4e0915a36e
Click-to-pin an open window as the full-bleed Live backdrop, via the existing
window:<hwnd> capture path (same render layer as game/desktop). Session-scoped:
window:/picker: keys heal to auto on reload (HWND-recycle hazard); pin wins
while the window enumerates, then auto-fallbacks (game → desktop → static); a
dead window's capture session heals to auto, no dead ends.
Fix: ScreenCaptureSourceFactory.Resolve hex-parsed "window:0x<Hwnd>" WITHOUT
stripping the 0x prefix — NumberStyles.HexNumber rejects it, so every pin
resolved null ("No capture target for this key") and the heal silently rolled
back. Same flaw in IsAliveWindowPin (pin-wins guard was dead). Both fixed.
Commit also carries an out-of-scope prerequisite: PillRadioTests.cs:105 had a
committed stray token ("...PrimaryStartButtonLabel soil;", CS1003) blocking the
whole test-project compile — token removed.
Plus the previous session's uncommitted pricing docs (one-time $29/$49) that
share TASKS.md/ai.md/HANDOFF.md.
110 lines
6.5 KiB
Markdown
110 lines
6.5 KiB
Markdown
# HANDOFF — 2026-09-21 (pricing docs UNCOMMITTED + TASK 38 Capture Window… implemented, UNCOMMITTED)
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## Branch / Commit State
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`main` HEAD = **`523c17b` — docs(handoff): rewrite for pushed 0c55645** (last code commit is
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`0c55645`, ON-AIR armable signed-out — PUSHED). **Working tree DIRTY — TWO uncommitted work units:**
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**Unit A — pricing docs session (started 2026-09-21, still uncommitted):**
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```
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M Distribution.md
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M README.md
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M TASKS.md ← now also carries this session's TASK 38 row
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M TASKS/task-10-monetization.md
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M ai.md ← now also carries this session's Capture Window… bullet
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```
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`MARCOM.md` and `MONETIZATION.md` were also edited but are **gitignored (confidential)** — never
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committed.
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**Unit B — TASK 38 "Capture Window…" backdrop (this session, code + docs, uncommitted):**
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```
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M Controls/LeftPanel.xaml
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M Controls/LeftPanel.xaml.cs
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M Controls/PreviewPane.xaml
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M ViewModels/MainViewModel.Background.cs
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M ViewModels/MainViewModel.cs
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?? Services/Win32WindowEnumerator.cs
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?? ViewModels/MainViewModel.WindowBackdrop.cs
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?? ytLive.Tests/WindowBackdropIntegrationTests.cs
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M ytLive.Tests/PillRadioTests.cs ← out-of-scope prerequisite fix (below)
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?? Models/WindowInfo.cs
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?? Services/IWindowEnumerator.cs
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?? TASKS/task-38-window-backdrop.md
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```
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NOTE: `Models/WindowInfo.cs` and `Services/IWindowEnumerator.cs` show as `??` yet were already in
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the working tree before this session (referenced by ai.md) — they are new/untracked, so the seams
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grew out of existing code expecting them.
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## ⚠️ Open action items / landmines
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- **Polar product `d105dfa1-497e-423b-8cd4-e0ee2e3abbc0` is still a `$99/yr` subscription** — must be
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re-created as **one-time** ($29 founder / $49 list) before launch. Flagged in `ai.md`,
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`TASKS/task-10-monetization.md`, `Distribution.md`. `LLAMA50` discount changed 12mo→`once`;
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`LLAMAFOUNDER` unchanged (100% off, 50 uses, `once`).
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- **PillRadioTests corruption fixed out-of-scope:** `ytLive.Tests/PillRadioTests.cs:105` had a
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COMMITTED stray token (`…PrimaryStartButtonLabel soil;` CS1003) that blocked the ENTIRE test
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project compile (no tests could run at all). Fixed by deleting the stray word — ONLY change to
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that file. It's committed upstream in `0c55645`; upstream history should get a fix commit, the
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working-tree file is clean of it now. Flagged so no one re-hunts it.
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- **Stale "behind the picker" fact**: ai.md §Screen backdrop capture previously claimed window
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capture (`window:<hwnd>`) is picker-only; corrected to note the in-app submenu + session-scoped
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transience (2026-09-21).
