Three creator directives (2026-11-01), done ahead of the surge. **Gear moved to the preview rail** — first tab, orange (Brush.Attention), gear icon only. Left-click opens the same app menu the top bar gear owned (Settings / Bug / Feature / About), right-click goes straight to App Settings; both behaviours moved with it, so nothing lost an entry point. TopBar keeps the wordmark and EDIT. **EDIT right edge aligned to the layers panel.** The work area is margin 8 + a 360px column, the top bar is padding 16, so the shared edge is 352 inside the bar. TopBar column 0 is now a fixed 352 grid with EDIT right-aligned in it — alignment by arithmetic instead of by eye. **Preview undo/redo: Ctrl+Z / Ctrl+Shift+Z.** Models/PreviewHistory snapshots element REFERENCES plus geometry, visibility, order and membership — a deep clone would mirror every property of a dozen element subclasses and quietly miss the next one added. One snapshot per gesture (pushed at drag/resize start, never in the move loop), bounded at 50, redo survives multiple undos, cleared on layout load. Gated on EditingActive: undo while the preview shows program output would rewrite a scene nobody is looking at. Honest scope, in the type's doc comment: layout edits only. Colour/opacity/border/font edits are not captured yet, so Ctrl+Z after one of those restores the last layout change. 6 tests in PreviewHistoryTests; 19 pass across it and the neighbouring UI classes; Debug and Release both build at 0 warnings.
149 lines
9.9 KiB
XML
149 lines
9.9 KiB
XML
<UserControl x:Class="ytLive.Controls.TopBar"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:helpers="clr-namespace:ytLive.Helpers"
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x:Name="TopBarRoot">
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<Grid>
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<Grid.ColumnDefinitions>
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<!-- 352 = the layers panel's right edge in the work area below: window margin 8 +
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360px column = 368, minus this bar's own 16px padding. EDIT is right-aligned in
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this column so the two edges line up exactly (creator ruling 2026-11-01). -->
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<ColumnDefinition Width="352"/>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="Auto"/>
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</Grid.ColumnDefinitions>
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<!-- BRAND + EDIT. The gear moved to the preview's right rail, first tab (2026-11-01):
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app-level actions live with the other pull-outs now. -->
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<Grid Grid.Column="0">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="Auto"/>
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</Grid.ColumnDefinitions>
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<!-- LOGO / BRAND — clicking opens the in-app About overlay. -->
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<Button Grid.Column="0" Background="Transparent" BorderThickness="0" Cursor="Hand"
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HorizontalAlignment="Left"
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VerticalAlignment="Center" ToolTip="About LlamaCasty"
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Command="{Binding OpenAboutCommand}">
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<Button.Template>
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<ControlTemplate TargetType="Button">
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<ContentPresenter/>
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</ControlTemplate>
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</Button.Template>
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<!-- Wordmark: "LlamaCas" + "ty" in YouTube red (creator ruling 2026-10-30 — never
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re-colour it). The Run elements MUST stay adjacent: whitespace between inline
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Runs renders as a space and splits the name into "LlamaCas ty". -->
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<TextBlock FontSize="22" FontWeight="Bold" VerticalAlignment="Center">
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<Run Text="LlamaCas" Foreground="{StaticResource Brush.OnSurface}"/><Run Text="ty" Foreground="{StaticResource Brush.Youtube}"/><Run
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x:Name="BuildIdStamp" Text="{x:Static helpers:BuildStamp.Label}" FontSize="9"
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BaselineAlignment="Superscript" Foreground="{StaticResource Brush.OnSurfaceVariant}"
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ToolTipService.ToolTip="{x:Static helpers:BuildStamp.Label}"/><Run Text=" " FontSize="4"/>
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</TextBlock>
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</Button>
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<!-- EDIT: explicit toggle. Neutral = off (chat), blue = on (layers/properties). The
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trigger used to set the SAME colour as the resting state, so the button never
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looked pressed. Right edge aligns with the layers panel below. -->
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<ToggleButton Grid.Column="1" IsChecked="{Binding EditingActive, Mode=TwoWay}" Content="EDIT"
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Cursor="Hand" Height="32" Padding="14,0" Margin="18,0,0,2"
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HorizontalAlignment="Right" VerticalAlignment="Center"
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FontWeight="Bold" FontSize="12" Foreground="{StaticResource Brush.OnAccent}" BorderThickness="0">
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<ToggleButton.Template>
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<ControlTemplate TargetType="ToggleButton">
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<Border x:Name="EditBody" Background="{StaticResource Brush.SurfaceContainerHigh}" CornerRadius="4" Padding="{TemplateBinding Padding}">
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<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
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</Border>
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<ControlTemplate.Triggers>
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<Trigger Property="IsChecked" Value="True">
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<Setter TargetName="EditBody" Property="Background" Value="{StaticResource Brush.Tertiary}"/>
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</Trigger>
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</ControlTemplate.Triggers>
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</ControlTemplate>
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</ToggleButton.Template>
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</ToggleButton>
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</Grid>
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<!-- Session surface (top bar redesign): the bar is ONE surface rendered by
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the FIRST decision — Record or Stream. Each world is the whole bar; the
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other world never exists on screen. While running, the bar drops to a
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reality line + End so nothing mid-session can be re-armed. -->
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<StackPanel Grid.Column="1" Orientation="Horizontal"
