Creator request 2026-11-01: a layer that hides part of the desktop from viewers. Box or circle, drag/resize like any layer, one strength slider, several allowed. **Z-order is policy, not preference.** `AddSource` inserts a blur directly above the background and therefore below the brand logo, and `OnSceneElementsReordered` pushes any blur that ends up above the brand back down. Nothing else in the app can move it into the brand's way. **Overlap = the strongest single blur, never a stack.** `SceneCompositor.ApplyBlurLayers` collects every visible blur the first time one is reached in the z-order, sorts them strongest-first, and shares one coverage map: a pixel already covered by a stronger blur is skipped. Blurring back-to-front would have produced something stronger than any slider setting allows, which is exactly what was ruled out. **One blur curve, shared with the webcam.** `RegionBlur` carries the constants the webcam blur already used — downscale 4, radius 1–6 downscaled px, `RadiusFor(strength)` — and `BackgroundEffectProcessor` now delegates to it instead of holding its own copy. The layer's slider is the same 0–1 scale with the same 0.5 default, so "half strength" means the same blur in both features. Cost is proportional to the blur's own rect, not the frame. **Live scene only**, enforced in `AddSource` as well as the (+) menu (`CanAddBlur`), so a stale menu item or a scripted call cannot plant one on BRB. `ElementKind.Dynamic`, so it is never baked into the static base and every render path gets it — pump, preview, thumbnails, scene dump. Persistence: `Source.BlurAmount` column + migration; shape rides the existing `ClipShape`. Properties panel: Box | Circle plus the strength slider, gated on `IsBlurSelected`. 4 tests: outside the mask is byte-identical, inside loses its hard edges, a circle leaves its box corners alone, and two identical stacked blurs equal one (the coverage map). Release builds at 0 warnings.
198 lines
7.7 KiB
C#
198 lines
7.7 KiB
C#
using System;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Windows;
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using Microsoft.Win32;
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using ytLive.Helpers;
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using ytLive.Models;
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using ytLive.Services;
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using ytLive.Services.Encoder;
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namespace ytLive.ViewModels;
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public partial class MainViewModel : ViewModelBase
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{
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private readonly ChatOverlayLayer _chatLayer;
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private readonly AlertOverlayLayer _alertLayer;
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/// <summary>The live chat message buffer — the same collection the
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/// <see cref="ChatOverlayLayer"/> owns; here so XAML can bind it and the
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/// left panel can subscribe to its changes.</summary>
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public ObservableCollection<ChatMessage> ChatMessages => _chatLayer.Messages;
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private ChatMessage? _pinnedChatMessage;
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public ChatMessage? PinnedChatMessage
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{
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get => _pinnedChatMessage;
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set => SetProperty(ref _pinnedChatMessage, value);
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}
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public RelayCommand<ChatMessage> PinChatMessageCommand => new((m) => { PinnedChatMessage = m; });
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public RelayCommand ClearPinnedChatMessageCommand => new(_ => { PinnedChatMessage = null; });
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/// <summary>The Add → YouTube Chat menu item: enabled only while no chat layer exists
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/// anywhere — one chat overlay per layout.</summary>
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public bool CanAddYouTubeChat
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=> StagedScene != null
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&& !Scenes.Any(s => s.Elements.OfType<Source>().Any(e => e.Type == SourceType.ChatBox));
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/// <summary>The Add → Stream Alerts menu item: one alert zone per layout
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/// (multiple zones would double-play every event).</summary>
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public bool CanAddAlerts
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=> StagedScene != null
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&& !Scenes.Any(s => s.Elements.OfType<Source>().Any(e => e.Type == SourceType.AlertBox));
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/// <summary>Privacy blur is a Live-scene tool only (creator ruling 2026-11-01) — every other
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/// scene's art is authored, and there is no desktop there to hide.</summary>
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public bool CanAddBlur
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=> StagedScene != null && SceneCatalog.Is(StagedScene.Name, SceneCatalog.Live);
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public bool ShowChatInactiveMessage => !IsLive;
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private void OnChatMessageReceived(ChatMessage message)
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{
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_chatLayer.OnMessageReceived(message, Scenes);
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_alertLayer.OnMessageReceived(message, Scenes);
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// Feed the session tallies LAST: the scoreboard counts what the poll decoded, and it only
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// counts while a session is running (ScoreboardRecorder ignores everything else).
