Core MainViewModel.cs 758 -> 495 lines. Moved the source add/remove/image
block (AddSource, NextSourceName, AddImage, BuildImageCandidates,
PickImageBytes, AddAsset, AddImageSource, AddReusedImage, RemoveElement) into a
new MainViewModel.Sources.cs partial, and WebView2 source hosting
(RegisterLoadedWebSources, InitWebView2, OnWebView2PreviewBitmapChanged) into a
new MainViewModel.Web.cs partial. Pruned now-dead usings from core.
Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: ViewModels/index.md Phase 3 tracker updated in same commit.
MainViewModel.Overlays.cs (194 lines) takes the settings/bug/feature/about
panels + creator-hub links: panel state (IsSettingsOpen/IsBugOpen/IsFeatureOpen/
IsAboutOpen via SetPanel, IsLicensesOpen, IsAnyOverlayOpen, OverlayTitle),
ShowOverlay/ShowLicenses, bug/feature report fields + SubmitBug/SubmitFeature/
ComposeEmail/OpenUrl, the About-hub consts (ChannelUrl/MastodonUrl/CoffeeUrl/
PremiumUrl/IsPremiumAvailable), SupportEmail/AppVersionLabel, LicensesText, and
the overlay command declarations (OpenSettingsCommand..OpenLicensesCommand).
Core drops 940 -> 758 lines. Ctor command assignments and all other wiring stay
in core; SetPanel/ShowOverlay keep their cross-partial calls.
This completes Phase 1: MainViewModel.cs has been split into 10 functional
partials (1,890 -> 758 lines in core).
Zero behavior change; build 0 warnings; 246 pass, only the 2 known failures.
Docs: index.md Overlays row added, About-hub row re-pointed, tracker marked
Phase 1 complete in the same commit.
MainViewModel.Streaming.cs (787 lines) takes the full go-live/record flow
(StartSession/BeginRecordOnly/BeginGoLive/PrepareAndStartLiveAsync/StopStream,
record-file naming + rename-on-stop), health pipeline (FramePump.Handle +
poll, report-by-exception banner), session timer, REC/ON-AIR start/end UI,
the resolution quality dropdown over the 1920x1080 master, live window
visual tokens (UpdateLiveVisuals), record-folder commands, broadcast
pull-out (CurrentBroadcastId/BroadcastForm) and the stream-state setters
(StreamStatus/StreamVisibility) + their fields. Core drops 1890 -> 1119
lines. Cross-partial references (IsConnected, IsEditMode, BrandFlash*,
_audioMixer, ctor wiring) are safe on one partial class.
Zero behavior change; build 0 warnings; 246 pass, only the 2 known
pre-existing failures (audio-mix gain + round-clip grab). Docs: index.md
Streaming row added + core row trimmed in the same commit.
MainViewModel.Socials.cs: social-bar state (_socials/_socialBarFrame/
_socialValidator), bar props (HasSocials/SocialBarVisible/SocialBarDotBrush/
SocialBarGlowBrush/Socials/SocialBarTop), OpenSocialDialog + NotifySocialsChanged
+ RenderSocialBarFrame (SocialBarRenderer), fediverse heal
(HealFediverseSoftwareAsync/HealFediverseSoftwareInBackground),
SetSocialBarPosition/ToggleSocialBarPosition, OpenSocialDialogCommand.
BarOnBrush/BarOffBrush/CreateBrush stay in core (shared tokens used by
Audio/Trax partials); core keeps ctor command assignment, LoadLayout,
SaveLayoutNow, and the compositor socialBar seam.
Docs: index.md restructured — each landed partial (Account..Trax) now owns its
own table row, the core row shrinks to only what remains in MainViewModel.cs,
and the split tracker is a compact code<->commit map.
Verify: 0 warnings, 246 passed, 2 known failures only.
Pure member movement into MainViewModel.License.cs (zero behavior change):
Polar license state (LicenseKey/LicenseMessage/IsLicenseValidating/
IsLicenseEntryOpen/IsHubVisible/IsPremium + OfflineGracePeriod),
ValidateLicenseAtStartupAsync, ActivateLicenseAsync. docs in same commit:
ViewModels/index.md split table (License ✔).
