using Xunit; using ytLive.Models; using ytLive.Services; using ytLive.Services.Compositor; namespace ytLive.Tests; /// /// The output compositor (TASK 4 ship step 1): renders a scene into the encoder's /// master frame, mirroring the XAML preview minus the editing chrome. The integration /// test composites a full scene (backdrop + round webcam + images + mirror + border) /// and asserts per-layer probe pixels; the vertical-tier test asserts the 9:16 crop /// and upscale. Frames are pushed by the test — no capture managers involved. /// public class SceneCompositorTests { public static VideoFrame Solid(int w, int h, byte r, byte g, byte b) { var pixels = new byte[w * h * 4]; for (var i = 0; i < pixels.Length; i += 4) { pixels[i] = b; pixels[i + 1] = g; pixels[i + 2] = r; pixels[i + 3] = 255; } return new VideoFrame(w, h, pixels); } /// Left half = leftColor, right half = rightColor. private static VideoFrame Split(int w, int h, byte lr, byte lg, byte lb, byte rr, byte rg, byte rb) { var pixels = new byte[w * h * 4]; var half = w / 2; for (var y = 0; y < h; y++) { for (var x = 0; x < w; x++) { var i = (y * w + x) * 4; pixels[i] = x < half ? lb : rb; pixels[i + 1] = x < half ? lg : rg; pixels[i + 2] = x < half ? lr : rr; pixels[i + 3] = 255; } } return new VideoFrame(w, h, pixels); } private static void AssertColor(VideoFrame frame, int x, int y, byte r, byte g, byte b) { var i = (y * frame.Width + x) * 4; var br = frame.BgraPixels[i + 2]; var bg = frame.BgraPixels[i + 1]; var bb = frame.BgraPixels[i]; Assert.True( Math.Abs(br - r) <= 2 && Math.Abs(bg - g) <= 2 && Math.Abs(bb - b) <= 2, $"pixel ({x},{y}): expected rgb({r},{g},{b}), got rgb({br},{bg},{bb})"); } [Fact] public void Composite_FullScene_MasterPixels() { var red = Solid(1920, 1080, 255, 0, 0); // backdrop var green = Solid(1280, 720, 0, 255, 0); // webcam var split = Split(100, 100, 0, 255, 255, 255, 0, 255); // image: left cyan, right magenta var backdrop = new Source { Type = SourceType.DisplayCapture, IsBackdrop = true, CaptureKey = "monitor:0" }; var roundWebcam = new WebcamSceneConfig { X = 100, Y = 100, Width = 300, Height = 300, ClipShape = ClipShape.Round }; var imageA = new Source { Type = SourceType.Image, X = 1200, Y = 600, Width = 200, Height = 200 }; var imageB = new Source { Type = SourceType.Image, X = 500, Y = 700, Width = 100, Height = 100, IsMirrored = true, BorderColor = "#ffffff", BorderOpacity = 1, BorderWidth = 4, }; var scene = new Scene { Name = "Live" }; scene.Elements.Add(backdrop); scene.Elements.Add(roundWebcam); scene.Elements.Add(imageA); scene.Elements.Add(imageB); VideoFrame? FrameFor(SceneElement e) => e switch { WebcamSceneConfig => green, Source { IsBackdrop: true } => red, Source { Type: SourceType.Image } => split, _ => null, }; var options = new CompositorOptions { SourceRectX = 0, SourceRectY = 0, SourceRectWidth = 1920, SourceRectHeight = 1080, OutputWidth = 1920, OutputHeight = 1080, }; var output = new SceneCompositor().Render(scene, FrameFor, null, options); Assert.Equal(1920, output.Width); Assert.Equal(1080, output.Height); // backdrop at the frame corner AssertColor(output, 0, 0, 255, 0, 0); // round webcam: center is the (square-cropped) webcam feed AssertColor(output, 250, 250, 0, 255, 0); // round webcam: element-square corner is OUTSIDE the circle -> backdrop shows AssertColor(output, 101, 101, 255, 0, 0); // imageA (unmirrored): left half cyan, right half magenta AssertColor(output, 1220, 700, 0, 255, 255); AssertColor(output, 1380, 700, 255, 0, 255); // imageB (mirrored): halves swap — element left