0bd17ab428
- Source.ShowDesktop bool persisted in DB (schema migration + LayoutStore) - ClearBackdropCaptureAsync clears CaptureKey + VideoImageSource for static fallback - Top bar: red/green/pulsing status light, avatar via BitmapImage, Log In button - ShowStartStream now requires IsConnected - RunMockChatPreviewAsync: simple async loop, ChatPreviewEnabled property on Source - EnsureDefaultBackdrop called on every scene switch, seeds all 5 scenes - SeedEndingBackdrop replaces existing, SeedChatBackdrop added - SceneCatalog: Chat scene display name corrected (layer = 'YouTube Chat') - Left panel spacing consistency, context menu reordered - Border animation rendering via code-behind Storyboard approach - 3 new backdrop assets (ending-backdrop.jpg, chat-backdrop.jpg, live-backdrop.jpg) - Build 0 warnings, 178 tests passing
126 lines
4.2 KiB
C#
126 lines
4.2 KiB
C#
using Xunit;
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using ytLive.Models;
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using ytLive.ViewModels;
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namespace ytLive.Tests;
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/// <summary>
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/// The backdrop is a permanent, non-deletable bottom layer holding live
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/// desktop/game capture, and it exists only in the canonical Live scene (see
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/// <see cref="SceneCatalog"/>). Every backdrop-enabled scene
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/// (<see cref="Scene.HasBackdrop"/>) is healed to have exactly one, inserted
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/// first; it is never reorderable or removable by the UI. Scenes without the
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/// flag never get one.
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/// </summary>
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public class BackdropTests
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{
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[Fact]
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public void EnsureBackdrop_OnEmptyScene_InsertsFullFrameBackdrop()
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{
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var scene = new Scene { Name = "S", HasBackdrop = true };
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var backdrop = MainViewModel.EnsureBackdrop(scene);
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Assert.NotNull(backdrop);
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Assert.Single(scene.Elements);
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Assert.Same(backdrop, scene.Elements[0]);
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Assert.True(backdrop.IsBackdrop);
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Assert.True(backdrop.IsEnabled);
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Assert.Equal(SourceType.DisplayCapture, backdrop.Type);
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Assert.Equal(0, backdrop.X);
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Assert.Equal(0, backdrop.Y);
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Assert.Equal(1920, backdrop.Width);
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Assert.Equal(1080, backdrop.Height);
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}
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[Fact]
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public void EnsureBackdrop_ExistingBackdrop_IsIdempotent()
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{
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var scene = new Scene { Name = "S", HasBackdrop = true };
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var first = MainViewModel.EnsureBackdrop(scene);
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var second = MainViewModel.EnsureBackdrop(scene);
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Assert.Same(first, second);
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Assert.Single(scene.Elements);
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}
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[Fact]
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public void EnsureBackdrop_HealsMissingBackdropAtIndexZero()
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{
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var scene = new Scene { Name = "S", HasBackdrop = true };
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var image = new Source { Name = "Logo", Type = SourceType.Image };
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scene.Elements.Add(image);
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MainViewModel.EnsureBackdrop(scene);
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Assert.Equal(2, scene.Elements.Count);
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Assert.True(((Source)scene.Elements[0]).IsBackdrop);
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Assert.Same(image, scene.Elements[1]);
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}
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[Fact]
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public void EnsureBackdrop_SceneWithoutHasBackdrop_ReturnsNullAndInsertsNothing()
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{
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var scene = new Scene { Name = "Ending", HasBackdrop = false };
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var backdrop = MainViewModel.EnsureBackdrop(scene);
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Assert.Null(backdrop);
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Assert.Empty(scene.Elements);
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}
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[Theory]
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[InlineData(SourceType.DisplayCapture, true)]
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[InlineData(SourceType.WindowCapture, true)]
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[InlineData(SourceType.Background, false)]
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[InlineData(SourceType.Image, false)]
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[InlineData(SourceType.TextOverlay, false)]
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public void Source_IsLiveCapture_OnlyForDisplayAndWindow(SourceType type, bool expected)
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{
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Assert.Equal(expected, new Source { Type = type }.IsLiveCapture);
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}
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[Fact]
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public void Source_DisplaySource_IsVideoImageSource_WhenLiveCapture()
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{
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var source = new Source { Type = SourceType.DisplayCapture };
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var bitmap = new System.Windows.Media.Imaging.WriteableBitmap(
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2, 2, 96, 96, System.Windows.Media.PixelFormats.Bgra32, null);
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source.VideoImageSource = bitmap;
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Assert.Same(bitmap, source.DisplaySource);
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}
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[Fact]
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public void Source_DisplaySource_FallsBackToImage_WhenLiveCaptureWithNoVideoImage()
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{
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var source = new Source { Type = SourceType.DisplayCapture };
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Assert.Null(source.DisplaySource);
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}
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[Fact]
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public void Source_DisplaySource_IsImageSource_WhenNotLiveCapture()
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{
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var source = new Source { Type = SourceType.Background };
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var bitmap = new System.Windows.Media.Imaging.WriteableBitmap(
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2, 2, 96, 96, System.Windows.Media.PixelFormats.Bgra32, null);
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source.VideoImageSource = bitmap;
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Assert.NotSame(bitmap, source.DisplaySource);
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Assert.Null(source.DisplaySource);
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}
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[Fact]
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public void Source_TypeChange_RaisesDisplaySource()
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{
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var source = new Source { Type = SourceType.Image };
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var raised = new List<string>();
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source.PropertyChanged += (_, e) => raised.Add(e.PropertyName ?? string.Empty);
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source.Type = SourceType.DisplayCapture;
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Assert.Contains(nameof(Source.IsLiveCapture), raised);
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Assert.Contains(nameof(Source.DisplaySource), raised);
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}
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}
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