Initial scaffold: ytLive C# WPF project
- MVVM architecture (Models, ViewModels, Views, Services, Helpers) - Models: Scene, Source, StreamConfig, StreamHealth, YouTubeChannel, ChatMessage - Services: YouTubeAuthService (OAuth2), YouTubeStreamService (broadcasts/stream health), YouTubeChatService (live chat polling) - ViewModels: MainViewModel with scene management, stream controls, chat - MainWindow with dark theme: scene/source panel, preview area, chat panel, status bar - Version roadmap: v0.1 (scenes, RTMP, OAuth2, chat, health) -> 1.0
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namespace ytLive.Models;
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public enum SourceType
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{
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DisplayCapture,
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WindowCapture,
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Webcam,
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Image,
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TextOverlay
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}
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public class Source
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{
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public string Id { get; init; } = Guid.NewGuid().ToString();
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public string Name { get; set; } = string.Empty;
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public SourceType Type { get; set; }
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public bool IsEnabled { get; set; } = true;
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// Display/Window capture
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public int? MonitorIndex { get; set; }
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public IntPtr? WindowHandle { get; set; }
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// Webcam
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public string? DeviceId { get; set; }
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// Image
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public string? FilePath { get; set; }
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// Position/transform
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public double X { get; set; }
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public double Y { get; set; }
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public double Width { get; set; }
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public double Height { get; set; }
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public double Opacity { get; set; } = 1.0;
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}
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