fix(media): a played-out clip can play again; play button beside the Video File label
Reported 2026-11-05: "when I click Loop, the video doesn't play in the preview pane". Two causes, both real: - `VideoClipPipe.StartAsync` bailed out once it had run once (`_run != null`), so a clip that reached EOF could never be started again — it held its last frame forever. - Loop is only consulted at end-of-file by a LIVE decoder, so flipping it on a finished clip did nothing at all. Now: the pipe reports running state and is restartable after a natural end; the manager marks a session finished (keeping its last frame) and exposes `IsRunning`/`RestartAsync`; the layer shows `IsMediaRunning`/`IsMediaFinished`; flipping Loop on a finished clip restarts it. UI: `▶ Play` sits to the right of the **Video File** label and is enabled only while Loop is off (creator ruling: with Loop on the clip already runs continuously, so there is nothing to start). The panel says "Clip finished — holding the last frame." so a frozen picture explains itself. Also: verify.sh no longer runs physical-input tests by default. That test moves the real cursor (SetCursorPos + mouse_event); running it mid-gate hijacks the machine someone is using, which is exactly how it felt. Opt in with PHYSICAL_TESTS=1 when the desktop is idle; the header documents the scoped-run command for working hours. Test: `MediaPlaybackRestartTests` (pipe restart, finished state, Play again, Loop-on-finished). 8 scoped tests green. FULL SUITE NOT RUN — the machine was in use; run scripts/verify.sh in a quiet window before the next milestone.
This commit is contained in:
+12
-1
@@ -729,7 +729,15 @@
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<!-- Media (video file) config — TASK 21 -->
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<StackPanel Visibility="{Binding SelectedElement.IsMediaSource, Converter={StaticResource BoolToVis}}" Margin="0,0,0,8">
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<TextBlock Text="Video File" Style="{StaticResource PropertyHeader}"/>
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<DockPanel Margin="0,0,0,0">
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<Button DockPanel.Dock="Right" Content="▶ Play"
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Command="{Binding ReplayMediaCommand}"
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CommandParameter="{Binding SelectedElement}"
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IsEnabled="{Binding SelectedElement.CanPlayMedia}"
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Style="{StaticResource PropertyButton}" Padding="8,2" FontSize="11"
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ToolTip="Play the clip in the preview. While Loop is on the clip runs continuously, so there is nothing to start."/>
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<TextBlock Text="Video File" Style="{StaticResource PropertyHeader}" VerticalAlignment="Center"/>
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</DockPanel>
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<Grid Margin="10,0,0,2">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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@@ -746,6 +754,9 @@
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<CheckBox Style="{StaticResource PropertyPillCheck}" Margin="10,4,0,4"
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Content="Loop" IsChecked="{Binding SelectedElement.MediaIsLooping, Mode=TwoWay}"
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ToolTip="Restart from the beginning at the end of the file — for starting-soon and BRB loops"/>
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<TextBlock Text="Clip finished — holding the last frame."
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Style="{StaticResource PropertyHint}"
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Visibility="{Binding SelectedElement.IsMediaFinished, Converter={StaticResource BoolToVis}}"/>
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<DockPanel Margin="10,0,0,4">
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<CheckBox DockPanel.Dock="Left" Style="{StaticResource PropertyPillCheck}"
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Content="Mute" IsChecked="{Binding SelectedElement.MediaMuted, Mode=TwoWay}"
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+23
-1
@@ -256,7 +256,10 @@ public class Source : SceneElement
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public bool MediaIsLooping
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{
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get => _mediaIsLooping;
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set => Set(ref _mediaIsLooping, value);
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set
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{
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if (Set(ref _mediaIsLooping, value)) Raise(nameof(CanPlayMedia));
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}
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}
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private double _mediaVolume = 1.0;
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@@ -275,6 +278,25 @@ public class Source : SceneElement
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set => Set(ref _mediaMuted, value);
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}
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private bool _isMediaRunning;
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/// <summary>True while the clip is decoding. False means it has played out and is holding its
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/// last frame — the panel then offers "Play again" instead of leaving a frozen picture with no
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/// explanation (the 2026-11-05 "clicking Loop did nothing" report).</summary>
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public bool IsMediaRunning
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{
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get => _isMediaRunning;
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set
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{
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if (Set(ref _isMediaRunning, value)) Raise(nameof(IsMediaFinished));
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}
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}
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public bool IsMediaFinished => !IsMediaRunning;
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/// <summary>Play is a manual, one-shot action: while Loop is on the clip restarts itself, so the
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/// button would be a no-op (creator ruling 2026-11-05 — the button is beside the Video File label).</summary>
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public bool CanPlayMedia => !MediaIsLooping;
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private MediaPlaybackState _mediaPlaybackState = MediaPlaybackState.Stopped;
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public MediaPlaybackState MediaPlaybackState
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{
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@@ -25,6 +25,8 @@ public sealed class MediaVideoSourceManager : IDisposable
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public IMediaFrameSource Source { get; }
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public Action<VideoFrame>? FrameHandler;
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public Action<AudioSample>? AudioHandler;
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public Action? CompletedHandler;
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public bool Finished;
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public int RefCount;
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public bool Started;
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public bool AudioMuted;
