Creator ruling (2026-10-30): - EDIT off + ON-AIR armed → the primary button reads "Go Live" and runs the livestream. - EDIT on + ON-AIR armed → the same button reads "Test Stream" and runs the test broadcast. - REC armed (or nothing armed) → "Start Recording", whatever EDIT says; there is no test recording, and an unarmed start records locally rather than doing nothing. So the fifth button was redundant: `ShowTestButton` no longer feeds any control. The decision is a pure function (`Models/SessionStartDecision`) so the whole matrix is testable without a window; `PrimaryStartCommand` follows the same kind, so label and action cannot disagree. Guard: SessionStartDecisionTests pins the four cases, including the no-dead-ends fallback that my first version got wrong (unarmed returned Live instead of Record — the test caught it). Note for the v1 gate: the "hide TEST at v1" item is now satisfied by construction — the test path is a mode of the primary button, not a separate control.
155 lines
11 KiB
XML
155 lines
11 KiB
XML
<UserControl x:Class="ytLive.Controls.TopBar"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:helpers="clr-namespace:ytLive.Helpers"
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x:Name="TopBarRoot">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto"/>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="Auto"/>
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</Grid.ColumnDefinitions>
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<!-- LOGO / BRAND — clicking opens the in-app About overlay; the gear sits
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a couple characters past the build stamp and opens App Settings. -->
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<StackPanel Grid.Column="0" Orientation="Horizontal" VerticalAlignment="Center"
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Margin="0,0,24,0">
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<Button Background="Transparent" BorderThickness="0" Cursor="Hand"
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VerticalAlignment="Center" ToolTip="About LlamaCasty"
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Command="{Binding OpenAboutCommand}">
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<Button.Template>
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<ControlTemplate TargetType="Button">
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<ContentPresenter/>
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</ControlTemplate>
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</Button.Template>
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<!-- Wordmark: "LlamaCas" + "ty" in YouTube red (creator ruling 2026-10-30 — never
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re-colour it). The Run elements MUST stay adjacent: whitespace between inline
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Runs renders as a space and splits the name into "LlamaCas ty". -->
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<TextBlock FontSize="22" FontWeight="Bold" VerticalAlignment="Center">
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<Run Text="LlamaCas" Foreground="{StaticResource Brush.OnSurface}"/><Run Text="ty" Foreground="{StaticResource Brush.Youtube}"/><Run
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x:Name="BuildIdStamp" Text="{x:Static helpers:BuildStamp.Label}" FontSize="9"
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BaselineAlignment="Superscript" Foreground="{StaticResource Brush.OnSurfaceVariant}"
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ToolTipService.ToolTip="{x:Static helpers:BuildStamp.Label}"/><Run Text=" " FontSize="4"/>
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</TextBlock>
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</Button>
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<!-- Settings gear (user directive): a couple characters beyond the brand,
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nudged right a couple more places 2026-09-22 (build 77 feedback).
