The bar now renders ONE surface from the FIRST decision the creator makes — Record or Stream — with each world being the whole bar. Creator directive: "I wrote the fucking thing and I still can't figure-out how to do stuff", "forget this one dog plan bullshit". OBS/streaming-tool reference for the one-surface paradigm: https://obsproject.com (single mode toggle + context actions) — cited per spin-guard habit; the go-live/test pattern follows CEV (https://cev-desktop.aSean.xyz) precedent. - Mode: single segmented REC|ON-AIR switch (SegmentToggle/SegmentLabel in Themes/Controls.xaml); radio-exclusive world selection, one tap to flip. - Record world: switch + Start Recording, zero YouTube identity. - Stream world: switch + Go Live + Test + account zone right (Sign In until connected, then avatar with Change Account/Logout context menu). - Test is a child of Stream: procs only stream-armed AND signed-in. - Running: one reality line "dot word elapsed" (REC/LIVE/TEST; green/red/ gold) + End; worlds + switch retire. - Gear moved up from bottom bar, ~3 wordmark letters past the brand, single click opens Settings/Bug/Feature/About menu (TASK 40 Unit B shipped early). - Fix folded in: BeginTestStream now arms OnAirPillOn explicitly (unarmed pump booted with zero encoder outputs -> "At least one output is required" forced-stop cascade from TASK 41's pipeline). - VM: world/reality props + RaiseTopBarModes() wired into StreamStatus, pill, IsRecording, IsTestStream, IsConnected setters. Doc: ai.md top-bar model, ViewModels/index.md, Controls/index.md, TASKS.md, HANDOFF.md, new TASKS/task-42-top-bar-redesign.md; task-40 note. Tests: TopBarModeTests.cs (new Good Dog), PillRadioTests + TestStreamTests gates updated. Build 0 warnings; full suite 314/315 — single abort is the pre-existing env-dependent RealMouseDrag test (Path of Exile 2 running)
5.9 KiB
HANDOFF — 2026-09-22 (TASK 42 top bar redesign implemented; commit + full-suite rerun owed)
Branch / Commit State
main HEAD = bb5dcb4 — feat(stream): TASK 41 Test Stream mode … (TASK 41 committed).
Pushed state at 197ee81. Working tree DIRTY — TASK 42 implementation done, not yet committed
(docs updated in this same pass; next step is scope-check + build + full tests + one commit):
M Controls/BottomBar.xaml(.cs) (gear removed)
M Controls/TopBar.xaml(.cs) (rewrite + GearButton_Click)
M Themes/Controls.xaml (SegmentToggle/SegmentLabel)
M ViewModels/MainViewModel.Streaming.cs
M ViewModels/MainViewModel.Account.cs
M ViewModels/MainViewModel.Streaming.Operations.cs
M ytLive.Tests/PillRadioTests.cs / TestStreamTests.cs
?? ytLive.Tests/TopBarModeTests.cs (new Good Dog)
M TASKS.md + TASKS/task-42-top-bar-redesign.md (new)
M ai.md, ViewModels/index.md, Controls/index.md, TASKS/task-40-app-settings-round.md
M HANDOFF.md (this rewrite)
Build impact: main + tests build clean, 0 warnings; targeted suite 6/6 pass; full-suite run
314/315 pass — the single abort is the known environment-dependent RealMouseDrag test (Path of
Exile 2 running, physical-mouse injection no-ops; see ⚠️ below and rerun with the game closed for a
clean 315/315).
What shipped — TASK 42: top bar redesign (2026-09-22)
Full record: TASKS/task-42-top-bar-redesign.md. Creator directive: "forget this one dog plan
bullshit. Our one plan is replacing the top menu bar with something usable." The old bar's six
widget grammars (sliding pills, dots, badges, buttons, hidden sign-in context menu, live-window
status) collapsed into ONE surface rendered by the FIRST decision — Record or Stream:
- Mode switch: one segmented REC|ON-AIR toggle (
SegmentToggle/SegmentLabelstyles). Going back = one tap on the other segment. Runs idle-only; retires while running. - Record world: switch + Start Recording — no YouTube identity at all.
