>Canvas.Top for the social bar: 0 = top, 1040 = bottom (40px from the 1080 edge).</summary>
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public double SocialBarTop => _socials?.BarPosition == SocialBarPosition.Top ? 0 : 1040;
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private readonly ISocialValidator _socialValidator = new HttpSocialValidator();
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/// <summary>True when the Elements panel should show the "No configurable elements" hint.</summary>
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public bool IsElementsPanelEmpty => SelectedElement is { } el
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&& !el.IsDraggable && !el.IsWebcam
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&& el is not Source { Type: SourceType.Countdown or SourceType.WebSource or SourceType.ChatBox };
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public StreamStatus StreamStatus
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{
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get => _streamStatus;
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set
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{
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if (SetProperty(ref _streamStatus, value))
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{
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OnPropertyChanged(nameof(IsOffline));
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OnPropertyChanged(nameof(IsLive));
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OnPropertyChanged(nameof(IsEditMode));
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OnPropertyChanged(nameof(RecDotBrush));
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OnPropertyChanged(nameof(RecTextBrush));
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OnPropertyChanged(nameof(RecDotOpacity));
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OnPropertyChanged(nameof(OnAirBrush));
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OnPropertyChanged(nameof(IsLivePrivate));
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OnPropertyChanged(nameof(ShowPrimaryStartButton));
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OnPropertyChanged(nameof(ShowLogInButton));
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OnPropertyChanged(nameof(ShowEndStreamButton));
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OnPropertyChanged(nameof(EndButtonText));
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OnPropertyChanged(nameof(AccountStatusLightToolTip));
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OnPropertyChanged(nameof(ShowChatInactiveMessage));
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OnPropertyChanged(nameof(ShowPreviewPlaceholder));
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UpdateLiveVisuals();
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}
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}
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}
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public bool IsOffline => StreamStatus == StreamStatus.Offline;
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public bool IsLive => StreamStatus == StreamStatus.Streaming;
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public bool IsLivePrivate => IsLive && string.Equals(StreamVisibility, "Private", StringComparison.OrdinalIgnoreCase);
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public string RecDotBrush => !IsRecording ? "#555555" : "#e94560";
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public string RecTextBrush => (IsLive || IsRecording) ? "#ffffff" : "#888888";
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public double RecDotOpacity => IsRecording ? _recDotPulse : 0.55;
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public string OnAirBrush => !IsLive ? "#555555" : IsLivePrivate ? "#22c55e" : "#e94560";
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// ─── REC / ON-AIR pills (TASK 18) ───
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public bool RecordPillOn
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{
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get => _recordPillOn;
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set
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{
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if (!SetProperty(ref _recordPillOn, value)) return;
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OnPropertyChanged(nameof(ShowPrimaryStartButton));
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OnPropertyChanged(nameof(CanStartSession));
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}
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}
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public bool OnAirPillOn
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{
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get => _onAirPillOn;
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set
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{
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if (value && !CanToggleOnAir) return; // needs a sign-in
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if (!SetProperty(ref _onAirPillOn, value)) return;
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OnPropertyChanged(nameof(ShowPrimaryStartButton));
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OnPropertyChanged(nameof(CanStartSession));
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}
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}
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/// <summary>The ON-AIR pill (and thus live streaming) needs a YouTube sign-in.</summary>
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public bool CanToggleOnAir => IsConnected;
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/// <summary>Whether the session is actively recording — the REC status light
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/// turns green only when this is true (the pill is intent, this is reality).</summary>
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public bool IsRecording
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{
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get => _isRecording;
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private set
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{
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if (!SetProperty(ref _isRecording, value)) return;
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OnPropertyChanged(nameof(RecDotBrush));
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OnPropertyChanged(nameof(RecTextBrush));
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OnPropertyChanged(nameof(RecDotOpacity));
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OnPropertyChanged(nameof(IsEditMode));
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OnPropertyChanged(nameof(ShowEndStreamButton));
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OnPropertyChanged(nameof(ShowPrimaryStartButton));
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OnPropertyChanged(nameof(EndButtonText));
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UpdateSessionTimer();
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}
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}
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/// <summary>The primary button shows when there's something to start, but never
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/// while a session is running — once recording/live the ONLY control is the End
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/// button.</summary>
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public bool ShowPrimaryStartButton =>
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IsOffline && !IsRecording && !IsLive
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&& (IsConnected || (RecordPillOn && !OnAirPillOn));
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/// <summary>Either output selected makes the button actionable.</summary>
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public bool CanStartSession => RecordPillOn || OnAirPillOn;
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/// <summary>The End button shows while recording OR live.</summary>
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public bool ShowEndStreamButton => IsLive || IsRecording;
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/// <summary>The one button whose label changes: while recording it reads
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/// "Stop Recording", while live "End Stream".</summary>
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public string EndButtonText => IsRecording && !IsLive ? "Stop Recording" : "End Stream";
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public bool ShowLogInButton => !IsConnected && IsOffline && !IsRecording;
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public bool ShowChatInactiveMessage => !IsLive;
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public bool ShowPreviewPlaceholder => !ShowEmptySceneHint && ActiveBackgroundImage == null && BackgroundImage == null;
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// Paid unlock flips this off (see ai.md "Monetization"). When disabled the
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// cadence timer is stopped and any active flash is hidden immediately.
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public bool BrandFlashEnabled
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{
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get => _brandFlashEnabled;
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set
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{
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if (!SetProperty(ref _brandFlashEnabled, value)) return;
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if (value)
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{
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if (IsLive) StartBrandFlashTimer();
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}
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else
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{
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_brandFlashTimer.Stop();
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_brandFlashOffTimer.Stop();
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BrandFlashActive = false;
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}
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}
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}
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public bool BrandFlashActive
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{
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get => _brandFlashActive;
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private set => SetProperty(ref _brandFlashActive, value);
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}
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public StreamHealth CurrentHealth
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{
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get => _currentHealth;
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set => SetProperty(ref _currentHealth, value);
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}
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/// <summary>Report-by-exception YouTube health (TASK 5 item 3): non-null only
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/// while a warning/error configuration issue exists — the banner's text.
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/// good/ok/noData keep it null so nothing renders.</summary>
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public string? HealthIssueBanner
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{
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get => _healthIssueBanner;
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private set => SetProperty(ref _healthIssueBanner, value);
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}
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/// <summary>Banner background: app red (#8f1f1f) for an error issue, amber
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/// (#b8860b) for a warning. Transparent when no banner is shown.</summary>
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public string HealthIssueBackground
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{
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get => _healthIssueBackground;
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private set => SetProperty(ref _healthIssueBackground, value);
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}
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public string StreamTitle
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{
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get => _streamTitle;
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set => SetProperty(ref _streamTitle, value);
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}
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public string StreamDescription
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{
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get => _streamDescription;
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set => SetProperty(ref _streamDescription, value);
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}
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public string StreamVisibility
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{
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get => _streamVisibility;
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set
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{
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if (SetProperty(ref _streamVisibility, value))
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{
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OnPropertyChanged(nameof(RecDotBrush));
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OnPropertyChanged(nameof(RecTextBrush));
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OnPropertyChanged(nameof(OnAirBrush));
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OnPropertyChanged(nameof(IsLivePrivate));
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}
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}
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}
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public string WindowTitle
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{
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get => _windowTitle;
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set => SetProperty(ref _windowTitle, value);
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}
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public string TopBarBackground
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{
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get => _topBarBackground;
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set => SetProperty(ref _topBarBackground, value);
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}
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public string PreviewGlowBrush
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{
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get => _previewGlowBrush;
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set => SetProperty(ref _previewGlowBrush, value);
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}
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public Thickness PreviewGlowThickness
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{
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get => _previewGlowThickness;
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set => SetProperty(ref _previewGlowThickness, value);
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}
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public string LiveElapsedText
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{
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get => _liveElapsedText;
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set => SetProperty(ref _liveElapsedText, value);
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}
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// Overlay panels
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public bool IsSettingsOpen
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{
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get => _isSettingsOpen;
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private set => SetPanel(ref _isSettingsOpen, value);
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}
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public bool IsBugOpen
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{
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get => _isBugOpen;
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private set => SetPanel(ref _isBugOpen, value);
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}
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|
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public bool IsFeatureOpen
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{
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get => _isFeatureOpen;
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private set => SetPanel(ref _isFeatureOpen, value);
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}
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public bool IsAboutOpen
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{
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get => _isAboutOpen;
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private set => SetPanel(ref _isAboutOpen, value);
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}
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|
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/// <summary>About hub sub-view: the full licensing/legal texts panel
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/// (in-app scrolling — no Notepad, no browser tab).</summary>
|
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public bool IsLicensesOpen
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{
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get => _isLicensesOpen;
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set
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{
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if (SetProperty(ref _isLicensesOpen, value))
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OnPropertyChanged(nameof(IsHubVisible));
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}
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}
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public bool IsAnyOverlayOpen => IsSettingsOpen || IsBugOpen || IsFeatureOpen || IsAboutOpen;
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public string OverlayTitle
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{
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get => _overlayTitle;
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private set => SetProperty(ref _overlayTitle, value);
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}
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// ─── Broadcast metadata pull-out (the "Text" tab on the Live screen) ───
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/// <summary>The broadcast id of the current/last session; null until Go Live
|
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/// succeeds. Gates the pull-out's Update button (nothing remote to patch).</summary>
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public string? CurrentBroadcastId => _currentBroadcastId;
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public Services.LiveBroadcastFormViewModel BroadcastForm { get; }
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|
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// Window geometry pass-through (code-behind owns the WPF specifics).
|
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public (double Left, double Top, double Width, double Height, string State)? RestoreWindowState()
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=> _layoutStore.LoadWindowState();
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public void PersistWindowState(double left, double top, double width, double height, string state)
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=> _layoutStore.SaveWindowState(left, top, width, height, state);
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|
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// ─── Resolution quality dropdown (bottom bar) ───
|
||
// Tiers offered to the creator before going live. First = default. The
|
||
// dropdown is disabled while live because YouTube stream resolution is
|
||
// immutable after stream creation (see TASKS.md compliance notes).
|
||
|
||
// The composition master frame. Every tier is an output rect + target
|
||
// resolution over this frame (see ai.md "Resolution tiers"): 16:9 tiers
|
||
// use the full frame; the vertical tier uses a centered 9:16 window and
|
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// the preview dims the cropped strips (semi-crop).