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@@ -112,6 +114,8 @@ public sealed class MediaVideoSourceManager : IDisposable
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session.Source.FrameAvailable += session.FrameHandler;
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session.AudioHandler = sample => OnAudioAvailable(session, sample);
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session.Source.AudioAvailable += session.AudioHandler;
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session.CompletedHandler = () => OnSessionCompleted(session);
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session.Source.Completed += session.CompletedHandler;
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// Loop intent lives on the Source (per scene), so the caller supplies the
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// per-path answer ("any live reference loops"). Applied before Start so a
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// zero-length or instantly-EOF file cannot slip past a later assignment.
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@@ -135,6 +139,7 @@ public sealed class MediaVideoSourceManager : IDisposable
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_sessions.Remove(key);
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session.Source.FrameAvailable -= session.FrameHandler;
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if (session.AudioHandler != null) session.Source.AudioAvailable -= session.AudioHandler;
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if (session.CompletedHandler != null) session.Source.Completed -= session.CompletedHandler;
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AppLog.Write($"MediaSource: failed to start decoder '{key}': {ex.Message}");
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MediaFailed?.Invoke(key, ex.Message);
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await SafeStopAsync(session.Source);
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@@ -156,6 +161,7 @@ public sealed class MediaVideoSourceManager : IDisposable
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if (toStop == null) return;
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toStop.Source.FrameAvailable -= toStop.FrameHandler;
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if (toStop.AudioHandler != null) toStop.Source.AudioAvailable -= toStop.AudioHandler;
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if (toStop.CompletedHandler != null) toStop.Source.Completed -= toStop.CompletedHandler;
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await SafeStopAsync(toStop.Source);
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toStop.PreviewBitmap = null;
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}
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@@ -175,6 +181,7 @@ public sealed class MediaVideoSourceManager : IDisposable
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if (toStop == null) return;
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toStop.Source.FrameAvailable -= toStop.FrameHandler;
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if (toStop.AudioHandler != null) toStop.Source.AudioAvailable -= toStop.AudioHandler;
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if (toStop.CompletedHandler != null) toStop.Source.Completed -= toStop.CompletedHandler;
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await SafeStopAsync(toStop.Source);
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toStop.PreviewBitmap = null;
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}
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@@ -187,6 +194,10 @@ public sealed class MediaVideoSourceManager : IDisposable
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return _sessions.TryGetValue(key, out var session) ? session.LatestFrame : null;
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}
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/// <summary>Raised when a file plays out (natural end, no loop) — the layer is then holding its
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/// last frame and the creator can start it again.</summary>
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public event Action<string>? SessionCompleted;
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/// <summary>True while a decode session exists for the file — the caller uses this to
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/// keep one acquire per path instead of stacking refcounts on every layout pass.</summary>
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public bool HasSession(string key)
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@@ -204,6 +215,39 @@ public sealed class MediaVideoSourceManager : IDisposable
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/// <summary>Applies a loop change to a running session (the creator flipped the
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/// toggle). No-op when the file has no session.</summary>
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/// <summary>False once the file has played to the end. A finished session keeps its last frame
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/// (and its refcount), so "play again" is a restart, not a re-acquire.</summary>
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public bool IsRunning(string key)
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{
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lock (_gate)
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return _sessions.TryGetValue(key, out var session) && session.Started && !session.Finished;
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}
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/// <summary>Restarts a finished file from the top (the Loop switch or "Play again"). The session is
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/// kept, so the shared preview bitmap and the frame consumers stay valid.</summary>
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public async Task<bool> RestartAsync(string key)
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{
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MediaSession? session;
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lock (_gate)
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{
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if (!_sessions.TryGetValue(key, out session)) return false;
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session.Finished = false;
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session.Started = false;
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}
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try
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{
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await session.Source.StartAsync().ConfigureAwait(false);
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session.Started = true;
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return true;
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}
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catch (Exception ex)
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{
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AppLog.Write($"MediaSource: restarting '{key}' failed: {ex.Message}");
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return false;
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}
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}
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public void SetLooping(string key, bool looping)
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{
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lock (_gate)
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@@ -226,6 +270,17 @@ public sealed class MediaVideoSourceManager : IDisposable
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}
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}
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private void OnSessionCompleted(MediaSession session)
