Files
LlamaCasty/Services/BackgroundEffects/OnnxPersonSegmenter.cs
T
gramps 9f3c154d84 TASK 51 slice 1: background-effects engine — bundled MediaPipe Selfie Segmenter (ONNX) + Remove (Unit: bg-effects engine)
- Model: Google's official MediaPipe Selfie Segmenter (landscape, Apache-2.0 per model card),
  converted to ONNX by tools/selfie-seg/convert_tflite_to_onnx.py (custom op
  Convolution2DTransposeBias -> ConvTranspose) and verified against MediaPipe's own runtime
  (verify_against_mediapipe.py: max |diff| 5e-5, 100% binary agreement). Embedded resource, 430 KB.
- Services/BackgroundEffects: IPersonSegmenter seam, OnnxPersonSegmenter (onnxruntime 1.31.0 CPU,
  never throws), BackgroundEffectProcessor (None passthrough, Remove = alpha mask). Not wired yet.
- Tests: Remove integration test (fake segmenter) + bundled-model contract test vs MediaPipe
  reference mask. Full suite 407/408 — the one failure is the documented interactive-desktop flake
  RealMouseDrag_OnTheLayerList_PersistsTheReorder (passed in the run before; code path untouched).
- Docs: ai.md reversal + section + licensing guard, THIRD-PARTY-NOTICES 11-12, TASK 51, indexes,
  MyMistakes recipe, HANDOFF.

References: obs-backgroundremoval (approach only — ONNX Runtime on CPU, 2 threads; GPL-3.0, no code
used) https://github.com/royshil/obs-backgroundremoval ; MediaPipe image segmenter
https://ai.google.dev/edge/mediapipe/solutions/vision/image_segmenter
2026-10-09 09:24:13 -07:00

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C#
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using System.IO;
using Microsoft.ML.OnnxRuntime;
using ytLive.Helpers;
namespace ytLive.Services.BackgroundEffects;
/// <summary>
/// The default <see cref="IPersonSegmenter"/>: Google's MediaPipe Selfie Segmenter
/// (landscape, Apache-2.0) converted to ONNX by <c>tools/selfie-seg/</c> and shipped as an
/// embedded resource — nothing is downloaded at runtime and no GPU is required.
///
/// Contract: input [1,144,256,3] RGB in [0,1] (NHWC), output [1,144,256,1] person
/// probability. The whole frame is resampled to 256×144 (stretched, not cropped), so the
/// mask maps back to the frame by normalized coordinates.
///
/// Never throws from <see cref="Segment"/>: a model that fails to load or run logs once
/// and returns null, and the caller passes the webcam frame through.
/// </summary>
public sealed class OnnxPersonSegmenter : IPersonSegmenter, IDisposable
{
public const int ModelWidth = 256;
public const int ModelHeight = 144;
internal const string ModelResourceName = "ytLive.Assets.Models.selfie_segmenter_landscape.onnx";
private static readonly long[] InputShape = { 1, ModelHeight, ModelWidth, 3 };
private readonly object _gate = new();
private readonly float[] _input = new float[ModelWidth * ModelHeight * 3];
private readonly RunOptions _runOptions = new();
private InferenceSession? _session;
private bool _failed;
private bool _disposed;
public SegmentationMask? Segment(VideoFrame frame)
{
lock (_gate)
{
if (_failed || _disposed) return null;
try
{
_session ??= CreateSession();
FillInput(frame, _input);
using var input = OrtValue.CreateTensorValueFromMemory(_input, InputShape);
using var outputs = _session.Run(_runOptions, new[] { "input" }, new[] { input }, new[] { "mask" });
var mask = outputs[0].GetTensorDataAsSpan<float>().ToArray();
return new SegmentationMask(ModelWidth, ModelHeight, mask);
}
catch (Exception ex)
{
_failed = true;
AppLog.Write($"OnnxPersonSegmenter: background effects disabled — {ex.GetType().Name}: {ex.Message}");
return null;
}
}
}
public void Dispose()
{
lock (_gate)
{
_disposed = true;
_session?.Dispose();
_session = null;
_runOptions.Dispose();
}
}
private static InferenceSession CreateSession()
{
using var stream = typeof(OnnxPersonSegmenter).Assembly.GetManifestResourceStream(ModelResourceName)
?? throw new InvalidOperationException($"embedded model '{ModelResourceName}' is missing");
using var buffer = new MemoryStream();
stream.CopyTo(buffer);
// Two intra-op threads: the model is tiny, and the webcam must not starve the
// compositor/encoder threads (obs-backgroundremoval reports 2 as the sweet spot).
using var options = new SessionOptions
{
IntraOpNumThreads = 2,
InterOpNumThreads = 1,
GraphOptimizationLevel = GraphOptimizationLevel.ORT_ENABLE_ALL,
};
return new InferenceSession(buffer.ToArray(), options);
}
/// <summary>BGRA frame → model input: nearest-sample stretch to 256×144, RGB order,
/// values /255. Nearest is enough — the model input is ~5× smaller than a 720p frame
/// and the mask is the only thing that comes back.</summary>
internal static void FillInput(VideoFrame frame, float[] input)
{
var src = frame.BgraPixels;
var stride = frame.Stride;
var o = 0;
for (var y = 0; y < ModelHeight; y++)
{
var sy = Math.Min(frame.Height - 1, (int)((y + 0.5) * frame.Height / ModelHeight));
var row = sy * stride;
for (var x = 0; x < ModelWidth; x++)
{
var sx = Math.Min(frame.Width - 1, (int)((x + 0.5) * frame.Width / ModelWidth));
var p = row + sx * 4;
input[o++] = src[p + 2] / 255f;
input[o++] = src[p + 1] / 255f;
input[o++] = src[p] / 255f;
}
}
}
}