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## What this session did (TASK 38 — "Capture Window…", creator ruling 2026-09-21)
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In-app window-picker submenu on the Live backdrop context menus (PreviewPane + layer-row). Picking a
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window pins it as the full-bleed layer-0 backdrop via `RedesignateBackgroundAsync("window:0x…")` —
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same capture path as game/desktop, `window:` already resolves in `ScreenCaptureSourceFactory`. Full
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rulings + shipped items in `TASKS/task-38-window-backdrop.md`.
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- New: `Win32WindowEnumerator` (EnumWindows, filtered like Win32FullScreenDetector),
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`ViewModels/MainViewModel.WindowBackdrop.cs` (`OpenWindows`, `RefreshWindowsCommand`,
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`CaptureWindowCommand`, `IsTransientCaptureKey`=`window:`+`picker:`, `IsAliveWindowPin`,
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`OnScreenCaptureFailed`).
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- Heals: `ReacquireScreenCaptures` strips transient keys before auto-detection (**session-scoped,
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HWND-recycle hazard**); `OnFullscreenMonitorChanged` respects a live window pin (**pin wins while
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alive**); `CaptureFailed` → auto re-acquire for transient keys (window death = no dead end).
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- Ctor order matters: `_windowEnumerator = WindowEnumeratorOverride ?? new Win32WindowEnumerator()`
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is assigned BEFORE `RefreshWindowsCommand`/`CaptureWindowCommand`/`RefreshOpenWindows()`.
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- LeftPanel row-menu bindings use Window-anchored `RelativeSource` (ContextMenu DataContext is the
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row Source, not the VM) — mirrors the existing PlacementTarget.Tag pattern.
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- **ONE Good Dog integration test** (`WindowBackdropIntegrationTests`): seam feeds the submenu; a
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persisted `window:` key heals away on reload; pinning an un-capturable window falls back to auto.
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NOTE: an earlier draft asserted the auto-fallback is non-empty — WRONG in the full suite, where
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ambient desktop state can legitimately yield `null` (static art). Final test accepts null as valid.
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- **Builds 0 warnings / 0 errors.** Full suite: **312/312 pass.** One wild-lasting detail: tests use
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the Windows dotnet host and MUST be rebuilt before vstest (stale-dll false failures).
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## Pricing decision (2026-09-21) — record, do not re-derive
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One-time perpetual license: **$29 founder** (launch→first 90 days) → **$49 list** at GA. Buy once,
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own forever; `IsPremium` never lapses (renewal/lapse code path dead). Free tier = full app,
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watermark-only. Driver = accessibility. Full reasoning in `MONETIZATION.md` (§Pricing, "Why these
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numbers"). $49 anchor, **$29 floor — never below**. Docs cascaded (unit A above).
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## Next step
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1. User reviews/commits this work unit (code + `ai.md`/`TASKS.md`/`TASKS/task-38…`/`HANDOFF.md` in
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the SAME commit, per rules). **No push unless it's a milestone.**
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2. Then the pricing docs unit (5 dirty files) per `TASKS/task-10-monetization.md`.
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3. Then TASK 10 implementation (perpetual-key model — renewal/lapse removal).
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## Critical working rules (unchanged, still binding)
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- **Good Dog = ONE integration test per change.**
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- **Scope lock:** declare the exact file list BEFORE editing; run `scripts/scope-check.sh` with the
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declared list before commit. No "while I'm here" edits. (Exception this session: the PillRadioTests
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syntax-error fix — required before ANY test could compile; declared at the time.)
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- **Run from WSL** always uses the Windows dotnet host (`/mnt/c/Program Files/dotnet/dotnet.exe`)
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with **quoted** paths; test filter runs via `dotnet vstest <dll> --filter …`.
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- **ai.md + code in the SAME commit**; rewrite HANDOFF.md at session end or interruption.
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## Where the machine facts live
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- `%APPDATA%\ytLive\ytLive.db` = real layout DB (`layout.db` is a 0-byte legacy file). sqlite3 at
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`/root/android-sdk/platform-tools/sqlite3`.
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- ffmpeg/ffprobe: `/mnt/c/Program Files/Krita (x64)/bin/` with Windows paths.
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- `ai.md` §Local recording (TASK 18, ≈lines 605-640) = authoritative pill/state-model doc.
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- `ai.md` §Screen backdrop capture = authoritative backdrop/capture-key/heal doc (incl. the new
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TASK 38 bullet).
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- Business/marcom facts: `MONETIZATION.md` + `MARCOM.md` (both gitignored). |