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Moved up from the bottom bar — one menu: App Settings / Bug / Feature / About. -->
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<Button Style="{StaticResource IconButton}" Margin="18,0,0,2" VerticalAlignment="Center"
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ToolTip="Menu" Click="GearButton_Click" PreviewMouseRightButtonDown="GearButton_PreviewMouseRightButtonDown">
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<Button.ContextMenu>
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<ContextMenu DataContext="{Binding PlacementTarget.DataContext, RelativeSource={RelativeSource Self}}">
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<MenuItem Header="App Settings" Command="{Binding OpenSettingsCommand}"/>
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<Separator/>
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<MenuItem Header="Report Bug" Command="{Binding OpenBugCommand}"/>
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<MenuItem Header="Feature Request" Command="{Binding OpenFeatureCommand}"/>
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<MenuItem Header="About" Command="{Binding OpenAboutCommand}"/>
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</ContextMenu>
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</Button.ContextMenu>
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<Path Data="M19.43,12.98c0.04,-0.32 0.07,-0.65 0.07,-0.98c0,-0.33 -0.03,-0.66 -0.07,-0.98l2.11,-1.65c0.19,-0.15 0.24,-0.42 0.12,-0.64l-2,-3.46c-0.12,-0.22 -0.38,-0.31 -0.61,-0.22l-2.49,1c-0.52,-0.4 -1.08,-0.73 -1.69,-0.98l-0.38,-2.65C14.46,2.18 14.25,2 14,2h-4c-0.25,0 -0.46,0.18 -0.49,0.42l-0.38,2.65c-0.61,0.25 -1.17,0.59 -1.69,0.98l-2.49,-1c-0.23,-0.09 -0.49,0 -0.61,0.22l-2,3.46c-0.13,0.22 -0.07,0.49 0.12,0.64l2.11,1.65c-0.04,0.32 -0.07,0.65 -0.07,0.98c0,0.33 0.03,0.66 0.07,0.98l-2.11,1.65c-0.19,0.15 -0.24,0.42 -0.12,0.64l2,3.46c0.12,0.22 0.38,0.31 0.61,0.22l2.49,-1c0.52,0.4 1.08,0.73 1.69,0.98l0.38,2.65c0.03,0.24 0.24,0.42 0.49,0.42h4c0.25,0 0.46,-0.18 0.49,-0.42l0.38,-2.65c0.61,-0.25 1.17,-0.59 1.69,-0.98l2.49,1c0.23,0.09 0.49,0 0.61,-0.22l2,-3.46c0.12,-0.22 0.07,-0.49 -0.12,-0.64L19.43,12.98zM12,15.5c-1.93,0 -3.5,-1.57 -3.5,-3.5c0,-1.93 1.57,-3.5 3.5,-3.5c1.93,0 3.5,1.57 3.5,3.5C15.5,13.93 13.93,15.5 12,15.5z"
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Fill="{StaticResource Brush.OnSurfaceVariant}" Width="18" Height="18" Stretch="Uniform"/>
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</Button>
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</StackPanel>
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<!-- Session surface (top bar redesign): the bar is ONE surface rendered by
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the FIRST decision — Record or Stream. Each world is the whole bar; the
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other world never exists on screen. While running, the bar drops to a
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reality line + End so nothing mid-session can be re-armed. -->
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<StackPanel Grid.Column="1" Orientation="Horizontal"
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HorizontalAlignment="Center" VerticalAlignment="Center">
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<!-- EDIT: explicit toggle. Neutral = off (chat), blue = on (layers/properties). The
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trigger used to set the SAME colour as the resting state, so the button never
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looked pressed. -->
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<ToggleButton IsChecked="{Binding EditingActive, Mode=TwoWay}" Content="EDIT"
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Cursor="Hand" Height="32" Padding="14,0" Margin="0,0,24,0" VerticalAlignment="Center"
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FontWeight="Bold" FontSize="12" Foreground="{StaticResource Brush.OnAccent}" BorderThickness="0">
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<ToggleButton.Template>
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<ControlTemplate TargetType="ToggleButton">
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<Border x:Name="EditBody" Background="{StaticResource Brush.SurfaceContainerHigh}" CornerRadius="4" Padding="{TemplateBinding Padding}">
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<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
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</Border>
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<ControlTemplate.Triggers>
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<Trigger Property="IsChecked" Value="True">
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<Setter TargetName="EditBody" Property="Background" Value="{StaticResource Brush.Tertiary}"/>
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</Trigger>
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</ControlTemplate.Triggers>
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</ControlTemplate>
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</ToggleButton.Template>
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</ToggleButton>
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<!-- IDLE: the mode switch + the action(s) of the armed world. The three
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controls share one height (build 77 feedback) so they read as one
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family — segments host, Start/Go Live, and Test all sit at 32. -->
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<StackPanel Orientation="Horizontal"
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Visibility="{Binding ShowIdleWorld, Converter={StaticResource BoolToVis}}">
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<Border Background="{StaticResource Brush.SurfaceContainerLowest}" CornerRadius="4" Padding="2" Height="32" VerticalAlignment="Center">
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<StackPanel Orientation="Horizontal">
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<ToggleButton Style="{StaticResource RecordPillToggle}"
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IsChecked="{Binding RecordPillOn}">
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<!-- the label follows the pill's own foreground: muted when armed-off,
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dark on red when armed (SegmentLabel pins its own colour) -->
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<TextBlock Text="REC" FontSize="12" FontWeight="Bold" VerticalAlignment="Center"
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Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"/>
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</ToggleButton>
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<ToggleButton Style="{StaticResource RecordPillToggle}"
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IsChecked="{Binding OnAirPillOn}">
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<TextBlock Text="ON-AIR" FontSize="12" FontWeight="Bold" VerticalAlignment="Center"
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Foreground="{Binding Foreground, RelativeSource={RelativeSource AncestorType=ToggleButton}}"/>
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</ToggleButton>
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</StackPanel>
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</Border>
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<!-- Go face names the world: "Start Recording" vs "Go Live".
