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LlamaCasty/MyMistakes.md
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gramps 432adfdaef perf(render): take-4 slice 2 — IsOpaque memcpy, integer bilinear, pump scratch pool
Take 4: pacing held (sync perfect) but avg render stayed 58.9ms — 2M
managed row-walk iterations + a fresh 8.3MB buffer every tick (LOH churn
into GC stalls inside the render measurement).

- VideoFrame.IsOpaque: producer-contract flag (screen capture + webcam —
  DWM/MF fill alpha 255; media/chat/web/static NOT flagged). Full-cover
  aligned opaque backdrop = ONE Buffer.BlockCopy; black pre-fill skipped
  when it covers.
- General BlitContent: integer 8.8 fixed-point bilinear + blend, row
  invariants hoisted, no per-pixel division/Math.Round. Within ±1 of the
  float reference (pixel tests allow ±2). Research per derivative-work
  rule: libyuv row/scale kernels (chromium.googlesource.com/libyuv/libyuv).
- FramePump scratch pool (max 4, length-keyed, owned-by-reference):
  release strictly AFTER SubmitFrameAsync returns (stdin write copies);
  Contains-guard makes the transition Cut alias safe.
- Removed the dead per-tick fromScene render + fromSceneProvider seam —
  BlendFrame consumes TransitionService.FromFrame captured at Start; the
  pump's render fed nothing. MainViewModel call site updated (signature).

Bugs caught by the pixel probes pre-ship (recorded MyMistakes): first
Bilinear double-shifted both stages (solid-255 sampled to ~1 -> general
path drew nothing); sentinel 0xAB collided with an x+y pixel. FakeEncoder
snapshots submitted frames (mirrors real copy semantics under recycling).

ONE integration test: Pump_Pools_ScratchBuffers_Across_Frames_Without_
Stale_Pixels (alternating backdrops + repeated backing identity). Direct
pin: Composite_OpaqueFullCover_Backdrop_CopiesEveryPixel_Into_Scratch.
Clean build 0 warnings; 59/59 per-class + RealApp boot-smoke. take 5
verdict: expect avg render <= ~10ms, ~300/300 frames. Docs same commit:
ai.md pipeline section, TASKS.md TASK 18, HANDOFF rewritten (Unit B spec
+ settled decisions queued).
2026-09-04 09:35:59 -07:00

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MyMistakes.md

Two jobs, distinguished by heading:

  1. Per-task failure log — updated before every commit touching that task: current iteration + why the last one failed. On task complete, committed AND pushed → truncate to this stub. A new task does NOT seed this file until its first failure.
  2. Recipes registry (DERIVED-SOLUTION RULE, see AGENTS.md 🔬) — the durable home for one-off derived solutions, recipes, and how-tos. The moment you work out a reusable solution, write it here in the same session. GREP THIS FILE FIRST when you hit a "I've done this before but have to figure it out again" wall. Recipe entries stay permanently (they are NOT truncated on task completion) — only the failure log truncates.

🔬 Recipes registry

Shrink / re-encode an image for the README (screenshots → small hero image)

Worked out 2026-08-29 (the recipe was NEVER recorded the first time it was done, so it had to be re-derived from scratch — that's the incident this entry exists to end).

Approach: a throwaway Windows-dotnet console app uses WPF's imaging stack (System.Windows.Media.Imaging) — same framework the app runs on, zero NuGet packages, high-quality downscale via TransformedBitmap. Screenshots compress far smaller as JPEG than PNG (PNG 1400px = ~1.2MB; JPEG q82 1400px = ~188KB).

Recipe (run via the Windows dotnet host from WSL):

  1. Create imgresize.csproj targeting net8.0-windows with <UseWPF>true</UseWPF> (SDK controller). Put it in a Windows-visible temp path, e.g. C:\Users\gramp\AppData\Local\Temp\imgresize — NOT /tmp (Windows dotnet can't reach a Linux-only path reliably).
  2. Program.cs: load BitmapImage (CacheOption=OnLoad → Freeze()), downscale with TransformedBitmap(src, new ScaleTransform(scale, scale)) to max width (1400 for the README hero), encode with JpegBitmapEncoder { QualityLevel = 82 }, save.
  3. Run:
"/mnt/c/Program Files/dotnet/dotnet.exe" run -c Release --project .
   -- "C:\Users\gramp\Downloads\Screenshot 2026-08-29 075626.png"
      "C:\Users\gramp\Documents\Code\projects\ytLive\docs\ytLlive-preview.jpg" 1400
  1. Point README.md at the .jpg (not .png).

Result: 3.2MB screenshot → 1400×794 → 188KB ytLlive-preview.jpg in docs/.


