TASK 4 audio fixes round 2: dB-scaled meters, game bar moved into the preview, Notepad About button replaced by the logo → in-app About — AudioLevelMeter.ToDisplay maps -60..0 dBFS onto 0..1 (real speech/game RMS ~0.01..0.1 linear left the flat scale dead; both meters now scale through it before volume); the game audio bar moved OUT of the footer (back to two rows) and is now a bottom-center dark chip overlaid on the preview window — monitoring UI only, never on the live output; the top-bar About button (opened THIRD-PARTY-NOTICES.txt in the OS viewer) removed, the ytLlive wordmark now opens the in-app About overlay, and task 21 queued (real logo + creator-hub About with premium/coffee/socials links + in-app scrolling licensing panel) — 169 tests passing, 0 warnings

This commit is contained in:
2026-08-13 11:56:22 -07:00
parent 9f9ed34627
commit 18abe4210f
11 changed files with 153 additions and 118 deletions
-17
View File
@@ -1,7 +1,5 @@
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
@@ -145,21 +143,6 @@ public partial class MainWindow : Window
}
}
private void AboutButton_Click(object sender, RoutedEventArgs e)
{
// LGPL/BSD/MIT notices ship next to the exe; open in the OS text viewer.
var path = Path.Combine(AppContext.BaseDirectory, "THIRD-PARTY-NOTICES.txt");
if (!File.Exists(path)) return;
try
{
Process.Start(new ProcessStartInfo(path) { UseShellExecute = true });
}
catch (Exception ex)
{
AppLog.Write(ex, "About: failed to open THIRD-PARTY-NOTICES.txt");
}
}
private void AddSourceButton_Click(object sender, RoutedEventArgs e)
{
if (sender is Button { ContextMenu: { } menu } button)