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(Signed-out ON-AIR Start routes to the sign-in — StartSession.) -->
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<Button Content="{Binding PrimaryStartButtonLabel}" Style="{StaticResource YtButton}"
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Height="32" Margin="10,0,0,0" Command="{Binding PrimaryStartCommand}"
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Visibility="{Binding ShowPrimaryStartButton, Converter={StaticResource BoolToVis}}"/>
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<!-- No separate TEST button (creator ruling 2026-10-30): EDIT decides whether
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the ON-AIR start is the real livestream or the test one. -->
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</StackPanel>
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<!-- RUNNING: one reality line (dot + word + elapsed) and the stop -->
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<StackPanel Orientation="Horizontal"
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Visibility="{Binding RunningVisible, Converter={StaticResource BoolToVis}}">
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<Ellipse Width="12" Height="12" VerticalAlignment="Center"
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Fill="{Binding RunningDotBrush}"/>
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<TextBlock Text="{Binding RunningText}" FontSize="16" FontWeight="Bold"
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Foreground="White" Margin="8,0,0,0" VerticalAlignment="Center"/>
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<TextBlock Text="{Binding LiveElapsedText}" Foreground="White" FontSize="14"
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FontFamily="Consolas" VerticalAlignment="Center" Margin="8,0,0,0"/>
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<Button Content="{Binding EndButtonText}" Style="{StaticResource YtButton}"
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Background="{StaticResource Brush.Primary}" Margin="14,0,0,0"
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Command="{Binding EndStreamCommand}"/>
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</StackPanel>
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</StackPanel>
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<!-- Account zone: lives only in the Stream world. Signed out → Sign In;
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signed in → a big avatar of the streaming account (build 77 feedback:
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"make the user icon much bigger"). Record world has no YouTube
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identity at all. -->
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<StackPanel Grid.Column="2" Orientation="Horizontal" VerticalAlignment="Center">
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<Button Content="Sign In" Style="{StaticResource YtButtonSecondary}"
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Margin="0,0,8,0" Command="{Binding SignInCommand}"
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ToolTip="Sign in to YouTube to go live."
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Visibility="{Binding ShowSignInButton, Converter={StaticResource BoolToVis}}"/>
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<Button Style="{StaticResource IconButton}" Margin="0,0,0,0"
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ToolTip="{Binding AccountDisplayName}"
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Visibility="{Binding ShowAvatarButton, Converter={StaticResource BoolToVis}}">
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<Button.ContextMenu>
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<ContextMenu>
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<MenuItem Header="Change Account" Command="{Binding ChangeAccountCommand}"/>
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<Separator/>
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<MenuItem Header="Logout" Command="{Binding LogoutCommand}"/>
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</ContextMenu>
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</Button.ContextMenu>
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<Border Width="40" Height="40" CornerRadius="20" Background="{StaticResource Brush.SurfaceContainer}"
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ClipToBounds="True" BorderBrush="{StaticResource Brush.Outline}" BorderThickness="1">
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<Grid>
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<Image x:Name="AvatarImage" Stretch="UniformToFill"/>
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<TextBlock x:Name="AvatarInitial" Foreground="{StaticResource Brush.OnSurface}" FontSize="20"
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FontWeight="Bold" HorizontalAlignment="Center" VerticalAlignment="Center"
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Visibility="Collapsed"/>
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</Grid>
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</Border>
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</Button>
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</StackPanel>
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</Grid>
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</UserControl> |