refactor: extract HealthBanner + promote converters to theme — Phase 2, Commit 13

HealthBanner.xaml takes the Row 1 YouTube-health banner (report-by-exception).

Converters: promoted the 7 value<->visibility converters (BoolToVis, Inverse,
NotNull, Null, Hidden, EnumToBool, AllTrueToVis) from MainWindow.Window.Resources
into Themes/Controls.xaml so extracted UserControls can resolve them. AGENTS rule:
controls cannot reach into a window's own named resources; they resolve from the
app-level merged theme instead. Promoted all of them (not just NotNullToVis) so
every pending extraction keeps working without window-level references.

Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: ViewModels/index.md Phase 2 tracker updated in the same commit.
This commit is contained in:
2026-08-30 09:11:18 -07:00
parent bc23b64315
commit 691425288f
5 changed files with 39 additions and 25 deletions
+12
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@@ -0,0 +1,12 @@
<UserControl x:Class="ytLive.Controls.HealthBanner"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<!-- YouTube health banner (TASK 5 item 3): report-by-exception — visible
ONLY while a warning/error configuration issue exists. Amber for
warning, darker red for error (HealthIssueBackground). -->
<Border Background="{Binding HealthIssueBackground}"
Visibility="{Binding HealthIssueBanner, Converter={StaticResource NotNullToVis}}">
<TextBlock Text="{Binding HealthIssueBanner}" Foreground="White" FontSize="13"
FontWeight="SemiBold" Margin="16,8" TextTrimming="CharacterEllipsis"/>
</Border>
</UserControl>
+11
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@@ -0,0 +1,11 @@
using System.Windows.Controls;
namespace ytLive.Controls;
public partial class HealthBanner : UserControl
{
public HealthBanner()
{
InitializeComponent();
}
}
+1 -23
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@@ -31,21 +31,6 @@
<Window.Resources>
<ResourceDictionary>
<BooleanToVisibilityConverter x:Key="BoolToVis"/>
<Helpers:InverseBoolToVisibilityConverter x:Key="InverseBoolToVis"
xmlns:Helpers="clr-namespace:ytLive.Helpers"/>
<Helpers:NotNullToVisibilityConverter x:Key="NotNullToVis"
xmlns:Helpers="clr-namespace:ytLive.Helpers"/>
<Helpers:NullToVisibilityConverter x:Key="NullToVis"
xmlns:Helpers="clr-namespace:ytLive.Helpers"/>
<Helpers:HiddenBoolToVisibilityConverter x:Key="HiddenBoolToVis"
xmlns:Helpers="clr-namespace:ytLive.Helpers"/>
<Helpers:EnumToBoolConverter x:Key="EnumToBool"
xmlns:Helpers="clr-namespace:ytLive.Helpers"/>
<Helpers:AllTrueToVisibilityConverter x:Key="AllTrueToVis"
xmlns:Helpers="clr-namespace:ytLive.Helpers"/>
<!-- Red dot shown in the taskbar icon while live -->
<DrawingImage x:Key="LiveOverlay">
@@ -207,14 +192,7 @@
</Border>
<!-- ═══ MIDDLE: Main Content ═══ -->
<!-- YouTube health banner (TASK 5 item 3): report-by-exception — visible
ONLY while a warning/error configuration issue exists. Amber for
warning, darker red for error (HealthIssueBackground). -->
<Border Grid.Row="1" Background="{Binding HealthIssueBackground}"
Visibility="{Binding HealthIssueBanner, Converter={StaticResource NotNullToVis}}">
<TextBlock Text="{Binding HealthIssueBanner}" Foreground="White" FontSize="13"
FontWeight="SemiBold" Margin="16,8" TextTrimming="CharacterEllipsis"/>
</Border>
<controls:HealthBanner Grid.Row="1"/>
<Grid Grid.Row="2" Margin="8">
<Grid.RowDefinitions>
+13 -1
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@@ -1,5 +1,6 @@
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:Helpers="clr-namespace:ytLive.Helpers">
<!-- Base button style -->
<Style x:Key="YtButton" TargetType="Button">
@@ -631,4 +632,15 @@
</Setter>
</Style>
<!-- Value-to-visibility converters, promoted from MainWindow.Window.Resources
so extracted UserControls can resolve them (AGENTS: controls must not
reach into a window's own resources; they share the app-level theme). -->
<BooleanToVisibilityConverter x:Key="BoolToVis"/>
<Helpers:InverseBoolToVisibilityConverter x:Key="InverseBoolToVis"/>
<Helpers:NotNullToVisibilityConverter x:Key="NotNullToVis"/>
<Helpers:NullToVisibilityConverter x:Key="NullToVis"/>
<Helpers:HiddenBoolToVisibilityConverter x:Key="HiddenBoolToVis"/>
<Helpers:EnumToBoolConverter x:Key="EnumToBool"/>
<Helpers:AllTrueToVisibilityConverter x:Key="AllTrueToVis"/>
</ResourceDictionary>
+2 -1
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@@ -54,7 +54,8 @@ Progress (Commit N/12 · tag):
- [x] **Phase 1 complete:** core `MainViewModel.cs` split into 10 functional partials (1,890 → 758 lines).
**Phase 2 — `MainWindow.xaml` split into UserControls** (new `Controls/` folder, namespace `ytLive.Controls`):
- [x] **Commit 12 · `refactor-commit-12`** — **BottomBar** → `Controls/BottomBar.xaml(.cs)` (gear menu + stream stats + quality dropdown; `GearButton_Click` moved to the control's code-behind). Pending: TopBar, health banner, left scene/chat panel, preview pane, overlay host.
- [x] **Commit 12 · `refactor-commit-12`** — **BottomBar** → `Controls/BottomBar.xaml(.cs)` (gear menu + stream stats + quality dropdown; `GearButton_Click` moved to the control's code-behind).
- [x] **Commit 13 · `refactor-commit-13`** — **HealthBanner** → `Controls/HealthBanner.xaml` (Row 1). Also promoted the 7 value↔visibility converters out of `MainWindow.Window.Resources` into `Themes/Controls.xaml` so extracted controls can resolve them (app-level, not window-level). Pending: TopBar, left scene/chat panel, preview pane, overlay host.
The partial `.cs` files land next to `MainViewModel.cs` in this folder as the split
proceeds; each partial carries its own `using`s and re-declares nothing from core.