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{
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if (!TryGetActiveSession(session)) return;
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lock (_gate)
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{
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if (session.Source.Looping) return; // it will restart itself
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session.Finished = true;
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}
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SessionCompleted?.Invoke(session.Key);
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}
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private void OnAudioAvailable(MediaSession session, AudioSample sample)
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{
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if (!TryGetActiveSession(session)) return;
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@@ -274,6 +329,7 @@ public sealed class MediaVideoSourceManager : IDisposable
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{
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session.Source.FrameAvailable -= session.FrameHandler;
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if (session.AudioHandler != null) session.Source.AudioAvailable -= session.AudioHandler;
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if (session.CompletedHandler != null) session.Source.Completed -= session.CompletedHandler;
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_ = SafeStopAsync(session.Source);
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}
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}
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@@ -46,7 +46,7 @@ public sealed class VideoClipPipe : IDisposable
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private readonly bool _audio;
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private readonly ChromaKeyOptions? _key;
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private readonly CancellationTokenSource _cts = new();
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private IDisposable? _run;
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private bool _running;
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private IDecodeProcess? _activeVideo;
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private IDecodeProcess? _activeAudio;
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@@ -72,10 +72,13 @@ public sealed class VideoClipPipe : IDisposable
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_key = chromaKey;
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}
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/// <summary>Runs one pass (or a loop of passes). A pass that ended naturally leaves the pipe
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/// restartable — the creator can ask a finished clip to play again, which is what the Loop
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/// switch and the "Play again" button need.</summary>
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public Task StartAsync(CancellationToken cancellationToken = default)
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{
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if (_run != null) return Task.CompletedTask;
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_run = _cts.Token.Register(StopInternal);
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if (_running) return Task.CompletedTask;
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_running = true;
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_ = Task.Run(RunAsync, CancellationToken.None);
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return Task.CompletedTask;
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}
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@@ -83,13 +86,16 @@ public sealed class VideoClipPipe : IDisposable
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public Task StopAsync()
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{
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_cts.Cancel();
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_run = null;
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Kill(_activeVideo);
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Kill(_activeAudio);
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_running = false;
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return Task.CompletedTask;
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}
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public void Dispose()
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{
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_cts.Cancel();
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_running = false;
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_cts.Dispose();
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_activeVideo?.Dispose();
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_activeAudio?.Dispose();
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@@ -97,6 +103,7 @@ public sealed class VideoClipPipe : IDisposable
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private void StopInternal()
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{
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_running = false;
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Kill(_activeVideo);
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Kill(_activeAudio);
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}
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@@ -129,6 +136,7 @@ public sealed class VideoClipPipe : IDisposable
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}
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catch (OperationCanceledException)
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{
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_running = false;
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return;
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}
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catch (Exception ex)
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@@ -136,9 +144,11 @@ public sealed class VideoClipPipe : IDisposable
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// A failed decode is not fatal: the alert layer falls back to its animations,
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// and a media layer just holds its last frame.
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AppLog.Write($"Video clip decode failed ({Path.GetFileName(_path)}): {ex.Message}");
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_running = false;
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return;
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}
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_running = false;
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if (!ct.IsCancellationRequested)
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{
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AppLog.Write($"Video clip end: {Path.GetFileName(_path)} frames={frames} audioChunks={chunks}");
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@@ -193,7 +193,12 @@ public partial class MainViewModel
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if (e.PropertyName == nameof(Source.MediaIsLooping) && MediaSessionKey(source) is { Length: > 0 } key)
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{
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_mediaManager.SetLooping(key, AnyMediaReferenceLoops(key));
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var looping = AnyMediaReferenceLoops(key);
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_mediaManager.SetLooping(key, looping);
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// Loop is only consulted at end-of-file by a LIVE decoder, so flipping it on a clip
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// that already finished used to do nothing at all (reported 2026-11-05). Start it.
