docs(handoff): byte-compare art seed, not a version stamp

This commit is contained in:
2026-11-06 12:21:35 -08:00
parent 70e2c48136
commit 30824c6d6e
+8 -6
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@@ -4,10 +4,11 @@
- `main`. TASK 21 (video layer + soundtrack), TASK 64 (green/blue screen) and TASK 32·4 (fragmented MP4)
are complete; TASK 49 is retired (YouTube owns chat moderation — we just don't paint tombstones).
- **Starting art replaced twice today** (`f7e1b76`, `a6f15a4`): the corrected onboarding screen is
`Assets/starting-background.jpg`; both earlier images are in `Assets/archive/`. Bundled art is
hash-keyed into the layout DB on first seed, so replacement rides on `HealDefaultArtVersion`
(**now 4**) — bump it whenever a bundled background changes.
- **Starting art replaced twice today** (`f7e1b76`, `a6f15a4`, fix `70e2c48`): the corrected
onboarding screen is `Assets/starting-background.jpg`; both earlier images are in `Assets/archive/`.
Bundled art is hash-keyed into the layout DB on first seed, so `StampDefaultBackgroundAsset`
compares the stored asset's hash with the resource and re-stamps on a mismatch — replacing a
bundled background needs no version bump.
- Left panel alert stack shipped: Steam licence indicator pinned at row 1, event rows LIFO, click →
About or Logs with the event's lines painted. Detail: `docs/ai/ui-surface.md`.
- Site: the Starting screen is now in the scenes section (`scenes-shot`), deployed 2026-11-06 12:05.
@@ -28,8 +29,9 @@
- **The preview pane draws frame-source layers from a whitelist of DataTriggers.** A layer type with no
trigger is invisible in the preview while its decode looks healthy. Add the trigger with the layer
type; pin it with `MediaPreviewDisplayTests`.
- **`AllBackgrounds()` returns only the LIVE scene's rows** — never use it to mean "every background"
(that bug made art-version 2 heal nothing). Walk `Scenes` instead.
- **A bundled-art "version" heal cannot work**: the constant and the embedded resource are compiled at
different moments, so a bump can race the image it is meant to ship. Compare bytes
(`LayoutStore.AssetMatches`). Also: `AllBackgrounds()` returns only the LIVE scene's rows.
- Pack URIs for bundled assets must be assembly-qualified (`/LlamaCasty;component/Assets/…`): the
unqualified form resolves against the entry assembly, which is the test host under `dotnet test`.
- Media sessions are keyed by **path + look** (`MainViewModel.MediaSessionKey`); never acquire by raw path.