Webcam resource validation + first-frame proof + CameraConflictProbe: MediaCaptureFrameSource validates post-init (VideoDeviceId match, stream properties, reader StartAsync status), subscribes Failed/CameraStreamStateChanged → SourceFailed; CameraManager.AcquireAsync requires first-frame proof (4s timeout) — silent empty box impossible; MainViewModel surfaces WebcamError chip + MessageBox with suspect-app names; fallback ladder VideoPreview → VideoRecord; 19041 SDK projection gaps documented; AGENTS.md + schema.md + HANDOFF.md memory-map rules added; 81 tests passing, 0 warnings
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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namespace ytLive.Helpers;
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/// <summary>
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/// Best-effort diagnostic: when a camera won't start, lists other running
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/// processes known to hold cameras (OBS, Zoom, Teams, NVIDIA Broadcast, etc.).
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/// Windows doesn't expose "which process has this device" via any public API,
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/// so this is a suspect list, not a verdict — but it's far better than
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/// "maybe in use by another app" with no idea which one.
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/// </summary>
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public static class CameraConflictProbe
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{
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private static readonly HashSet<string> KnownCameraApps = new()
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{
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"obs64", "obs32", "zoom", "teams", "ms-teams", "discord",
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"nvidia broadcast", "skype", "webex", "slack",
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"streamlabs obs", "restream studio", "manycam", "snap camera",
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"logitech capture", "logitune", "facerig", "animaze",
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"camera", "vmix", "xsplit broadcaster", "xsplit gamecaster",
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"droidcam", "ivcam", "epoccam", "camo",
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"chrome", "msedge", "firefox", "brave",
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};
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/// <summary>
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/// Returns the friendly names of known camera apps currently running, or an
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/// empty list if none are found (or the probe itself fails).
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/// </summary>
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public static List<string> GetRunningCameraApps()
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{
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try
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{
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return Process.GetProcesses()
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.Where(p => KnownCameraApps.Contains(p.ProcessName.ToLowerInvariant()))
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.Select(p => p.ProcessName)
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.Distinct()
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.OrderBy(n => n)
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.ToList();
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}
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catch
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{
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return new List<string>();
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}
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}
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}
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