using Xunit;
using ytLive.Models;
using ytLive.ViewModels;
namespace ytLive.Tests;
///
/// The backdrop is a permanent, non-deletable bottom layer holding live
/// desktop/game capture, and it exists only in the canonical Live scene (see
/// ). Every backdrop-enabled scene
/// () is healed to have exactly one, inserted
/// first; it is never reorderable or removable by the UI. Scenes without the
/// flag never get one.
///
public class BackdropTests
{
[Fact]
public void EnsureBackdrop_OnEmptyScene_InsertsFullFrameBackdrop()
{
var scene = new Scene { Name = "S", HasBackdrop = true };
var backdrop = MainViewModel.EnsureBackdrop(scene);
Assert.NotNull(backdrop);
Assert.Single(scene.Elements);
Assert.Same(backdrop, scene.Elements[0]);
Assert.True(backdrop.IsBackdrop);
Assert.True(backdrop.IsEnabled);
Assert.Equal(SourceType.DisplayCapture, backdrop.Type);
Assert.Equal(0, backdrop.X);
Assert.Equal(0, backdrop.Y);
Assert.Equal(1920, backdrop.Width);
Assert.Equal(1080, backdrop.Height);
}
[Fact]
public void EnsureBackdrop_ExistingBackdrop_IsIdempotent()
{
var scene = new Scene { Name = "S", HasBackdrop = true };
var first = MainViewModel.EnsureBackdrop(scene);
var second = MainViewModel.EnsureBackdrop(scene);
Assert.Same(first, second);
Assert.Single(scene.Elements);
}
[Fact]
public void EnsureBackdrop_HealsMissingBackdropAtIndexZero()
{
var scene = new Scene { Name = "S", HasBackdrop = true };
var image = new Source { Name = "Logo", Type = SourceType.Image };
scene.Elements.Add(image);
MainViewModel.EnsureBackdrop(scene);
Assert.Equal(2, scene.Elements.Count);
Assert.True(((Source)scene.Elements[0]).IsBackdrop);
Assert.Same(image, scene.Elements[1]);
}
[Fact]
public void EnsureBackdrop_SceneWithoutHasBackdrop_ReturnsNullAndInsertsNothing()
{
var scene = new Scene { Name = "Ending", HasBackdrop = false };
var backdrop = MainViewModel.EnsureBackdrop(scene);
Assert.Null(backdrop);
Assert.Empty(scene.Elements);
}
[Theory]
[InlineData(SourceType.DisplayCapture, true)]
[InlineData(SourceType.WindowCapture, true)]
[InlineData(SourceType.Background, false)]
[InlineData(SourceType.Image, false)]
[InlineData(SourceType.TextOverlay, false)]
public void Source_IsLiveCapture_OnlyForDisplayAndWindow(SourceType type, bool expected)
{
Assert.Equal(expected, new Source { Type = type }.IsLiveCapture);
}
[Fact]
public void Source_DisplaySource_IsVideoImageSource_WhenLiveCapture()
{
var source = new Source { Type = SourceType.DisplayCapture };
var bitmap = new System.Windows.Media.Imaging.WriteableBitmap(
2, 2, 96, 96, System.Windows.Media.PixelFormats.Bgra32, null);
source.VideoImageSource = bitmap;
Assert.Same(bitmap, source.DisplaySource);
}
[Fact]
public void Source_DisplaySource_IsImageSource_WhenNotLiveCapture()
{
var source = new Source { Type = SourceType.Background };
var bitmap = new System.Windows.Media.Imaging.WriteableBitmap(
2, 2, 96, 96, System.Windows.Media.PixelFormats.Bgra32, null);
source.VideoImageSource = bitmap;
Assert.NotSame(bitmap, source.DisplaySource);
Assert.Null(source.DisplaySource);
}
[Fact]
public void Source_TypeChange_RaisesDisplaySource()
{
var source = new Source { Type = SourceType.Image };
var raised = new List();
source.PropertyChanged += (_, e) => raised.Add(e.PropertyName ?? string.Empty);
source.Type = SourceType.DisplayCapture;
Assert.Contains(nameof(Source.IsLiveCapture), raised);
Assert.Contains(nameof(Source.DisplaySource), raised);
}
}