|
||
private const double MasterFrameWidth = 1920;
|
||
private const double MasterFrameHeight = 1080;
|
||
|
||
public QualityOption[] QualityOptions { get; } =
|
||
{
|
||
new("1080p60", 60, 8.0, 1920, 1080),
|
||
new("1080p30", 30, 8.0, 1920, 1080),
|
||
new("720p60", 60, 6.0, 1280, 720),
|
||
new("720p30", 30, 6.0, 1280, 720),
|
||
new("Vertical 1080p60", 60, 8.0, 1080, 1920),
|
||
};
|
||
|
||
public string ResolutionHelp { get; } =
|
||
"Pick the highest resolution your upload bandwidth can comfortably sustain. " +
|
||
"Find your upload speed on your ISP plan or with a speed test (e.g. fast.com), " +
|
||
"then choose a tier your upload comfortably exceeds. 1080p60 is the default.";
|
||
|
||
private QualityOption _selectedQuality;
|
||
public QualityOption SelectedQuality
|
||
{
|
||
get => _selectedQuality;
|
||
set
|
||
{
|
||
if (SetProperty(ref _selectedQuality, value))
|
||
ApplyStreamQuality(value);
|
||
}
|
||
}
|
||
|
||
// Output frame of the selected tier over the 1920x1080 master. The strips
|
||
// outside it are dimmed in the preview so the cropped area stays visible.
|
||
public double OutputRectX { get; private set; }
|
||
public double OutputRectY { get; private set; }
|
||
public double OutputRectWidth { get; private set; }
|
||
public double OutputRectHeight { get; private set; }
|
||
public bool IsOutputCropped { get; private set; }
|
||
public string ResolutionBadgeText { get; private set; } = string.Empty;
|
||
public ObservableCollection<Rect> DimRects { get; } = new();
|
||
|
||
private void ApplyStreamQuality(QualityOption quality)
|
||
{
|
||
var health = CurrentHealth;
|
||
health.CurrentBitrate = quality.Bitrate;
|
||
health.FPS = quality.Fps;
|
||
OnPropertyChanged(nameof(CurrentHealth));
|
||
|
||
var scale = Math.Min(MasterFrameWidth / quality.Width, MasterFrameHeight / quality.Height);
|
||
var rectW = quality.Width * scale;
|
||
var rectH = quality.Height * scale;
|
||
var rectX = (MasterFrameWidth - rectW) / 2;
|
||
var rectY = (MasterFrameHeight - rectH) / 2;
|
||
|
||
OutputRectX = rectX;
|
||
OutputRectY = rectY;
|
||
OutputRectWidth = rectW;
|
||
OutputRectHeight = rectH;
|
||
|
||
DimRects.Clear();
|
||
if (rectX > 0) DimRects.Add(new Rect(0, 0, rectX, MasterFrameHeight));
|
||
if (rectX + rectW < MasterFrameWidth)
|
||
DimRects.Add(new Rect(rectX + rectW, 0, MasterFrameWidth - rectX - rectW, MasterFrameHeight));
|
||
if (rectY > 0) DimRects.Add(new Rect(0, 0, MasterFrameWidth, rectY));
|
||
if (rectY + rectH < MasterFrameHeight)
|
||
DimRects.Add(new Rect(0, rectY + rectH, MasterFrameWidth, MasterFrameHeight - rectY - rectH));
|
||
|
||
IsOutputCropped = DimRects.Count > 0;
|
||
ResolutionBadgeText = $"{quality.Label} · {quality.Width}×{quality.Height}";
|
||
|
||
OnPropertyChanged(nameof(OutputRectX));
|
||
OnPropertyChanged(nameof(OutputRectY));
|
||
OnPropertyChanged(nameof(OutputRectWidth));
|
||
OnPropertyChanged(nameof(OutputRectHeight));
|
||
OnPropertyChanged(nameof(IsOutputCropped));
|
||
OnPropertyChanged(nameof(ResolutionBadgeText));
|
||
}
|
||
|
||
public string BugReportText
|
||
{
|
||
get => _bugReportText;
|
||
set => SetProperty(ref _bugReportText, value);
|
||
}
|
||
|
||
public string BugReportEmail
|
||
{
|
||
get => _bugReportEmail;
|
||
set => SetProperty(ref _bugReportEmail, value);
|
||
}
|
||
|
||
public string FeatureRequestText
|
||
{
|
||
get => _featureRequestText;
|
||
set => SetProperty(ref _featureRequestText, value);
|
||
}
|
||
|
||
public string FeatureRequestEmail
|
||
{
|
||
get => _featureRequestEmail;
|
||
set => SetProperty(ref _featureRequestEmail, value);
|
||
}
|
||
|
||
// Commands
|
||
public ICommand AddSceneCommand { get; }
|
||
public ICommand AddSourceCommand { get; }
|
||
public ICommand AddImageCommand { get; }
|
||
public ICommand RemoveSourceCommand { get; }
|
||
public ICommand EditElementCommand { get; }
|
||
public ICommand ToggleElementVisibilityCommand { get; }
|
||
public ICommand OpenSocialDialogCommand { get; }
|
||
public ICommand StartStreamCommand { get; }
|
||
public ICommand EndStreamCommand { get; }
|
||
public ICommand ChooseRecordFolderCommand { get; }
|
||
public ICommand ResetRecordFolderCommand { get; }
|
||
public ICommand OpenSettingsCommand { get; }
|
||
public ICommand OpenBugCommand { get; }
|
||
public ICommand OpenFeatureCommand { get; }
|
||
public ICommand OpenAboutCommand { get; }
|
||
public ICommand CloseOverlayCommand { get; }
|
||
public ICommand SubmitBugCommand { get; }
|
||
public ICommand SubmitFeatureCommand { get; }
|
||
public ICommand OpenChannelCommand { get; }
|
||
public ICommand OpenMastodonCommand { get; }
|
||
public ICommand OpenCoffeeCommand { get; }
|
||
public ICommand OpenPremiumCommand { get; }
|
||
public ICommand OpenLicensesCommand { get; }
|
||
public ICommand ActivateLicenseCommand { get; }
|
||
public ICommand OpenLicenseEntryCommand { get; }
|
||
public ICommand OpenHotkeyConfigCommand { get; }
|
||
public ICommand ChangeAccountCommand { get; }
|
||
public ICommand LogoutCommand { get; }
|
||
|
||
public MainViewModel()
|
||
{
|
||
AppLog.Write("MainViewModel ctor begin");
|
||
_youtubeAuth = new YouTubeAuthService(OAuthCredentials.ClientId, OAuthCredentials.ClientSecret,
|
||
sessionChanged: ch => TokenStore.Save(ch));
|
||
_youtubeStream = new YouTubeStreamService(_youtubeAuth);
|
||
_youtubeChat = new YouTubeChatService(_youtubeAuth);
|
||
AppLog.Write("MainViewModel ctor: services created");
|
||
|
||
_selectedQuality = QualityOptions[0];
|
||
ApplyStreamQuality(_selectedQuality);
|
||
|
||
_youtubeChat.MessageReceived += OnChatMessageReceived;
|
||
|
||
_liveTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(1) };
|
||
_liveTimer.Tick += OnLiveTimerTick;
|
||
_volumeFlashTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(300) };
|
||
_volumeFlashTimer.Tick += (_, _) => EndVolumeFlash();
|
||
|
||
_gameVolumeFlashTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(300) };
|
||
_gameVolumeFlashTimer.Tick += (_, _) => EndGameVolumeFlash();
|
||
|
||
_saveDebounce = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1500) };
|
||
_saveDebounce.Tick += (_, _) => SaveLayoutNow();
|
||
|
||
_brandFlashTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(300) };
|
||
_brandFlashTimer.Tick += OnBrandFlashTimerTick;
|
||
_brandFlashOffTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(750) };
|
||
_brandFlashOffTimer.Tick += (_, _) => { _brandFlashOffTimer.Stop(); BrandFlashActive = false; };
|
||
|
||
_healthPollTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(30) };
|
||
_healthPollTimer.Tick += OnHealthPollTick;
|
||
|
||
Scenes.CollectionChanged += OnScenesChanged;
|
||
|
||
AddSceneCommand = new RelayCommand(name => AddScene(name as string ?? string.Empty));
|
||
AddSourceCommand = new RelayCommand(parameter => AddSource(parameter));
|
||
AddWebcamCommand = new RelayCommand(_ => _ = AddWebcamToStagedSceneAsync());
|
||
AddImageCommand = new RelayCommand(_ => AddImage());
|
||
RemoveSourceCommand = new RelayCommand(element => RemoveElement(element as SceneElement));
|
||
EditElementCommand = new RelayCommand(element => BeginEditElement(element as SceneElement));
|
||
ToggleElementVisibilityCommand = new RelayCommand(element => ToggleElementVisibility(element as SceneElement));
|
||
ChangeWebcamCommand = new RelayCommand(_ => _ = ChangeWebcamAsync(), _ => CanChangeWebcam);
|
||
ShowWebcamCommand = new RelayCommand(_ => ShowWebcamInStagedScene(), _ => CanShowWebcamInStagedScene);
|
||
OpenSocialDialogCommand = new RelayCommand(_ => OpenSocialDialog());
|
||
ChangeCaptureCommand = new RelayCommand(_ => _ = ChangeBackgroundCaptureAsync());
|
||
RefreshCaptureCommand = new RelayCommand(_ => RefreshBackgroundAutoCapture());
|
||
SetBackgroundDisplayCommand = new RelayCommand(display => SetBackgroundCapture(display as DisplayInfo));
|
||
ToggleShowDesktopCommand = new RelayCommand(_ => ToggleBackgroundShowDesktop());
|
||
BrowseBackgroundCommand = new RelayCommand(_ => BrowseBackground());
|
||
ToggleMicMuteCommand = new RelayCommand(_ => ToggleMicMute());
|
||
ToggleGameMuteCommand = new RelayCommand(_ => ToggleGameMute());
|
||
OpenMicPickerCommand = new RelayCommand(_ => PickMicrophone());
|
||
OpenSettingsCommand = new RelayCommand(_ => ShowOverlay(nameof(IsSettingsOpen), "App Settings"));
|
||
OpenBugCommand = new RelayCommand(_ => ShowOverlay(nameof(IsBugOpen), "Report Bug"));
|
||
OpenFeatureCommand = new RelayCommand(_ => ShowOverlay(nameof(IsFeatureOpen), "Feature Request"));
|
||
OpenAboutCommand = new RelayCommand(_ => ShowOverlay(nameof(IsAboutOpen), "About"));
|
||
CloseOverlayCommand = new RelayCommand(_ => ShowOverlay());
|
||
SubmitBugCommand = new RelayCommand(_ => SubmitBug());
|
||
SubmitFeatureCommand = new RelayCommand(_ => SubmitFeature());
|
||
OpenChannelCommand = new RelayCommand(_ => OpenUrl(ChannelUrl));
|
||
OpenMastodonCommand = new RelayCommand(_ => OpenUrl(MastodonUrl));
|
||
OpenCoffeeCommand = new RelayCommand(_ => OpenUrl(CoffeeUrl));
|
||
OpenPremiumCommand = new RelayCommand(_ => OpenUrl(PremiumUrl), _ => IsPremiumAvailable);
|
||
OpenLicensesCommand = new RelayCommand(_ => ShowLicenses());
|
||
StartStreamCommand = new RelayCommand(_ => StartSession());
|
||
EndStreamCommand = new RelayCommand(_ => StopStream(), _ => IsLive || IsRecording);
|
||
ChooseRecordFolderCommand = new RelayCommand(_ => ChooseRecordFolder());
|
||
ResetRecordFolderCommand = new RelayCommand(_ => ResetRecordFolder());
|
||
ActivateLicenseCommand = new RelayCommand(_ => _ = ActivateLicenseAsync(), _ => !IsLicenseValidating);
|
||
OpenLicenseEntryCommand = new RelayCommand(_ => IsLicenseEntryOpen = !IsLicenseEntryOpen);
|
||
OpenHotkeyConfigCommand = new RelayCommand(_ => OpenHotkeyConfig());
|
||
ChangeAccountCommand = new RelayCommand(_ => _ = ChangeAccountAsync());
|
||
LogoutCommand = new RelayCommand(_ => _ = SignOutYouTubeAsync());
|
||
|
||
_layoutStore = new LayoutStore(LayoutPathOverride ?? DefaultLayoutPath);
|
||
_activeLayoutPath = _layoutStore.ActivePath;
|
||
_recordFolder = _layoutStore.LoadRecordFolder();
|
||
|
||
// Load saved hotkey bindings (filled with defaults for any unbound actions).
