# ViewModels — index MVVM layer. See [`schema.md`](../schema.md) for the memory-map conventions. | File | Purpose | |------|---------| | `MainViewModel.cs` | The app brain: scenes/sources collections + commands, stream state (`IsLive`/`IsOffline`/`IsConnected`), chat feed, overlays, layout save/open, **resolution dropdown** (`QualityOptions`, `SelectedQuality`, `ResolutionHelp`, `ApplyStreamQuality`) that computes the output rect over the 1920×1080 master (`OutputRectX/Y/W/H`, `DimRects`, `IsOutputCropped`, `ResolutionBadgeText`). Auth: loads the saved DPAPI session at startup (`LoadSavedSessionAsync`), `SignInAsync` feeds the GoLive dialog; **End Livestream signs out** (`StopStream` clears session + token — crash-safe). **Webcam:** owns `CameraManager` (MediaCapture), `AddWebcamSourceAsync` (picker → default 480×270 bottom-right placement → acquire), one-camera app-wide (`CanAddWebcam` greys the menu), `ReacquireWebcam` after layout load, `OnCameraPreviewBitmapChanged` forwards the shared bitmap into `Source.VideoImageSource` | | `GoLiveViewModel.cs` | Start Stream dialog: **account row** (saved channel shown with Change Account, or Sign in to YouTube; Start gated on `IsSignedIn`/`IsBusy`) + title/description/visibility, start/cancel requests | | `ReuseImageViewModel.cs` | Add Image dialog: candidate list (`ReuseImageCandidate`), reuse/new/cancel | | `CameraPickerViewModel.cs` | Add Webcam dialog: async camera list (loading / has / none states), `UseRequested(CameraDeviceInfo)`/`CancelRequested` | Related: [`Models/index.md`](../Models/index.md) for the data; [`Services/index.md`](../Services/index.md) for what the ViewModels drive; base class in [`Helpers/ViewModelBase.cs`](../Helpers/ViewModelBase.cs).