feat(webcam): resource lifecycle startup slice — poll-on-start, single-cam lock, persistent Layers alert

The creator couldn't add a webcam to Live (grayed app-wide) and nothing in the
app explained why. Ground truth from the live DB: one Webcam identity AND one
WebcamSceneConfig in the Chat scene — so the gray was the single-identity rule
working, but the reason was unobservable. This slice makes the webcam a
resource the app validates and locks, mirroring how OBS reserves its devices.

At startup we enumerate the OS once (ValidateWebcamResourceStartupAsync, fired
after LoadLayout, stored as WebcamStartupValidationTask for tests to await):
- 0 webcams -> app runs on, layer inactive, no alarm
- exactly 1 -> attempt CameraManager.AcquireAsync as an app-wide lock; on
  failure show a persistent red alert at the bottom of the Layers panel
  (WebcamLockAlert + Retry) that re-polls every 5s and clears itself the
  moment the camera locks, or on any first real frame
- >=2 -> deliberately no auto-lock; camera selection belongs to the App
  Settings dialog (gear) — next slice

CameraManager.IsRunning(deviceId) tells the pass a session already exists
(started OR still starting) so loaded identity configs count as the lock and
the pass never double-acquires. Test seams mirror LayoutPathOverride:
CameraEnumeratorOverride / CameraFrameSourceFactoryOverride so the startup
probe never touches real hardware under test.

Good Dog test: WebcamStartupResourceTests x3 — single-cam locked + app runs on,
zero-cams no-alarm/no-lock, lock-fails -> red alert -> Retry -> clears. Full
suite 304/304, build 0 warnings, scope-check passed.

Docs in-commit: TASKS Open items + ai.md Webcam section + HANDOFF rewrite.
Also corrects the record: 'NVIDIA Broadcast opens the webcam exclusively' was a
suspect-list claim (CameraConflictProbe reads process names only, no handles)
— not restated as fact.
This commit is contained in:
2026-09-17 08:03:58 -07:00
parent 94a934ffa9
commit 1e4017df03
8 changed files with 405 additions and 75 deletions
+19 -3
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@@ -17,6 +17,7 @@
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
@@ -167,15 +168,30 @@
HorizontalAlignment="Center" VerticalAlignment="Center"
Visibility="{Binding ShowSourcesEmptyHint, Converter={StaticResource BoolToVis}}"/>
<!-- Resource alert: pinned to the bottom of the Layers panel.
Red when a required resource (the one-and-only webcam)
could not be locked; persists and re-polls until resolved. -->
<Border Grid.Row="3" Margin="0,8,0,0" Padding="8,6" CornerRadius="4"
Background="#3a1216" BorderBrush="#e94560" BorderThickness="1"
Visibility="{Binding WebcamLockAlert, Converter={StaticResource NotNullToVis}}">
<StackPanel>
<TextBlock Text="{Binding WebcamLockAlert}" Foreground="#ffb4b4" FontSize="11"
TextWrapping="Wrap"/>
<Button Content="Retry" Command="{Binding RetryWebcamLockCommand}"
Style="{StaticResource YtButtonSecondary}" Padding="10,2"
HorizontalAlignment="Right" Margin="0,6,0,0"/>
</StackPanel>
</Border>
<!-- ELEMENTS panel: per-element config beneath Sources.
Collapses entirely when no element is selected. -->
<Rectangle Grid.Row="3" Height="1" Fill="#2c3a5c" Margin="0,10,0,2"
<Rectangle Grid.Row="4" Height="1" Fill="#2c3a5c" Margin="0,10,0,2"
Visibility="{Binding SelectedElement, Converter={StaticResource NotNullToVis}}"/>
<StackPanel Grid.Row="4" Orientation="Horizontal" Margin="0,8,0,0"
<StackPanel Grid.Row="5" Orientation="Horizontal" Margin="0,8,0,0"
Visibility="{Binding SelectedElement, Converter={StaticResource NotNullToVis}}">
<TextBlock Text="PROPERTIES" Style="{StaticResource SectionHeader}" VerticalAlignment="Center"/>
</StackPanel>
<ScrollViewer x:Name="ElementsScrollViewer" Grid.Row="5" VerticalScrollBarVisibility="Auto" Background="Transparent"
<ScrollViewer x:Name="ElementsScrollViewer" Grid.Row="6" VerticalScrollBarVisibility="Auto" Background="Transparent"
Visibility="{Binding SelectedElement, Converter={StaticResource NotNullToVis}}">
<StackPanel x:Name="ElementsPanel" Margin="0,4,0,0">
<!-- Opacity + mirror/shape (draggable elements: image, webcam) -->
+75 -70
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@@ -1,62 +1,68 @@
# HANDOFF — 2026-09-15 (webcam take fix 1 of 2 committed locally; slice-18 already local — verify both)
# HANDOFF — 2026-09-17 (webcam resource lifecycle, startup slice; committed locally — no push)
## Branch / Commit State
`main` HEAD = **webcam reader-ladder fix** (committed LOCALLY with this handoff, NOT pushed — web/A/V
work stays commit-local until greenlight). Below it: **slice-18 C4 composite cache** (also local, un-pushed),
slice-17 overlapping capture readbacks, slice-16 capture conversion fix, slice-15 pacing fix, `c01206f`
(composition capture), `b22d08e` (signed audio-sync, pushed). Working tree clean.