|
||
_hotkeyBindings = _layoutStore.LoadHotkeyBindings();
|
||
|
||
BroadcastForm = new Services.LiveBroadcastFormViewModel(
|
||
() => _layoutStore,
|
||
() => _youtubeStream,
|
||
() => CurrentBroadcastId,
|
||
() => IsLive);
|
||
|
||
// Restore the last picked mic so the mixer's first capture attaches to
|
||
// the same, already-vetted device (green dot) or reports it missing
|
||
// (yellow) instead of silently falling back to the default.
|
||
MicSourceName = _layoutStore.LoadMicSourceName();
|
||
|
||
_cameraEnumerator = new MediaCaptureCameraEnumerator();
|
||
_cameraManager = new CameraManager(
|
||
_cameraEnumerator,
|
||
id => new MediaCaptureFrameSource(id),
|
||
System.Windows.Application.Current?.Dispatcher);
|
||
_cameraManager.PreviewBitmapChanged += OnCameraPreviewBitmapChanged;
|
||
_cameraManager.CameraFailed += OnCameraFailed;
|
||
|
||
_microphoneEnumerator = new WinRtMicrophoneEnumerator();
|
||
|
||
// The mixer consumes these Func seams live each mix tick, so the volume
|
||
// sliders and mute buttons are stream-honest (they also update the
|
||
// meters' display). Before this wiring the gains defaulted to unity and
|
||
// the controls were decorative.
|
||
_gainProvider = new AudioGainProvider(
|
||
() => MicMuted,
|
||
() => MicVolume,
|
||
() => GameMuted,
|
||
() => GameAudioVolume);
|
||
_audioMixer = new AudioMixer(
|
||
new WasapiMicAudioSource(() => MicSourceName),
|
||
new WasapiLoopbackAudioSource(),
|
||
message => AppLog.Write(message),
|
||
micGain: _gainProvider.MicGain,
|
||
loopbackGain: _gainProvider.LoopbackGain);
|
||
_audioMixer.MicLevelChanged += OnMicLevelChanged;
|
||
_audioMixer.LoopbackLevelChanged += OnLoopbackLevelChanged;
|
||
_audioMixer.MicConnected += OnMicConnected;
|
||
_audioMixer.MicFailed += OnMicFailed;
|
||
_musicPlayer.PlaybackEnded += OnTraxPlaybackEnded;
|
||
_ = StartMicCaptureAsync();
|
||
|
||
_fullScreenDetector = new Win32FullScreenDetector();
|
||
_fullScreenDetector.FullscreenMonitorChanged += OnFullscreenMonitorChanged;
|
||
foreach (var display in _fullScreenDetector.GetDisplays())
|
||
Displays.Add(display);
|
||
|
||
_screenCaptureFactory = new ScreenCaptureSourceFactory(
|
||
() => new WindowInteropHelper(System.Windows.Application.Current?.MainWindow).Handle);
|
||
_screenCaptureManager = new ScreenCaptureManager(
|
||
_screenCaptureFactory.Resolve,
|
||
System.Windows.Application.Current?.Dispatcher);
|
||
_screenCaptureManager.PreviewBitmapChanged += OnScreenPreviewBitmapChanged;
|
||
_screenCaptureManager.CaptureFailed += (key, message) =>
|
||
AppLog.Write($"ScreenCaptureManager: capture '{key}' failed: {message}");
|
||
|
||
_chatBoxRenderer = new ChatBoxRenderer();
|
||
|
||
_rtmpUrlProvider = () => _reusableStreamUrl; // TASK 5: the reusable stream's ingest URL
|
||
_framePump = new FramePump(
|
||
sceneProvider: () => StagedScene,
|
||
frameResolver: ResolveOutputFrame,
|
||
compositorOptions: BuildCompositorOptions,
|
||
encoderOptions: BuildEncoderOptions,
|
||
encoderFactory: () => new FfmpegEncoder(new FfmpegLocator()),
|
||
log: message => AppLog.Write(message),
|
||
socialBar: () => (_socialBarFrame, _socials?.BarPosition ?? SocialBarPosition.Bottom),
|
||
transition: _transition,
|
||
fromSceneProvider: () => LiveScene);
|
||
_framePump.Failed += OnFramePumpFailed;
|
||
_framePump.HealthUpdated += OnFramePumpHealthUpdated;
|
||
|
||
LoadLayout();
|
||
// The cached reusable stream gives the pump its RTMP URL the moment go-live
|
||
// starts (the pump reads the URL once at startup — no waiting on YouTube).
|
||
_reusableStream = _layoutStore.LoadReusableStream();
|
||
_reusableStreamUrl = _reusableStream?.RtmpUrl;
|
||
_ = LoadSavedSessionAsync();
|
||
_ = ValidateLicenseAtStartupAsync();
|
||
AppLog.Write("MainViewModel ctor end");
|
||
}
|
||
|
||
private static string DefaultLayoutPath => Path.Combine(
|
||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
||
"ytLlive",
|
||
"ytLlive.db");
|
||
|
||
// Test seam: a real MainWindow test must never read or write the user's
|
||
// real layout DB (it would persist test sources over real ones). Tests set
|
||
// this to a temp path before constructing MainWindow and reset it after.
|
||
internal static string? LayoutPathOverride { get; set; }
|
||
|
||
private void LoadLayout()
|
||
{
|
||
_isLoading = true;
|
||
try
|
||
{
|
||
AppLog.Write("LoadLayout begin");
|
||
var scenes = _layoutStore.Load();
|
||
Scenes.Clear();
|
||
foreach (var scene in scenes)
|
||
Scenes.Add(scene);
|
||
|
||
if (Scenes.Count == 0)
|
||
{
|
||
foreach (var name in SceneCatalog.All)
|
||
AddScene(name);
|
||
}
|
||
HealBackgrounds();
|
||
RefreshHotkeyLabels();
|
||
|
||
foreach (var scene in Scenes)
|
||
foreach (var config in scene.Elements.OfType<WebcamSceneConfig>())
|
||
{
|
||
ClampWebcamToBounds(config, scene.Name);
|
||
HealLegacySquareRect(config);
|
||
}
|
||
|
||
// One-time heal: ChatBox layers created before the "YouTube Chat"
|
||
// default still carry the old "Chat" name — creator renames untouched.