Feeding a rawvideo pipe at 60fps: deadline pacing + row-blit budget

Derived 2026-09-03 (take-3 diagnosis — the stats seam from 97ffc42 named the stage in one line: 17/300 frames per 5s, avg render 258.1ms, avg submit 1.5ms). Both halves were solved by OBS/libyuv long ago; do not re-derive:

  1. Pacing is a DEADLINE, never a post-render sleep. sleep(interval) after each frame makes the period render + submit + interval — the producer can hit ≤ half the declared rate even with a free render. OBS's video_thread (libobs/media-io/video-io.c) advances an absolute nextTick += intervalTicks and sleeps only the remainder; if the deadline blew, skip the wait AND the missed ticks (rebase, no catch-up burst — a burst queues stale frames). Critical with rawvideo: pts is stamped by ARRIVAL, so a starved producer silently time-lapses the file.

  2. A 1080p frame is ~2.07M pixels — the hot path must be row-simple. Per-pixel Math.Round + float source-over in managed code costs ~100ns/px = the whole 258ms. libyuv's pattern (https://chromium.googlesource.com/libyuv/libyuv/): branch per pixel on source alpha (opaque → 4-byte copy, transparent → skip), integer fixed-point blend (s*a + d*(255-a) + 127)/255 otherwise; and ALWAYS clip the loop to the intersection rect (our social-bar overlay scanned all 2M dst px for a 64px strip). A full-cover 1:1 blit also obsoletes the opaque-black pre-fill — skip dead writes.

  3. Hermetic pacing test: inject the delay seam to RECORD the requested TimeSpan and genuinely await it (Task.Delay(d, ct)) — a fake that returns Task.CompletedTask synchronously makes the whole pump loop run on StartAsync's sync continuation and hang the test run (hit this 2026-09-03; the existing fakes all yield for exactly this reason). Assert the REQUESTED wait (< interval with a ≥cost-ms fake render) — never wall-clock rate, which flakes on loaded machines.

    Take-4 follow-ups (2026-09-04) — the symptom needed a second pass, so cite again: render was still 58.9ms after slice 1. Slice 2 (buffer pool + opaque-row memcpy + integer bilinear) followed the same libyuv research (https://chromium.googlesource.com/libyuv/libyuv/ — row.cc/scale.cc keep both interpolation stages in ONE fixed-point scale; rounding constant only at the end). My first Bilinear shifted stage 1 back to 8-bit AND shifted the final result >>16 — double scaling turned solid-255 samples into ~1, i.e. the "fixed" general path drew NOTHING (green webcam silently vanished from output; the pixel probes caught what the eye in a 2x time-lapse would not). Rule: multi-stage fixed point shifts only at the end; verify against a uniform-255 sample before believing it. Second trap: a stale-byte sentinel test whose source pattern can generate the sentinel value itself (0xAB was a legitimate x+y pixel) — pick the sentinel coprime/out-of-range to every channel formula (0xFD: odd, not ×4, above the R max). Third: a fake encoder that HOLDS submitted frames now must snapshot them (Clone) once the producer legitimately recycles buffers — mirror the real consumer's copy semantics in the fake.


Splitting a large file into partials — NEVER awk … > SRC while awking SRC

(2026-08-31, Commit D) Tried to split SocialsDialogViewModel.cs in one line: { awk '…' SRC; echo ""; awk '…2…' SRC; } > SRC. The first write truncated SRC to 1 line, so the second awk read the already-truncated file → the whole source was lost (1 line left). Recovered with git checkout -- SRC, then redid it, but the same bug could have meant making it up from scratch.

Rule: when a cut needs N blocks from one source into N files, never write a block back onto the source that the awks still read. Instead:

  1. Read the source once at the start into temp files (mktemp -d, one file per block), with a $D variable you carry forward.
  2. Verify block sizes (wc -l) and brace balance (python3 -c counting {/}) before touching any real file.
  3. Then assemble each new file from cat D/block … — never truncating the source until every read is done.

git status can't save you here if you don't notice until the file is gone — git checkout -- <path> from the last commit is the recovery. Cheap insurance: restore-then-retry, do it atomically from temp files the first time.


Verifying an ffmpeg decode contract from WSL (no real CLR needed)

(2026-08-31, TASK 21) When a change depends on ffmpeg producing output with an exact frame-size contract (rawvideo W×H×4 BGRA), you can prove the command + frame accounting here without any .NET process:

  1. Fetch a static Linux ffmpeg into /tmp/opencode (no sudo needed): curl -sLO https://johnvansickle.com/ffmpeg/releases/ffmpeg-release-amd64-static.tar.xz && tar -xf …
  2. Generate a tiny known clip: ffmpeg -f lavfi -i "testsrc2=duration=1:size=640x360:rate=30" -pix_fmt yuv420p clip.mp4
  3. Decode with exactly the app's args: -f rawvideo -pix_fmt bgra -vf scale=640:360 -an
  4. Assert total_bytes % (W*H*4) == 0 (python3) → exact integer frames, no pad.

