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LlamaCasty/HANDOFF.md
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2026-11-09 13:21:14 -08:00

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HANDOFF — 2026-11-09 (TASK 33 policy; vertical checks passed)

State

  • main. TASK 21 (video layer + soundtrack), TASK 64 (green/blue screen) and TASK 32·4 (fragmented MP4) are complete; TASK 49 is retired (YouTube owns chat moderation — we just don't paint tombstones).
  • Starting art: Assets/starting-background.jpg is the corrected onboarding screen (earlier images in Assets/archive/). Bundled art is hash-keyed into the layout DB, so StampDefaultBackgroundAsset compares bytes and re-stamps on a mismatch — no version bump.
  • Left panel alert stack shipped: Steam licence indicator pinned at row 1, event rows LIFO, click → About or Logs with the event's lines painted. Detail: docs/ai/ui-surface.md.
  • Site: demo video (silent loop) is the hero; Starting screen is in the scenes section.
  • TASK 33 complete (0fa3006): cause-classified step-down — shed our capture cost, then fps → resolution for the machine; bitrate only for the upload; one-way with recovery behind a flag.
  • Creator hands cleared 2026-11-09: vertical camera check 1–6 pass; vertical cadence 29.8/s.
  • Tests: 588 green; FAST=1 ./scripts/verify.sh ≈ 4 min.

Next action

  • App queue starts at 34 (scheduled streams; cite its research flags first), then 35/37/40/50/55, Move transitions, 9·5.
  • Site repo commits are local (llgit.llamachile.tube); deploy is ./deploy.sh, not a push.
  • Do not push the app absent a checkpoint request.
  • Steam is a wait, not a task: identity verification pending, tax review in Valve's queue (up to 30 business days). No app IDs, no store page, Release entitlement fails closed.

Landmines

  • The preview pane draws frame-source layers from a whitelist of DataTriggers. A layer type with no trigger is invisible in the preview while its decode looks healthy. Add the trigger with the layer type; pin it with MediaPreviewDisplayTests.
  • A bundled-art "version" heal cannot work: the constant and the embedded resource are compiled at different moments, so a bump can race the image it is meant to ship. Compare bytes (LayoutStore.AssetMatches). Also: AllBackgrounds() returns only the LIVE scene's rows.
  • Pack URIs for bundled assets must be assembly-qualified (/LlamaCasty;component/Assets/…): the unqualified form resolves against the entry assembly, which is the test host under dotnet test.
  • Media sessions are keyed by path + look (MainViewModel.MediaSessionKey); never acquire by raw path.
  • The audio pipe allows ONE server per name; DEBUG suffixes it (id, else pid), Release does not.
  • Integration tests constructing MainWindow must set a temporary LayoutPathOverride and clear it in finally.
  • Bundled FFmpeg stays outside the single-file exe (ExcludeFromSingleFile="true").