|
||
foreach (var scene in Scenes)
|
||
foreach (var source in scene.Elements.OfType<Source>())
|
||
if (source.Type == SourceType.ChatBox
|
||
&& string.Equals(source.Name, "Chat", StringComparison.OrdinalIgnoreCase))
|
||
source.Name = "YouTube Chat";
|
||
|
||
AppLog.Write($"LoadLayout: {Scenes.Count} scenes loaded");
|
||
}
|
||
finally
|
||
{
|
||
_isLoading = false;
|
||
}
|
||
StagedScene = Scenes.FirstOrDefault();
|
||
UpdateActiveBackground();
|
||
UpdateActiveChatBoxPreviews();
|
||
StartMockChatPreview();
|
||
UpdateBackgroundImage();
|
||
ReacquireWebcam();
|
||
ReacquireScreenCaptures();
|
||
RegisterLoadedWebSources();
|
||
_socials = _layoutStore.Socials;
|
||
RenderSocialBarFrame();
|
||
HealFediverseSoftwareInBackground();
|
||
OnPropertyChanged(nameof(HasSocials));
|
||
OnPropertyChanged(nameof(SocialBarVisible));
|
||
OnPropertyChanged(nameof(SocialBarDotBrush));
|
||
_music = _layoutStore.Music;
|
||
LoadTrax(play: false);
|
||
|
||
var (transType, transDur) = _layoutStore.LoadTransitionSettings();
|
||
if (Enum.TryParse<TransitionType>(transType, true, out var parsed))
|
||
SelectedTransitionType = parsed;
|
||
TransitionDurationMs = transDur;
|
||
|
||
BroadcastForm.Load();
|
||
|
||
ScheduleSave();
|
||
AppLog.Write("LoadLayout end");
|
||
}
|
||
|
||
private void RegisterLoadedWebSources()
|
||
{
|
||
if (_webView2Manager == null) return;
|
||
|
||
foreach (var source in Scenes.SelectMany(s => s.Elements).OfType<Source>()
|
||
.Where(s => s.Type == SourceType.WebSource))
|
||
{
|
||
_webView2Manager.Register(source);
|
||
source.PropertyChanged += (_, e) =>
|
||
{
|
||
if (e.PropertyName == nameof(Source.WebUri))
|
||
_webView2Manager.OnWebUriChanged(source);
|
||
};
|
||
}
|
||
}
|
||
|
||
public void InitWebView2(Panel hostPanel)
|
||
{
|
||
_webView2Manager = new WebView2Manager(hostPanel, System.Windows.Application.Current.Dispatcher);
|
||
_webView2Manager.PreviewBitmapChanged += OnWebView2PreviewBitmapChanged;
|
||
RegisterLoadedWebSources();
|
||
}
|
||
|
||
private void OnWebView2PreviewBitmapChanged(string sourceId, WriteableBitmap bitmap)
|
||
{
|
||
foreach (var scene in Scenes)
|
||
foreach (var el in scene.Elements.OfType<Source>().Where(s => s.Id == sourceId))
|
||
el.VideoImageSource = bitmap;
|
||
}
|
||
|
||
public void Shutdown()
|
||
{
|
||
_saveDebounce?.Stop();
|
||
SaveLayoutNow();
|
||
_audioMixer.Dispose();
|
||
_framePump.Dispose();
|
||
_cameraManager.Dispose();
|
||
_screenCaptureManager.Dispose();
|
||
_webView2Manager?.Dispose();
|
||
_layoutStore.Dispose();
|
||
_musicPlayer.Dispose();
|
||
_youtubeChat.Dispose();
|
||
}
|
||
|
||
public void SaveLayoutNow()
|
||
{
|
||
_saveDebounce?.Stop();
|
||
try
|
||
{
|
||
_layoutStore.Save(Scenes, _webcam, _socials, _music);
|
||
_layoutStore.SaveTransitionSettings(
|
||
SelectedTransitionType.ToString(), TransitionDurationMs);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Debug.WriteLine($"Layout save failed: {ex.Message}");
|
||
}
|
||
}
|
||
|
||
private void ScheduleSave()
|
||
{
|
||
if (_isLoading || _saveDebounce == null) return;
|
||
_saveDebounce.Stop();
|
||
_saveDebounce.Start();
|
||
}
|
||
|
||
private void BeginEditElement(SceneElement? element)
|
||
{
|
||
if (element == null) return;
|
||
element.IsEditing = true;
|
||
}
|
||
|
||
private void ToggleElementVisibility(SceneElement? element)
|
||
{
|
||
if (element == null) return;
|
||
element.IsVisible = !element.IsVisible;
|
||
if (element is Source { IsBackground: true })
|
||
OnPropertyChanged(nameof(BackgroundVisible));
|
||
}
|
||
|
||
private void AddSource(object? parameter)
|
||
{
|
||
var scene = StagedScene;
|
||
if (scene == null) return;
|
||
|
||
var sourceType = parameter is SourceType typed
|
||
? typed
|
||
: Enum.TryParse<SourceType>(parameter?.ToString(), true, out var parsed) ? parsed : SourceType.Image;
|
||
var baseName = sourceType switch
|
||
{
|
||
SourceType.Image => "Image",
|
||
SourceType.TextOverlay => "Text",
|
||
SourceType.Countdown => "Countdown",
|
||
SourceType.WebSource => "Web Resource",
|
||
SourceType.ChatBox => "YouTube Chat",
|
||
_ => "Layer",
|
||
};
|
||
|
||
// The (+) menu only adds regular layers. The Background is a locked
|
||
// per-screen layer managed by EnsureBackground/NormalizeBackgrounds —
|
||
// never user-created, never deleted. YouTube Chat is one-per-layout.
|
||
if (sourceType is SourceType.DisplayCapture or SourceType.WindowCapture or SourceType.Background)
|
||
return;
|
||
if (sourceType == SourceType.ChatBox && !CanAddYouTubeChat)
|
||
return;
|
||
|
||
// Web resources use "Web Resource-N" naming (0-indexed per scene)
|
||
var webCount = scene.Elements.OfType<Source>().Count(s => s.Type == SourceType.WebSource);
|
||
var source = new Source
|
||
{
|
||
Name = sourceType == SourceType.WebSource
|
||
? $"{baseName}-{webCount}"
|
||
: NextSourceName(scene, baseName),
|
||
Type = sourceType,
|
||
X = sourceType == SourceType.ChatBox ? 1400 : 0,
|
||
Y = sourceType == SourceType.ChatBox ? 20 : 0,
|
||
Width = sourceType == SourceType.WebSource ? 640 : sourceType == SourceType.ChatBox ? 500 : 0,
|
||
Height = sourceType == SourceType.WebSource ? 480 : sourceType == SourceType.ChatBox ? 648 : 0,
|
||
};
|
||
scene.Elements.Add(source);
|
||
|
||
if (sourceType == SourceType.WebSource)
|
||
{
|
||
_webView2Manager?.Register(source);
|
||
source.PropertyChanged += (_, e) =>
|
||
{
|
||
if (e.PropertyName == nameof(Source.WebUri))
|
||
_webView2Manager?.OnWebUriChanged(source);
|
||
};
|
||
}
|
||
|
||
if (sourceType == SourceType.ChatBox)
|
||
{
|
||
source.PropertyChanged += (_, e) =>
|
||
{
|
||
if (e.PropertyName is nameof(Source.ChatFontSize) or nameof(Source.ChatFontColor)
|
||
or nameof(Source.ChatBackgroundColor) or nameof(Source.ChatBackgroundOpacity)
|
||
or nameof(Source.ChatMaxMessages) or nameof(Source.ChatShowTimestamps)
|
||
or nameof(Source.ChatShowBadges) or nameof(Source.ChatMemberColor)
|
||
or nameof(Source.ChatSuperChatColor) or nameof(Source.ChatFontFamily)
|
||
or nameof(Source.ChatFadeSeconds) or nameof(Source.Width) or nameof(Source.Height))
|
||
UpdateChatBoxPreview(source);
|
||
};
|
||
UpdateChatBoxPreview(source);
|
||
}
|
||
|
||
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
||
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
||
UpdateActiveBackground();
|
||
}
|
||
|
||
// Duplicate resource names get an incrementing suffix with no space: Image,
|
||
// Image2, Image3… The next free number is derived from the names actually in
|
||
// the scene, so deleting a middle resource never collides with a survivor.
|
||
private static string NextSourceName(Scene scene, string baseName)
|
||
{
|
||
var taken = scene.Elements.OfType<Source>()
|
||
.Select(s => s.Name)
|
||
.Where(n => string.Equals(n, baseName, StringComparison.OrdinalIgnoreCase)
|
||
|| (n.Length > baseName.Length
|
||
&& n.StartsWith(baseName, StringComparison.OrdinalIgnoreCase)
|
||
&& int.TryParse(n.Substring(baseName.Length), out _)))
|
||
.ToHashSet(StringComparer.OrdinalIgnoreCase);
|
||
if (!taken.Contains(baseName)) return baseName;
|
||
for (var i = 2; ; i++)
|
||
if (!taken.Contains($"{baseName}{i}"))
|
||
return $"{baseName}{i}";
|
||
}
|
||
|
||
private void AddImage()
|
||
{
|
||
var scene = StagedScene;
|
||
if (scene == null) return;
|
||
|
||
var candidates = BuildImageCandidates();
|
||
if (candidates.Count == 0)
|
||
{
|
||
var bytes = PickImageBytes("Choose an image");
|
||
if (bytes != null) AddImageSource(bytes);
|
||
return;
|
||
}
|
||
|
||
var dialog = new ReuseImageDialog(new ReuseImageViewModel(candidates))
|
||
{
|
||
Owner = Application.Current.MainWindow
|
||
};
|
||
if (dialog.ShowDialog() != true) return;
|
||
|
||
if (dialog.WantsNew)
|
||
{
|
||
var bytes = PickImageBytes("Choose an image");
|
||
if (bytes != null) AddImageSource(bytes);
|
||
}
|
||
else
|
||
{
|
||
AddReusedImage(dialog.PickedAssetId!);
|
||
}
|
||
}
|
||
|
||
private List<ReuseImageCandidate> BuildImageCandidates()
|
||
{
|
||
var candidates = new List<ReuseImageCandidate>();
|
||
foreach (var scene in Scenes)
|
||
foreach (var source in scene.Elements.OfType<Source>().Where(s => s.Type == SourceType.Image && !string.IsNullOrWhiteSpace(s.AssetId)))
|
||
{
|
||
candidates.Add(new ReuseImageCandidate
|
||
{
|
||
SceneName = scene.Name,
|
||
SourceName = source.Name,
|
||
AssetId = source.AssetId!
