Files
LlamaCasty/TASKS/task-22-audio-sync-offset.md
T
gramps b22d08eca6 feat: signed A/V sync offset (−500..+500), negative advances by eating live stream head (OBS eat-head semantics)
Positive offsets still delay the whole mix via the delay line (lip-sync fix);
negative offsets now ARM once at StartLive and drop |N| ms off the pipe's write
head so audio events land earlier when audio runs BEHIND video. Slider relabeled
AUDIO SYNC, Min −500, locked while live/recording (IsEditMode). LayoutStore and
VM clamp to −500..500.

OBS reference for eat-the-head negative sync: https://obsproject.com/kb/obs-studio/buffering-time (negative sync values pull audio earlier by discarding buffered player audio).

Test: StartLive_NegativeOffset_AdvancesAudio_ByDroppingTheStreamHead (6x0.9 head
must be eaten before 0.2 bed reaches the wire).
2026-09-14 12:30:44 -07:00

3.9 KiB
Raw Blame History

TASK 22 — Audio sync offset

Catalog: TASKS.md — status and requirements live here.

Goal: per-source audio delay compensation to prevent lip-sync drift from USB mics and capture cards.

Status: ✅ Done (shipped TASK 22, 2026-08-31)

  1. ☑ AudioSyncOffsetMs on MainViewModel (global, default 0, range 0..500 ms) — positive-only: OBS's documented fix delays the audio so it lands on video when it runs ahead; advancing audio would need a video-side delay (out of the audio layer's scope, v1.1+).
  2. ☑ Applied in AudioMixer — post-mix interleaved-stereo delay via the pure AudioSyncDelay line (Services/Audio/AudioSyncDelay.cs), fed through a Func<int> syncOffsetMs seam each mix tick.
  3. ☑ UI: compact "SYNC" slider (0..500) on the mic bar with a status dot (green = no-op, amber = offset set) via IntToSyncBrushConverter. Provenance (recorded 2026-09-01 after a creator "I never ordered this" scare): the creator explicitly asked for OBS's delay-filter lip-sync fix BUILT NATIVELY — the feature is his, not AI drift. Its placement (preview-rail vs mic-settings/gear) remains an open design question; do not remove the capability.
  4. ☑ Persisted in LayoutStore.Settings (Audio.SyncOffsetMs) via LoadAudioSyncOffsetMs/SaveAudioSyncOffsetMs; saved from SaveLayoutNow.
  5. ☑ Tests: AudioSyncDelayTests — zero-delay identity, negative→0 clamp, >500 ms clamp to 500 ms, and 10 ms → 960 interleaved-sample shift.
  6. ⚠ Post-ship regression (found 2026-09-01, first real launch): this task's sync-delay line _delayedMix was declared nullable and never initialized — the first delayed.Length deref NRE'd EVERY live-mix tick, silently killing all live/record audio, hanging AudioPipelineTests, and being mislabeled a "known failure". Fixed in the recording-verification pass (init + null-check + throttled loop errors logged with stack); AudioPipelineTests 25/25 green afterward. Lesson recorded in MyMistakes.

Design decisions

  • Global offset first — one setting for all audio sources. Per-source is v1.1+.

  • Signed offset (2026-09-14) — WIDENED from positive-only 0..500 to −500..+500.

    The "positive-only / advance needs video-side delay / out of scope" line below is RETIRED. Negative offsets now ADVANCE the audio by eating the head of the live stream (OBS's negative-sync behavior): AudioMixer.StartLive arms _advanceSamplesRemaining = |N| ms → samples, and LiveLoopAsync drops that many samples off the write head. Positive keeps using the AudioSyncDelay line live-reactive. Slider relabelled "AUDIO SYNC", Min="-500", and locked (IsEnabled = IsEditMode) while live or recording — a negative advance can only be armed at go-live, so it must not move mid-session. Clamps: Pre-viewModel + LayoutStore ±500; AudioSyncDelay still clamps negative→0 internally (pure delay line, unchanged). Provenance (2026-09-14): creator-directive — asked for both directions after the ring-backlog fix surfaced the residual (audio can run late too: capture cards, BT, webcams). Regression test: StartLive_NegativeOffset_AdvancesAudio_ByDroppingTheStreamHead.

  • Positive-only (delay audio) — the physically-correct direction (audio runs ahead of the video). True "advance" needs a video-side delay and is PERMANENTLY OUT with per-source sync (TASKS.md → "Out of product" — v1.x phrasing retired 2026-09-01).

  • Simple slider — 0 to +500 ms, default 0. No numeric input needed.

  • Visual feedback — "sync OK" status dot shows when an offset is dialled in.

❗ REQUIRED before 1.0 (creator directive 2026-09-14)

A detailed user-doc tutorial on the audio-sync feature (what -500..+500 means, the clap-calibration recipe both directions, and that it locks while live). docs/ currently holds only the README image — the tutorial is unstarted. Add it to the 1.0/gold-pass checklist.