shows the source's right (magenta) AssertColor(output, 520, 750, 255, 0, 255); AssertColor(output, 580, 750, 0, 255, 255); // imageB border: white ring at the top edge (drawn over the content) AssertColor(output, 550, 700, 255, 255, 255); } [Fact] public void Render_VerticalTier_Outputs_1080x1920_From_The_Center_Crop() { var red = Solid(1920, 1080, 255, 0, 0); var green = Solid(1280, 720, 0, 255, 0); var backdrop = new Source { Type = SourceType.DisplayCapture, IsBackdrop = true, CaptureKey = "monitor:0" }; var roundWebcam = new WebcamSceneConfig { X = 656, Y = 100, Width = 300, Height = 300, ClipShape = ClipShape.Round }; var scene = new Scene { Name = "Live" }; scene.Elements.Add(backdrop); scene.Elements.Add(roundWebcam); VideoFrame? FrameFor(SceneElement e) => e switch { WebcamSceneConfig => green, Source { IsBackdrop: true } => red, _ => null, }; var options = new CompositorOptions { SourceRectX = 656, SourceRectY = 0, SourceRectWidth = 607, SourceRectHeight = 1080, OutputWidth = 1080, OutputHeight = 1920, }; var output = new SceneCompositor().Render(scene, FrameFor, null, options); Assert.Equal(1080, output.Width); Assert.Equal(1920, output.Height); // top-left of the crop is pure backdrop (webcam starts at crop y=100, inset from the corner) AssertColor(output, 0, 0, 255, 0, 0); // the webcam center (crop 150,250) scales to output ~(267,444) and stays green AssertColor(output, 267, 444, 0, 255, 0); // far from the webcam, still backdrop AssertColor(output, 978, 1688, 255, 0, 0); } [Fact] public void Composite_WithFlash_BlendsOverContent() { var red = Solid(1920, 1080, 255, 0, 0); var backdrop = new Source { Type = SourceType.DisplayCapture, IsBackdrop = true, CaptureKey = "monitor:0" }; var scene = new Scene { Name = "Live" }; scene.Elements.Add(backdrop); // flash: a semi-transparent white pixel at the center of a master-sized frame var flash = new VideoFrame(1920, 1080, new byte[1920 * 1080 * 4]); var ci = (1080 / 2 * 1920 + 1920 / 2) * 4; flash.BgraPixels[ci] = 255; flash.BgraPixels[ci + 1] = 255; flash.BgraPixels[ci + 2] = 255; flash.BgraPixels[ci + 3] = 64; // ~25% alpha var options = new CompositorOptions { SourceRectX = 0, SourceRectY = 0, SourceRectWidth = 1920, SourceRectHeight = 1080, OutputWidth = 1920, OutputHeight = 1080, }; var output = new SceneCompositor().Render(scene, _ => red, flash, options); // red lightened by 25% white: ~(255, 63, 63) AssertColor(output, 960, 540, 255, 64, 64); // untouched corner stays pure red AssertColor(output, 0, 0, 255, 0, 0); } } public class StretchMathTests { [Fact] public void UniformToFill_SameAspect_Is_Exact_Fit_With_No_Offset() { var (scale, ox, oy) = StretchMath.UniformToFill(400, 300, 800, 600); Assert.Equal(0.5f, scale, 3); Assert.Equal(0f, ox, 3); Assert.Equal(0f, oy, 3); } [Fact] public void UniformToFill_WiderSource_Crops_And_Centers_Vertically() { var (scale, ox, oy) = StretchMath.UniformToFill(400, 200, 800, 600); Assert.Equal(0.5f, scale, 3); Assert.Equal(0f, ox, 3); Assert.Equal(-50f, oy, 3); // drawn 400x300 into 400x200 -> 50px crop top and bottom } [Fact] public void BilinearScale_SameSize_ReturnsTheInput() { var src = SceneCompositorTests.Solid(4, 4, 10, 20, 30); Assert.Same(src, StretchMath.BilinearScale(src, 4, 4)); } [Fact] public void BilinearScale_Downscales_To_Target_Size() { var src = SceneCompositorTests.Solid(16, 16, 0, 255, 0); var scaled = StretchMath.BilinearScale(src, 8, 8); Assert.Equal(8, scaled.Width); Assert.Equal(8, scaled.Height); var i = 0; Assert.Equal(255, scaled.BgraPixels[i + 1]); // solid green survives the scale } }