|
||
});
|
||
}
|
||
return candidates;
|
||
}
|
||
|
||
private byte[]? PickImageBytes(string title)
|
||
{
|
||
var dialog = new OpenFileDialog
|
||
{
|
||
Title = title,
|
||
Filter = "Image files (*.png;*.jpg;*.jpeg;*.bmp;*.gif;*.webp)|*.png;*.jpg;*.jpeg;*.bmp;*.gif;*.webp|All files (*.*)|*.*"
|
||
};
|
||
if (dialog.ShowDialog() != true) return null;
|
||
try
|
||
{
|
||
return File.ReadAllBytes(dialog.FileName);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
_notifications.Warning("Couldn't read that image", ex.Message);
|
||
return null;
|
||
}
|
||
}
|
||
|
||
private string? AddAsset(byte[] bytes)
|
||
{
|
||
try
|
||
{
|
||
var image = ImageCache.FromBytes(bytes);
|
||
var id = _layoutStore.UpsertAsset(bytes, image?.PixelWidth ?? 0, image?.PixelHeight ?? 0);
|
||
if (id != null && image != null) ImageCache.Put(id, image);
|
||
return id;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Debug.WriteLine($"Asset store failed: {ex.Message}");
|
||
return null;
|
||
}
|
||
}
|
||
|
||
private void AddImageSource(byte[] bytes)
|
||
{
|
||
if (bytes.Length == 0) return;
|
||
var assetId = AddAsset(bytes);
|
||
if (assetId != null) AddReusedImage(assetId);
|
||
}
|
||
|
||
private void AddReusedImage(string assetId)
|
||
{
|
||
var scene = StagedScene;
|
||
if (scene == null || string.IsNullOrWhiteSpace(assetId)) return;
|
||
|
||
var source = new Source { Name = NextSourceName(scene, "Image"), Type = SourceType.Image, AssetId = assetId };
|
||
|
||
var image = ImageCache.Get(assetId);
|
||
if (image != null)
|
||
{
|
||
var scale = Math.Min(640.0 / image.PixelWidth, 480.0 / image.PixelHeight);
|
||
source.Width = image.PixelWidth * scale;
|
||
source.Height = image.PixelHeight * scale;
|
||
source.X = (1920 - source.Width) / 2;
|
||
source.Y = (1080 - source.Height) / 2;
|
||
}
|
||
|
||
scene.Elements.Add(source);
|
||
SelectedElement = source;
|
||
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
||
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
||
UpdateActiveBackground();
|
||
}
|
||
|
||
// Removes an element from the active scene. For a webcam config this drops the
|
||
// scene's usage and releases one camera reference (CameraManager stops the
|
||
// session when the last using scene lets go). When the last config anywhere is
|
||
// removed, the webcam identity is cleared too — re-adding opens the picker
|
||
// again instead of silently resurrecting the old camera.
|
||
private void RemoveElement(SceneElement? element)
|
||
{
|
||
var scene = StagedScene;
|
||
if (scene == null || element == null) return;
|
||
if (element is Source { IsBackground: true }) return;
|
||
if (element is WebcamSceneConfig && _webcam != null)
|
||
{
|
||
if (SelectedElement == element)
|
||
SelectedElement = null;
|
||
_ = _cameraManager.ReleaseAsync(_webcam.DeviceId);
|
||
}
|
||
if (element is Source { Type: SourceType.WebSource } webSource)
|
||
_webView2Manager?.Unregister(webSource.Id);
|
||
scene.Elements.Remove(element);
|
||
|
||
if (element is WebcamSceneConfig && _webcam != null
|
||
&& !Scenes.Any(s => s.Elements.OfType<WebcamSceneConfig>().Any()))
|
||
{
|
||
_webcam = null;
|
||
OnPropertyChanged(nameof(CanChangeWebcam));
|
||
OnPropertyChanged(nameof(CanAddWebcam));
|
||
OnPropertyChanged(nameof(CanShowWebcamInStagedScene));
|
||
}
|
||
|
||
OnPropertyChanged(nameof(ShowEmptySceneHint));
|
||
OnPropertyChanged(nameof(ShowSourcesEmptyHint));
|
||
UpdateActiveBackground();
|
||
}
|
||
|
||
private void SetPanel(ref bool field, bool value, [System.Runtime.CompilerServices.CallerMemberName] string? propertyName = null)
|
||
{
|
||
if (SetProperty(ref field, value, propertyName))
|
||
OnPropertyChanged(nameof(IsAnyOverlayOpen));
|
||
}
|
||
|
||
private void ShowOverlay(string? panel = null, string title = "")
|
||
{
|
||
IsSettingsOpen = panel == nameof(IsSettingsOpen);
|
||
IsBugOpen = panel == nameof(IsBugOpen);
|
||
IsFeatureOpen = panel == nameof(IsFeatureOpen);
|
||
IsAboutOpen = panel == nameof(IsAboutOpen);
|
||
OverlayTitle = title;
|
||
if (panel != nameof(IsAboutOpen))
|
||
IsLicensesOpen = false;
|
||
}
|
||
|
||
/// <summary>Shows the in-app licensing panel, loading the full texts from
|
||
/// the shipped THIRD-PARTY-NOTICES.txt on first open (never the OS viewer).
|
||
/// Falls back to a "not found" note if the file is missing so the panel
|
||
/// never hangs on nothing.</summary>
|
||
private void ShowLicenses()
|
||
{
|
||
if (string.IsNullOrEmpty(LicensesText))
|
||
{
|
||
try
|
||
{
|
||
var path = Path.Combine(AppContext.BaseDirectory, "THIRD-PARTY-NOTICES.txt");
|
||
LicensesText = File.Exists(path)
|
||
? File.ReadAllText(path)
|
||
: "THIRD-PARTY-NOTICES.txt not found next to the executable.";
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
LicensesText = $"Could not read THIRD-PARTY-NOTICES.txt: {ex.Message}";
|
||
}
|
||
}
|
||
IsLicensesOpen = true;
|
||
}
|
||
|
||
private void SubmitBug()
|
||
{
|
||
var body = string.Join(Environment.NewLine,
|
||
BugReportText.Trim(),
|
||
string.Empty,
|
||
$"LlamaCasty {AppVersionLabel}",
|
||
string.IsNullOrWhiteSpace(BugReportEmail) ? string.Empty : $"Reply-to: {BugReportEmail.Trim()}");
|
||
ComposeEmail("[LlamaCasty Bug Report]", body);
|
||
ShowOverlay();
|
||
}
|
||
|
||
private void SubmitFeature()
|
||
{
|
||
var body = string.Join(Environment.NewLine,
|
||
FeatureRequestText.Trim(),
|
||
string.Empty,
|
||
$"LlamaCasty {AppVersionLabel}",
|
||
string.IsNullOrWhiteSpace(FeatureRequestEmail) ? string.Empty : $"Reply-to: {FeatureRequestEmail.Trim()}");
|
||
ComposeEmail("[LlamaCasty Feature Request]", body);
|
||
ShowOverlay();
|
||
}
|
||
|
||
private static void ComposeEmail(string subject, string body)
|
||
{
|
||
var uri = $"mailto:{SupportEmail}?subject={Uri.EscapeDataString(subject)}&body={Uri.EscapeDataString(body)}";
|
||
OpenUrl(uri);
|
||
}
|
||
|
||
private static void OpenUrl(string url)
|
||
{
|
||
Process.Start(new ProcessStartInfo(url) { UseShellExecute = true });
|
||
}
|
||
|
||
private void OnChatMessageReceived(ChatMessage message)
|
||
{
|
||
System.Windows.Application.Current.Dispatcher.Invoke(() =>
|
||
{
|
||
ChatMessages.Add(message);
|
||
if (ChatMessages.Count > 500)
|
||
ChatMessages.RemoveAt(0);
|
||
|
||
// Reset chat fade timer on every message
|
||
ResetChatFadeTimer();
|
||
|
||
StopMockChatPreview();
|
||
|
||
// Switch ChatBox previews from mock to real messages
|
||
if (StagedScene != null)
|
||
foreach (var chatBox in StagedScene.Elements.OfType<Source>().Where(s => s.Type == SourceType.ChatBox))
|
||
UpdateChatBoxPreview(chatBox);
|
||
});
|
||
}
|
||
|
||
private void ResetChatFadeTimer()
|
||
{
|
||
_chatFadeTimer?.Stop();
|
||
var chatBoxes = Scenes.SelectMany(s => s.Elements).OfType<Source>()
|
||
.Where(s => s.Type == SourceType.ChatBox && s.ChatFadeSeconds > 0).ToList();
|
||
if (chatBoxes.Count == 0) return;
|
||
|
||
var delay = chatBoxes.Min(s => s.ChatFadeSeconds);
|
||
_chatFadeTimer = new System.Windows.Threading.DispatcherTimer
|
||
{ Interval = TimeSpan.FromSeconds(delay) };
|
||
_chatFadeTimer.Tick += (_, _) =>
|
||
{
|
||
_chatFadeTimer?.Stop();
|
||
_chatFadeTimer = null;
|
||
ChatMessages.Clear();
|
||
foreach (var chatBox in Scenes.SelectMany(s => s.Elements).OfType<Source>()
|
||
.Where(s => s.Type == SourceType.ChatBox))
|
||
UpdateChatBoxPreview(chatBox);
|
||
StartMockChatPreview();
|
||
};
|
||
_chatFadeTimer.Start();
|
||
}
|
||
|
||
/// <summary>Entry point for the primary Start button (and the start/stop hotkey):
|
||
/// routes to a record session or the YouTube go-live dialog by the pill state.</summary>
|
||
private void StartSession()
|
||
{
|
||
if (IsLive || IsRecording) return;
|
||
var streaming = OnAirPillOn;
|
||
var recording = RecordPillOn;
|
||
if (!streaming && !recording) return;
|
||
|
||
if (!streaming)
|
||
{
|
||
BeginRecordOnly();
|
||
return;
|
||
}
|
||
BeginGoLive(recording);
|
||
}
|
||
|
||
/// <summary>Record-only (REC pill on, ON-AIR off): no YouTube dialog — recording
|
||
/// is local and works signed-out. Generates the auto-named file and starts the
|
||
/// pipeline immediately.</summary>
|
||
private async void BeginRecordOnly()
|
||
{
|
||
var path = StartRecordFile();
|
||
if (path == null)
|
||
{
|
||
_notifications.Error("Couldn't record", "No record output path could be created.");
|
||
return;
|
||
}
|
||
_recordStartTime = DateTime.Now;
|
||
_liveElapsed = TimeSpan.Zero;
|
||
_recordLength = TimeSpan.Zero;
|
||
ResetHealth(StreamStatus.Offline);
|
||
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
|
||
IsRecording = true;
|
||
await _framePump.StartAsync();
|
||
}
|
||
|
||
private void BeginGoLive(bool alsoRecord)
|
||
{
|
||
var dialog = new GoLiveViewModel(() => SignInAsync(), _youtubeAuth.CurrentChannel)
|
||
{
|
||
StreamTitle = BroadcastForm.Title,
