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LlamaCasty/HANDOFF.md
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gramps 7f14ffb11e TASK 47 take four: alert ticker visible in the preview + 3 display methods
The creator confirmed the clip fix ("the video plays now"), then asked where the
scrolling text was — it was invisible, for a structural reason. AlertTickerFrame
existed only as a frame-pump callback blitted into the OUTPUT; PreviewPane.xaml had
no element for it, because the strip is master-width and global, not a Source, so it
cannot ride a per-element Image. Nothing was wrong in the renderer: there was no
consumer in the preview. Same class of defect as the missing IsAlertBox trigger, one
layer up (MyMistakes RULE 5/6).

- tickerPreviewSink on AlertOverlayLayer, published from RefreshAlertPreviews() so it
  is always the UI thread; MainViewModel.AlertTicker writes it into one reused
  WriteableBitmap bound to a new global AlertTickerElement, mirroring SocialBarElement.
- Source.AlertDisplayMethod + panel "Display" selector: TickerScroll / Flash / Solid.
  Flash pulses 0.5s on / 0.5s off for the whole alert; Solid is centred and still.
- The marquee was also unreadable: a fixed 140px/s took ~17s per pass, so a 10s alert
  showed the text once, entering from the right and never crossing. Paced in reads per
  alert instead (TickerReadsPerAlert = 3 inside the alert's own length, speed derived
  from it) — never px/s. Research (websearch: how do OBS/Streamlabs/StreamElements
  alert boxes present announcement timing?) settled the unit: Streamlabs exposes "Alert
  Duration: choose how long your alert stays on your stream" and "Text Delay", never a
  scroll-speed slider (https://support.streamlabs.com/hc/en-us/articles/52499995174299-Setting-up-Your-Streamlabs-Alerts).
  Run is phase-started half a frame in so the first frame isn't blank.
- Persistence: AlertDisplayMethod INTEGER NOT NULL DEFAULT 0 via the idempotent
  table_info migration, appended LAST in the SELECT because the Source reader is
  positional (GetInt32(32..34)) — a mid-list insert would silently shift a neighbour.

Tests: 15 new facts (suite 339/339). RealApp STA host: the pane draws the strip and
collapses at alert end; the layer publishes a real 1920x48 frame for all three methods
and nothing when the ticker is off; three passes counted in 10s by the pill's leading
edge resetting (a seamless marquee never blanks, so an empty frame cannot count a pass);
Solid byte-identical at every moment; Flash on for half of each second; the panel shows
and writes back the choice; the DB round-trips all three alert fields together.

Incidental finding: a bound ItemsSource ComboBox in LeftPanel.xaml broke
LayerReorderPersistenceTests.RealMouseDrag (that test injects PHYSICAL mouse input, so a
load-time re-measure moves the rows out from under the cursor). Rewritten as inline
ComboBoxItems, the shape the chat Font selector already uses in that panel. Recorded as
MyMistakes RULE (8).
2026-09-26 15:10:26 -07:00

