Files
LlamaCasty/HANDOFF.md
T

2.8 KiB
Raw Blame History

HANDOFF — 2026-11-01 (exe renamed, depot builds, output rule enforced)

State

  • Branch main, level with origin through 8f79b20; this unit is local.
  • The shipped exe is LlamaCasty.exe (AssemblyName renamed; four pack URIs fixed — the docs said three, KeepBroadcastDialog.xaml:5 was the fourth). Guarded by AssemblyIdentityTests.
  • scripts/publish.sh stages artifacts/steam-stage and refuses to finish if ffmpeg\, the licence, privacy or notices file is missing, or test assemblies leaked in. Output 257 MB.
  • The output-profile rule is built and enforced: Models/OutputProfile.cs (921,600 px / 30 fps, fail closed) resolved once in BuildEncoderOptions, which feeds the one ffmpeg process writing both outputs. MainViewModel.DeveloperMode bypasses it in Debug only.
  • Distribution is Steam-exclusive (2026-10-31): free app + paid edition as a Steam DLC; the $10/month plan sold off-Steam by Polar, stated, never sold, in-app.
  • Entitlement is steamDlcOwned || polarKeyValid; steam_api64.dll ships beside the exe and the app must start without Steam, falling back to free.
  • Site live with Steam (a9d07ce); www.llamacasty.com 301s to the apex.

Next action

Surge day 1: the entitlement seam. IEntitlement (HasDlc, IsValid), the Steam DLC implementation on Steamworks.NET behind it, a fake for tests, and HasProOutput consuming the interface instead of IsPremium. Steam-less launch must fall back to the free profile; then the licence UI's four states against the fake.

Full week: TASKS.md → "Surge week — coding only" (days 1–5, sized 3–5 units each).

Landmines

  • ⛔ ExcludeFromSingleFile="true" on the ffmpeg content — without it the publisher bundles libav*.dll into the exe and the app ships unable to find ffmpeg. Recipe in MyMistakes.md.
  • Dev affordances are compiled out, not hidden — DeveloperPanel is removed from the Release build; Helpers/DevBuild.cs is the single source for the flag (never const).
  • Nothing may gate a feature. The only paid delta is the output profile; ShowBrandFlash stays false and entitlement must never enable it.
  • No checkout inside a Steam build — the Wallet rule. The monthly is named, never sold, in-app.
  • The org access token never ships. organization_id is public; the token is not.
  • The site publishes the model, never the numbers, and never takes payment or links a checkout.
  • No self-updater and no version banner: Steam updates the app.
  • Pre-existing: the full test suite hangs (WASAPI teardown) — per-class runs; ytLive.Tests carries 3 xUnit warnings the app-only gate does not see.
  • Not every hex is a theme colour — BorderColorPalette/chat defaults are USER DATA, not tokens.