gramps
7adff685c0
design: the on-stream graphics join the standard (OutputPalette)
...
The broadcast picture is part of the app, so it stops carrying its own colours. Alert cards, the
ticker and the branding flash now paint from OutputPalette, which Mirrors DESIGN.md for the brand
tokens and owns the alert box's six-event accent language (gold/violet/pink — content, not
chrome; the standard has no purple and should not grow one, but they live in ONE file instead of
57 scattered literals).
It is a separate type because the renderers run on the frame-pump thread and must not touch
application resources. The duplication is made safe by OutputPaletteTests: it parses
Themes/Tokens.xaml and fails if any mirrored token drifts, and fails if a renderer reintroduces a
colour literal or "Segoe UI".
Ticker and flash glyphs now use the bundled Inter instead of Segoe UI. Neon red is the standard
live red — one red in the product, including the credit.
Fixed on the way: the palette's font fields were static pack-URI initialisers, which throw
TypeInitializationException in any host without a WPF Application (the test process caught it);
they are lazy now with a name fallback.
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Monetization policy locked + dev pause recorded (docs changeset, 2026-08-14): the one paid line becomes an annual subscription — early access $49.99/yr → $99/yr list at GA, grandfather-while-subscribed with lapse → list on renewal (no escalation matrix); free tier unchanged (branding flash is the free tier's billboard + no Alerts, which is the one paid feature); billing NOT locked to itch.io (hunted fact: itch.io has no native subscription billing — candidates Gumroad, whose native affiliate program is the tiebreaker, and Lemon Squeezy); support = in-app bug-report → git issues with a when-I-get-around-to-it cadence + emergency patches. ai.md Monetization section rewritten + stale paid-unlock seams fixed (L115 subscription-entitlement wording, the About hub's tabled billing PremiumUrl seam); TASKS.md gains TASK 23 (Monetization — billing provider decision, unlock mechanism with lapse→flash-returns enforcement, in-app bug-report loop, Unlock Premium seam lighting, Alerts gating, and line-item pointers for the early-access strategy, affiliate/ads phase 2, and the channel revival); HANDOFF.md records the decisions + the development pause (resume streaming = pair-programming dev streams via OBS + The Division 2 under the gramps/GOAT persona, 67 and gaming since 1981, 3D-printing content retired; dogfood switch to ytLlive once TASK 5 lands; resume point = TASK 5). Stale itch.io assertions corrected across comments and indexes (MainViewModel.cs PremiumUrl/IsPremium seams, MainWindow.xaml tooltip, AboutHubTests comment, ViewModels/index.md, TASK 9 out-of-scope note). Build 0 warnings, 196 tests passing
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Scene strip now renders in canonical F-key order regardless of persisted SortOrder. The strip loads Scenes ORDER BY SortOrder while each tab's F-key label is name-derived, so a session that persisted Chat before BRB (found on the creator's DB: SortOrder 2/3) showed tabs 'Chat F4' then 'BRB F3'. MainViewModel.LoadLayout now calls the new ReorderScenesToCanonical() - the five canonical scenes reorder to Starting, Live, BRB, Chat, Ending (F1-F5, stable among renamed non-canonical scenes), and the next auto-save re-stamps SortOrder so the heal persists. One integration test (SceneOrderTests) seeds the swapped-order DB and asserts loaded order, F1-F5 labels, and that a save persists the corrected ordering. 423 pass, 0 build warnings. (Unit: scene order)
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Screen backdrop (schema v5/v6) + five-scene catalog + webcam polish: live desktop/game capture as a permanent non-deletable bottom layer (Source.IsBackdrop), auto full-screen game detection (Win32FullScreenDetector) else primary display, GraphicsCapturePicker re-designation, refcounted shared ScreenCaptureManager, Live-only backdrop by policy (HasBackdrop + v5-v6 backfill + EnforceBackdropPolicy, checkbox gone), SceneCatalog (Starting/Live/BRB/Chat/Ending) with + button re-adding missing scenes, webcam mid-session transparent-container fix (GetPreviewBitmap propagation), Chat half-screen-area cap, 'Add Webcam' always opens the picker (SwapWebcamIdentityAsync, no silent resurrect), WindowsRuntimeMarshal frame-read + 5s-throttled errors, docs updated, tests (65 passing)
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