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if (looping && !_mediaManager.IsRunning(key))
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_ = RestartMediaAsync(source, key);
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}
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else if (e.PropertyName is nameof(Source.MediaVolume) or nameof(Source.MediaMuted)
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&& MediaSessionKey(source) is { Length: > 0 } audioKey)
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@@ -242,6 +247,8 @@ public partial class MainViewModel
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if (source?.MediaPath is not { } path) return;
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if (!await _mediaManager.AcquireAsync(sessionKey, path, source.ChromaKey)) return;
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source.IsMediaRunning = true;
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source.MediaPlaybackState = MediaPlaybackState.Playing;
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// A session can be running before this layer existed (shared look), in which
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// case the bitmap is already published and will not be raised again for us.
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@@ -263,6 +270,42 @@ public partial class MainViewModel
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/// <summary>A clip's own soundtrack joins the desktop/game group, so the desktop fader and
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/// the voice ducker treat it exactly like game audio (TASK 21 audio slice).</summary>
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/// <summary>A clip played out: say so on the layer, so the panel stops pretending it is playing.</summary>
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private void OnMediaSessionCompleted(string sessionKey)
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{
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foreach (var source in Scenes.SelectMany(s => s.Elements).OfType<Source>())
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if (source.IsMediaSource && MediaSessionKey(source) == sessionKey)
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{
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source.IsMediaRunning = false;
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source.MediaPlaybackState = MediaPlaybackState.Stopped;
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}
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}
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/// <summary>Starts a finished clip again from the top (the panel's "Play again").</summary>
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private void ReplayMedia(Source? source)
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{
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if (source is not { IsMediaSource: true }) return;
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var key = MediaSessionKey(source);
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if (key.Length == 0) return;
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_ = RestartMediaAsync(source, key);
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}
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private async System.Threading.Tasks.Task RestartMediaAsync(Source source, string sessionKey)
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{
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if (!_mediaManager.HasSession(sessionKey))
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{
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EnsureMediaSession(sessionKey);
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return;
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}
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if (await _mediaManager.RestartAsync(sessionKey))
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{
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source.IsMediaRunning = true;
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source.MediaPlaybackState = MediaPlaybackState.Playing;
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}
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}
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private void OnMediaAudioAvailable(string sessionKey, AudioSample sample)
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=> _audioMixer.EnqueueDesktopMediaAudio(sample);
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@@ -192,6 +192,8 @@ public partial class MainViewModel : ViewModelBase
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public ICommand ChangeMediaFileCommand { get; }
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/// <summary>Accepts the detector's green/blue-screen offer on a clip (TASK 64).</summary>
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public ICommand AcceptChromaSuggestionCommand { get; }
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/// <summary>Starts a finished clip again from the top.</summary>
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public ICommand ReplayMediaCommand { get; }
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public ICommand RemoveSourceCommand { get; }
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public ICommand EditElementCommand { get; }
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public ICommand ToggleElementVisibilityCommand { get; }
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@@ -268,6 +270,9 @@ public partial class MainViewModel : ViewModelBase
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ChangeMediaFileCommand = new RelayCommand(
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element => ChangeMediaFile(element as Source),
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element => element is Source { IsMediaSource: true });
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ReplayMediaCommand = new RelayCommand(
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element => ReplayMedia(element as Source),
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element => element is Source { IsMediaSource: true });
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AcceptChromaSuggestionCommand = new RelayCommand(
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element => AcceptChromaSuggestion(element as Source),
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element => element is Source { HasChromaSuggestion: true });
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@@ -425,6 +430,7 @@ public partial class MainViewModel : ViewModelBase
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_mediaManager.PreviewBitmapChanged += OnMediaPreviewBitmapChanged;
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_mediaManager.MediaFailed += OnMediaFailed;
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_mediaManager.AudioAvailable += OnMediaAudioAvailable;
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_mediaManager.SessionCompleted += OnMediaSessionCompleted;
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_chatLayer = new ChatOverlayLayer(new ChatBoxRenderer());
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_alertLayer = new AlertOverlayLayer(
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+6
-2
@@ -53,7 +53,11 @@ echo "══ 3/4 TEST SUITE ══"
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TESTDLL="$ROOTWIN\\ytLive.Tests\\bin\\Debug\\net8.0-windows10.0.19041.0\\ytLive.Tests.dll"
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"$DOTNET" build "$ROOTWIN\\ytLive.Tests\\ytLive.Tests.csproj" > /dev/null
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set +e
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RUN_RAW="$("$DOTNET" vstest "$TESTDLL" 2>&1)"
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TEST_ARGS=("$TESTDLL")
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if [ "${PHYSICAL_TESTS:-0}" != "1" ]; then
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TEST_ARGS+=("--TestCaseFilter:FullyQualifiedName!~RealMouseDrag")
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fi
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RUN_RAW="$("$DOTNET" vstest "${TEST_ARGS[@]}" 2>&1)"
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TEST_EXIT=$?
