Go Live no longer requires YouTube connection; auth stays optional enhancement
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@@ -77,7 +77,7 @@ public class MainViewModel : ViewModelBase
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}
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public bool ShowConnect => !IsYouTubeConnected;
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public bool ShowGoLive => IsYouTubeConnected && IsOffline;
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public bool ShowGoLive => IsOffline;
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// Commands
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public ICommand AddSceneCommand { get; }
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@@ -97,7 +97,7 @@ public class MainViewModel : ViewModelBase
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AddSceneCommand = new RelayCommand(_ => AddScene());
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RemoveSceneCommand = new RelayCommand(scene => RemoveScene(scene as Scene));
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ConnectCommand = new RelayCommand(_ => ConnectYouTube());
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GoLiveCommand = new RelayCommand(_ => StartStream(), _ => IsYouTubeConnected && IsOffline);
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GoLiveCommand = new RelayCommand(_ => StartStream(), _ => IsOffline);
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EndStreamCommand = new RelayCommand(_ => StopStream(), _ => IsLive);
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// Start with a default scene
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