TASK 4 ship step 3: encoder + RTMP push — FFmpeg subprocess with probed H.264 picker, BGRA stdin feed, stderr health parsing, graceful stop — 122 tests passing, 0 warnings

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2026-08-12 20:32:24 -07:00
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commit ba427e85e1
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@@ -199,7 +199,7 @@ Preview shows the transition too (WYSIWYG). No wipes/slides/LUTs beyond the four
1.**Ship step 1 — the output compositor SHIPPED** (2026-08-10)
2.**Ship step 2 — the FFmpeg locator SHIPPED** (2026-08-10)
3. **Encoder + RTMP push** — the FFmpeg subprocess: frames via stdin, stderr health parsing, FLV mux + push to the cached reusable stream's ingestion URL
3. **Encoder + RTMP push SHIPPED** (2026-08-12) — the FFmpeg subprocess: raw BGRA frames via stdin, stderr health parsing, FLV mux + push to the ingestion URL (see the ship step 3 plan below)
4.**WASAPI audio capture** — loopback (desktop/game) + the picked mic feeding `AudioLevel` so the realtime meter comes alive (req 7)
5.**Frame-pipeline wiring**`CameraManager`/`ScreenCaptureManager` → compositor resolver → encoder
6.**Health stats** — bitrate, FPS, dropped frames reported live in the bottom bar (req 5)
@@ -361,6 +361,35 @@ Tests: the hermetic `FfmpegLocatorTests` integration test (PATH → cache → do
fake downloader serving a real in-memory zip) + edge/unit cases (shared-build DLL extraction, zero-byte
cache refresh, empty payload, missing zip entry, downloader failure) — **78 passing**.
#### Ship step 3 — Encoder + RTMP push (the FFmpeg subprocess)
**Goal:** encode raw BGRA master frames into H.264+AAC FLV and push them to the reusable stream's RTMP
ingestion URL — one battle-tested subprocess doing encode + mux + push + reconnect, the app feeding
frames via stdin and parsing stderr for health (req 2).
**Decisions (locked):** the encoder is a thin orchestrator over `ffmpeg.exe` — no H.264/AAC code in the
app. Arguments (pure `FfmpegArgs.Build`): `-re -f rawvideo -pix_fmt bgra -video_size WxH -framerate FPS
-i pipe:0` (frames in), a **silent placeholder audio track** via `-f lavfi -i anullsrc` (the WASAPI
capture step replaces this input), `-c:v <encoder> -b:v K -maxrate K -bufsize 2K` + **`-g fps×4`
`-keyint_min fps×4` `-sc_threshold 0` `-bf 0` `-pix_fmt yuv420p`** (the keyframe ≤4s / closed-GOP /
H.264 compliance), `-c:a aac -ar 48000 -ac 2`, `-f flv <rtmpUrl>`. Encoder choice is **probed from the
binary's `-encoders` listing** (`FfmpegEncoderPicker`, pure): hardware NVENC → QSV → AMF, then OpenH264
software fallback — **never libx264** (GPL; see `ai.md` → Licensing). The seam (`IFfmpegEncoder` +
`IEncoderProcess`, constructor-injected locator + process factory) keeps it hermetic — tests fake the
whole subprocess (probe + encoder), no real binary.
**Behavior:** `StartAsync` (locate → probe → spawn → stderr loop), `SubmitFrameAsync` (serialized BGRA
stdin writes, ~2 Hz health via `HealthUpdated`/`StreamHealth` — bitrate/FPS/duration/dropped-from-frame-
count), `StopAsync` (stdin EOF → ffmpeg finalizes + exits by itself; 10s watchdog kill), `ProcessFailed`
on a non-zero unexpected exit.
**Built (2026-08-12):** `EncoderOptions` + `IFfmpegEncoder`/`FfmpegEncoder` + `IEncoderProcess`/
`FfmpegEncoderProcess` + pure `FfmpegArgs`/`FfmpegProgressParser`/`FfmpegEncoderPicker` in
`Services/Encoder/`. Not yet constructed by the app (the frame-pipeline wiring, ship step 5, owns it).
Tests: `FfmpegEncoderTests` integration (probe → spawn with NVENC preferred → frames into stdin →
progress parsed → graceful stop, no kill) + units (args compliance/GOP, progress parser, picker
preference + GPL guard, no-URL/not-running/noop stops, process-death `ProcessFailed`) — **122 passing**.
---
## TASK 5 — YouTube Live Stream Management