|
||
StreamDescription = BroadcastForm.Description,
|
||
};
|
||
var window = new ytLive.GoLiveWindow(dialog) { Owner = System.Windows.Application.Current.MainWindow };
|
||
if (window.ShowDialog() == true)
|
||
{
|
||
StreamTitle = dialog.StreamTitle;
|
||
StreamDescription = dialog.StreamDescription;
|
||
StreamVisibility = dialog.Visibility; // always "Private" (ship step 7)
|
||
BroadcastForm.CaptureGoLive(dialog.StreamTitle, dialog.StreamDescription, DateTime.UtcNow);
|
||
WindowTitle = string.IsNullOrWhiteSpace(dialog.StreamTitle)
|
||
? "LlamaCasty"
|
||
: $"{dialog.StreamTitle} — LlamaCasty";
|
||
StreamStatus = StreamStatus.Streaming;
|
||
ResetHealth(StreamStatus.Streaming);
|
||
_audioMixer.StartLive(EncoderOptions.DefaultAudioPipeName);
|
||
_liveElapsed = TimeSpan.Zero;
|
||
_recordLength = TimeSpan.Zero;
|
||
|
||
var recordStarted = false;
|
||
if (alsoRecord)
|
||
{
|
||
if (StartRecordFile() == null)
|
||
{
|
||
_notifications.Error("Couldn't record",
|
||
"No record output path could be created — streaming continues without recording.");
|
||
}
|
||
else
|
||
{
|
||
_recordStartTime = DateTime.Now;
|
||
recordStarted = true;
|
||
}
|
||
}
|
||
IsRecording = recordStarted;
|
||
|
||
_ = PrepareAndStartLiveAsync();
|
||
}
|
||
}
|
||
|
||
/// <summary>Creates the record file (auto-named <c>ty-…-0000.mp4</c> in the record
|
||
/// folder) and returns its path, or null when the folder can't be prepared.</summary>
|
||
private string? StartRecordFile()
|
||
{
|
||
try
|
||
{
|
||
var folder = _recordFolder ?? DefaultRecordFolder();
|
||
Directory.CreateDirectory(folder);
|
||
var name = RecordingFile.BuildStartName(DateTime.Now) + ".mp4";
|
||
var path = Path.Combine(folder, name);
|
||
_activeRecordPath = path;
|
||
return path;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
AppLog.Write(ex, "Recording: failed to prepare output path");
|
||
return null;
|
||
}
|
||
}
|
||
|
||
/// <summary>One-click go-live (TASK 5): ensure the reusable stream, create a
|
||
/// broadcast bound to it, then start the frame pump. The pump reads the RTMP
|
||
/// URL once at startup (FramePump.StartAsync), so the stream URL must be set
|
||
/// before the pump starts — hence the ordering here. Failures surface as an
|
||
/// error health state, never a crash.</summary>
|
||
private async Task PrepareAndStartLiveAsync()
|
||
{
|
||
try
|
||
{
|
||
var stream = await _youtubeStream.GetOrCreateReusableStreamAsync();
|
||
if (stream == null)
|
||
{
|
||
AppLog.Write("Reusable stream unavailable; check the OAuth session");
|
||
_notifications.Error("Couldn't go live",
|
||
"The reusable stream is unavailable — check the YouTube sign-in and try again.");
|
||
StreamStatus = StreamStatus.Error;
|
||
return;
|
||
}
|
||
_reusableStream = stream;
|
||
_reusableStreamUrl = stream.RtmpUrl;
|
||
_layoutStore.SaveReusableStream(stream);
|
||
|
||
_currentBroadcastId = await _youtubeStream.CreateBroadcast(
|
||
StreamTitle, StreamDescription, DateTime.UtcNow, stream.Id);
|
||
if (_currentBroadcastId == null)
|
||
{
|
||
AppLog.Write("Broadcast creation failed; check the OAuth session");
|
||
_notifications.Error("Couldn't go live", "YouTube rejected the broadcast — check the sign-in and try again.");
|
||
StreamStatus = StreamStatus.Error;
|
||
return;
|
||
}
|
||
AppLog.Write($"Broadcast created: {_currentBroadcastId}");
|
||
OnPropertyChanged(nameof(CurrentBroadcastId));
|
||
|
||
if (string.IsNullOrWhiteSpace(StreamTitle) && string.IsNullOrWhiteSpace(StreamDescription))
|
||
{
|
||
BroadcastForm.IsDrawerOpen = true;
|
||
_notifications.Warning("Complete your broadcast details",
|
||
"Your title and description are empty — fill them in from the Text panel on the right.");
|
||
}
|
||
|
||
// Start chat polling (TASK 9.4): fetch the liveChatId from the broadcast's
|
||
// contentDetails, then start the poll loop. Chat is non-fatal — if it fails,
|
||
// the stream continues without on-panel chat.
|
||
try
|
||
{
|
||
var liveChatId = await _youtubeStream.GetBroadcastLiveChatIdAsync(_currentBroadcastId);
|
||
if (liveChatId != null)
|
||
{
|
||
_youtubeChat.Start(liveChatId);
|
||
AppLog.Write($"Chat polling started: {liveChatId}");
|
||
}
|
||
else
|
||
{
|
||
AppLog.Write("Could not retrieve liveChatId; chat polling disabled");
|
||
}
|
||
}
|
||
catch (Exception chatEx)
|
||
{
|
||
AppLog.Write($"Chat start failed (non-fatal): {chatEx.Message}");
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
AppLog.Write($"Go-live preparation failed: {ex.Message}");
|
||
_notifications.Error("Couldn't go live", ex.Message);
|
||
StreamStatus = StreamStatus.Error;
|
||
return;
|
||
}
|
||
|
||
await _framePump.StartAsync(); // never throws; failures log + surface via Failed
|
||
|
||
// Health polling (TASK 5 item 3): poll immediately, then every 30s while
|
||
// live. Report-by-exception — a banner appears only on warning/error.
|
||
_healthPollTimer.Start();
|
||
_ = PollHealthAsync();
|
||
}
|
||
|
||
private void OnHealthPollTick(object? sender, EventArgs e) => _ = PollHealthAsync();
|
||
|
||
/// <summary>One liveStreams.list poll (TASK 5 item 3): updates the YouTube
|
||
/// health state + the report-by-exception banner. Never throws — a poll
|
||
/// failure logs and leaves the last state untouched.</summary>
|
||
private async Task PollHealthAsync()
|
||
{
|
||
if (_reusableStream == null || !IsLive) return;
|
||
try
|
||
{
|
||
var health = await _youtubeStream.GetStreamHealthAsync(_reusableStream.Id);
|
||
if (health == null)
|
||
{
|
||
AppLog.Write("Stream health poll failed; check the OAuth session");
|
||
return;
|
||
}
|
||
CurrentHealth.HealthStatus = health.HealthStatus;
|
||
CurrentHealth.HealthMessage = health.HealthStatus;
|
||
CurrentHealth.ConfigurationIssues.Clear();
|
||
CurrentHealth.ConfigurationIssues.AddRange(health.ConfigurationIssues);
|
||
OnPropertyChanged(nameof(CurrentHealth));
|
||
ApplyHealthIssue(health.ConfigurationIssues);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
AppLog.Write($"Stream health poll failed: {ex.Message}");
|
||
}
|
||
}
|
||
|
||
// Report-by-exception: good/ok/noData (or info-only issues) clear the banner;
|
||
// the first warning/error issue raises it, colored by the worst severity.
|
||
private void ApplyHealthIssue(List<StreamConfigurationIssue> issues)
|
||
{
|
||
var report = StreamHealthReporter.BannerFor(issues);
|
||
if (report.Text == null)
|
||
{
|
||
HealthIssueBanner = null;
|
||
HealthIssueBackground = "Transparent";
|
||
return;
|
||
}
|
||
|
||
HealthIssueBackground = report.IsError ? "#8f1f1f" : "#b8860b";
|
||
HealthIssueBanner = report.Text;
|
||
}
|
||
|
||
private async void StopStream()
|
||
{
|
||
var wasLive = IsLive;
|
||
var wasRecording = IsRecording;
|
||
|
||
StreamStatus = StreamStatus.Offline;
|
||
IsRecording = false;
|
||
WindowTitle = "LlamaCasty";
|
||
ResetHealth(StreamStatus.Offline);
|
||
// Stop chat polling first (TASK 9.4) — no more messages arriving while
|
||
// we're tearing down the stream.
|
||
_youtubeChat.Stop();
|
||
// Close the audio pipe FIRST so ffmpeg sees EOF on the audio input,
|
||
// then stop the pump (stdin EOF) — both inputs end and the encoder
|
||
// finalizes the output. Audio capture itself is always-on (preview
|
||
// monitoring); only the live/report pipe, the pump, and the session stop here.
|
||
_audioMixer.StopLive();
|
||
await _framePump.StopAsync();
|
||
_currentBroadcastId = null;
|
||
OnPropertyChanged(nameof(CurrentBroadcastId));
|
||
|
||
if (wasRecording) await FinalizeRecordingAsync();
|
||
|
||
// Explicit sign-out only (TASK 18): stopping the stream does NOT clear
|
||
// the session/token — the creator signs out deliberately via the
|
||
// Logout / Change Account commands.
|
||
AppLog.Write(wasLive ? "Stream ended" : "Recording ended");
|
||
}
|
||
|
||
/// <summary>On stop the auto-named <c>ty-…-0000.mp4</c> file is renamed to carry
|
||
/// the real recording length (<c>ty-…-hh2mm2.mp4</c>), with a numeric suffix on
|
||
/// name collisions. Runs only after the pump has fully closed the file.</summary>
|
||
private async Task FinalizeRecordingAsync()
|
||
{
|
||
var startPath = _activeRecordPath;
|
||
_activeRecordPath = null;
|
||
if (string.IsNullOrEmpty(startPath)) return;
|
||
try
|
||
{
|
||
while (_framePump.IsRunning) await Task.Delay(50);
|
||
|
||
if (!File.Exists(startPath))
|
||
{
|
||
AppLog.Write($"Recording: output not found for rename: {startPath}");
|
||
return;
|
||
}
|
||
_recordLength = _liveElapsed;
|
||
var autoStem = RecordingFile.BuildFinalName(_recordStartTime, _recordLength);
|
||
var dir = Path.GetDirectoryName(startPath)!;
|
||
|
||
// Manual rename modal: give the creator a chance to name the recording;
|
||
// null = keep the auto name (or the default recorded above).
