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LlamaCasty/HANDOFF.md
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gramps ec6a5ca466 docs(queue): six veggies, then the new work; scheduling and publishing retired
Creator ruling 2026-11-09: finish the queue before the new features, gold pass always last.

**Retired (platform's surface, not ours):**
- 34 scheduled streams — YouTube owns scheduling *and* the reminder that makes it worth anything.
- 50 publish recording — Studio owns upload (resumable, quota-aware, explains rejections), and an
  in-app uploader would widen the OAuth consent to whole-channel video management for one convenience.
  The app adds "Show in folder" instead.

**New tasks:** 65 replay clips (the creator-side buffer YouTube does not give you), 66 timed ticker
messages, 67 per-event alert videos, 68 edit-while-live + first-run On-Air.

**TASK 65 spec** is the interesting one: 15 s is a clip (10/15/20, default 15); the ring holds encrypted
*encoded* fragments in RAM — raw 1080p frames would be ~7.4 GB for 15 s — so there is no steady disk
write and no crash debris; F10 saves; the replay layer plays once then hides in Live and loops the last
1–3 elsewhere; silent by default; three kept; the layer is excluded from its own clip (hall of mirrors).

**TASK 14 gains Branch 3:** mic input gain ahead of the gate (table boom mics fall under it), webcam
blank hotkey, opacity/geometry parity with a collapsed Geometry disclosure, Show-in-folder.

**Decisions recorded:** the replay-buffer reversal (it was retired in 2022-era reasoning as "different
product"; the case for it won), the platform-surface rule, and voice triggering deferred — always-
listening in a streaming app hears the game, so the content is its own false-positive source.

Queue refactored to 56 lines by archiving completed rows and the superseded surge plan; HANDOFF at 40.
2026-11-09 14:27:07 -08:00

2.9 KiB
Raw Blame History

HANDOFF — 2026-11-09 (TASK 33 done; queue re-ordered for 1.0)

State

  • main. TASK 21 (video layer + soundtrack), TASK 64 (green/blue screen) and TASK 32·4 (fragmented MP4) are complete; TASK 49 is retired (YouTube owns chat moderation — we just don't paint tombstones).
  • Starting art: Assets/starting-background.jpg is the corrected onboarding screen; bundled art is hash-keyed into the layout DB, so StampDefaultBackgroundAsset compares bytes and re-stamps.
  • Left panel alert stack shipped: Steam licence indicator pinned at row 1, event rows LIFO, click → About or Logs with the event's lines painted. Detail: docs/ai/ui-surface.md.
  • Site: demo video (silent loop) is the hero; Starting screen is in the scenes section.
  • TASK 33 complete (0fa3006): cause-classified step-down — shed our capture cost, then fps → resolution for the machine; bitrate only for the upload; one-way with recovery behind a flag.
  • Creator hands cleared 2026-11-09: vertical camera check 1–6 pass; vertical cadence 29.8/s.
  • Tests: 588 green; FAST=1 ./scripts/verify.sh ≈ 4 min.

Next action

  • Queue re-ordered (creator ruling): 35 → 37 → 40 → 55 → Move → 9·5 → 14 slices → 65 (clips) → 66 → 67 → 68 → 36. TASK 34 (scheduling) and 50 (publishing) are retired — platform's surface.
  • New: 65 replay clips, 66 timed ticker, 67 per-event alert videos, 68 edit-while-live.
  • Site repo commits are local (llgit.llamachile.tube); deploy is ./deploy.sh, not a push.
  • Do not push the app absent a checkpoint request.
  • Steam is a wait, not a task: identity verification pending, tax review in Valve's queue (up to 30 business days). No app IDs, no store page, Release entitlement fails closed.

Landmines

  • The preview pane draws frame-source layers from a whitelist of DataTriggers. A layer type with no trigger is invisible in the preview while its decode looks healthy. Add the trigger with the layer type; pin it with MediaPreviewDisplayTests.
  • A bundled-art "version" heal cannot work: the constant and the embedded resource are compiled at different moments, so a bump can race the image it is meant to ship. Compare bytes (LayoutStore.AssetMatches). Also: AllBackgrounds() returns only the LIVE scene's rows.
  • Pack URIs for bundled assets must be assembly-qualified (/LlamaCasty;component/Assets/…): the unqualified form resolves against the entry assembly, which is the test host under dotnet test.
  • Media sessions are keyed by path + look (MainViewModel.MediaSessionKey); never acquire by raw path.
  • The audio pipe allows ONE server per name; DEBUG suffixes it (id, else pid), Release does not.
  • Integration tests constructing MainWindow must set a temporary LayoutPathOverride and clear it in finally.
  • Bundled FFmpeg stays outside the single-file exe (ExcludeFromSingleFile="true").