`main` HEAD = **`94a934f` webcam reader-ladder fix** (local). This work unit sits un-pushed on top
as a NEW commit (same bundle of web/A/V work — stays commit-local until greenlight). Below: slice-18
C4 cache (`64a5a6d`), slice-17, slice-16, slice-15, `c01206f`, `b22d08e` (signed audio-sync, pushed).
No push after this commit either — still awaiting the device take + user greenlight.
## ⚠️ Branding (2026-09-14, creator-corrected): product = **llamacasty**, internals = ytLive
The product is **llamacasty**; repo path, csproj `AssemblyName`/`RootNamespace`, DB/log paths
(`%APPDATA%\ytLlive\...`), and most code names are the legacy **ytLive/ytLlive**. User-facing
language says "llamacasty"; code/assembly/repo names stay ytLive. See `ai.md` → Brand.
Product is **llamacasty**; repo path, csproj `AssemblyName`/`RootNamespace`, DB/log paths
(`%APPDATA%\ytLlive\...`), most code names are legacy **ytLive/ytLlive**. User-facing text:
"llamacasty" / UI labels use the catalog names ("Web Cam", "YouTube Chat", "Countdown Timer"…).
## ✅ Committed locally — webcam take fix 1 of 2: reader-output-subtype ladder
## ✅ Committed locally — webcam resource lifecycle (startup slice)
**Incident (2026-09-15):** browser (msedge) grabbed the C920 → app died silently (last log line
09:16:47 is the `MediaCapture.Failed` "device no longer present" rollback; then nothing — no
AppDomain/Dispatcher handler fired → native WMF death). Fresh launches then showed NO webcam:
`CameraManager: camera '…GLOBAL' failed: '… frame reader refused to start: OutputFormatNotSupported'`.
**Incident review (the reason this exists):** the creator couldn't add a webcam to the Live scene
(WebCam row grayed app-wide). Ground truth from `%APPDATA%\ytLlive\ytLlive.db` (NOT `layout.db`,
which is a 0-byte legacy file): one `Webcam` identity (C920 `\?\USB#VID_046D&PID_082D…GLOBAL`) AND
one `WebcamSceneConfig` — in the **Chat** scene. Under the single-identity rule that means Live's
"+" menu is gray *by design*, but the app couldn't *say why*. Combined with the earlier crash/failure
chain, the fix is a proper resource lifecycle:
**Diagnosis (startup.log, four sessions):** the camera's live media type is the variable. Under
msedge + NVIDIA Broadcast contention our `SetMediaStreamPropertiesAsync` refuses ("file is being used
by another process / CaptureMode is SharedReadOnly") so the camera keeps whoever's format: YUY2 640x480
@07:47-08:52 → reader started fine (starved of frames while they held it; worked at 08:52 when they
didn't); **MJPG 1920x1080 @19:01/19:05 → `CreateFrameReaderAsync(.., Bgra8)` + `StartAsync` refused
with OutputFormatNotSupported** (MS-documented: an MJPG-active source can't be read as Bgra8 by a
MediaFrameReader — it exposes NV12; the MJPG→BGRA converter isn't on the reader pipeline).
- **Startup poll + tri-state** (`MainViewModel.ValidateWebcamResourceStartupAsync`, fired
fire-and-forget right after `LoadLayout`): 0 webcams → app runs on, layer inactive, no alarm;
**1 → attempt `CameraManager.AcquireAsync` as an app-wide LOCK**; **≥2 → no auto-lock** — selection
belongs to the App Settings dialog (gear) — that's the next slice.
- **Persistent red alert** (`WebcamLockAlert`, bottom of the Layers panel, + Retry button): shown when
the one detected camera can't be locked; **re-polls every 5 s** (`_webcamLockPollTimer`) and clears
the moment a lock succeeds, or on any first real frame (`OnCameraPreviewBitmapChanged`).