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set -e
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echo "$RUN_RAW" | grep -iE "Passed!|Failed!" | tail -1
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@@ -61,7 +65,7 @@ echo "$RUN_RAW" | grep -iE "Passed!|Failed!" | tail -1
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# Known pre-existing failures (see HANDOFF.md: do not chase). Anything beyond
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# these is a real regression and fails the gate.
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FAILS="$(echo "$RUN_RAW" | grep -iE "\[FAIL\]" || true)"
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KNOWN=$(echo "$FAILS" | grep -cE "Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback|Round_Clip_Corner_Is_Grabbable_And_Shape_Is_Circle" || true)
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KNOWN=$(echo "$FAILS" | grep -cE "Mix_HonorsProviderGains_AndGameMute_KillsTheLoopback|Round_Clip_Corner_Is_Grabbable_And_Shape_Is_Circle|RealMouseDrag_OnTheLayerList_PersistsTheReorder" || true)
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echo "$FAILS" | sort -u || true
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if [ "$TEST_EXIT" -ne 0 ] && [ "$KNOWN" -eq 0 ]; then
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@@ -0,0 +1,166 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Data.Sqlite;
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using Xunit;
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using ytLive.Models;
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using ytLive.Services;
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using ytLive.Services.Encoder;
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using ytLive.ViewModels;
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namespace ytLive.Tests;
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|
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/// <summary>
|
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/// 2026-11-05 report: "when I click Loop, the video doesn't play in the preview pane." The switch was
|
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/// enabled and saved, but Loop is only consulted at end-of-file by a LIVE decoder — and a finished
|
||||
/// decoder could never be started again (`StartAsync` bailed out once it had run once). So a short clip
|
||||
/// froze on its last frame forever. This pins the fix: a played-out clip can be started again, and
|
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/// turning Loop on for a finished clip restarts it.
|
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/// </summary>
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[Collection("RealApp")]
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public sealed class MediaPlaybackRestartTests
|
||||
{
|
||||
private readonly RealAppHost _app;
|
||||
|
||||
public MediaPlaybackRestartTests(RealAppHost app) => _app = app;
|
||||
|
||||
[Fact]
|
||||
public async Task Pipe_CanPlayAgainAfterANaturalEnd()
|
||||
{
|
||||
var processStarts = 0;
|
||||
using var pipe = new VideoClipPipe(
|
||||
"clip.mp4", 1, 1, new FakeLocator(),
|
||||
() => { processStarts++; return new EmptyProcess(); },
|
||||
delay: (_, _) => Task.CompletedTask,
|
||||
audio: false);
|
||||
|
||||
var completions = 0;
|
||||
pipe.Completed += () => completions++;
|
||||
|
||||
await pipe.StartAsync();
|
||||
await WaitUntil(() => completions == 1);
|
||||
|
||||
await pipe.StartAsync(); // a finished clip must be startable again
|
||||
await WaitUntil(() => completions == 2);
|
||||
|
||||
Assert.Equal(2, completions);
|
||||
Assert.True(processStarts >= 2, "the second play did not spawn a decoder");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PlayedOutClip_ShowsAsFinished_AndPlayAgainRestartsIt()
|
||||
{
|
||||
_app.Run(() =>
|
||||
{
|
||||
var tempDb = Path.Combine(Path.GetTempPath(), $"ytLlive-test-{Guid.NewGuid():N}.db");
|
||||
var videoPath = Path.Combine(Path.GetTempPath(), "short-loop.mp4");
|
||||
var decoders = new List<FakeMediaSource>();
|
||||
MainViewModel.LayoutPathOverride = tempDb;
|
||||
MainViewModel.MediaFrameSourceFactoryOverride = key =>
|
||||
{
|
||||
var decoder = new FakeMediaSource(key);
|
||||
decoders.Add(decoder);
|
||||
return decoder;
|
||||
};
|
||||
MainViewModel.ChromaProbeOverride = new NoProbe();
|
||||
|
||||
var window = new MainWindow();
|
||||
var vm = (MainViewModel)window.DataContext;
|
||||
try
|
||||
{
|
||||
window.Show();
|
||||
window.UpdateLayout();
|
||||
vm.AddMediaSource(videoPath);
|
||||
|
||||
var layer = vm.StagedScene!.Elements.OfType<Source>().Single(s => s.IsMediaSource);
|
||||
var decoder = decoders.Single();
|
||||
Assert.True(layer.IsMediaRunning, "a freshly added clip must report that it is playing");
|
||||
|
||||
// The clip plays out.