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# HANDOFF — 2026-09-26, end of session (take four: ticker display methods)
## Where we are
`main`, **5 local commits ahead of `origin/main` (= `ecb329e`), NOTHING PUSHED.**
Last pushed commit is still `ecb329e`. Do not push without the creator saying so.
| commit | what |
|---|---|
| `a11b15e` | TASK 47 alert video (first landing) |
| `7b940b6` | poller-thread marshal crash fix |
| `80038ff` | silent-decoder fallback + diagnostics |
| `aea0670` | video pacing via `FfmpegFrameRateProbe` |
| `e2ecc24` | **the real alert fix: `PreviewPane.xaml` `IsAlertBox` trigger** + 2 Good Dog tests + resolver/preview diagnostics |
| (last, unpushed) | **alert announcement strip: visible in the preview + 3 display methods** (Scroll / Flash / Solid), paced in reads-per-alert |
## THE ANSWER, take two (do not re-derive this)
The **ticker was output-only**. `AlertTickerFrame` existed solely as a frame-pump
callback (blitted at 0,0 into the OUTPUT). `PreviewPane.xaml` had no element for it
because the strip is master-width and GLOBAL, not a `Source`, so it cannot ride a
per-element `Image`. Nothing was broken in the renderer — there was simply no consumer
in the preview. Fixed with a `tickerPreviewSink` on `AlertOverlayLayer` (published from
`RefreshAlertPreviews()`, UI thread only) + `MainViewModel.AlertTickerImageSource` +
a global `AlertTickerElement` in `PreviewPane.xaml` mirroring `SocialBarElement`.
The marquee was also **unreadably paced**: a fixed `140px/s` needed ~17s per pass, so a
10s alert showed the message barely once, entering from the right and never crossing. It
is now paced in **reads per alert** (`TickerReadsPerAlert = 3` inside the alert's own
length), which is the incumbent's own unit (Streamlabs: "Alert Duration" + "Text Delay",
never a scroll-speed slider).
## THE ANSWER (do not re-derive this)
The alert video was **never drawn**, never mis-decoded. Build 90's diagnostics showed
`Alert preview: frame=680x200 a255` and `Output resolver: frame 680x200 playing=True`
every second for the whole clip — a real, opaque, correctly-sized frame reaching BOTH
consumers. `Controls/PreviewPane.xaml` keeps the per-element `Image` `Collapsed` unless a
DataTrigger fires, and there was **no `IsAlertBox` trigger** (only IsImageSource /
IsChatBox / IsWebSource / IsWebcam). Chat boxes rendered; alert boxes never could.
Removing/re-adding the layer could not have fixed it.
Clip itself is fine: DB asset `941785b0-d022-45fa-a8a2-2cd59ae2ba48` is byte-identical
(md5 `0ee1f4960dd3b23dee5930a2af79d410`) to the creator's
`C:\Users\gramp\Downloads\llamacasty-dancingLlama-thankyou.mp4` — h264 1280x720 10s,
every sampled frame full bright content.
## Working tree
Clean apart from the uncommitted work unit above (it is committed; check `git status`).
If the app is running, `ytLive.dll`/`.exe` are LOCKED and any build fails with MSB3021/
MSB3027 — the creator must close ytLive first. That is normal, not a broken build.
## Build / test commands (Windows host, always)
```bash
"/mnt/c/Program Files/dotnet/dotnet.exe" build "C:\Users\gramp\Documents\Code\projects\ytLive\ytLive.csproj" --no-restore
"/mnt/c/Program Files/dotnet/dotnet.exe" vstest "C:\Users\gramp\Documents\Code\projects\ytLive\ytLive.Tests\bin\Debug\net8.0-windows10.0.19041.0\ytLive.Tests.dll"
```
Last full suite: **339/339 pass** (15 new facts for the ticker feature). Run it with ytLive CLOSED or the RealMouseDrag env
flake fires.
## Queued next (creator's words, 2026-09-26) — the Good Dog queue
1. **Test-console chat must not clear the chat window.** "when I add a chat message from
the test console, or from any console, that chat text should not clear the current
chat window."
2. **Test pull-out chat input: 20px right padding** — the text box is clipped at the right
edge of the div; needs 20px padding against the div's right side.
3. **Test pull-out chat input: Enter inserts a newline**, it must not send.
4. ~~Verify the alert video live~~ — **DONE, the creator confirmed it plays.**
5. **Verify the three ticker display methods live** (Scroll / Flash / Solid) and pick a
default. Flash is 0.5s on / 0.5s off; Solid is centred; Scroll does 3 passes per 10s
alert. Nothing here has been SEEN on screen yet — the tests prove pixels and bindings,
not the look.
6. **Decide whether the once-per-second alert diagnostics stay.** `ViewModels/MainViewModel.cs`
(`ResolveOutputFrame`) and `Services/AlertOverlayLayer.cs` (`UpdatePreview`) still log
`Alert preview:` / `Output resolver:` once a second while an alert plays. They earned
their keep; they are noise in normal use. Creator's call.
## Landmines / facts worth keeping
- The pinned BtbN ffmpeg has **no libx264** — generate test clips with `-c:v mpeg4`.
- **A bound `ItemsSource` ComboBox in `LeftPanel.xaml` breaks
`LayerReorderPersistenceTests.RealMouseDrag_OnTheLayerList_PersistsTheReorder`** (it
injects PHYSICAL mouse input, so a load-time re-measure moves the rows out from under
the cursor). Use inline `<ComboBoxItem>`s like the chat Font selector does. If a UI-only
change breaks a real-input test, suspect the control's binding STYLE first, and bisect
with `git checkout <the one xaml file>`.
- The `Source` row is read back by **POSITIONAL** index in `LayoutStore.Load.cs`
(`GetInt32(32..34)`). Append new Source columns to the END of the SELECT, or a
mid-list insert silently shifts a neighbour instead of failing to load. New columns use
the idempotent `PRAGMA table_info` guard in `LayoutStore.Migrations.cs` (no
`user_version` bump needed).
- **A seamless marquee never goes blank** (the wrapped copy enters from the right as the
pill clears the left), so an "empty frame" cannot count a pass — count the pill's
leading edge resetting to the right edge.
- `SceneCompositor.Render` fills its base with **opaque black**, so "any non-zero byte"
is not proof a layer painted. Compare against an idle render, or count COLOURFUL px.
- `sqlite3` on WSL: `/home/gramps/android-sdk/platform-tools/sqlite3`. Extract a BLOB with
`SELECT writefile('/tmp/opencode/x.bin', Data) FROM Asset WHERE Id='…'` (Linux paths
only — a `C:/…` path creates a junk `C:` dir IN THE REPO; one was made and removed).
- Layout DB: `/mnt/c/Users/gramp/AppData/Roaming/ytLlive/ytLlive.db` (tables: `Asset`
`Id/Hash/Data`, `Settings`, `Source`, `Scene`, …). Alert default video setting key:
`AlertDefaultVideoAssetId`. ffmpeg/ffprobe live in
`/mnt/c/Users/gramp/AppData/Roaming/ytLlive/tools/` (run the `.exe` directly from WSL).
- Two diagnostics were ADDED and are still in the tree (once-per-second, alert only):
`Output resolver: alert box …` (MainViewModel.cs) and `Alert preview: box …`
(AlertOverlayLayer.cs). Decide with the creator whether to keep them or strip them now
that the root cause is known.
- `PreviewPane.xaml` has the same latent gap for `IsMediaSource` (no trigger either) —
NOT fixed (out of scope), noted as a follow-up.
- Known perf item, untouched: FramePump stalls ~140-180ms renders
(`render=full-render split=0 … totalMs=140`). Unrelated to the alert bug.
- YouTube rejects the `complete` transition (403) at end-of-stream; `enableAutoStop`
finishes the broadcast. Harmless, already handled.