- Stream world: switch + Go Live + Test + account zone (Sign In until connected; then the
avatar, right-click Change Account/Logout). Test is a child of Stream — procs only ON-AIR-armed
AND signed-in (
ShowTestButton/CanStartTest). - Running: one reality line
● REC|LIVE|TEST 00:12:34(green/red/goldRunningDotBrush) + End. - Gear moved up from bottom bar, ~3 wordmark letters past the brand, one click = Settings / Bug /
Feature / About menu (
GearButton_Click). Bottom-bar gear removed. Task 40 Unit B is DONE by this. - Sign-in = the account-confirm step: no Google API enumerates machine accounts; OAuth is
single-account, so Switch Account re-runs the chooser (
login_hint+select_account) — login and account-confirmation are one surface. ExistingChangeAccountCommand/LogoutCommandresurface via the avatar. - PRIVATE/TEST chips gone from the bar (dev-phase forced-private becomes an OPTION at ship).
Good Dog — ytLive.Tests/TopBarModeTests.cs (one [Fact], RealAppHost.Run): default record
world → arm ON-AIR → sign-in/avatar/Test gating flips → one-tap flip back → direct stream status
changing + running reality values. Also folded in: TASK 41's latent Test pipeline bug fix —
BeginTestStream now arms OnAirPillOn explicitly (unarmed → encoder booted with zero outputs →
"At least one output is required" → forced stop cascade). The TestStreamTests gate updated to match.
⚠️ Around the task
- Full-suite run today: 314/315 — the one abort is the pre-existing
LayerReorderPersistenceTests.RealMouseDrag_OnTheLayerList_PersistsTheReorder, which injects REAL physical mouse input (SetCursorPos+mouse_event, see its own docstring) and no-ops while another window interferes. Cause observed 2026-09-22: Path of Exile 2 + NVIDIA Overlay were running (fullscreen-game window hides the test window's rows; the drag never lands → reorder assert fails). Close the game before running that test; it is unrelated to TASK 42 and has passed on clean reruns previously. - Manual verification owed (needs a real run on Windows): the app is a new build number when next launched — check the new one-surface bar (switch ↔ worlds, gear menu, reality line).
- The app may be RUNNING — an in-place build fails MSB3021/MSB3027 until closed (temp-OutDir workaround in ai.md). Close it before the manual pass.
- Full-suite note: the pre-existing real-camera startup flake did not occur in the 315/315 run.
- Test-env trap (recorded in the TASK): a dev machine's saved OAuth session loads synchronously and
makes
IsConnectedcome back true in the VM ctor — signed-in-world tests must forcevm.IsConnected = false/trueexplicitly. subscriberCountrounded to 3 sig figs (YPP); carried. YPP slice 2 needs re-consent — do NOT merge with other units.- Polar product
d105dfa1…still$99/yr— must become one-time before launch (carried).MARCOM.md/MONETIZATION.mdgitignored — never commit.
Next step
Scope-check the declared list → build (0 warnings) → full test suite rerun → one commit for
TASK 42 (docs + code same change). Push only on the user's say-so. Then TASK 40 App Settings
round is queued (TASKS/task-40-app-settings-round.md) — units A (camera) → C (defaults) → D
(accent) remain (B/gear shipped early); Unit A's SharedReadOnly control-write question is the one
genuinely uncertain technical point — run its mitigation ladder before a third guess.
Critical working rules (unchanged, still binding)
- Good Dog = ONE integration test per change.
- Scope lock: declare the file list before editing;
./scripts/scope-check.shbefore commit. - WSL builds use the Windows dotnet host (
/mnt/c/Program Files/dotnet/dotnet.exe, quoted paths). - One runtime model, no model switching, no compaction summaries (user directive).