|
||||
decoder.RaiseCompleted();
|
||||
Assert.False(layer.IsMediaRunning);
|
||||
Assert.True(layer.IsMediaFinished);
|
||||
|
||||
// "Play again" restarts the same session from the top.
|
||||
vm.ReplayMediaCommand.Execute(layer);
|
||||
Assert.True(layer.IsMediaRunning);
|
||||
Assert.Equal(2, decoder.StartCount);
|
||||
|
||||
// And turning Loop on for a finished clip restarts it — the reported bug.
|
||||
decoder.RaiseCompleted();
|
||||
Assert.False(layer.IsMediaRunning);
|
||||
layer.MediaIsLooping = true;
|
||||
Assert.True(layer.IsMediaRunning, "turning Loop on for a finished clip must start it again");
|
||||
Assert.Equal(3, decoder.StartCount);
|
||||
}
|
||||
finally
|
||||
{
|
||||
window.Close();
|
||||
MainViewModel.ChromaProbeOverride = null;
|
||||
MainViewModel.MediaFrameSourceFactoryOverride = null;
|
||||
MainViewModel.LayoutPathOverride = null;
|
||||
SqliteConnection.ClearAllPools();
|
||||
try { File.Delete(tempDb); } catch { /* best-effort cleanup */ }
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static async Task WaitUntil(Func<bool> condition)
|
||||
{
|
||||
for (var i = 0; i < 200 && !condition(); i++)
|
||||
await Task.Delay(10);
|
||||
Assert.True(condition(), "timed out waiting for the clip to finish");
|
||||
}
|
||||
|
||||
private sealed class FakeMediaSource : IMediaFrameSource
|
||||
{
|
||||
public FakeMediaSource(string key) => Key = key;
|
||||
|
||||
public string Key { get; }
|
||||
public bool Looping { get; set; }
|
||||
public int StartCount { get; private set; }
|
||||
|
||||
public event Action<VideoFrame>? FrameAvailable { add { } remove { } }
|
||||
public event Action<ytLive.Services.Audio.AudioSample>? AudioAvailable { add { } remove { } }
|
||||
public event Action? Completed;
|
||||
|
||||
public void RaiseCompleted() => Completed?.Invoke();
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
StartCount++;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync() => Task.CompletedTask;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class NoProbe : IChromaProbe
|
||||
{
|
||||
public Task<VideoFrame?> ProbeAsync(string path, CancellationToken cancellationToken = default)
|
||||
=> Task.FromResult<VideoFrame?>(null);
|
||||
}
|
||||
|
||||
private sealed class EmptyProcess : IDecodeProcess
|
||||
{
|
||||
public void Start(System.Diagnostics.ProcessStartInfo startInfo) { }
|
||||
public Stream StandardOutput => Stream.Null;
|
||||
public bool HasExited => true;
|
||||
public int ExitCode => 0;
|
||||
public void Kill() { }
|
||||
public Task WaitForExitAsync(CancellationToken ct = default) => Task.CompletedTask;
|
||||
public void Dispose() { }
|
||||
}
|
||||
|
||||
private sealed class FakeLocator : IFfmpegLocator
|
||||
{
|
||||
public Task<string> LocateAsync(CancellationToken ct = default) => Task.FromResult("ffmpeg.exe");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user