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_scoreboard.Record(message);
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}
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private void UpdateChatBoxPreview(Source chatBox, IReadOnlyList<ChatMessage>? messages = null)
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=> _chatLayer.UpdatePreview(chatBox, messages);
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private VideoFrame? RenderChatBox(Source chatBox)
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=> _chatLayer.RenderFrame(chatBox);
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private void UpdateAlertBoxPreview(Source alertBox)
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=> _alertLayer.UpdatePreview(alertBox);
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private VideoFrame? RenderAlertBox(Source alertBox)
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=> _alertLayer.RenderFrame(alertBox);
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private void StartMockChatPreview()
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=> _chatLayer.StartMockPreview(Scenes);
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private void StopMockChatPreview()
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=> _chatLayer.StopMockPreview();
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private void UpdateActiveChatBoxPreviews()
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=> _chatLayer.UpdateConfiguredBoxes(Scenes);
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private void UpdateActiveAlertBoxPreviews()
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=> _alertLayer.UpdateConfiguredBoxes(Scenes);
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// ─── TASK 47: the alert clip (video) ───
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private string? _alertDefaultVideoId;
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private string? _defaultAlertClipScratch;
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/// <summary>Runtime clip resolution for one alert box: the Creator's OWN video
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/// is a plain path on disk (never stored — the 2026-09-26 decision); the shipped
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/// llama placeholder lives as a BLOB in the internal Asset table and is
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/// materialized to a temp file once. Null → the six celebratory animations.
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/// Called from the output pump's alert frame path.</summary>
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private string? ResolveAlertClipPath(Source box)
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{
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if (!box.AlertUseDefaultVideo
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&& !string.IsNullOrWhiteSpace(box.AlertVideoPath)
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&& File.Exists(box.AlertVideoPath))
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return box.AlertVideoPath;
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return MaterializeDefaultAlertClip();
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}
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private string? MaterializeDefaultAlertClip()
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{
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if (_defaultAlertClipScratch != null && File.Exists(_defaultAlertClipScratch))
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return _defaultAlertClipScratch;
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_alertDefaultVideoId ??= _layoutStore.GetAlertDefaultVideoId();
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if (_alertDefaultVideoId == null) return null;
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var bytes = _layoutStore.GetAssetBytes(_alertDefaultVideoId);
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if (bytes == null) return null;
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var scratch = Path.Combine(Path.GetTempPath(), $"ytLive-alert-{_alertDefaultVideoId}.mp4");
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try
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{
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File.WriteAllBytes(scratch, bytes);
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_defaultAlertClipScratch = scratch;
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return scratch;
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "Alert default materialization failed");
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return null;
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}
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}
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/// <summary>One decoder per play (the refcounted MediaVideoSourceManager sessions
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/// can't restart per replay). The clip is full-box in video + 48k stereo audio;
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/// both steams pace themselves to real time inside the decoder — the frame-rate
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/// probe is what makes the VIDEO pace (without it every frame dumps in ~1-2s and
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/// the box freezes on the last frame for the rest of the audio).</summary>
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private IAlertClipDecoder AlertClipDecoderFor(string path, int width, int height) =>
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new AlertClipDecoder(
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path, width, height,
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new FfmpegLocator(),
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() => new FfmpegDecodeProcess(),
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frameRateProbe: new FfmpegFrameRateProbe(new FfmpegLocator(), () => new FfmpegDecodeProcess()));
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/// <summary>Stamp the shipped llama placeholder into the Asset table at startup
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/// (idempotent — hash-keyed UpsertAsset dedupes). Best-effort: if it fails the
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/// alert box simply falls back to the six animations.</summary>
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private void StampDefaultAlertVideo()
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{
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try
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{
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_alertDefaultVideoId = _layoutStore.GetAlertDefaultVideoId();
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if (!string.IsNullOrWhiteSpace(_alertDefaultVideoId)) return;
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var bytes = ReadAlertDefaultVideoResource();
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if (bytes is null or { Length: 0 }) return;
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_alertDefaultVideoId = _layoutStore.EnsureAlertDefaultVideo(bytes);
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "Alert default video stamp failed");
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}
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}
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private static byte[]? ReadAlertDefaultVideoResource()
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{
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try
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{
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var uri = new Uri("pack://application:,,,/Assets/alert-default.mp4", UriKind.Absolute);
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using var stream = Application.GetResourceStream(uri)?.Stream;
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if (stream == null) return null;
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using var ms = new MemoryStream();
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stream.CopyTo(ms);
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return ms.ToArray();
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "Alert default video resource missing");
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return null;
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}
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}
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private void BrowseAlertVideo(Source? box)
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{
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if (box == null || box.Type != SourceType.AlertBox) return;
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var dialog = new OpenFileDialog
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{
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Title = "Choose the alert clip (mp4)",
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Filter = "Video files (*.mp4;*.mov;*.webm;*.mkv)|*.mp4;*.mov;*.webm;*.mkv|All files (*.*)|*.*"
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};
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if (dialog.ShowDialog() != true) return;
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box.AlertVideoPath = dialog.FileName;
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box.AlertUseDefaultVideo = false;
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}
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private void ResetAlertVideo(Source? box)
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{
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if (box == null || box.Type != SourceType.AlertBox) return;
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box.AlertVideoPath = null;
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box.AlertShowTicker = true;
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box.AlertUseDefaultVideo = true;
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}
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}
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