Slice 2. 588 green, 0 warnings. - `FramePumpStats` and `FramePump.StatsReported`: the 5 s window the log line already describes, as data. `Dropped` is the ENCODER's counter (frames submitted, not accepted); `Stalls`/`AvgRenderMs` are the pump's. `FramesRendered` is deliberately not used for classification — a static scene reuses the paste cache and renders few frames while completely healthy, so it would read as starvation. - `StepDownPlanner`: one per broadcast, owns the stateful policy, converts stats → sample, exposes the landed tier for the restart. It never acts — the VM owns the effects, which is what keeps the ladder testable without an encoder. - `Describe` / `ReportLine`: the sentences a creator sees. Machine cause says LlamaCasty couldn't keep up and the connection was not the problem; upload cause blames the upload and promises no further thrash. A test asserts the machine copy never leaks "dropped" — mechanism strings stay in the log. Remaining for the task: VM subscription, the encoder restart at the landed tier, the toast, and shedding our own capture cost before stepping fps.
27 lines
1.1 KiB
C#
27 lines
1.1 KiB
C#
namespace ytLive.Services.Encoder;
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/// <summary>One 5-second window of pump and encoder evidence, structured.
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///
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/// <para>The stats line in the log is for humans; this is for the policy that has to decide whether
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/// the machine or the connection is the problem. Note which counter is which:</para>
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/// <list type="bullet">
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/// <item><see cref="Stalls"/> and <see cref="AvgRenderMs"/> are the MACHINE's evidence — the pump
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/// could not produce a frame in time.</item>
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/// <item><see cref="Dropped"/> is the ENCODER's — frames submitted but not accepted downstream. It
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/// rises when ffmpeg is blocked, which under CBR means the socket, not the renderer.</item>
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/// <item><see cref="FramesRendered"/> is deliberately NOT used for classification: a static scene
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/// legitimately reuses the paste cache and renders few frames while completely healthy.</item>
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/// </list>
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/// </summary>
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public readonly record struct FramePumpStats(
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double WindowSeconds,
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int FramesSubmitted,
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int FramesRendered,
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double AvgRenderMs,
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double AvgSubmitMs,
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double AvgWaitMs,
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double WorstRenderMs,
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double WorstSubmitMs,
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int Dropped,
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int Stalls);
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