TASK 4 audio fixes round 2: dB-scaled meters, game bar moved into the preview, Notepad About button replaced by the logo → in-app About — AudioLevelMeter.ToDisplay maps -60..0 dBFS onto 0..1 (real speech/game RMS ~0.01..0.1 linear left the flat scale dead; both meters now scale through it before volume); the game audio bar moved OUT of the footer (back to two rows) and is now a bottom-center dark chip overlaid on the preview window — monitoring UI only, never on the live output; the top-bar About button (opened THIRD-PARTY-NOTICES.txt in the OS viewer) removed, the ytLlive wordmark now opens the in-app About overlay, and task 21 queued (real logo + creator-hub About with premium/coffee/socials links + in-app scrolling licensing panel) — 169 tests passing, 0 warnings
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@@ -1,7 +1,5 @@
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using System.Collections;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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@@ -145,21 +143,6 @@ public partial class MainWindow : Window
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}
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}
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private void AboutButton_Click(object sender, RoutedEventArgs e)
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{
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// LGPL/BSD/MIT notices ship next to the exe; open in the OS text viewer.
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var path = Path.Combine(AppContext.BaseDirectory, "THIRD-PARTY-NOTICES.txt");
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if (!File.Exists(path)) return;
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try
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{
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Process.Start(new ProcessStartInfo(path) { UseShellExecute = true });
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}
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catch (Exception ex)
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{
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AppLog.Write(ex, "About: failed to open THIRD-PARTY-NOTICES.txt");
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}
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}
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private void AddSourceButton_Click(object sender, RoutedEventArgs e)
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{
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if (sender is Button { ContextMenu: { } menu } button)
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