- **`CameraManager.IsRunning(deviceId)`** — new accessor (session exists, started OR starting) so the
pass never double-acquires a lock the loaded identity's configs already hold; a rolled-back (failed)
session leaves the dictionary, so the pass retries cleanly.
- **Test seams mirroring `LayoutPathOverride`:** `CameraEnumeratorOverride` /
`CameraFrameSourceFactoryOverride` — the startup probe must NEVER touch real hardware under test
(the reason the 09:15 tests never asserted camera state). **Good Dog test**
`WebcamStartupResourceTests` x3: single-cam locked + app runs on; zero-cams no-alarm no-lock;
lock-fails → red alert → Retry → clears. **304/304 green, build 0 warnings.**
- **Attribution correction committed to `ai.md`:** "NVIDIA Broadcast opens the webcam
exclusively" is a *suspect-list* claim — `CameraConflictProbe` reads running process NAMES only, no
device handles; the contention symptoms fit shared-mode/bandwidth just as well. Do not restate it as
fact (creator called this out).
**Fix** (`Services/MediaCaptureFrameSource.cs`): reader creation is now a per-candidate ladder —
`ReaderSubtypeCandidates(activeSubtype)`: Bgra8 for uncompressed cameras (unchanged fast path);
**NV12 then source-default for MJPG** (converted in `OnFrameArrived`, which already handled non-BGRA).
Each candidate is allocated AND started under its **own catch** — WinRT answers an unsupported subtype
with a THROW (`E_INVALIDARG`), not a status; the throw degrades to the next candidate instead of
aborting acquisition (creator rule: WINRT resource-allocation calls wrap per-call; see
`MyMistakes.md`). Rejections are logged + joined into the final error.
**Good Dog tests:** `ytLive.Tests/MediaCaptureFrameSourceTests.cs` x4 — MJPG never asked as Bgra8,
case-insensitive, uncompressed keeps Bgra8 fast path, unknown/null → Bgra8. **301/301 green, clean
build 0 warnings, scope-check passed** (2 code files + ai.md + HANDOFF + MyMistakes).
**Task docs:** `TASKS.md` Open items + `ai.md` Webcam section updated to match.
## ⚠️ Open items
- **Webcam take fix 2 of 2 — the 09:16 crash is UNFIXED (hard, untested):** hypothesis — the app died
natively (no managed log line) when `MediaCapture.Failed` fired mid-stream: RollbackSession runs
`_ = SafeStopAsync` fire-and-forget → `StopAsync` disposes reader+capture while the frame-reader
thread is mid-`TryAcquireLatestFrame`/`Marshal.Copy` (that call region sits OUTSIDE the frame's
try/catch). Managed/unwrapped failures there surface via AppDomain handler (absent → native AV).
NOT fixed in this change: no repro, no integration test, and a native WMF race isn't catchable --
deferred per spin-guard. Record if a second occurrence shows a pattern.
- **Can't re-add webcam (3rd symptom):** partly the same root cause (add → AcquireAsync fails → empty
chip + toast). Note: if ANOTHER scene still holds a WebcamSceneConfig, `_webcam != null` persists and
"Add → Webcam" stays disabled by the single-identity rule — use right-click "Show Webcam" instead.
- **Device re-verify (two things, same take session):**
1. slice-18 cache (unchanged verdict criteria): `cache NR/WH` hits dominate on TV holds, stalls gone,
band fresh updates/s toward ~60 → else residual 24↔60 pulldown, content decision.
2. webcam ladder: while msedge holds the camera, a fresh launch must show the webcam (or degrade to
a clear chip, never a silent box); after closing the browser it must come up at 1080p30 MJPEG.
- **Webcam take fix 2 of 2 — the 09:16 crash is UNFIXED (hard, untested):** hypothesis — native WMF
death when `MediaCapture.Failed` fires mid-stream and `SafeStopAsync` (fire-and-forget) disposes
reader+capture while the frame thread sits in `TryAcquireLatestFrame`/`Marshal.Copy` (outside the
frame's try/catch). No repro, no integration test, native race not catchable — deferred per
spin-guard. Record a second occurrence's pattern.
- **Multi-camera slice (user-queued):** when ≥2 webcams exist, add the web-cam selection text +
control to the **App Settings** dialog (gear icon, `OverlayHost` — left-click opens settings,
right-click the context menu). Selecting + successfully allocating/locking activates the WebCam
layer. Currently ≥2 cameras → nothing shows in settings.
