Files
LlamaCasty/ytLive.Tests
gramps 44344c9327 fix: Change Account signed out BEFORE the browser opened
Reported 2026-09-27: click avatar -> Change Account -> cancel in the Google
chooser -> back to a signed-out app, then "cannot sign-in because the callback
url was not released".

Two independent defects:

1. ChangeAccountAsync ran `await SignOutYouTubeAsync(); await SignInAsync();`.
   SignOutYouTubeAsync -> TokenStore.Clear() -> deletes ytLlive.auth, so the
   working account's token was destroyed before the browser even opened. It is
   now just `await SignInAsync()`: success overwrites the token via the
   sessionChanged hook, cancel/failure keeps the current session. The explicit
   sign-out was never needed.

2. Abandoning the browser gives the app no signal, so the OAuth attempt held
   localhost:8765 for its full 5-minute timeout and a retry could not bind. A
   new AuthenticateAsync now cancels and awaits the abandoned attempt first.
   That takeover is serialised by a SemaphoreSlim: the first version cleared
   the in-flight marker before awaiting, so a caller arriving in that window saw
   a free port and raced to bind it -- reproducing the very failure it was
   written to prevent. My own test caught that; reasoning had "proved" it fine.

Also adds an `openBrowser` ctor seam so tests never shell out to a real
browser, and corrects the ai.md line that documented "Logout / Change Account ->
SignOutYouTubeAsync" as intended behaviour.

Test: YouTubeAuthServiceTests.RetryingAfterAnAbandonedAttempt_ReleasesTheCallbackPort
Full suite 370/370, 0 warnings. Coverage gap noted in HANDOFF.md: the ordering
fix has no automated test because _youtubeAuth is hardcoded in MainViewModel
and ChangeAccountAsync is private.

The reported cross-instance effect is NOT this cause and stays open -- no code
path can sign out a second instance (per-instance TokenStore, local delete, no
server-side revoke).
2026-09-27 16:02:05 -07:00
..
Monetization policy locked + dev pause recorded (docs changeset, 2026-08-14): the one paid line becomes an annual subscription — early access $49.99/yr → $99/yr list at GA, grandfather-while-subscribed with lapse → list on renewal (no escalation matrix); free tier unchanged (branding flash is the free tier's billboard + no Alerts, which is the one paid feature); billing NOT locked to itch.io (hunted fact: itch.io has no native subscription billing — candidates Gumroad, whose native affiliate program is the tiebreaker, and Lemon Squeezy); support = in-app bug-report → git issues with a when-I-get-around-to-it cadence + emergency patches. ai.md Monetization section rewritten + stale paid-unlock seams fixed (L115 subscription-entitlement wording, the About hub's tabled billing PremiumUrl seam); TASKS.md gains TASK 23 (Monetization — billing provider decision, unlock mechanism with lapse→flash-returns enforcement, in-app bug-report loop, Unlock Premium seam lighting, Alerts gating, and line-item pointers for the early-access strategy, affiliate/ads phase 2, and the channel revival); HANDOFF.md records the decisions + the development pause (resume streaming = pair-programming dev streams via OBS + The Division 2 under the gramps/GOAT persona, 67 and gaming since 1981, 3D-printing content retired; dogfood switch to ytLlive once TASK 5 lands; resume point = TASK 5). Stale itch.io assertions corrected across comments and indexes (MainViewModel.cs PremiumUrl/IsPremium seams, MainWindow.xaml tooltip, AboutHubTests comment, ViewModels/index.md, TASK 9 out-of-scope note). Build 0 warnings, 196 tests passing
2026-08-14 18:48:42 -07:00