Pure member movement into MainViewModel.Account.cs (zero behavior change):
session restore (LoadSavedSessionAsync), sign-in/out/change (SignInAsync,
SignOutYouTubeAsync, ChangeAccountAsync), IsConnected + account avatar/name +
AccountStatusLightToolTip. Partial carries its own usings (ytLive.Services for
the INotificationService default interface methods). docs in same commit:
ViewModels/index.md split table + tagging convention.
Zero behavior change: \`public class\` -> \`public partial class\`. Each functional area
(Scenes, Background, Webcam, Audio, Trax, Socials, Streaming, Chat, Overlays,
Account, License) will move to its own file next, one commit per partial — each
a roll-back point. Docs updated in the same commit: ViewModels/index.md (split
map), ai.md (architecture table), HANDOFF.md (state). verify.sh: build 0 warnings,
only the 2 known pre-existing test failures.
Encoder dual-output: StreamEnabled/RecordEnabled/RecordPath options; per-output
ffmpeg block (stream ->flv, record ->mp4); throw unless at least one output.
RecordingFile: auto-name ty-<yyyymmdd>-<start hhmm>-0000.mp4, rename-on-stop to
ty-...-<len hhmmss>.mp4 with numeric-suffix on collision. LayoutStore persists
record folder. MainViewModel: REC/ON-AIR pills, status light, single Start<->End
button (replaces Start/Stop variants), StopStream no longer signs out, explicit
session timer. About overlay widened. Sign In label + spacing before Start.
Tests: 244 passed / 246 (2 pre-existing: AudioPipeline gains-mute, RoundClip).
Build 0 warnings. Scope check clean.
Memory-map correction (derived-solution rule, 2026-08-29): image-shrink recipe was
never recorded when first done, so it was re-derived. Added Derived-solution/recipes
rule to AGENTS.md; MyMistakes.md now a permanent recipes registry (records the
verified WPF-imaging shrink recipe); schema.md rows MyMistakes as registry; ai.md
points to the rule. README hero image replaced: 3.2MB screenshot -> 1400x794 ->
188KB docs/ytLlive-preview.jpg (JPEG q82).
- FindContentBounds already trimmed the bitmap; the grid/box still rendered at the uncropped user
size, so Fill stretched the tight widget into a bigger frame = dead-between-content-and-border.
- ContentCanvasSize maps the crop rect to canvas units (1920/pixW per axis, DPI-correct) and the
preview event now carries (bitmap, canvasW, canvasH).
- OnWebView2PreviewBitmapChanged sets the element Width/Height to that size; the grid and the
SelectionOverlay (both bound to the element's Width/Height) now equal the widget exactly.
- IsPreviewDragging (set in MainWindow drag/resize) suppresses auto-fit mid-gesture.
- Tests 10/10 (alpha bounds, canvas-size mapping incl. DPI, control size); 0 warnings.
Bundle exception (2026-08-27): this lands prior-session work plus today's
transparency fix as one commit per creator instruction.
WebView2Manager (new): off-screen WebView2 control parked at -5000/-5000 in
the window's visual tree, captures via CapturePreviewAsync every 100 ms into
a BGRA8 VideoFrame. Source Width/Height sync to the control via
PropertyChanged. JS transparent-background injection runs on every
NavigationStarting/NavigationCompleted so the page's own CSS does not paint
white over the capture.
Transparency fix: DefaultBackgroundColor = System.Drawing.Color.Transparent
set on the WPF control before EnsureCoreWebView2Async. The WPF SDK doc says
the value is forwarded to the controller on init; the IDL (ICoreWebView2-
Controller2) confirms alpha=0 makes the capture alpha-preserving. The
prior-session 'CoreWebView2.BackgroundColor' path was the wrong property
name and has been replaced.
LayoutStore: WebUri column added (idempotent ALTER TABLE) and round-tripped
on save/load (schema v11).
MainViewModel: WebView2Manager constructed on Loaded; loaded web sources
re-registered; Source.WebUri PropertyChanged forwards to manager.
MainWindow: off-screen host Canvas added to visual tree.
Tests: 3 scale-sync + WebView2_DefaultBackgroundColor_Is_Transparent +
LayoutStorePersistenceTests.WebSource_WebUri_Persists. 234/236 pass
(2 pre-existing failures unchanged).
Scale bug (DPI/physical-pixel mismatch) still open.
