Files
LlamaCasty/ytLive.Tests
gramps 0fdd9d5faf fix(brand): one logo, not two — and hit-testing follows what you see
The brand exemption for the universal blur put a BrandLogoOverlay above the blur host while the
canvas ItemsControl kept drawing the same element, so two logos sat on top of each other.

- The canvas presenter for a brand logo is collapsed: BrandLogoOverlay is the only render, and it
  now carries the element's Opacity so the canvas copy is not missed.
- Hit-testing follows the eye: a click inside the logo's bounds selects the logo, because it is the
  topmost layer in the compositor too. Without that you saw the logo on top and grabbed the webcam
  underneath it.
- SelectedLayerPreviewHitTestingTests updated to the new contract (collapsed presenter, logo wins
  its bounds, list selection still works). 3 tests pass; Release 0 warnings.
2026-11-01 16:12:38 -08:00
..
Monetization policy locked + dev pause recorded (docs changeset, 2026-08-14): the one paid line becomes an annual subscription — early access $49.99/yr → $99/yr list at GA, grandfather-while-subscribed with lapse → list on renewal (no escalation matrix); free tier unchanged (branding flash is the free tier's billboard + no Alerts, which is the one paid feature); billing NOT locked to itch.io (hunted fact: itch.io has no native subscription billing — candidates Gumroad, whose native affiliate program is the tiebreaker, and Lemon Squeezy); support = in-app bug-report → git issues with a when-I-get-around-to-it cadence + emergency patches. ai.md Monetization section rewritten + stale paid-unlock seams fixed (L115 subscription-entitlement wording, the About hub's tabled billing PremiumUrl seam); TASKS.md gains TASK 23 (Monetization — billing provider decision, unlock mechanism with lapse→flash-returns enforcement, in-app bug-report loop, Unlock Premium seam lighting, Alerts gating, and line-item pointers for the early-access strategy, affiliate/ads phase 2, and the channel revival); HANDOFF.md records the decisions + the development pause (resume streaming = pair-programming dev streams via OBS + The Division 2 under the gramps/GOAT persona, 67 and gaming since 1981, 3D-printing content retired; dogfood switch to ytLlive once TASK 5 lands; resume point = TASK 5). Stale itch.io assertions corrected across comments and indexes (MainViewModel.cs PremiumUrl/IsPremium seams, MainWindow.xaml tooltip, AboutHubTests comment, ViewModels/index.md, TASK 9 out-of-scope note). Build 0 warnings, 196 tests passing
2026-08-14 18:48:42 -07:00