|
||
string stem = autoStem;
|
||
var dialog = new RenameRecordingDialog(autoStem);
|
||
if (dialog.ShowDialog() == true && !string.IsNullOrEmpty(dialog.ResultFileName))
|
||
stem = dialog.ResultFileName;
|
||
|
||
var finalPath = UniquePath(Path.Combine(dir, stem + ".mp4"));
|
||
File.Move(startPath, finalPath);
|
||
AppLog.Write($"Recording saved: {finalPath}");
|
||
_notifications.Info("Recording saved",
|
||
Path.GetFileName(finalPath) + " — you can rename it in your videos folder at any time.");
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
AppLog.Write(ex, "Recording: rename-on-stop failed");
|
||
_notifications.Error("Recording saved",
|
||
$"The recording was written but couldn't be renamed: {Path.GetFileName(startPath)}");
|
||
}
|
||
}
|
||
|
||
private static string UniquePath(string path)
|
||
{
|
||
if (!File.Exists(path)) return path;
|
||
var dir = Path.GetDirectoryName(path)!;
|
||
var name = Path.GetFileNameWithoutExtension(path);
|
||
var ext = Path.GetExtension(path);
|
||
for (var i = 2; ; i++)
|
||
{
|
||
var candidate = Path.Combine(dir, $"{name}-{i}{ext}");
|
||
if (!File.Exists(candidate)) return candidate;
|
||
}
|
||
}
|
||
|
||
private void ChooseRecordFolder()
|
||
{
|
||
var dialog = new Microsoft.Win32.OpenFolderDialog
|
||
{
|
||
Title = "Choose a folder for local recordings",
|
||
InitialDirectory = _recordFolder ?? DefaultRecordFolder(),
|
||
};
|
||
if (dialog.ShowDialog() == true)
|
||
{
|
||
_recordFolder = dialog.FolderName;
|
||
_layoutStore.SaveRecordFolder(_recordFolder);
|
||
OnPropertyChanged(nameof(RecordFolderDisplay));
|
||
_notifications.Info("Record folder set", _recordFolder);
|
||
}
|
||
}
|
||
|
||
private void ResetRecordFolder()
|
||
{
|
||
_recordFolder = null;
|
||
_layoutStore.SaveRecordFolder(null);
|
||
OnPropertyChanged(nameof(RecordFolderDisplay));
|
||
_notifications.Info("Record folder reset", RecordFolderDisplay);
|
||
}
|
||
|
||
/// <summary>Falls back to the user's Downloads folder when no preference is set;
|
||
/// returns MyVideos if Downloads doesn't exist.</summary>
|
||
internal static string DefaultRecordFolder()
|
||
{
|
||
var downloads = Path.Combine(
|
||
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Downloads");
|
||
return Directory.Exists(downloads)
|
||
? downloads
|
||
: Environment.GetFolderPath(Environment.SpecialFolder.MyVideos);
|
||
}
|
||
|
||
|
||
// Scene-element → latest frame, for the live compositor. The map mirrors the
|
||
// preview: webcam by DeviceId, live captures (the background) by CaptureKey,
|
||
// images/background by AssetId. A null frame leaves the element transparent.
|
||
private VideoFrame? ResolveOutputFrame(SceneElement element)
|
||
{
|
||
return element switch
|
||
{
|
||
WebcamSceneConfig webcam => _cameraManager.GetLatestFrame(webcam.WebcamId),
|
||
Source { IsLiveCapture: true, CaptureKey: not null } live => _screenCaptureManager.GetLatestFrame(live.CaptureKey),
|
||
Source { Type: SourceType.ChatBox } chatBox => RenderChatBox(chatBox),
|
||
Source { Type: SourceType.WebSource } web => _webView2Manager?.GetLatestFrame(web.Id),
|
||
Source { AssetId: not null } image => StaticPixelCache.Get(image.AssetId),
|
||
_ => null,
|
||
};
|
||
}
|
||
|
||
private VideoFrame? RenderChatBox(Source chatBox)
|
||
{
|
||
if (ChatMessages.Count == 0) return null;
|
||
|
||
var width = (int)Math.Max(1, chatBox.Width);
|
||
var height = (int)Math.Max(1, chatBox.Height);
|
||
|
||
return _chatBoxRenderer.Render(
|
||
ChatMessages,
|
||
width,
|
||
height,
|
||
chatBox.ChatFontSize,
|
||
chatBox.ChatFontFamily,
|
||
chatBox.ChatFontColor,
|
||
chatBox.ChatBackgroundColor,
|
||
chatBox.ChatMaxMessages,
|
||
chatBox.ChatShowTimestamps,
|
||
chatBox.ChatShowBadges,
|
||
chatBox.ChatMemberColor,
|
||
chatBox.ChatSuperChatColor);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Renders the ChatBox preview: real messages when connected, mock when not.
|
||
/// </summary>
|
||
private void UpdateChatBoxPreview(Source chatBox, IReadOnlyList<ChatMessage>? messages = null)
|
||
{
|
||
try
|
||
{
|
||
messages ??= ChatMessages.Count > 0 ? (IReadOnlyList<ChatMessage>)ChatMessages : MockChatMessages;
|
||
var width = (int)Math.Max(32, chatBox.Width);
|
||
var height = (int)Math.Max(32, chatBox.Height);
|
||
|
||
var frame = _chatBoxRenderer.Render(
|
||
messages,
|
||
width,
|
||
height,
|
||
chatBox.ChatFontSize,
|
||
chatBox.ChatFontFamily,
|
||
chatBox.ChatFontColor,
|
||
chatBox.ChatBackgroundColor,
|
||
chatBox.ChatMaxMessages,
|
||
chatBox.ChatShowTimestamps,
|
||
chatBox.ChatShowBadges,
|
||
chatBox.ChatMemberColor,
|
||
chatBox.ChatSuperChatColor);
|
||
|
||
var bitmap = new WriteableBitmap(width, height, 96, 96, System.Windows.Media.PixelFormats.Bgra32, null);
|
||
bitmap.WritePixels(new System.Windows.Int32Rect(0, 0, width, height), frame.BgraPixels, frame.Stride, 0);
|
||
chatBox.VideoImageSource = bitmap;
|
||
}
|
||
catch (Exception ex) { AppLog.Write($"UpdateChatBoxPreview failed: {ex.Message}"); }
|
||
}
|
||
|
||
private CancellationTokenSource? _mockChatCts;
|
||
|
||
private async Task RunMockChatPreviewAsync(Source chatBox, CancellationToken ct)
|
||
{
|
||
var n = 0;
|
||
while (!ct.IsCancellationRequested)
|
||
{
|
||
UpdateChatBoxPreview(chatBox, MockChatMessages.Take(n + 1).ToList());
|
||
await Task.Delay(1000, ct);
|
||
n++;
|
||
if (n == MockChatMessages.Count)
|
||
{
|
||
await Task.Delay(3000, ct);
|
||
n = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
private void StartMockChatPreview()
|
||
{
|
||
StopMockChatPreview();
|
||
_mockChatCts = new CancellationTokenSource();
|
||
var ct = _mockChatCts.Token;
|
||
foreach (var chatBox in Scenes.SelectMany(s => s.Elements).OfType<Source>()
|
||
.Where(s => s.Type == SourceType.ChatBox && s.ChatPreviewEnabled))
|
||
_ = RunMockChatPreviewAsync(chatBox, ct);
|
||
}
|
||
|
||
private void StopMockChatPreview()
|
||
{
|
||
_mockChatCts?.Cancel();
|
||
_mockChatCts?.Dispose();
|
||
_mockChatCts = null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Render previews + wire property-change subscriptions for all ChatBox
|
||
/// sources across every scene. Called after layout load so existing ChatBox
|
||
/// sources show mock content and respond to config changes.
|
||
/// </summary>
|
||
private void UpdateActiveChatBoxPreviews()
|
||
{
|
||
foreach (var scene in Scenes)
|
||
foreach (var chatBox in scene.Elements.OfType<Source>().Where(s => s.Type == SourceType.ChatBox))
|
||
{
|
||
chatBox.PropertyChanged += (_, e) =>
|
||
{
|
||
if (e.PropertyName is nameof(Source.ChatFontSize) or nameof(Source.ChatFontColor)
|
||
or nameof(Source.ChatBackgroundColor) or nameof(Source.ChatBackgroundOpacity)
|
||
or nameof(Source.ChatMaxMessages) or nameof(Source.ChatShowTimestamps)
|
||
or nameof(Source.ChatShowBadges) or nameof(Source.ChatMemberColor)
|
||
or nameof(Source.ChatSuperChatColor) or nameof(Source.ChatFontFamily)
|
||
or nameof(Source.ChatFadeSeconds) or nameof(Source.Width) or nameof(Source.Height))
|
||
UpdateChatBoxPreview(chatBox);
|
||
};
|
||
UpdateChatBoxPreview(chatBox);
|
||
}
|
||
}
|
||
|
||
// The tier's crop rect over the 1920x1080 master, integer-aligned (the VM's
|
||
// OutputRect* are doubles — the vertical 607.5 half-pixel crop rounds to 608).
|
||
private CompositorOptions BuildCompositorOptions()
|
||
{
|
||
var quality = SelectedQuality;
|
||
return new CompositorOptions
|
||
{
|
||
SourceRectX = (int)Math.Round(OutputRectX),
|
||
SourceRectY = (int)Math.Round(OutputRectY),
|
||
SourceRectWidth = (int)Math.Round(OutputRectWidth),
|
||
SourceRectHeight = (int)Math.Round(OutputRectHeight),
|
||
OutputWidth = quality.Width,
|
||
OutputHeight = quality.Height,
|
||
};
|
||
}
|
||
|
||
// Full encoder options for the current tier, or null when no RTMP URL is
|
||
// available — the pump then skips the encoder entirely (TASK 5 fills the seam).
|
||
private EncoderOptions? BuildEncoderOptions()
|
||
{
|
||
var url = _rtmpUrlProvider();
|
||
var quality = SelectedQuality;
|
||
return new EncoderOptions
|
||
{
|
||
RtmpUrl = url ?? string.Empty,
|
||
StreamEnabled = OnAirPillOn,
|
||
RecordEnabled = RecordPillOn,
|
||
RecordPath = _activeRecordPath,
|
||
Width = quality.Width,
|
||
Height = quality.Height,
|
||
Fps = quality.Fps,
|
||
BitrateKbps = (int)Math.Round(quality.Bitrate * 1000),
|
||
};
|
||
}
|
||
|
||
private void OnFramePumpFailed(object? sender, string message)
|
||
{
|
||
AppLog.Write($"Frame pump failed: {message}");
|
||
_notifications.Error("The stream pipeline stopped", message);
|
||
if (IsLive) StreamStatus = StreamStatus.Error;
|
||
}
|
||
|
||
// TASK 4 ship step 6: the encoder's parsed health (bitrate/FPS/dropped/
|
||
// duration) lands in the bottom bar. The stderr loop raises on a background
|
||
// thread — marshal to the UI thread like the audio level handlers.