- **Static (+) catalog slice (user-queued):** all catalog rows always listed (Background, "Web Cam",
"Countdown Timer", "Web Resource", "YouTube Chat", "YouTube Event"…), gray only for (1) system-level
unavailability (persistent alert), (2) max already allocated, (3) not available for the current
scene; tooltips must name the reason (e.g. "already in Chat"). Static labels only, no new code-behind.
- **Device re-verify (one take session):** 1. slice-18 cache verdicts (NR/WH hits, stalls, band
~60); 2. webcam: fresh launch with the browser holding the camera must show the webcam or a NAMED
chip (now also the persistent red alert, and the alert must clear after the browser closes + retry);
3. verify the Chat scene still owns the webcam (so Live's + is intentionally gray with a reason).
- **No push yet** — after the take verdict, re-measure the clap offset (`/tmp/opencode/avsync.py`),
then decide push with the user.
@@ -71,33 +77,32 @@ build 0 warnings, scope-check passed** (2 code files + ai.md + HANDOFF + MyMista
## Landmines
- testhost shares startup.log — filter by time; the app also writes fake-device failures
('test-camera', 'dev-physical-9') from the CameraManager unit tests.
('test-camera', 'dev-physical-9') from CameraManager unit tests.
- `cmd.exe /c "taskkill /F /IM ytLive.exe"` (WSL double-slashes mangle) before rebuilds — a live
app process locks `ytLive.exe` and the apphost copy fails (MSB3021).
app process locks `ytLive.exe` (MSB3021).
- Build/tests: **Windows dotnet host** (`/mnt/c/Program Files/dotnet/dotnet.exe`). 0 warnings —
only `./scripts/verify.sh "<files>"`'s clean build counts. Building `ytLive.csproj` alone does
NOT rebuild `ytLive.Tests.dll` — run the Tests csproj before `vstest`. Known audio flake:
`Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback` (float precision) — re-run if it trips
alone; it is unrelated to camera work.
- Camera contention failure modes (startup.log): "no frames within 4s" = init OK but starved;
"OutputFormatNotSupported" = reader subtype below the MJPG-active camera; "file is being used by
another process / CaptureMode is SharedReadOnly" = our stream re-negotiation refused while others
hold the device. CameraConflictProbe lists named processes that are merely RUNNING (msedge,
NVIDIA Broadcast) — a suspect list, not handle evidence.
- FramePump tests that assert per-frame CONTENT must pass a STABLE scene (`() => scene`) — the
default NewPump scene is fresh-per-tick (ok for pacing tests, but it churns the C4 render
signature and hides the cache). Cache-sensitive assertions also can't use a call-count resolver
flip (the tick resolves twice: signature + render) — key alternation on `OutputIndex`.
only `./scripts/verify.sh "<files>"`'s clean build counts. Running `ytLive.csproj` alone does NOT
rebuild `ytLive.Tests.dll` — run the Tests csproj before `vstest`. Known audio flake:
`Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback` (float precision) — re-run if it trips alone;
unrelated to camera work.
- **Assert footguns in this repo's xUnit:** `Assert.Null(x, "msg")`/`Assert.Single(coll, "msg")` do
NOT take a message — the 2-arg overloads mean something else (predicate/item). Empty message = 1 arg.
- The webcam's real state lives in `%APPDATA%\ytLlive\ytLlive.db` (`layout.db` there is a 0-byte
legacy file). sqlite3 at `/home/gramps/android-sdk/platform-tools/sqlite3`.
- Contention failure modes (startup.log): "no frames within 4s" = init OK but starved;
"OutputFormatNotSupported" = reader subtype below the MJPG-active camera; "file being used by
another process / CaptureMode is SharedReadOnly" = re-negotiation refused while others hold the
device. `CameraConflictProbe` = suspect list, not handle evidence.
- FramePump tests asserting per-frame CONTENT need a STABLE scene; cache-sensitive assertions can't
use a call-count resolver flip (tick resolves twice) — key alternation on `OutputIndex`.
- ffmpeg/ffprobe: `/mnt/c/Program Files/Krita (x64)/bin/` with Windows paths.
- `MyMistakes.md` has the WINRT resource-allocation RECIPE (new), freeze-audit RECIPE, A/V sync
measurement recipe, deadline-pacing lessons, CoreMessaging DQ recipe, WGC-CLIP + slice blocks —
grep before re-deriving. ai.md has the webcam reader-ladder note.
- sqlite3 at `/home/gramps/android-sdk/platform-tools/sqlite3`.
