8dcaee0b5b
First real recording (2026-09-01): ffmpeg died at ~0.9s mid-session with ZERO log lines while the pump fed a corpse for 9 more seconds. Three blind spots closed: - OnStderrLine discarded everything non-progress: ffmpeg's actual words (startup config, warnings, the reason it quit) now go to AppLog prefixed 'ffmpeg:' (400-char cap so a \r-choked blob can't flood). - Unexpected exit only fired ProcessFailed when code != 0 — a CLEAN exit vanished silently. Any exit we didn't request is now logged and fired, any code. - ExitCode read raced StopAsync's Dispose (tonight's 'No process is associated' line) — guarded. - VM output resolver logs once/5s when a webcam element resolves to a null frame (preview showed the cam, recording didn't — the layer skip was invisible). FfmpegEncoderTests + FramePumpTests 21/21 against the new code, 0 warnings.
299 lines
10 KiB
C#
299 lines
10 KiB
C#
using System.Diagnostics;
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using ytLive.Helpers;
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using ytLive.Models;
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namespace ytLive.Services.Encoder;
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/// <summary>
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/// The default <see cref="IFfmpegEncoder"/>: spawns <c>ffmpeg.exe</c> (resolved via
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/// <see cref="IFfmpegLocator"/>), feeds raw BGRA frames into stdin, and parses the
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/// <c>-stats</c> progress lines into <see cref="StreamHealth"/>. Encoder choice is
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/// probed from the binary's <c>-encoders</c> listing (hardware NVENC/QSV/AMF first,
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/// OpenH264 software fallback — never libx264, see the license posture) unless
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/// <see cref="EncoderOptions.VideoEncoder"/> forces one.
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///
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/// Graceful stop = close stdin (EOF) → ffmpeg finalizes the FLV and exits by itself;
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/// a watchdogs kill fires only if it hasn't exited shortly after EOF.
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/// </summary>
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public sealed class FfmpegEncoder : IFfmpegEncoder
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{
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public event EventHandler<StreamHealth>? HealthUpdated;
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public event EventHandler<string>? ProcessFailed;
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private readonly IFfmpegLocator _locator;
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private readonly Func<IEncoderProcess> _processFactory;
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private readonly object _gate = new();
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private IEncoderProcess? _process;
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private EncoderOptions? _options;
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private StreamHealth _health = new() { Status = StreamStatus.Offline };
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private Task? _stderrLoop;
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private bool _stopRequested;
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public FfmpegEncoder(
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IFfmpegLocator locator,
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Func<IEncoderProcess>? processFactory = null)
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{
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_locator = locator;
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_processFactory = processFactory ?? (() => new FfmpegEncoderProcess());
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}
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public bool IsRunning { get; private set; }
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public async Task StartAsync(EncoderOptions options, CancellationToken cancellationToken = default)
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{
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if (options == null) throw new ArgumentNullException(nameof(options));
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var hasStream = options.StreamEnabled && !string.IsNullOrWhiteSpace(options.RtmpUrl);
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var hasRecord = options.RecordEnabled && !string.IsNullOrWhiteSpace(options.RecordPath);
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if (!hasStream && !hasRecord)
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throw new ArgumentException(
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"At least one output is required — a stream needs an RTMP URL, a recording needs an output path.",
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nameof(options));
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lock (_gate)
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{
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if (IsRunning) throw new InvalidOperationException("The encoder is already running.");
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_options = options;
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}
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var ffmpegPath = await _locator.LocateAsync(cancellationToken).ConfigureAwait(false);
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var encoder = options.VideoEncoder ?? await ProbeEncoderAsync(ffmpegPath, cancellationToken).ConfigureAwait(false);
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var args = FfmpegArgs.Build(options, encoder);
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var startInfo = new ProcessStartInfo
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{
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FileName = ffmpegPath,
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UseShellExecute = false,
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RedirectStandardInput = true,
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RedirectStandardOutput = true,
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RedirectStandardError = true,
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CreateNoWindow = true,
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};
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foreach (var arg in args) startInfo.ArgumentList.Add(arg);
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IEncoderProcess process;
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try
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{
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process = _processFactory();
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process.Start(startInfo);
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "FFmpeg encoder: failed to start subprocess");
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lock (_gate) _options = null;
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throw;
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}
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lock (_gate)
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{
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_process = process;
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IsRunning = true;
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_health = new StreamHealth { Status = StreamStatus.Streaming };
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}
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_stopRequested = false;
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_stderrLoop = RunStderrLoopAsync(process);
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}
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/// <summary>
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/// Write one raw BGRA frame to ffmpeg's stdin. Serialized internally; callers
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/// (the compositor pump) may race freely. Frames are written as-is — the caller
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/// paces to capture rate (the compositor's job, ship step 5).
