Files
LlamaCasty/Themes/Tokens.xaml
T
gramps 3edb0d10be design: three tokens the sweep needed — positive, scrim-dark, scrim-dark-strong
The palette had no green for status and no black scrim, so two surfaces were about to either
invent literals or misuse an accent. Creator's call (2026-10-30): give green a token rather
than painting "connected" blue, which already means five other things.

- `positive` #22c55e — STATUS ONLY (connected, applied, healthy). Never an accent, never a
  button fill; the doc says so and the guard parses the doc.
- `scrim-dark` #26000000 (15% black) and `scrim-dark-strong` #00000080 (50%) — the preview's dim
  strips and heavy overlays. 18 sites justify a token, and they are structural, not decoration.
- LeftPanel's ✓ confirm now wears `positive` instead of the interactive accent, matching the
  status rule the new token states.

DesignTokensTests still green: the doc is the contract, so the three new rows demanded three
new brushes and got them.
2026-10-30 08:03:18 -07:00

92 lines
4.7 KiB
XML

<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sys="clr-namespace:System;assembly=System.Runtime">
<!-- ============================================================================
DESIGN TOKENS — the only place a raw value may live.
Source of truth: DESIGN.md (normative). Guard: ytLive.Tests/DesignTokensTests.cs,
which fails if a documented token has no brush here, or the values disagree.
Merge order: App.xaml merges this BEFORE Themes/Controls.xaml, so every style can
reference a token instead of a literal.
============================================================================ -->
<!-- Surfaces (dark navy scale) -->
<SolidColorBrush x:Key="Brush.Background" Color="#0b1326"/>
<SolidColorBrush x:Key="Brush.SurfaceContainerLowest" Color="#060e20"/>
<SolidColorBrush x:Key="Brush.SurfaceContainerLow" Color="#131b2e"/>
<SolidColorBrush x:Key="Brush.SurfaceContainer" Color="#171f33"/>
<SolidColorBrush x:Key="Brush.SurfaceContainerHigh" Color="#222a3d"/>
<SolidColorBrush x:Key="Brush.SurfaceContainerHighest" Color="#2d3449"/>
<SolidColorBrush x:Key="Brush.SurfaceBright" Color="#31394d"/>
<SolidColorBrush x:Key="Brush.Outline" Color="#334155"/>
<SolidColorBrush x:Key="Brush.OutlineVariant" Color="#1e293b"/>
<SolidColorBrush x:Key="Brush.ScrimSoft" Color="#22FFFFFF"/>
<SolidColorBrush x:Key="Brush.ScrimStrong" Color="#26FFFFFF"/>
<SolidColorBrush x:Key="Brush.ScrimDark" Color="#26000000"/>
<SolidColorBrush x:Key="Brush.ScrimDarkStrong" Color="#00000080"/>
<!-- Text -->
<SolidColorBrush x:Key="Brush.OnSurface" Color="#dae2fd"/>
<SolidColorBrush x:Key="Brush.OnSurfaceVariant" Color="#94a3b8"/>
<SolidColorBrush x:Key="Brush.OnSurfaceDisabled" Color="#5b6478"/>
<!-- Accent roles: one per meaning, never mixed -->
<SolidColorBrush x:Key="Brush.Tertiary" Color="#38bdf8"/>
<SolidColorBrush x:Key="Brush.OnTertiary" Color="#0b1326"/>
<SolidColorBrush x:Key="Brush.Primary" Color="#ff5451"/>
<SolidColorBrush x:Key="Brush.PrimaryContainer" Color="#b91a24"/>
<SolidColorBrush x:Key="Brush.Secondary" Color="#ffb95f"/>
<SolidColorBrush x:Key="Brush.SecondaryContainer" Color="#ee9800"/>
<SolidColorBrush x:Key="Brush.Attention" Color="#ff8c3a"/>
<SolidColorBrush x:Key="Brush.Positive" Color="#22c55e"/>
<SolidColorBrush x:Key="Brush.Error" Color="#ef4444"/>
<SolidColorBrush x:Key="Brush.ErrorContainer" Color="#93000a"/>
<SolidColorBrush x:Key="Brush.OnError" Color="#ffdad6"/>
<!-- Colours (for gradients that cannot take a brush) -->
<Color x:Key="Color.Background">#0b1326</Color>
<Color x:Key="Color.Tertiary">#38bdf8</Color>
<Color x:Key="Color.SurfaceContainerLowest">#060e20</Color>
<!-- Meter bands (measured levels, never gain settings) -->
<SolidColorBrush x:Key="Brush.Meter.Nominal" Color="#38bdf8"/>
<SolidColorBrush x:Key="Brush.Meter.Caution" Color="#ffb95f"/>
<SolidColorBrush x:Key="Brush.Meter.Peak" Color="#ff5451"/>
<!-- Typography. Both families ship as WPF resources in Assets/Fonts (no install, no
network). The `#Family` form resolves them from the pack folder. -->
<FontFamily x:Key="FontFamily.Sans">/Assets/Fonts/#Inter</FontFamily>
<FontFamily x:Key="FontFamily.Mono">/Assets/Fonts/#JetBrains Mono</FontFamily>
<sys:Double x:Key="FontSize.HeadlineLg">32</sys:Double>
<sys:Double x:Key="FontSize.HeadlineMd">24</sys:Double>
<sys:Double x:Key="FontSize.HeadlineSm">18</sys:Double>
<sys:Double x:Key="FontSize.BodyLg">15</sys:Double>
<sys:Double x:Key="FontSize.BodyMd">13</sys:Double>
<sys:Double x:Key="FontSize.BodySm">12</sys:Double>
<sys:Double x:Key="FontSize.LabelLg">13</sys:Double>
<sys:Double x:Key="FontSize.LabelMd">11</sys:Double>
<sys:Double x:Key="FontSize.LabelSm">10</sys:Double>
<!-- Spacing -->
<sys:Double x:Key="Space.Xs">4</sys:Double>
<sys:Double x:Key="Space.Sm">8</sys:Double>
<sys:Double x:Key="Space.Md">12</sys:Double>
<sys:Double x:Key="Space.Lg">16</sys:Double>
<sys:Double x:Key="Space.Xl">24</sys:Double>
<sys:Double x:Key="Space.Gutter">12</sys:Double>
<sys:Double x:Key="Space.Margin">16</sys:Double>
<sys:Double x:Key="Space.MarginDocked">8</sys:Double>
<!-- Shape -->
<CornerRadius x:Key="Radius.Sm">4</CornerRadius>
<CornerRadius x:Key="Radius.Md">8</CornerRadius>
<CornerRadius x:Key="Radius.Lg">16</CornerRadius>
<!-- Motion -->
<Duration x:Key="Motion.Fast">0:0:0.09</Duration>
<Duration x:Key="Motion.Normal">0:0:0.15</Duration>
</ResourceDictionary>