- `C:\tmpout` is for ffmpeg evidence artifacts (raw decodes / PNGs); keep them out of the repo.
- `MyMistakes.md`: WINRT resource-allocation RECIPE, freeze-audit RECIPE, A/V sync recipe, deadline
pacing, CoreMessaging DQ, WGC-CLIP + slice blocks. Grep before re-deriving.
- `C:\tmpout` is for ffmpeg evidence artifacts; keep them out of the repo.
## Next step
Creator records a take on this build (backend test): (a) with the browser holding the camera — fresh
launch must show the webcam or a named chip, then (b) close the browser and re-add the webcam to the
live view — must come back at 1080p30 MJPEG; (c) the slice-18 cache verdicts from the same session
(`cache NR/WH` hits, stall frequency, band audit). If (b) works: measure clap offset, decide push.
The multi-camera App Settings selector slice (+ static catalog rows after), then the creator's take
on this build. The alert is the new expected behavior to eyeball on the take: browser holds the
camera → fresh launch → red alert in Layers (unless Chat's config grabbed it) that clears after a
Retry once the browser closes.
+12
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@@ -171,6 +171,18 @@ public sealed class CameraManager : IDisposable
toStop.PreviewBitmap = null;
}
/// <summary>
/// True while a session exists for the device — started, or still starting.
/// Used by the app's startup resource check to avoid double-acquiring a lock
/// that the saved identity's scene configs already hold. A rolled-back (failed)
/// session is removed, so this goes false and the startup pass can retry.
/// </summary>
public bool IsRunning(string deviceId)
{
lock (_gate)
return _sessions.ContainsKey(deviceId);
}
public VideoFrame? GetLatestFrame(string deviceId)
{
lock (_gate)
+4
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@@ -65,6 +65,10 @@
- **TASK 14** — Branch 2 shipped; branch 3+ in progress
- **TASK 21** — UI picker slice remaining (Windows-only verification pending)
- **TASK 32–36** — all queued future work (2026-09-01)
- **Webcam resource lifecycle (2026-09-17)** — startup slice shipped: OS poll at start, single-camera
auto-lock, persistent red alert in the Layers panel on lock failure (re-polls until resolved). Next
slices (user-queued): multi-camera webcam selector in the App Settings dialog (gear), static (+)
catalog rows (Background, YouTubeEvent, quoted labels) with reason-greying.
---
+89
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@@ -1,7 +1,10 @@
using System.Collections.Generic;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media.Imaging;
using System.Windows.Threading;
using ytLive;
using ytLive.Helpers;
using ytLive.Models;
using ytLive.Services;
@@ -16,6 +19,8 @@ public partial class MainViewModel
private readonly CameraManager _cameraManager;
private Webcam? _webcam;
private string? _webcamError;
private string? _webcamLockAlert;
private DispatcherTimer? _webcamLockPollTimer;
/// <summary>The Add → Webcam menu item: enabled only while no webcam exists anywhere —
/// one camera identity app-wide; re-adding always opens the picker.</summary>
@@ -45,6 +50,37 @@ public partial class MainViewModel
private set => SetProperty(ref _webcamError, value);
}
// Startup resource validation keeps its task for tests to await (the real
// app fires it fire-and-forget from the ctor).
internal Task? WebcamStartupValidationTask { get; private set; }
/// <summary>
/// Red alert shown at the bottom of the Layers panel when the one-and-only
/// detected webcam could NOT be locked at startup. Persistent: while set, a
/// light re-poll re-runs the lock check so the moment the camera frees up
/// (another app closed) the alert clears itself; a Retry button does it now.
/// </summary>
public string? WebcamLockAlert
{
get => _webcamLockAlert;
private set
{
if (!SetProperty(ref _webcamLockAlert, value)) return;
if (value == null)
{
_webcamLockPollTimer?.Stop();
}
else if (_webcamLockPollTimer == null)
{
_webcamLockPollTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(5) };
_webcamLockPollTimer.Tick += (_, _) => _ = ValidateWebcamResourceStartupAsync();
_webcamLockPollTimer.Start();
}
}
}
public ICommand RetryWebcamLockCommand { get; }
// Webcam size safeguard: no more than half the frame in any dimension
// (960x540 over the 1920x1080 master), and no less than 10% of it
// (192x108). Enforced at resize and on layout load. The Chat scene is
@@ -135,6 +171,7 @@ public partial class MainViewModel
{
if (_webcam?.DeviceId != deviceId) return;
WebcamError = null;
WebcamLockAlert = null; // the camera is provably alive — alert resolved.
foreach (var scene in Scenes)
foreach (var config in scene.Elements.OfType<WebcamSceneConfig>())
config.VideoImageSource = bitmap;
@@ -148,6 +185,58 @@ public partial class MainViewModel
WebcamError = $"Webcam offline: {message}";
}
/// <summary>
/// Runs exactly once at startup (and on Retry): enumerate the OS webcams,
/// then tri-state:
/// 0 → no alarm, layer inactive.