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HorizontalAlignment="Center" VerticalAlignment="Center">
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<!-- IDLE: the mode switch + the action(s) of the armed world. The three
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controls share one height (build 77 feedback) so they read as one
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family — segments host, Start/Go Live, and Test all sit at 32. -->
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<StackPanel Orientation="Horizontal"
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Visibility="{Binding ShowIdleWorld, Converter={StaticResource BoolToVis}}">
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<Border Background="{StaticResource Brush.SurfaceContainerLowest}" CornerRadius="4" Padding="2" Height="32" VerticalAlignment="Center">
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<StackPanel Orientation="Horizontal">
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<ToggleButton Style="{StaticResource RecordPillToggle}"
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IsChecked="{Binding RecordPillOn}">
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<!-- the label follows the pill's own foreground: muted when armed-off,
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dark on red when armed (SegmentLabel pins its own colour) -->
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<TextBlock Text="REC" FontSize="12" FontWeight="Bold" VerticalAlignment="Center"
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Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"/>
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</ToggleButton>
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<ToggleButton Style="{StaticResource RecordPillToggle}"
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IsChecked="{Binding OnAirPillOn}">
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<TextBlock Text="ON-AIR" FontSize="12" FontWeight="Bold" VerticalAlignment="Center"
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Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"/>
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</ToggleButton>
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</StackPanel>
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</Border>
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<!-- Go face names the world: "Start Recording" vs "Go Live".
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(Signed-out ON-AIR Start routes to the sign-in — StartSession.) -->
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<Button Content="{Binding PrimaryStartButtonLabel}" Style="{StaticResource YtButton}"
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Height="32" Margin="10,0,0,0" Command="{Binding PrimaryStartCommand}"
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Visibility="{Binding ShowPrimaryStartButton, Converter={StaticResource BoolToVis}}"/>
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<!-- No separate TEST button (creator ruling 2026-10-30): EDIT decides whether
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the ON-AIR start is the real livestream or the test one. -->
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</StackPanel>
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<!-- RUNNING: one reality line (dot + word + elapsed) and the stop -->
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<StackPanel Orientation="Horizontal"
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Visibility="{Binding RunningVisible, Converter={StaticResource BoolToVis}}">
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<Ellipse Width="12" Height="12" VerticalAlignment="Center"
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Fill="{Binding RunningDotBrush}"/>
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<TextBlock Text="{Binding RunningText}" FontSize="16" FontWeight="Bold"
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Foreground="White" Margin="8,0,0,0" VerticalAlignment="Center"/>
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<TextBlock Text="{Binding LiveElapsedText}" Foreground="White" FontSize="14"
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FontFamily="Consolas" VerticalAlignment="Center" Margin="8,0,0,0"/>
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<Button Content="{Binding EndButtonText}" Style="{StaticResource YtButton}"
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Background="{StaticResource Brush.Primary}" Margin="14,0,0,0"
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Command="{Binding EndStreamCommand}"/>
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</StackPanel>
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</StackPanel>
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<!-- Account zone: lives only in the Stream world. Signed out → Sign In;
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signed in → a big avatar of the streaming account (build 77 feedback:
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"make the user icon much bigger"). Record world has no YouTube
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identity at all. -->
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<StackPanel Grid.Column="2" Orientation="Horizontal" VerticalAlignment="Center">
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<Button Content="Sign In" Style="{StaticResource YtButtonSecondary}"
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Margin="0,0,8,0" Command="{Binding SignInCommand}"
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ToolTip="Sign in to YouTube to go live."
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Visibility="{Binding ShowSignInButton, Converter={StaticResource BoolToVis}}"/>
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<Button Style="{StaticResource IconButton}" Margin="0,0,0,0"
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ToolTip="{Binding AccountDisplayName}"
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Visibility="{Binding ShowAvatarButton, Converter={StaticResource BoolToVis}}">
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<Button.ContextMenu>
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<ContextMenu>
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<MenuItem Header="Change Account" Command="{Binding ChangeAccountCommand}"/>
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<Separator/>
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<MenuItem Header="Logout" Command="{Binding LogoutCommand}"/>
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</ContextMenu>
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</Button.ContextMenu>
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<Border Width="40" Height="40" CornerRadius="20" Background="{StaticResource Brush.SurfaceContainer}"
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ClipToBounds="True" BorderBrush="{StaticResource Brush.Outline}" BorderThickness="1">
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<Grid>
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<Image x:Name="AvatarImage" Stretch="UniformToFill"/>
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<TextBlock x:Name="AvatarInitial" Foreground="{StaticResource Brush.OnSurface}" FontSize="20"
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FontWeight="Bold" HorizontalAlignment="Center" VerticalAlignment="Center"
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Visibility="Collapsed"/>
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</Grid>
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</Border>
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</Button>
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</StackPanel>
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</Grid>
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</UserControl> |