- The dock now sits in the preview column (Grid.Column=1), so its left edge is the layers panel's right edge instead of starting under the brand column. It is a preview-column control, not a full-width footer. - Expanded height 168 → 148 (112 bays + 36 master strip): the mockup's number read as wasted space beneath the 154px scene strip. Guard: AudioDockLayoutTests pins 148 as the design number, so the constant cannot drift silently.
33 lines
1.4 KiB
C#
33 lines
1.4 KiB
C#
using Xunit;
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using ytLive.Models;
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namespace ytLive.Tests;
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/// <summary>The dock's height is the whole reason it is allowed to take 168px: on a short window it
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/// must get out of the way instead of squeezing the preview. The threshold is the creator's
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/// minimum (768) and default (1040) — both sides are pinned here so a future "tidy" cannot leave a
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/// 768px window with a full dock.
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/// </summary>
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public class AudioDockLayoutTests
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{
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[Fact]
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public void The_dock_collapses_on_short_windows_and_expands_on_normal_ones()
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{
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// Minimum window: collapsed, so the preview keeps its room.
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Assert.True(AudioDockLayout.IsCollapsed(768));
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Assert.Equal(AudioDockLayout.CollapsedHeight, AudioDockLayout.HeightFor(768));
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// Default window: the full dock.
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Assert.False(AudioDockLayout.IsCollapsed(1040));
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Assert.Equal(AudioDockLayout.ExpandedHeight, AudioDockLayout.HeightFor(1040));
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// The boundary itself belongs to the expanded side (>= is the friendlier read).
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Assert.False(AudioDockLayout.IsCollapsed(AudioDockLayout.CollapseBelowHeight));
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Assert.True(AudioDockLayout.IsCollapsed(AudioDockLayout.CollapseBelowHeight - 1));
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// The two heights are the design's numbers, not whatever looked fine.
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Assert.Equal(148, AudioDockLayout.ExpandedHeight); // 112 bays + 36 strip
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Assert.Equal(36, AudioDockLayout.CollapsedHeight);
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}
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}
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