/// 1 → try to lock; failure → persistent red alert (re-poll every 5 s).
/// ≥2 → leave to the settings-dialog selector (next slice).
/// Re-running after a failure re-enumerates then retries the lock; a real
/// frame arriving (first-frame proof) also clears the alert.
/// </summary>
internal async Task ValidateWebcamResourceStartupAsync()
{
IReadOnlyList<CameraDeviceInfo> cameras;
try
{
cameras = await _cameraEnumerator.GetCamerasAsync();
}
catch (Exception ex)
{
AppLog.Write($"WebcamResource: enumeration failed: {ex.Message}");
WebcamLockAlert = "Web Cam unavailable — couldn't enumerate cameras.";
return;
}
var count = cameras?.Count ?? 0;
if (count != 1)
{
// 0: no camera; ≥2: settings-dialog selector (next slice).
WebcamLockAlert = null;
return;
}
var device = cameras![0];
// A session already started/starting for this device (loaded identity)
// means we already hold the lock — nothing to do.
if (_cameraManager.IsRunning(device.Id))
{
WebcamLockAlert = null;
return;
}
var started = await _cameraManager.AcquireAsync(device.Id);
if (started)
{
WebcamLockAlert = null;
return;
}
var reason = WebcamError ?? "the camera could not be locked.";
WebcamLockAlert = $"Web Cam unavailable: {reason}";
}
// Adds the webcam to the active scene. The creator ALWAYS picks from the
// cameras Windows has registered — never silently resurrects the previous
// camera (which is what happened after deleting one scene's webcam while
+14 -2
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@@ -215,6 +215,7 @@ public partial class MainViewModel : ViewModelBase
EndStreamCommand = new RelayCommand(_ => StopStream(), _ => IsLive || IsRecording);
ChooseRecordFolderCommand = new RelayCommand(_ => ChooseRecordFolder());
ResetRecordFolderCommand = new RelayCommand(_ => ResetRecordFolder());
RetryWebcamLockCommand = new RelayCommand(_ => _ = ValidateWebcamResourceStartupAsync());
ActivateLicenseCommand = new RelayCommand(_ => _ = ActivateLicenseAsync(), _ => !IsLicenseValidating);
OpenLicenseEntryCommand = new RelayCommand(_ => IsLicenseEntryOpen = !IsLicenseEntryOpen);
OpenHotkeyConfigCommand = new RelayCommand(_ => OpenHotkeyConfig());
@@ -240,10 +241,10 @@ public partial class MainViewModel : ViewModelBase
MicSourceName = _layoutStore.LoadMicSourceName();
AudioSyncOffsetMs = _layoutStore.LoadAudioSyncOffsetMs();
_cameraEnumerator = new MediaCaptureCameraEnumerator();
_cameraEnumerator = CameraEnumeratorOverride ?? new MediaCaptureCameraEnumerator();
_cameraManager = new CameraManager(
_cameraEnumerator,
id => new MediaCaptureFrameSource(id),
CameraFrameSourceFactoryOverride ?? (id => new MediaCaptureFrameSource(id)),
System.Windows.Application.Current?.Dispatcher);
_cameraManager.PreviewBitmapChanged += OnCameraPreviewBitmapChanged;
_cameraManager.CameraFailed += OnCameraFailed;
@@ -314,6 +315,11 @@ public partial class MainViewModel : ViewModelBase
_framePump.HealthUpdated += OnFramePumpHealthUpdated;
LoadLayout();
// Resource validation runs as soon as the layout is up: enumerate the
// OS once, and if exactly one webcam exists, lock it for the session
// (the saved identity's scene configs may already hold it — refcounted).
// Failures surface as a persistent red alert in the Layers panel.
WebcamStartupValidationTask = ValidateWebcamResourceStartupAsync();
// The cached reusable stream gives the pump its RTMP URL the moment go-live
// starts (the pump reads the URL once at startup — no waiting on YouTube).
