feat(scoreboard): the properties are inert until the creator is signed in

The scoreboard is fed by the signed-in channel (chat events + channel stats), so offering its
switches to a signed-out user is a dead control. The whole block now binds IsEnabled to IsConnected
and shows one line — "Sign in to YouTube to use the scoreboard." — instead of looking broken.

Nothing extra is needed to re-enable: IsConnected already raises on sign-in/out, so the block
comes alive the moment the session lands.

Guard: ScoreboardPropertiesTests asserts the IsEnabled binding, the signed-out hint and that the
hint is gated by the inverse converter.
This commit is contained in:
2026-10-30 14:54:52 -07:00
parent 38c2ad6555
commit ea1017776d
2 changed files with 16 additions and 3 deletions
+8 -1
View File
@@ -452,7 +452,14 @@
<!-- Scoreboard config (creator 2026-10-30): the ego wall's billboard —
which eight facts show, and how the strip is painted. -->
<StackPanel Visibility="{Binding SelectedElement.IsScoreboard, Converter={StaticResource BoolToVis}}" Margin="0,0,0,8">
<!-- The scoreboard is fed by the signed-in channel, so its controls are
inert until there is an account; signing in re-enables them through
the ordinary IsConnected notification. -->
<StackPanel Visibility="{Binding SelectedElement.IsScoreboard, Converter={StaticResource BoolToVis}}"
IsEnabled="{Binding IsConnected}" Margin="0,0,0,8">
<TextBlock Text="Sign in to YouTube to use the scoreboard."
Foreground="{StaticResource Brush.OnSurfaceVariant}" FontSize="11" Margin="0,0,0,4"
Visibility="{Binding IsConnected, Converter={StaticResource InverseBoolToVis}}"/>
<CheckBox Style="{StaticResource YtCheckBox}" Margin="0,0,0,4"
Content="Show the scoreboard" IsChecked="{Binding ScoreboardEnabled, Mode=TwoWay}"
ToolTip="Off hides the strip in every scene AND stops the channel polling."/>
+8 -2
View File
@@ -17,6 +17,14 @@ public class ScoreboardPropertiesTests
// Gated on the selected layer being a scoreboard.
Assert.Contains("SelectedElement.IsScoreboard", panel);
// Signed out: the whole block is inert (the board is fed by the signed-in channel), with a
// one-line explanation. Signing in re-enables it through the ordinary IsConnected raise.
var block = panel[panel.IndexOf("Scoreboard config", System.StringComparison.Ordinal)..];
block = block[..block.IndexOf("<!-- Countdown config -->", System.StringComparison.Ordinal)];
Assert.Contains("IsEnabled=\"{Binding IsConnected}\"", block);
Assert.Contains("Sign in to YouTube to use the scoreboard.", block);
Assert.Contains("InverseBoolToVis", block);
// The master switch sits in the same panel: off hides the strip and stops the polling.
Assert.Contains("ScoreboardEnabled", panel);
@@ -39,8 +47,6 @@ public class ScoreboardPropertiesTests
// Theme widgets only: the colour pickers are the app's drop-down (YtComboBox), never a
// hand-built menu, and the toggles are YtCheckBox.
var block = panel[panel.IndexOf("Scoreboard config", System.StringComparison.Ordinal)..];
block = block[..block.IndexOf("<!-- Countdown config -->", System.StringComparison.Ordinal)];
Assert.Contains("Style=\"{StaticResource YtComboBox}\"", block);
Assert.Contains("Style=\"{StaticResource YtCheckBox}\"", block);
Assert.DoesNotContain("ContextMenu", block);