feat(ypp): session report derived from YouTube — no ledger, money off by default (TASK 3·20)
The task asked for a `RewardEvents` table plus a backfill. That would have contradicted the published promise that no viewer, member or donor information is retained after the session ends, and it would have meant owning a ledger that YouTube already keeps. So the report is DERIVED on demand instead: - `Services/SuperChatEventService.cs` — `superChatEvents.list`, parsed for both event types (a sticker must not be dropped), authorised by the existing `auth/youtube` scope, so no re-consent. - `Models/SessionRewardSummary.cs` — rolls events up for the session window with **per-currency totals that are never summed together** (a $5 and a €5 are not $10). Nothing is written down. - The YPP drawer gains a **THIS SESSION** section: counts are neutral and always shown when there were events; money appears only when the creator asks for it. `Show monetary metrics` is a drawer toggle, persisted, **off by default** — a creator who never monetized is never shown a $0.00. Also: money is labelled as estimates (removed/refunded events are excluded and totals can be restated for weeks, not days). Tests: `SessionRewardReportTests` — both reward types parse, the window makes it a session rather than a channel report, currencies stay separate, an empty session shows nothing, a sticker-only session still counts. `BackOnAirTests` moves into the serialised `MainViewModelLayoutPath` collection: it builds a MainViewModel directly and was flaking against parallel tests that swap the static layout path. FAST gate: 557 passed, 0 failed, 0 warnings.
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@@ -57,6 +57,12 @@ public partial class LayoutStore : IDisposable
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public void SaveSteamLicenceIndicatorDismissed(bool dismissed)
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=> UpsertSetting("Steam.LicenceIndicatorDismissed", dismissed ? "1" : "0");
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/// <summary>TASK 3·20: show money in the app's own analytics surfaces. OFF by default — most
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/// creators never monetize, and a $0.00 report is a spit in the face (creator ruling 2026-11-05).</summary>
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public bool LoadShowMonetaryMetrics() => GetSetting("Metrics.ShowMonetary") == "1";
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public void SaveShowMonetaryMetrics(bool show) => UpsertSetting("Metrics.ShowMonetary", show ? "1" : "0");
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public bool LoadAutoChromaScreen() => GetSetting("Video.AutoChromaScreen") == "1";
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public void SaveAutoChromaScreen(bool enabled) => UpsertSetting("Video.AutoChromaScreen", enabled ? "1" : "0");
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