_reusableStream = _layoutStore.LoadReusableStream();
@@ -333,6 +339,12 @@ public partial class MainViewModel : ViewModelBase
// this to a temp path before constructing MainWindow and reset it after.
internal static string? LayoutPathOverride { get; set; }
// Test seams (same pattern): startup resource validation must never touch a
// real camera while under test. Tests inject a fake enumerator / frame-source
// factory before constructing MainWindow and reset them after.
internal static ICameraEnumerator? CameraEnumeratorOverride { get; set; }
internal static Func<string, ICameraFrameSource>? CameraFrameSourceFactoryOverride { get; set; }
private void LoadLayout()
{
_isLoading = true;
+18
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@@ -423,6 +423,24 @@ This replaces the old five-seeder cluster (`Seed{Starting,Brb,Ending,Chat}Backgr
TASK 26; the old per-staged-scene gate let a second picker run from a scene that lacked the config).
**Removing the last webcam config anywhere clears the identity** (`_webcam = null`, raising
`CanAddWebcam`/`CanChangeWebcam`), which also drops "Change Webcam…" and re-enables Add.
- **Startup resource lifecycle (2026-09-17):** the webcam is a resource the app *allocates and
locks*, validated at startup — this answers "why is the WebCam row greyed" from inside the app
instead of a DB spelunk. `MainViewModel.ValidateWebcamResourceStartupAsync` (fired fire-and-forget
right after `LoadLayout`, stored as `WebcamStartupValidationTask` so tests await it) enumerates the
OS once and tri-states on the count: **0** → app runs on, layer inactive, no alarm; **1** → attempt
`CameraManager.AcquireAsync(device)` as an app-wide lock — on failure a **persistent red alert**
(`WebcamLockAlert`, bottom of the Layers panel with a Retry button) re-polls every 5 s
(`_webcamLockPollTimer`) until a lock succeeds, and any first real frame also clears it; **≥2** →
deliberately no auto-lock — selection belongs to the App Settings dialog (gear) **next slice**.
A session already running for the device (loaded identity's configs) counts as the lock, so the
pass never double-acquires: `CameraManager.IsRunning(deviceId)` = a session exists (started OR
still starting — a mid-start session is not "locked yet", it's in flight), and a rolled-back
(failed) session leaves the dictionary so the pass can retry. Test seams mirror `LayoutPathOverride`:
`CameraEnumeratorOverride`/`CameraFrameSourceFactoryOverride` let `WebcamStartupResourceTests`
drive the probe without real hardware (0-cam no-alarm, 1-cam locked, lock-fail → alert → clears on
retry). **Attribution correction:** the "NVIDIA Broadcast opens the webcam exclusively" failure
below is a *suspect-list* claim — `CameraConflictProbe` reads only running process names, no device
handles; contention symptoms fit shared-mode/bandwidth just as well (see `MyMistakes.md`).
The **YouTube Chat layer follows the same one-per-layout rule** (TASK 27):
`CanAddYouTubeChat` greys out the (+) item while any scene carries a ChatBox source (raised on
staging + elements change; `AddSource` refuses a second as defense in depth). Chat layers created
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Xunit;
using ytLive.Services;
using ytLive.ViewModels;
namespace ytLive.Tests;
/// <summary>
/// Webcam resource lifecycle, startup slice: the app polls the OS for webcams
/// exactly once at startup and tri-states on the count — none → app runs on,
/// layer inactive, no alarm; exactly one → attempt to allocate and lock it, and a
/// failed lock surfaces a persistent red alert (bottom of the Layers panel) that
/// re-polls and clears itself the moment the camera can be locked again.
/// The multi-camera path (App Settings selector) is a later slice.
/// Real-App + temp-DB + camera-seam pattern (see WebcamMenuGateTests; the camera
/// seams are new — the startup probe must never touch real hardware under test).
