Three creator directives (2026-11-01), done ahead of the surge. **Gear moved to the preview rail** — first tab, orange (Brush.Attention), gear icon only. Left-click opens the same app menu the top bar gear owned (Settings / Bug / Feature / About), right-click goes straight to App Settings; both behaviours moved with it, so nothing lost an entry point. TopBar keeps the wordmark and EDIT. **EDIT right edge aligned to the layers panel.** The work area is margin 8 + a 360px column, the top bar is padding 16, so the shared edge is 352 inside the bar. TopBar column 0 is now a fixed 352 grid with EDIT right-aligned in it — alignment by arithmetic instead of by eye. **Preview undo/redo: Ctrl+Z / Ctrl+Shift+Z.** Models/PreviewHistory snapshots element REFERENCES plus geometry, visibility, order and membership — a deep clone would mirror every property of a dozen element subclasses and quietly miss the next one added. One snapshot per gesture (pushed at drag/resize start, never in the move loop), bounded at 50, redo survives multiple undos, cleared on layout load. Gated on EditingActive: undo while the preview shows program output would rewrite a scene nobody is looking at. Honest scope, in the type's doc comment: layout edits only. Colour/opacity/border/font edits are not captured yet, so Ctrl+Z after one of those restores the last layout change. 6 tests in PreviewHistoryTests; 19 pass across it and the neighbouring UI classes; Debug and Release both build at 0 warnings.
73 lines
2.2 KiB
C#
73 lines
2.2 KiB
C#
using System;
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using System.IO;
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using System.Net.Http;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media.Imaging;
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using ytLive.Helpers;
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using ytLive.ViewModels;
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namespace ytLive.Controls;
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public partial class TopBar : UserControl
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{
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private static readonly HttpClient AvatarHttp = new() { Timeout = TimeSpan.FromSeconds(15) };
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private string? _loadedAvatarUrl;
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public TopBar()
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{
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InitializeComponent();
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AvatarImage.Source = null;
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AvatarInitial.Visibility = System.Windows.Visibility.Collapsed;
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}
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public void RefreshAvatar()
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{
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_ = LoadAvatarImageAsync();
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}
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private async System.Threading.Tasks.Task LoadAvatarImageAsync()
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{
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var vm = DataContext as MainViewModel;
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var url = vm?.AccountAvatarUrl;
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if (vm is not { IsConnected: true })
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{
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ShowAvatarFallback(null);
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return;
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}
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if (string.IsNullOrWhiteSpace(url))
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{
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AppLog.Write("Avatar: connected but no profile image URL on the session");
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ShowAvatarFallback(null);
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return;
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}
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if (url == _loadedAvatarUrl && AvatarImage.Source != null) return;
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try
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{
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var bytes = await AvatarHttp.GetByteArrayAsync(url);
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using var ms = new MemoryStream(bytes);
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var bitmap = new BitmapImage();
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bitmap.BeginInit();
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bitmap.CacheOption = BitmapCacheOption.OnLoad;
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bitmap.StreamSource = ms;
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bitmap.EndInit();
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bitmap.Freeze();
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_loadedAvatarUrl = url;
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AvatarImage.Source = bitmap;
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AvatarInitial.Visibility = System.Windows.Visibility.Collapsed;
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}
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catch (Exception ex)
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{
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AppLog.Write($"Avatar load failed ({url}): {ex.Message}");
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ShowAvatarFallback(vm?.AccountDisplayName);
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}
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}
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private void ShowAvatarFallback(string? name)
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{
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_loadedAvatarUrl = null;
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AvatarImage.Source = null;
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AvatarInitial.Text = string.IsNullOrWhiteSpace(name) ? "?" : name.Substring(0, 1).ToUpperInvariant();
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AvatarInitial.Visibility = System.Windows.Visibility.Visible;
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}
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} |