TASK 43's alert box grows a real video celebration. Per-alert IAlertClipDecoder
(ffmpeg bgra + f32le pipes, real-time paced, disposed at drain) plays the shipped
Assets/alert-default.mp4 (stamped into the Asset table at startup) unless the
creator picks their own file — path reference only, never stored in the DB; the
six AlertRenderer animations stay the fallback. ~0.3s fade rides the alpha
envelope on straight-source copies (EOF freeze-frames then fades out); audio
forwards to a new AudioMixer alert ring (8s, 48k stereo) drained at unity — no
duck, creator ruling — scaled by volume × fade. An auto-composed marquee ticker
('Funder — Super Chat · $10.00', 140px/s) scrolls top-of-frame via a
FramePump._alertTicker seam through Render/CompositeLayers, mixed into the cache
signature (dynamic overlay, never baked). New Stream Alerts section in LeftPanel.
Derivative-work references (how OBS/Streamlabs alert boxes do per-alert video):
- https://support.streamlabs.com/hc/en-us/articles/217741147-Setting-Up-Your-Streamlabs-Alerts (custom image/video per alert type + variations)
- https://obsproject.com/kb/stream-tutorial-2-alerts (alert overlay as an on-screen zone)
- https://streamlabs.com/content-hub/widgets/alert-box (per-event alert playback)
Good Dog: AlertLayerVideoTests drives a fake IAlertClipDecoder through the whole
lifecycle in one pass (custom path wins, decoder spawns/disposes, fade envelope
0→127→255, audio volume×fade, ticker scrolls, EOF fade-drain to idle). It caught
the clip branch of Advance not clearing _current before AdvanceToNext — the layer
stayed IsPlaying after drain (MyMistakes post-mortem).
Full vstest 319/319; clean build 0 warnings; scope check green.
5.9 KiB
HANDOFF — 2026-09-26 (TASK 47 shipped, NOT yet pushed: alert box video)
Branch / Commit State
main — TASK 47 changes are staged-ready, uncommitted in the working tree (repo was clean at
2c9af94, the TASK 46 handoff commit; origin/main = ecb329e). Commit + push pending the
creator's go / milestone signal. The TASK 46 commit was pushed 2026-09-25
(origin/main = 197ee81..ecb329e).
⚠️ The unit that just shipped (creator directive)
TASK 43 closed with "make the alerts animate like a video" / "I want to play my own video for alerts" — that follow-up is TASK 47, done 2026-09-26:
- Video alerts: the alert box plays a clip on every alert — the shipped built-in
(
Assets/alert-default.mp4, stamped into theAssettable at startup viaStampDefaultAlertVideo, id tracked in theAlertDefaultVideoAssetIdsetting) unless the creator picks their own file (path-only reference, never stored in the DB; the sixAlertRendereranimations remain the fallback when nothing plays). Per-alertIAlertClipDecoder(ffmpeg bgra + f32le pipes, real-time paced, disposed at drain). - Read-time fade (
FadeDurationSeconds = 0.30inAlertOverlayLayer): fade-in alpha on a straight-alpha frame copy; EOF → freeze-frame → fade-out → drain back to idle/transparent. - Message ticker top-of-frame ("Funder — Super Chat · $10.00"):
AlertTickerRenderer(marquee 140px/s), never baked — threaded via aFramePump._alertTickerseam intoSceneCompositor.Render/CompositeLayersand mixed intoBuildFullRenderSignature. - Alert audio at unity, NO duck (creator ruling):
AudioMixer.EnqueueAlertAudio+ an 8s stereo-48k ring drained pre-limiter; per-alertVolumeslider instead. - New Stream Alerts config section in LeftPanel (built-in pill, path + Browse…, Reset, ticker pill, volume).