|
||
private void OnFramePumpHealthUpdated(object? sender, StreamHealth health)
|
||
{
|
||
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
||
if (dispatcher != null && !dispatcher.CheckAccess())
|
||
dispatcher.BeginInvoke(() => ApplyHealth(health));
|
||
else
|
||
ApplyHealth(health);
|
||
}
|
||
|
||
private void ApplyHealth(StreamHealth health)
|
||
{
|
||
CurrentHealth.Status = health.Status;
|
||
CurrentHealth.CurrentBitrate = health.CurrentBitrate;
|
||
CurrentHealth.FPS = health.FPS;
|
||
CurrentHealth.DroppedFrames = health.DroppedFrames;
|
||
CurrentHealth.StreamDuration = health.StreamDuration;
|
||
CurrentHealth.LastError = health.LastError;
|
||
CurrentHealth.HealthMessage = health.HealthMessage;
|
||
OnPropertyChanged(nameof(CurrentHealth));
|
||
}
|
||
|
||
// Keeps the bottom-bar stats honest across sessions: dropped frames and the
|
||
// elapsed duration must not linger from a previous go-live (bitrate/FPS stay
|
||
// on the tier's targets — ApplyStreamQuality sets them on pick).
|
||
private void ResetHealth(StreamStatus status)
|
||
{
|
||
CurrentHealth.Status = status;
|
||
CurrentHealth.DroppedFrames = 0;
|
||
CurrentHealth.StreamDuration = TimeSpan.Zero;
|
||
CurrentHealth.LastError = null;
|
||
CurrentHealth.HealthStatus = null;
|
||
CurrentHealth.HealthMessage = null;
|
||
CurrentHealth.ConfigurationIssues.Clear();
|
||
HealthIssueBanner = null;
|
||
HealthIssueBackground = "Transparent";
|
||
OnPropertyChanged(nameof(CurrentHealth));
|
||
}
|
||
|
||
private void UpdateLiveVisuals()
|
||
{
|
||
var live = IsLive;
|
||
TopBarBackground = live ? "#e94560" : "#16213e";
|
||
PreviewGlowBrush = live ? "#e94560" : "Transparent";
|
||
PreviewGlowThickness = live ? new Thickness(3) : new Thickness(0);
|
||
|
||
if (live)
|
||
{
|
||
if (BrandFlashEnabled) StartBrandFlashTimer();
|
||
}
|
||
else
|
||
{
|
||
_healthPollTimer.Stop();
|
||
_brandFlashTimer.Stop();
|
||
_brandFlashOffTimer.Stop();
|
||
BrandFlashActive = false;
|
||
}
|
||
UpdateSessionTimer();
|
||
}
|
||
|
||
/// <summary>Runs the elapsed/rec-dot-pulse timer while a session is active —
|
||
/// live (Streaming) OR recording. Reset the elapsed when a new session starts.</summary>
|
||
private void UpdateSessionTimer()
|
||
{
|
||
var active = IsLive || IsRecording;
|
||
if (active)
|
||
{
|
||
_recDotPulse = 1.0;
|
||
_liveTimer.Start();
|
||
}
|
||
else
|
||
{
|
||
_liveTimer.Stop();
|
||
LiveElapsedText = "00:00:00";
|
||
_recDotPulse = 1.0;
|
||
}
|
||
OnPropertyChanged(nameof(RecDotOpacity));
|
||
OnPropertyChanged(nameof(LiveElapsedText));
|
||
}
|
||
|
||
// First flash shortly after go-live, then every 300s (the cadence resets on
|
||
// the first tick so the interval is 5s only for that one shot).
|
||
private void StartBrandFlashTimer()
|
||
{
|
||
_brandFlashTimer.Stop();
|
||
_brandFlashTimer.Interval = TimeSpan.FromSeconds(5);
|
||
_brandFlashTimer.Start();
|
||
}
|
||
|
||
private void OnBrandFlashTimerTick(object? sender, EventArgs e)
|
||
{
|
||
_brandFlashTimer.Stop();
|
||
_brandFlashTimer.Interval = TimeSpan.FromSeconds(300);
|
||
_brandFlashTimer.Start();
|
||
ShowBrandFlash();
|
||
}
|
||
|
||
private void ShowBrandFlash()
|
||
{
|
||
if (!IsLive || !BrandFlashEnabled) return;
|
||
BrandFlashActive = true;
|
||
_brandFlashOffTimer.Stop();
|
||
_brandFlashOffTimer.Start();
|
||
}
|
||
|
||
private void OnLiveTimerTick(object? sender, EventArgs e)
|
||
{
|
||
_liveElapsed = _liveElapsed.Add(TimeSpan.FromSeconds(1));
|
||
LiveElapsedText = _liveElapsed.ToString(@"hh\:mm\:ss");
|
||
_recordLength = _liveElapsed;
|
||
_recDotPulse = _recDotPulse > 0.5 ? 0.35 : 1.0;
|
||
OnPropertyChanged(nameof(RecDotOpacity));
|
||
}
|
||
|
||
// ─── Social bar ───
|
||
|
||
/// <summary>
|
||
/// Resolves a missing nodeinfo software name (mastodon, peertube, ...) for every
|
||
/// fediverse entry that doesn't have one, so the bar shows the instance's real
|
||
/// logo instead of the generic fediverse glyph. Best-effort: a failed resolution
|
||
/// leaves the glyph untouched. Returns handle → software for what was resolved —
|
||
/// the caller applies + persists (the app hops to the dispatcher; a test applies
|
||
/// directly).
|
||
/// </summary>
|
||
public static async Task<Dictionary<string, string>> HealFediverseSoftwareAsync(
|
||
SocialsConfig socials,
|
||
ISocialValidator validator,
|
||
Action<string>? log = null)
|
||
{
|
||
var resolved = new Dictionary<string, string>();
|
||
if (socials == null || validator == null) return resolved;
|
||
foreach (var entry in socials.Entries)
|
||
{
|
||
if (entry.Service != SocialService.Fediverse
|
||
|| !string.IsNullOrWhiteSpace(entry.FediverseSoftware))
|
||
continue;
|
||
if (!SocialServiceIcons.TryParseFediverse(entry.Handle, out _, out var domain))
|
||
continue;
|
||
var software = await validator.ResolveFediverseSoftwareAsync(
|
||
domain, System.Threading.CancellationToken.None);
|
||
if (string.IsNullOrWhiteSpace(software)) continue;
|
||
resolved[entry.Handle] = software;
|
||
log?.Invoke($"Socials heal: {entry.Handle} → {software}");
|
||
}
|
||
return resolved;
|
||
}
|
||
|
||
/// <summary>Runs the heal off the UI thread and applies + saves any result.</summary>
|
||
private void HealFediverseSoftwareInBackground()
|
||
{
|
||
var socials = _socials;
|
||
if (socials == null) return;
|
||
_ = Task.Run(async () =>
|
||
{
|
||
try
|
||
{
|
||
var resolved = await HealFediverseSoftwareAsync(
|
||
socials, _socialValidator, m => AppLog.Write(m));
|
||
if (resolved.Count == 0) return;
|
||
await Application.Current.Dispatcher.InvokeAsync(() =>
|
||
{
|
||
var current = _socials;
|
||
if (current == null) return;
|
||
var applied = false;
|
||
foreach (var entry in current.Entries)
|
||
{
|
||
if (!resolved.TryGetValue(entry.Handle, out var software)) continue;
|
||
if (entry.FediverseSoftware == software) continue;
|
||
entry.FediverseSoftware = software;
|
||
applied = true;
|
||
}
|
||
if (applied) NotifySocialsChanged(); // re-renders the bar + saves
|
||
});
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
AppLog.Write($"Socials heal failed: {ex.Message}");
|
||
}
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// Re-rasterizes the social bar strip the output compositor overlays. UI thread
|
||
/// only (WPF rendering); the resulting frame is immutable, so the frame pump may
|
||
/// read it from its own thread. Null when the bar is off or empty.
|
||
/// </summary>
|
||
private void RenderSocialBarFrame()
|
||
{
|
||
_socialBarFrame = _socials != null && _socials.BarEnabled
|
||
? SocialBarRenderer.Render(_socials.Entries)
|
||
: null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Opens the Social Media Site Promotion dialog (6 slots, sign-in gate,
|
||
/// validation). On save the working copy replaces <see cref="_socials"/>.
|
||
/// </summary>
|
||
private void OpenSocialDialog()
|
||
{
|
||
var dialog = new SocialsDialogViewModel(
|
||
_socialValidator,
|
||
SignInAsync,
|
||
SignOutYouTubeAsync,
|
||
_youtubeAuth.CurrentChannel,
|
||
_socials);
|
||
var window = new ytLive.SocialsDialog(dialog) { Owner = Application.Current.MainWindow };
|
||
if (window.ShowDialog() == true)
|
||
{
|
||
_socials = dialog.BuildSocialsConfig();
|
||
NotifySocialsChanged();
|
||
}
|
||
}
|
||
|
||
private void NotifySocialsChanged()
|
||
{
|
||
RenderSocialBarFrame();
|
||
OnPropertyChanged(nameof(HasSocials));
|
||
OnPropertyChanged(nameof(SocialBarVisible));
|
||
OnPropertyChanged(nameof(SocialBarDotBrush));
|
||
ScheduleSave();
|
||
}
|
||
|
||
/// <summary>Sets the bar's edge; called by the preview click-toggle.</summary>
|
||
public void SetSocialBarPosition(SocialBarPosition position)
|
||
{
|
||
if (_socials == null || _socials.BarPosition == position) return;
|
||
_socials.BarPosition = position;
|
||
OnPropertyChanged(nameof(SocialBarTop));
|
||
ScheduleSave();
|
||
}
|
||
|
||
/// <summary>Preview click flips the bar top ⇄ bottom (KISS — no drag math).</summary>
|
||
public void ToggleSocialBarPosition()
|
||
=> SetSocialBarPosition(_socials?.BarPosition == SocialBarPosition.Top
|
||
? SocialBarPosition.Bottom
|
||
: SocialBarPosition.Top);
|
||
|
||
}
|