Initial scaffold: ytLive C# WPF project
- MVVM architecture (Models, ViewModels, Views, Services, Helpers) - Models: Scene, Source, StreamConfig, StreamHealth, YouTubeChannel, ChatMessage - Services: YouTubeAuthService (OAuth2), YouTubeStreamService (broadcasts/stream health), YouTubeChatService (live chat polling) - ViewModels: MainViewModel with scene management, stream controls, chat - MainWindow with dark theme: scene/source panel, preview area, chat panel, status bar - Version roadmap: v0.1 (scenes, RTMP, OAuth2, chat, health) -> 1.0
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using System.Windows.Input;
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namespace ytLive.Helpers;
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public class RelayCommand : ICommand
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{
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private readonly Action<object?> _execute;
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private readonly Func<object?, bool>? _canExecute;
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public RelayCommand(Action<object?> execute, Func<object?, bool>? canExecute = null)
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{
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_execute = execute;
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_canExecute = canExecute;
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}
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public event EventHandler? CanExecuteChanged
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{
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add => CommandManager.RequerySuggested += value;
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remove => CommandManager.RequerySuggested -= value;
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}
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public bool CanExecute(object? parameter) => _canExecute?.Invoke(parameter) ?? true;
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public void Execute(object? parameter) => _execute(parameter);
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}
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