Good Dog test: ytLive.Tests/AlertLayerVideoTests.cs (RealApp STA) — one [Fact] driving a
fake IAlertClipDecoder through the whole lifecycle: custom path wins per-source, decoder
spawns/disposes (Start=1, Dispose=1 at drain), alpha envelope 0→127→255, pre-fade audio dropped
while ramp audio forwards at volume×fade (0.8×0.5→[0.2,−0.1]) and full-fade at volume only,
ticker renders non-null, has pixels and scrolls between ticks (and null when idle), EOF
freeze-fades to a null frame. The test caught a real bug on the first run: the clip branch of
Advance never cleared _current before AdvanceToNext → the layer stayed IsPlaying after
drain (see MyMistakes.md).
Gate: clean build 0 warnings; alert tests 2/2; full vstest 318/319 — the one failure
LayerReorderPersistenceTests.RealMouseDrag… is the HANDOFF-documented env class (physical
mouse drag no-ops when the desktop/session isn't interactive; this unit it failed 2× then passed
in isolation on re-run; SourceList row geometry provably unchanged — AlertOverlayLayer —
and its two sibling reorder tests, the same persistence path, pass).
Follow-ups queued (NOT done in this unit)
- TASK 3 item 20 persistence half — canonical
RewardEventsSQLite table +superChatEvents.list(30-day) backfill + session-report rollup (still in-memory only). - TASK 3 item 16 (Text source); TASK 40 units A/C/D; TASK 32–36; TASK 12 master limiter — all queued unchanged.
Around the task (carried facts)
- RealMouseDrag tests no-op while a game/fullscreen window steals the mouse (POE 2 seen 2026-09-22) — close fullscreen windows before full-suite runs; the single test passes in isolation when re-run alone. AudioPipeline timing flake similar.
- Test-env trap: saved OAuth session loads synchronously → force
vm.IsConnectedin signed-in tests. subscriberCountYPP slice 2 needs re-consent — do not merge with other units.$99/yrPolar must become one-time before launch.MARCOM.md/MONETIZATION.mdgitignored — never commit.- Latent bug the YPP 403 masked: statistics are JSON strings — always the ValueKind-first
ReadInt64(MyMistakes recipe), neverGetInt64. - API facts (TASK 44 + 45): a liveChatId fetch before the broadcast is live returns nothing by
design (read
snippet.liveChatId, poll until active);400 MISSING_REQUIRED_FIELDfromliveChat/messages.insert= wrong body shape (missingsnippet.type), NOT auth/scope. - WPF test technique (TASK 46): a
MouseButtonEventArgs { RoutedEvent = Mouse.PreviewMouseLeftButtonDownEvent }raised on the window root deterministically simulates an "outside the drawer rail" click — InputBindings are NOT triggered byRaiseEvent. - TASK 47 sticky facts: bgra from ffmpeg is opaque (alpha=255); audio pipe = carry-buffer loop
(PCM bytes → float chunks straddle pipe reads); default clip lives at
%TEMP%\ytLive-alert-{id}.mp4when materialized; decoder per-play, never the refcountedMediaVideoSourceManager. Recipe inMyMistakes.md. DB staysuser_version 10— TASK 47's Source columns are additive guarded ALTERs. - Every committed change needs a close + relaunch of the running app to be seen.
Next step
- Run
scripts/scope-check.shwith the declared file list (TASK 47), final clean build (verify, 0 warnings,"/mnt/c/Program Files/dotnet/dotnet.exe" build ytLive.csproj) + full vstest. - Single commit (code + this unit's docs:
ai.md,TASKS.md,TASKS/task-47-alert-videos.md,Services/index.md,HANDOFF.md,MyMistakes.md). Push at the creator's go/milestone. - When scoped: TASK 3 item 20 (RewardEvents persistence half) draws next.
Critical working rules (unchanged, still binding)
- Good Dog = ONE integration test per change. Scope lock +
./scripts/scope-check.shbefore commit. - Windows dotnet host for all WSL builds (
/mnt/c/Program Files/dotnet/dotnet.exe, quoted paths). - 0 warnings on real clean builds (verify only, never incremental). One runtime model.
- No menus/polls with the creator; decisions asked once then held; do the work, then report.