Why not a dotnet-spawned ffmpeg here: the only CLR on this box (/home/gramps/bin/dotnet) is a Windows-bound shim — Process.Start resolves paths to \\wsl.localhost\Debian\… and throws "not a valid application for this OS" when handed a Linux ELF ffmpeg. So never plan to have dotnet exec a Linux ffmpeg here; verify the contract with shell/python instead, and leave the CLR→real-ffmpeg run to the native Windows suite.

WPF hit-test truth in tests: UIElement.InputHitTest, NOT VisualTreeHelper.HitTest

(2026-09-01, the RoundClip "known failure" post-mortem — a failure the map carried as "not a regression" for weeks without ever recording WHY.)

The trap: VisualTreeHelper.HitTest(window, pt) returned the window's WebViewHostPanel overlay (IsHitTestVisible="False", Opacity=0, ZERO children) for EVERY point in the window — so a "corner is grabbable" assertion could never pass, and it looked like a real interaction bug. The actual input pipeline (UIElement.InputHitTest, what Mouse routing uses) correctly returned the element's Grid at elem-center/corner-in/ corner-exact and fell through to CanvasGrid just past the corner. The product was fine; the TEST was probing an API that doesn't model input semantics.

Rule: any test asserting "where does a click land" uses window.InputHitTest(pt) + IsDescendantOf — never VisualTreeHelper.HitTest.

Diagnosis recipe (how the lie was caught in ~3 probe cycles, no guessing): add a TEMP probe [Fact] in the RealApp collection that hit-tests a spread of points (elem-center / corner-in / corner-exact / corner-out / bg-center) and Assert.Fails with a composed dump: per-point VTH hit + InputHitTest hit + ancestor chain (GetParent walk with #Name) + panel properties (IsHitTestVisible/Opacity/children/actual size) + TranslatePoint origins. Run the class alone, read the message, delete the probe.

Two sibling facts learned the same session (record-once):

  1. A UserControl owns its own XAML namescope — after extracting a region out of a window, window.FindName("InnerPart") returns null; resolve the UserControl by its window-level name, then pane.FindName("InnerPart"). And window-scope STYLES are invisible to a UserControl's StaticResource at parse time — move such styles to Themes/Controls.xaml (the app-scope rule exists for this).
  2. Per-class dotnet.exe vstest from WSL DOES execute the RealApp/MainWindow tests fine (they passed natively 2026-09-01) — only the FULL suite hangs (WASAPI startup). And the test process shares %APPDATA%\ytLlive\startup.log with the real app: lines like camera 'test-camera' failed are test noise, not DB state — to check pollution, query the DB directly (python3 sqlite3, SELECT DeviceId FROM Webcam), not the log.

A "known failure" label without a recorded cause = a bug on life support

(2026-09-01, the audio triple-take) One line — _delayedMix (nullable, added by TASK 22, never initialized) dereferenced as delayed.Length — produced THREE symptoms that lived in the map as two separate "pre-existing, do-not-chase" entries: (a) Mix_HonorsProviderGains… "known failure", (b) AudioPipelineTests hangs when run at all (a test reading a named pipe with no writer blocks — hung test ≠ flaky test, it's a starved producer), (c) startup.log flooded "Audio live loop error" every 10ms (the mixer loop caught and logged only ex.Message — stack thrown away).

Rules derived:

  1. NEVER label a test "known/pre-existing" without writing WHY (exception type + first app frame). An unexplained known-failure is deferred archaeology that hardens into fog.
  2. A test that waits on IPC + a producer whose output vanished are usually ONE bug — look for the producer before blaming the test.
  3. Catch-and-log-swallow of ex.Message hides root causes; log with stack (AppLog.Write(ex, ...)) and throttle (5s) instead of dropping or flooding. Bonus: the "failing" test encoded the MAP's contract (loopbackGain = GameAudioVolume); the code had drifted to unity on a disproven premise (loopback capture does NOT follow endpoint volume — creator's 20%-volume/pegged-meter observation killed it). The test was right all along — failing tests may be the last honest witnesses; interrogate, don't pardon.

Feature provenance: record WHO asked and WHY, in the task entry itself

(2026-08-31/09-01, the SYNC slider scare) TASK 22's lip-sync slider surfaced on the preview rail and the creator's reaction was "totally don't remember ordering that" — because the queue entry recorded WHAT shipped (a slider, 0-500ms, a converter class) but not WHO asked (the creator, explicitly, for OBS's delay-filter fix built natively). Eight days later his own request read like AI drift and nearly got deleted. Rule: the moment a creator-driven feature is queued or shipped, its entry carries a one-line provenance — who asked, what triggered it ("creator: OBS delay-filter lip-sync fix, native"). Features without attribution become roadmap orphans that get punted, removed, or re-litigated. Same disease as an unexplained "known failure" label — a fact recorded without its reason is a future argument.