Creator design (2026-11-05). A stack of red rows at the top of the left panel, above both mode grids so it shows while editing and while live, pushing the panel's content down. - Row 1 is the **Steam licence indicator** and nothing displaces it. It reads as status, not a warning: "Entitlement 30 fps · Maximum 60 fps", both numbers derived from QualityOptions and HasProOutput. While higher tiers are unavailable it shows a **pin** (standing indicator, no close control); once ownership is verified the pin becomes a **close control** and the dismissal is persisted (`Steam.LicenceIndicatorDismissed`), permanent while ownership holds. Losing ownership restores it as pinned — a change of state, not a preference. Click → About. - **Event rows stack beneath, newest first**, one row per episode (an episode advancing its state updates its own row rather than adding another). Each is dismissible. Click → the Logs tab opens with that event's sequence range painted red (`HighlightedLogFrom/To` + `LogInRangeConverter`; two numbers rather than a collection because the log list is virtualised and realised rows do not re-evaluate on membership changes). - Replaces the old red panel under the quality picker, which is removed. - The Steam diagnostic text loses "Contact the creator or support" for a neutral "Steam licensing is not configured in this build." Tests: `AttentionAlertStackTests` — pinned first with the status text; owned → closable and the close survives a reload but ownership loss restores it pinned; pinned cannot be dismissed; event rows LIFO with in-place episode updates; clicking an event opens Logs and sets its range. AboutHub + Entitlement tests updated for the removed panel and the new wording. FAST gate: 532 passed, 0 failed, 0 warnings.
2.0 KiB
2.0 KiB
HANDOFF — 2026-11-05 (alert stack + media/chroma fixes)
State
main. TASK 21 (video layer + soundtrack), TASK 64 (green/blue screen) and TASK 32·4 (fragmented MP4) are complete; TASK 49 is retired (YouTube owns chat moderation — we just don't paint tombstones).- Left panel alert stack shipped: Steam licence indicator pinned at row 1 (
Entitlement 30 fps · Maximum 60 fps, pin → close once owned, permanent while owned), event rows LIFO beneath, click → About or the Logs tab with that event's lines painted. Detail:docs/ai/ui-surface.md. - Video layer fixes this session: the preview-pane trigger whitelist (a video layer was invisible), a quadratic frame copy that capped 1080p playback at 2 fps, and deadline pacing for video and audio.
- Tests: 575 green, 1m50s;
FAST=1 ./scripts/verify.sh= 527 in ~62s.
Next action
- TASK 32·1 (blip retry) — it pushes its episodes into the alert stack. Then 32·5 (ingest pre-flight), then 32·2/32·3 (countdown + Back on air) which need YOUR measurement take: pull the network on a private stream and time how long YouTube holds the broadcast.
- Open loop:
32·4is proven by construction only — kill ffmpeg mid-recording and play the file. - Do not push absent a checkpoint request.
Landmines
- The preview pane draws frame-source layers from a whitelist of DataTriggers. A layer type with no
trigger is invisible in the preview while its decode looks healthy (alert box 2026-09-26, scoreboard,
video layer 2026-11-05). Add the trigger with the layer type; pin it with
MediaPreviewDisplayTests. - Nothing in the suite drives the real cursor any more; the drag arithmetic is pure (
DragReorderMathTests). - Integration tests constructing
MainWindowmust set a temporaryLayoutPathOverrideand clear it infinally. - Media sessions are keyed by path + look (
MainViewModel.MediaSessionKey); never acquire by raw path. - Bundled FFmpeg stays outside the single-file exe (
ExcludeFromSingleFile="true").