gramps
536676f11a
fix: millisecond segment in the recording filename so two instances can't clobber a take
...
The dev multi-instance use case (one instance screen-capturing the other for
marketing/training videos) exposed a real bug. BuildStartPath in
MainViewModel.Recording.cs builds the start name with no dedup:
var name = RecordingFile.BuildStartName(DateTime.Now) + ".mp4";
var path = Path.Combine(folder, name);
Only FinalizeRecordingAsync calls UniquePath. So two instances that start
recording in the same minute computed the identical path
(ty-20260927-1454-0000.mp4) and both ffmpeg processes wrote one file -- a
corrupt take, not an error message.
Creator's fix (2026-09-27): add a millisecond count to the filename timestamp.
New format is ty-<yyyyMMdd>-<HHmm>-<fff>-<hh2mm2>.mp4. Both the start name and
the final name derive from _recordStartTime, so the ffff segment survives the
rename-on-stop and the final name cannot collide with another same-minute take
either. No UniquePath call needed, which keeps the start path a pure function of
the timestamp and the existing collision suffix behaviour intact.
Tests: 2 new (the same-minute guard and the rename-survival guard), 5 existing
assertions updated for the format. RecordingSaveDialogTests' stem fixtures
updated to match. 369/369 pass, 0 warnings.
Note: the first test run reported 367/367 because only ytLive.csproj had been
built -- the stale test DLL never picked up the new tests. The real count is 369.
2026-09-27 15:37:46 -07:00
..
Monetization policy locked + dev pause recorded (docs changeset, 2026-08-14): the one paid line becomes an annual subscription — early access $49.99/yr → $99/yr list at GA, grandfather-while-subscribed with lapse → list on renewal (no escalation matrix); free tier unchanged (branding flash is the free tier's billboard + no Alerts, which is the one paid feature); billing NOT locked to itch.io (hunted fact: itch.io has no native subscription billing — candidates Gumroad, whose native affiliate program is the tiebreaker, and Lemon Squeezy); support = in-app bug-report → git issues with a when-I-get-around-to-it cadence + emergency patches. ai.md Monetization section rewritten + stale paid-unlock seams fixed (L115 subscription-entitlement wording, the About hub's tabled billing PremiumUrl seam); TASKS.md gains TASK 23 (Monetization — billing provider decision, unlock mechanism with lapse→flash-returns enforcement, in-app bug-report loop, Unlock Premium seam lighting, Alerts gating, and line-item pointers for the early-access strategy, affiliate/ads phase 2, and the channel revival); HANDOFF.md records the decisions + the development pause (resume streaming = pair-programming dev streams via OBS + The Division 2 under the gramps/GOAT persona, 67 and gaming since 1981, 3D-printing content retired; dogfood switch to ytLlive once TASK 5 lands; resume point = TASK 5). Stale itch.io assertions corrected across comments and indexes (MainViewModel.cs PremiumUrl/IsPremium seams, MainWindow.xaml tooltip, AboutHubTests comment, ViewModels/index.md, TASK 9 out-of-scope note). Build 0 warnings, 196 tests passing
2026-08-14 18:48:42 -07:00
2026-09-26 14:44:57 -07:00
2026-09-26 12:45:40 -07:00
2026-09-26 14:44:57 -07:00
2026-09-24 08:27:00 -07:00
2026-09-26 12:08:27 -07:00
2026-09-27 09:43:26 -07:00
2026-08-14 08:43:06 -07:00
2026-09-14 12:30:44 -07:00
2026-09-14 12:30:44 -07:00
2026-08-23 13:33:33 -07:00
2026-08-31 19:32:41 -07:00
2026-09-27 09:33:30 -07:00
2026-08-25 17:25:25 -07:00
2026-09-05 14:31:03 -07:00
2026-08-12 07:11:54 -07:00
2026-09-23 16:45:56 -07:00
2026-08-24 09:08:03 -07:00
2026-09-04 11:01:51 -07:00
2026-09-10 09:32:55 -07:00
2026-08-31 19:45:48 -07:00
2026-09-01 20:52:23 -07:00
2026-09-15 07:57:09 -07:00
2026-09-01 21:22:57 -07:00
2026-08-26 06:48:14 -07:00
2026-08-26 06:48:14 -07:00
2026-09-27 08:56:12 -07:00
2026-09-20 09:23:46 -07:00
2026-09-26 15:10:26 -07:00
2026-09-15 19:25:39 -07:00
2026-08-31 19:52:10 -07:00
2026-08-31 19:52:10 -07:00
2026-08-23 12:25:04 -07:00
2026-08-23 12:25:04 -07:00
2026-08-24 10:22:18 -07:00
2026-09-22 17:57:06 -07:00
2026-09-27 08:55:55 -07:00
2026-09-27 15:37:46 -07:00
2026-09-27 15:37:46 -07:00
2026-09-18 10:20:25 -07:00
2026-09-14 16:14:00 -07:00
2026-08-23 13:33:33 -07:00
2026-09-12 13:56:55 -07:00
2026-08-31 17:53:34 -07:00
2026-09-14 18:40:20 -07:00
2026-08-13 08:57:56 -07:00
2026-09-01 22:25:20 -07:00
2026-08-13 11:04:32 -07:00
2026-08-19 11:51:32 -07:00
2026-08-13 09:29:58 -07:00
2026-08-23 13:33:33 -07:00
2026-08-16 17:48:37 -07:00
2026-09-25 08:18:25 -07:00
2026-08-06 09:38:35 -07:00
2026-09-23 16:53:25 -07:00
2026-09-17 09:16:56 -07:00
2026-09-01 22:25:20 -07:00
Screen backdrop (schema v5/v6) + five-scene catalog + webcam polish: live desktop/game capture as a permanent non-deletable bottom layer (Source.IsBackdrop), auto full-screen game detection (Win32FullScreenDetector) else primary display, GraphicsCapturePicker re-designation, refcounted shared ScreenCaptureManager, Live-only backdrop by policy (HasBackdrop + v5-v6 backfill + EnforceBackdropPolicy, checkbox gone), SceneCatalog (Starting/Live/BRB/Chat/Ending) with + button re-adding missing scenes, webcam mid-session transparent-container fix (GetPreviewBitmap propagation), Chat half-screen-area cap, 'Add Webcam' always opens the picker (SwapWebcamIdentityAsync, no silent resurrect), WindowsRuntimeMarshal frame-read + 5s-throttled errors, docs updated, tests (65 passing)
2026-08-07 14:15:50 -07:00
2026-09-17 08:56:04 -07:00
2026-09-14 16:14:00 -07:00
2026-09-22 07:00:47 -07:00
2026-08-10 10:15:58 -07:00
2026-09-25 08:06:02 -07:00
2026-09-23 16:45:56 -07:00
2026-08-06 14:35:34 -07:00