Commit Graph
6 Commits
Author SHA1 Message Date
gramps 9405c54750 feat(scoreboard): dev mode can configure the board without signing in
Creator (2026-10-30): in dev mode the "Show the scoreboard" option must always be available.

The block's gate becomes CanUseScoreboard = IsConnected || IsDevelopmentBuild. Signed-out Release
still shows the inert block with its "sign in" line; a DEBUG build is fully usable, so the strip can
be toggled and previewed before there is an account. IsConnected raises it, so signing in flips it
live.

Guard: ScoreboardPropertiesTests now asserts the CanUseScoreboard gate (enabled AND hint), and the
VM surface list includes it.
2026-10-30 15:01:32 -07:00
gramps e6abc13461 feat(scoreboard): a DEBUG-only "Simulate" switch, so the strip is provable in the preview
Creator (2026-10-30): pre-1.0, use DEBUG — add a toggle that simulates the ticker so the strip can
be SEEN and its compositing verified before a real stream.

The sample travels the REAL ScoreboardRecorder a stream uses (one new member, a gift of three, a
milestone, a $12.34 Super Chat), so what the preview shows is exactly what live events produce — a
fake renderer would prove nothing. Toggling off clears to an empty session, so the empty state is
visible too.

Debug-gated at COMPILE time: `DevelopmentBuild` is a const true in DEBUG / false in Release, and the
checkbox binds its Visibility to it. A shipped Release build therefore has no dev control at all,
rather than one hidden by a runtime flag.

Guard: ScoreboardSimulationTests — the sample lands all four tallies through the recorder, off clears,
and the panel + const pair exist in the Dual (DEBUG/Release) form.
2026-10-30 14:58:56 -07:00
gramps 38c2ad6555 feat(scoreboard): a master on/off switch that also stops the polling
Creator: "even if it's not visible, we want to avoid polling."

ScoreboardEnabled is the layer's master switch in the properties panel. Off means two things:
- the strip frame is null in every scene (per-scene eye toggles stay independent), and
- the cadence policy returns None at every phase — a scoreboard nobody can see must not spend quota.

The switch is persisted (Scoreboard.Enabled), because one that resets would quietly resume polling.

The polling gate is ScoreboardPollsEnabled: master switch AND at least one scene with a visible
scoreboard — so hiding it in all five scenes also stops the polls.

Guards: ScoreboardCadenceTests adds the switch off across live/test/recording; ScoreboardProperties
pins the checkbox and the VM surface.
2026-10-30 14:54:05 -07:00
gramps 85a4a8a7d3 feat(scoreboard): the layer is available to ALL scenes (YT_ACTIVITY_TICKER)
Creator ruling: the Scoreboard layer exists in every scene rather than being added five times.
ScoreboardHealer.Ensure keeps exactly one per scene — healed on load like the Background and Brand
logo — so a scene can never end up with two, and 'off' is the ordinary per-scene eye toggle rather
than a delete.

It is appended as the TOPMOST layer on purpose: a full-width strip draws over the scene, and
inserting it above the background would break the Brand logo's documented invariant (directly above
the background). That choice is also why the layer-reorder test still passes untouched.

Also: a layer-list icon for the type, so the row is not blank.

Guard: ScoreboardHealerTests — one per scene, topmost, exact strip geometry, idempotent, and a
duplicate healed back to one.
2026-10-30 14:50:20 -07:00
gramps 534f56a7c4 feat(scoreboard): units 7+8 — the layer's properties panel (facts, colours, plate, size)
Selecting a Scoreboard layer now shows its settings, using the app's own widgets only:
- eight fact checkboxes (subscribers, watch hours, Super Chats, new members, milestones, last member,
  last Super Chat, last gift)
- text colour and plate colour via YtComboBox over BorderColorPalette (the app's one palette —
  TASK 63's rule: a picker IS the app's drop-down, never a hand-built menu)
- plate on/off, plate opacity, text size 14-24

Every change pushes through the presenter (SetStyle/SetTiles) and repaints the strip, so the preview
and the output follow immediately. One look per layout, stored on the view-model: the scoreboard is a
single billboard, not eight independent widgets.

Guard: ScoreboardPropertiesTests asserts the panel is gated on SelectedElement.IsScoreboard, binds
all eight facts and the four look controls, uses YtComboBox/YtCheckBox only, and that the VM surface
exists for each name (a typo would otherwise bind to nothing in silence).
2026-10-30 14:41:31 -07:00
gramps deb74529a6 feat(scoreboard): unit 6 — it is a LAYER (source type, strip geometry, resolver, session hook)
Adds SourceType.Scoreboard with the same per-scene eye toggle, drag and presence as every other
element — 'prominent on BRB, dialled back on Live' is geometry, not a second mechanism. Default
geometry is the strip: 1920 wide, 56 tall, bottom edge.

The output resolver returns the presenter's cached frame exactly like the chat box and alert box do,
and every session start clears the tallies. Preview publication writes one shared WriteableBitmap on
the UI thread (the pump thread must never touch one), refreshed only when a displayed value moves.

Guard: ScoreboardLayerTests pins the enum member, the geometry constants, the resolver case and the
session hook, so the layer cannot quietly become a special widget.
2026-10-30 14:40:31 -07:00