/// </summary>
[Collection("RealApp")]
public sealed class WebcamStartupResourceTests
{
[Fact]
public void SingleCamera_IsLockedAtStartup_And_AppRunsOn()
{
_app.Run(RunSingleLock);
}
[Fact]
public void NoCameras_AppRunsOn_NoLock_NoAlert()
{
_app.Run(RunZero);
}
[Fact]
public void SingleCameraLockFails_RedAlertShown_ThenClears_OnceLockSucceeds()
{
_app.Run(RunFailThenRecover);
}
private readonly RealAppHost _app;
public WebcamStartupResourceTests(RealAppHost app) => _app = app;
private void RunSingleLock() => RunWith(sceneBoilerplate: true, cameraCount: 1, failOnStart: false,
sentinel: (vm, harness) =>
{
vm.WebcamStartupValidationTask!.GetAwaiter().GetResult();
Assert.Null(vm.WebcamLockAlert);
Assert.Single(harness.Started);
Assert.Equal("dev1", harness.Started[0]);
Assert.NotNull(vm.StagedScene);
});
private void RunZero() => RunWith(sceneBoilerplate: true, cameraCount: 0, failOnStart: false,
sentinel: (vm, harness) =>
{
vm.WebcamStartupValidationTask!.GetAwaiter().GetResult();
Assert.Null(vm.WebcamLockAlert);
Assert.Empty(harness.Started);
Assert.NotNull(vm.StagedScene);
});
private void RunFailThenRecover() => RunWith(sceneBoilerplate: true, cameraCount: 1, failOnStart: true,
sentinel: (vm, harness) =>
{
vm.WebcamStartupValidationTask!.GetAwaiter().GetResult();
Assert.NotNull(vm.WebcamLockAlert);
Assert.Contains("Web Cam unavailable", vm.WebcamLockAlert);
harness.FailLock = false;
vm.RetryWebcamLockCommand.Execute(null);
vm.ValidateWebcamResourceStartupAsync().GetAwaiter().GetResult();
Assert.Null(vm.WebcamLockAlert);
Assert.Contains("dev1", harness.Started);
});
private void RunWith(bool sceneBoilerplate, int cameraCount, bool failOnStart,
Action<MainViewModel, Harness> sentinel)
{
var tempDb = Path.Combine(Path.GetTempPath(), $"ytLlive-wcamstart-{Guid.NewGuid():N}.db");
MainViewModel.LayoutPathOverride = tempDb;
var harness = new Harness { FailLock = failOnStart };
MainViewModel.CameraEnumeratorOverride = new FakeEnumerator(cameraCount);
MainViewModel.CameraFrameSourceFactoryOverride = id => new FakeWebcamSource(id, harness);
var window = default(MainWindow);
try
{
using (var schema = new ytLive.Services.LayoutStore(tempDb)) { }
if (sceneBoilerplate) SeedScenes(tempDb);
window = new MainWindow();
var vm = (MainViewModel)window.DataContext;
sentinel(vm, harness);
}
finally
{
window?.Close();
MainViewModel.LayoutPathOverride = null;
MainViewModel.CameraEnumeratorOverride = null;
MainViewModel.CameraFrameSourceFactoryOverride = null;
try { File.Delete(tempDb); } catch { /* best-effort cleanup */ }
}
}
private static void SeedScenes(string path)
{
using var connection = new Microsoft.Data.Sqlite.SqliteConnection($"Data Source={path}");
connection.Open();
var scenes = new[] { "Starting", "Live", "BRB", "Chat", "Ending" };
for (var i = 0; i < scenes.Length; i++)
{
using var cmd = connection.CreateCommand();
cmd.CommandText =
"INSERT INTO Scene (Id, Name, HasBackground, SortOrder) VALUES ($id, $name, 1, $order);";
cmd.Parameters.AddWithValue("$id", $"scene-{scenes[i].ToLowerInvariant()}");
cmd.Parameters.AddWithValue("$name", scenes[i]);
cmd.Parameters.AddWithValue("$order", i);
cmd.ExecuteNonQuery();
}
}
private sealed class Harness
{
public bool FailLock;
public readonly List<string> Started = new();
public readonly List<string> Stopped = new();
}
private sealed class FakeEnumerator : ICameraEnumerator
{
private readonly int _count;
public FakeEnumerator(int count) => _count = count;
public Task<IReadOnlyList<CameraDeviceInfo>> GetCamerasAsync()
{
var list = new List<CameraDeviceInfo>();
for (var i = 1; i <= _count; i++)
list.Add(new CameraDeviceInfo($"dev{i}", $"Test Cam {i}"));
return Task.FromResult<IReadOnlyList<CameraDeviceInfo>>(list);
}
}
private sealed class FakeWebcamSource : ICameraFrameSource
{
public string DeviceId { get; }
private readonly Harness _harness;
public event Action<VideoFrame>? FrameAvailable;
public event Action<string>? SourceFailed;
public FakeWebcamSource(string deviceId, Harness harness)
{
DeviceId = deviceId;
_harness = harness;
}
public Task StartAsync()
{
if (_harness.FailLock) throw new InvalidOperationException("Camera is in use by another app.");
_harness.Started.Add(DeviceId);
FrameAvailable?.Invoke(new VideoFrame(2, 2, new byte[16]));
return Task.CompletedTask;
}
public Task StopAsync()
{
_harness.Stopped.Add(DeviceId);
return Task.CompletedTask;
}
}
}