- Source.ShowDesktop bool persisted in DB (schema migration + LayoutStore)
- ClearBackdropCaptureAsync clears CaptureKey + VideoImageSource for static fallback
- Top bar: red/green/pulsing status light, avatar via BitmapImage, Log In button
- ShowStartStream now requires IsConnected
- RunMockChatPreviewAsync: simple async loop, ChatPreviewEnabled property on Source
- EnsureDefaultBackdrop called on every scene switch, seeds all 5 scenes
- SeedEndingBackdrop replaces existing, SeedChatBackdrop added
- SceneCatalog: Chat scene display name corrected (layer = 'YouTube Chat')
- Left panel spacing consistency, context menu reordered
- Border animation rendering via code-behind Storyboard approach
- 3 new backdrop assets (ending-backdrop.jpg, chat-backdrop.jpg, live-backdrop.jpg)
- Build 0 warnings, 178 tests passing
SeedBrbBackdrop() now updates the AssetId on an existing Background
source instead of bailing when one already exists. This ensures the
new brb-backdrop.jpg replaces any old image already in the DB.
SeedStartingBackdrop() moved outside the Scenes.Count==0 guard so it
fires on every startup. Existing layouts with a Background source are
skipped (idempotent check).
- Source.IsDraggable now includes ChatBox and WebSource (was Image-only)
- ChatBox default: 400×1080, top-right corner (1520, 0) on first add
- SeedStartingBackdrop: embeds starting-backdrop.jpg as Background source
in the Starting scene on first launch (pack:// resource)
- Elements panel config UI for ChatBox source (font size slider,
font/member/super-chat/background color inputs, max messages slider,
timestamp/badge toggles)
- Schema migration: 8 new ChatBox columns on Source table (ChatFontSize,
ChatFontColor, ChatBackgroundColor, ChatMaxMessages, ChatShowTimestamps,
ChatShowBadges, ChatMemberColor, ChatSuperChatColor)
- Load/save: Source SELECT and INSERT now include all ChatBox fields
- IsElementsPanelEmpty excludes ChatBox so hint doesn't cover config
- ChatBoxRenderer.cs created: WPF FormattedText + RenderTargetBitmap
renderer for on-stream chat overlay
- Slider bindings set to TwoWay for live propagation
- YouTubeStreamService: added GetBroadcastLiveChatIdAsync to fetch liveChatId from broadcast contentDetails
- YouTubeChatService.Poll(): parse snippet.type to handle textMessageEvent, superChatEvent, newSponsorEvent
- MainViewModel: wire _youtubeChat.Start(liveChatId) in PrepareAndStartLiveAsync after broadcast creation
- MainViewModel: wire _youtubeChat.Stop() in StopStream before encoder stop
- MainViewModel: wire _youtubeChat.Dispose() in Shutdown
- MainWindow.xaml: updated chat DataTemplate with member badge (⭐), Super Chat highlight (💰 + gold border), timestamps (HH:mm)
- MainWindow.xaml.cs: auto-scroll ChatListBox on new messages via CollectionChanged
- Chat lifecycle is non-fatal: failures log and the stream continues without on-panel chat
1. Error text shows in red inside the desktop audio meter bar (scrollable)
when TRAX load or playback fails — user gets feedback, not just a
silent red dot.
2. LoadTrax no longer nulls _music on error — the track path is retained
so the user sees what failed and can retry.
3. OnTraxPlaybackEnded now receives the NAudio exception and surfaces it.
4. TRAX dot is green (playing) or gray (idle/no track) — no more yellow
or red states.
207 tests, 0 warnings.
Push GameAudioVolume to MMDevice.AudioEndpointVolume.MasterVolumeLevelScalar
on every change. The slider now controls what Windows sends to the
headphones, so the creator hears exactly what the stream carries (minus
mic — monitored via meters only, no feedback).
207 tests, 0 warnings.
1. About box bg → #0A0C1A (matches icon bg)
2. Elements panel collapses when no element selected / scene changes
3. OpacityChip moved from preview overlay into Elements panel
4. Color picker fix: cast to SceneElement not Source (WebcamSceneConfig was silently blocked)
5. Red left accent bar on selected items in Scene/Source lists
6. ✓ character replaced with Path checkmark icon in Elements panel
7. Removed ToolTip='Applied' from green check buttons
8. Created bugs.md with first entry (iTunes audio on mic meter)
9. Full logo in README + About box uses ytLlive-logo.png