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/// </summary>
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public async Task SubmitFrameAsync(VideoFrame frame, CancellationToken cancellationToken = default)
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{
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if (frame == null) throw new ArgumentNullException(nameof(frame));
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IEncoderProcess? process;
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lock (_gate)
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{
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if (!IsRunning) throw new InvalidOperationException("The encoder is not running.");
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process = _process;
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}
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var bytes = frame.BgraPixels;
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await process!.StandardInput.WriteAsync(bytes, cancellationToken).ConfigureAwait(false);
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await process.StandardInput.FlushAsync(cancellationToken).ConfigureAwait(false);
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}
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public async Task StopAsync(CancellationToken cancellationToken = default)
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{
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IEncoderProcess? process;
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Task? loop;
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lock (_gate)
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{
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if (!IsRunning) return;
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_stopRequested = true;
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process = _process;
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loop = _stderrLoop;
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}
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try
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{
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process!.StandardInput.Dispose(); // EOF → ffmpeg finalizes + exits
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "FFmpeg encoder: closing stdin failed");
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}
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try
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{
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using var timeout = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
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timeout.CancelAfter(TimeSpan.FromSeconds(10));
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await process!.WaitForExitAsync(timeout.Token).ConfigureAwait(false);
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}
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catch (OperationCanceledException)
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{
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AppLog.Write("FFmpeg encoder: did not exit after stdin EOF — killing");
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process!.Kill();
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "FFmpeg encoder: waiting for exit failed");
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process!.Kill();
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}
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try
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{
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if (loop != null) await loop.ConfigureAwait(false);
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "FFmpeg encoder: stderr loop faulted during stop");
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}
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process.Dispose();
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lock (_gate)
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{
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IsRunning = false;
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_health.Status = StreamStatus.Offline;
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_health.LastError = null;
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_process = null;
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_options = null;
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}
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AppLog.Write($"FFmpeg encoder stopped (exit {process.ExitCode})");
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}
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public void Dispose()
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{
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lock (_gate)
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{
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if (!IsRunning) return;
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_process?.Kill();
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_process?.Dispose();
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_process = null;
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IsRunning = false;
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}
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}
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private async Task<string> ProbeEncoderAsync(string ffmpegPath, CancellationToken cancellationToken)
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{
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try
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{
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var startInfo = new ProcessStartInfo
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{
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FileName = ffmpegPath,
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UseShellExecute = false,
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RedirectStandardOutput = true,
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RedirectStandardError = true,
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CreateNoWindow = true,
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};
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startInfo.ArgumentList.Add("-hide_banner");
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startInfo.ArgumentList.Add("-encoders");
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using var probe = _processFactory();
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probe.Start(startInfo);
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using var cts = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
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cts.CancelAfter(TimeSpan.FromSeconds(15));
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var output = await probe.StandardOutput.ReadToEndAsync(cts.Token).ConfigureAwait(false);
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return FfmpegEncoderPicker.Pick(output);
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "FFmpeg encoder: encoder probe failed — falling back to software");
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return FfmpegEncoderPicker.Preference[^1];
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}
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}
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private Task RunStderrLoopAsync(IEncoderProcess process)
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{
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return Task.Run(async () =>
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{
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try
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{
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while (true)
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{
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var line = await process.StandardError.ReadLineAsync().ConfigureAwait(false);
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if (line == null) break;
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OnStderrLine(process, line);
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}
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// Read the exit code defensively: the stop path disposes the process
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// while this loop may still be waking (2026-09-01 "No process is
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// associated with this object" — a cosmetic race that poisoned the log).
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int exitCode;
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try
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{
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exitCode = process.ExitCode;
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}
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catch (Exception)
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{
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exitCode = -1;
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}
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var stillRunning = false;
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var stopping = false;
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lock (_gate)
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{
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stillRunning = IsRunning;
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stopping = _stopRequested;
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}
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if (stillRunning && !stopping)
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{
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// ANY exit we did not ask for is a failure — including code 0.
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// The old `code != 0` gate let ffmpeg's clean early exit vanish
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// without a word while the pump kept feeding a corpse
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// (2026-09-01 first real recording: died at ~0.9s, zero logs).
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AppLog.Write($"FFmpeg encoder: subprocess exited unexpectedly (code {exitCode})");
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_health.LastError = $"FFmpeg exited with code {exitCode}";
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ProcessFailed?.Invoke(this, $"FFmpeg exited with code {exitCode}");
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}
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "FFmpeg encoder: stderr loop faulted");
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}
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});
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}
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private void OnStderrLine(IEncoderProcess process, string line)
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{
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var progress = FfmpegProgressParser.TryParse(line);
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if (progress == null)
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{
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// THE EYES: everything ffmpeg says that isn't a progress line — startup
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// config, warnings, the real reason it quit. Was silently discarded
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// (2026-09-01: encoder died at ~0.9s, log silent). Truncated so a
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// \r-choked stats blob can't flood; noise now beats blindness.
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var text = line.Trim('\r', ' ', '\t');
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if (text.Length > 0)
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AppLog.Write($"ffmpeg: {(text.Length > 400 ? text[..400] + "…" : text)}");
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return;
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}
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var dropped = Math.Max(0, (long)Math.Round(progress.Value.Fps * progress.Value.Duration.TotalSeconds) - progress.Value.Frame);
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lock (_gate)
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{
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_health.CurrentBitrate = progress.Value.BitrateKbps;
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_health.FPS = progress.Value.Fps;
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_health.DroppedFrames = (int)dropped;
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_health.StreamDuration = progress.Value.Duration;
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}
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HealthUpdated?.Invoke(this, _health);
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}
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}
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