4e0915a36e
Click-to-pin an open window as the full-bleed Live backdrop, via the existing
window:<hwnd> capture path (same render layer as game/desktop). Session-scoped:
window:/picker: keys heal to auto on reload (HWND-recycle hazard); pin wins
while the window enumerates, then auto-fallbacks (game → desktop → static); a
dead window's capture session heals to auto, no dead ends.
Fix: ScreenCaptureSourceFactory.Resolve hex-parsed "window:0x<Hwnd>" WITHOUT
stripping the 0x prefix — NumberStyles.HexNumber rejects it, so every pin
resolved null ("No capture target for this key") and the heal silently rolled
back. Same flaw in IsAliveWindowPin (pin-wins guard was dead). Both fixed.
Commit also carries an out-of-scope prerequisite: PillRadioTests.cs:105 had a
committed stray token ("...PrimaryStartButtonLabel soil;", CS1003) blocking the
whole test-project compile — token removed.
Plus the previous session's uncommitted pricing docs (one-time $29/$49) that
share TASKS.md/ai.md/HANDOFF.md.
45 lines
3.7 KiB
Markdown
45 lines
3.7 KiB
Markdown
# TASK 10 — Monetization: watermark-only one-time license + Polar billing
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> Catalog: [`TASKS.md`](../TASKS.md) — status and requirements live here.
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**Goal:** a **one-time perpetual license** via Polar.sh that removes the branding watermark. All features
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are free — the only difference between free and paid is the watermark. (Model changed 2026-09-21 from
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annual subscription to one-time "own it": $29 founder / $49 list lifetime. See `MONETIZATION.md` →
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Pricing for the reasoning.)
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**Related work — monetization awareness (2026-09-01, ungated, free):** this task's billing is the
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*payer* side; the *product* also carries built-in, ungated monetization awareness for every creator —
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reward-event capture (all 7 `liveChatMessage` reward event types → canonical `RewardEvent` → SQLite
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persistence), per-session/broadcast reports (members, Super Chat $, stickers, gifts, milestones — the
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in-app replacement for the emailed "stream activity report"), and a journey tracker (position % +
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ETA vs. versioned, date-aware YPP thresholds; the Tier-2 bar doubles for new applicants 2027-02-01).
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Details and design notes: `ai.md` → Monetization. This is tracked as related work under this task's
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narrative, not a separate task number — it ships in its own code slices with one integration test each.
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**Scope: v1** (2026-09-01 complete-v1 ruling — there is no v1.x): slice order = reward-event capture →
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session report → journey tracker → Alerts (TASK 3 item 20).
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**Business details (pricing, Polar product/checkout/discounts) in `MONETIZATION.md` (gitignored).**
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**Polar product:** `d105dfa1-497e-423b-8cd4-e0ee2e3abbc0` (LlamaCasty, ⚠️ currently configured as
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$99/yr **subscription** — must be re-created as a **one-time** product: $29 founder / $49 list lifetime)
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**Checkout:** `llamacasty.com` → Polar hosted page (~80% configured)
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**Discounts:** `LLAMAFOUNDER` (100% off, 50 uses, `once`), `LLAMA50` (50% off, `once`)
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**Org ID:** `c05fb364-b967-4f6c-adf2-8a144e46d085` (org-scoped OAT — `organization_id` can be omitted from API calls)
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**Key prefix:** `LCYT-`
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**Validate endpoint:** `POST https://api.polar.sh/v1/customer-portal/license-keys/validate` (no auth required for client-side validation)
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### Status: 🔶 In progress — steps 1–7 shipped, Velopack update URL pending
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1. ✅ **Billing provider** — Polar (polar.sh) chosen and configured. Product, price, license key benefit, discounts, checkout link all created.
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2. ✅ **License key entry + verification UI** — About overlay swap panel (same pattern as Licenses panel). Text input + "Activate" button + status message. "Enter License Key" button in the hub.
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3. ✅ **Offline entitlement** — `LayoutStore` Settings table: `LicenseKey`, `LicenseValidatedAt`, `IsPremium`. 14-day offline grace period. Startup re-validates online, falls back to cache.
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4. ✅ **BrandFlash → watermark toggle** — `IsPremium` property setter flips `BrandFlashEnabled = !value`. Flash stops immediately on premium activation. Flash asset VideoFrame rendering deferred to TASK 4 compositor.
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5. ✅ **Remove social slot locks** — all 6 social bar slots open to everyone (no `IsPremium` gating on slots 3-6) — shipped as TASK 10c
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6. ✅ **"Unlock Premium" button** — `PremiumUrl` set to Polar checkout; `IsPremiumAvailable` is true; button lights up in the About hub.
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7. ✅ **Licensing model** — startup re-validates against Polar API. **Perpetual key (2026-09-21): the
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license never expires, `IsPremium` never lapses, and the flash does not return.** The former
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renewal/lapse path is dead. Offline grace period (14 days) still applies to the validation call only.
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8. 🔶 **Velopack auto-updates** — NuGet packages + bootstrap in `App.xaml.cs`. Update URL self-hosted on DO droplet (pending configuration).
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