2f135687cd
Same root cause as IsChatBox — SourceType binding fails on WebcamSceneConfig, WPF defaults Visibility to Visible without calling the converter. Added virtual bool IsCountdown on SceneElement, override in Source. Swapped binding to BoolToVis. Removed dead SourceTypeToVisibility converters.
196 lines
6.1 KiB
C#
196 lines
6.1 KiB
C#
using System.Windows.Media;
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using ytLive.Helpers;
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namespace ytLive.Models;
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public enum SourceType
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{
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DisplayCapture,
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WindowCapture,
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Background,
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Image,
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TextOverlay,
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Countdown,
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WebSource,
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ChatBox
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}
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public enum ClipShape
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{
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Traditional,
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Round
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}
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/// <summary>
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/// A multi-instance scene object: image/background/text (screen/window later).
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/// The webcam is NOT a Source — it's a singleton resource whose per-scene usage
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/// is a <see cref="WebcamSceneConfig"/>. See the singleton-vs-multi-instance
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/// discriminator in ai.md.
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/// </summary>
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public class Source : SceneElement
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{
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private SourceType _type;
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public SourceType Type
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{
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get => _type;
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set
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{
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if (Set(ref _type, value))
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{
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Raise(nameof(IsLiveCapture));
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Raise(nameof(DisplaySource));
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Raise(nameof(IsWebSource));
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}
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}
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}
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public override bool IsDraggable => Type is SourceType.Image or SourceType.WebSource or SourceType.ChatBox;
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public override bool IsWebSource => Type == SourceType.WebSource;
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/// <summary>The permanent scene backdrop (live desktop/game capture). Never removable/reorderable.</summary>
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private bool _isBackdrop;
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public bool IsBackdrop { get => _isBackdrop; set => Set(ref _isBackdrop, value); }
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private bool _showDesktop;
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public bool ShowDesktop { get => _showDesktop; set => Set(ref _showDesktop, value); }
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private bool _isEnabled = true;
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public bool IsEnabled { get => _isEnabled; set => Set(ref _isEnabled, value); }
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// Display/Window capture
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private int? _monitorIndex;
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public int? MonitorIndex { get => _monitorIndex; set => Set(ref _monitorIndex, value); }
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private IntPtr? _windowHandle;
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public IntPtr? WindowHandle { get => _windowHandle; set => Set(ref _windowHandle, value); }
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/// <summary>
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/// Identifies what this live-capture source points at: "monitor:<index>" or
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/// "window:<hwnd>". Persisted so a re-designated backdrop survives a reload.
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/// </summary>
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private string? _captureKey;
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public string? CaptureKey { get => _captureKey; set => Set(ref _captureKey, value); }
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public bool IsLiveCapture => Type is SourceType.DisplayCapture or SourceType.WindowCapture;
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// Image (asset stored in the layout database)
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private string? _assetId;
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private ImageSource? _imageSource;
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public string? AssetId
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{
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get => _assetId;
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set
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{
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if (Set(ref _assetId, value))
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{
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_imageSource = ImageCache.Get(value ?? string.Empty);
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Raise(nameof(ImageSource));
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Raise(nameof(DisplaySource));
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}
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}
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}
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public ImageSource? ImageSource => _imageSource;
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public override ImageSource? DisplaySource => IsLiveCapture
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? (VideoImageSource ?? _imageSource)
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: (Type == SourceType.ChatBox ? VideoImageSource : _imageSource);
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public override bool IsImageSource => Type == SourceType.Image;
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// Countdown config
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private int _timerMinutes = 15;
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public int TimerMinutes
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{
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get => _timerMinutes;
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set => Set(ref _timerMinutes, Math.Clamp(value, 1, 60));
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}
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// Web source config
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private string? _webUri;
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public string? WebUri { get => _webUri; set => Set(ref _webUri, value); }
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// Chat box config (TASK 3.18)
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private double _chatFontSize = 16;
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public double ChatFontSize
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{
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get => _chatFontSize;
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set => Set(ref _chatFontSize, Math.Clamp(value, 8, 72));
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}
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private string _chatFontColor = "#FFFFFF";
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public string ChatFontColor { get => _chatFontColor; set => Set(ref _chatFontColor, value); }
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private string _chatBackgroundColor = "#80000000";
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public string ChatBackgroundColor
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{
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get => _chatBackgroundColor;
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set
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{
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if (Set(ref _chatBackgroundColor, value))
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Raise(nameof(ChatBackgroundOpacity));
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}
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}
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/// <summary>Alpha channel of ChatBackgroundColor as 0.0–1.0. Slider writes back the full hex string.</summary>
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public double ChatBackgroundOpacity
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{
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get
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{
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var hex = _chatBackgroundColor.Trim().TrimStart('#');
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return hex.Length == 8
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? byte.Parse(hex.AsSpan(0, 2), System.Globalization.NumberStyles.HexNumber) / 255.0
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: 1.0;
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}
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set
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{
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var alpha = (byte)Math.Clamp(value * 255, 0, 255);
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var hex = _chatBackgroundColor.Trim().TrimStart('#');
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if (hex.Length == 8) hex = hex[2..];
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if (hex.Length == 6) ChatBackgroundColor = $"#{alpha:X2}{hex}";
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}
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}
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private int _chatMaxMessages = 5;
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public int ChatMaxMessages
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{
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get => _chatMaxMessages;
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set => Set(ref _chatMaxMessages, Math.Clamp(value, 1, 20));
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}
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private bool _chatShowTimestamps = true;
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public bool ChatShowTimestamps { get => _chatShowTimestamps; set => Set(ref _chatShowTimestamps, value); }
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private bool _chatShowBadges = true;
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public bool ChatShowBadges { get => _chatShowBadges; set => Set(ref _chatShowBadges, value); }
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private string _chatMemberColor = "#e94560";
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public string ChatMemberColor { get => _chatMemberColor; set => Set(ref _chatMemberColor, value); }
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private string _chatSuperChatColor = "#eab308";
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public string ChatSuperChatColor { get => _chatSuperChatColor; set => Set(ref _chatSuperChatColor, value); }
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private string _chatFontFamily = "Segoe UI";
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public string ChatFontFamily { get => _chatFontFamily; set => Set(ref _chatFontFamily, value); }
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private int _chatFadeSeconds;
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public int ChatFadeSeconds
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{
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get => _chatFadeSeconds;
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set => Set(ref _chatFadeSeconds, Math.Clamp(value, 0, 60));
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}
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public override bool IsChatBox => Type == SourceType.ChatBox;
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public override bool IsCountdown => Type == SourceType.Countdown;
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private bool _chatPreviewEnabled = true;
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public bool ChatPreviewEnabled
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{
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get => _chatPreviewEnabled;
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set => Set(ref _chatPreviewEnabled, value);
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}
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}
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