Files
LlamaCasty/ViewModels/MainViewModel.Account.cs
T
gramps bb5dcb4ba2 feat(stream): TASK 41 Test Stream mode — private test broadcast + TEST drawer
Test button next to Start runs the real private-only go-live pipeline as a
session variant (IsTestStream): BeginTestStream -> extracted
StartStreamingSession(alsoRecord:false) shared with the dialog path — no Go
Live dialog, no 'last live' stamp, no recording. Gold top bar + TEST badge +
'End Test' button face; TEST drawer (third right-rail pull-out, three-way
exclusivity) auto-opens once the liveChatId resolves.

Chat tooling: Mock Chat Input sends a REAL liveChat/messages.insert
(YouTubeStreamService.InsertChatMessageAsync) that round-trips the real ~2s
poll and renders through the live overlay; simulated Subscriber/New
Member/Super Chat events inject through the poller's MessageReceived seam
(YouTubeChatService.InjectSimulatedMessage, ChatMessage.IsSimulated) — the
insert API only creates textMessageEvent, so non-text events are local-only
by design (ref: developers.google.com/youtube/v3/live/docs/liveChatMessages/insert).
Scopes youtube + youtube.force-ssl already cover insert; no re-consent.

Good Dog: ytLive.Tests/TestStreamTests.cs — coordinator protocol with fake
HTTP + real-window drawer exclusivity/gate. 0 warnings; 314/314 pass (clean
run; intermittent host abort is the pre-existing WinRT-webcam flake).

Docs ride in the same change: TASKS.md row 41, TASKS/task-41-test-stream-mode.md,
ai.md (YouTube Live API constraints), HANDOFF rewrite.
2026-09-22 09:31:00 -07:00

136 lines
4.6 KiB
C#

using ytLive.Helpers;
using ytLive.Models;
using ytLive.Services;
namespace ytLive.ViewModels;
public partial class MainViewModel
{
private bool _isConnected;
private string _accountAvatarUrl = string.Empty;
private string _accountDisplayName = string.Empty;
public bool IsConnected
{
get => _isConnected;
set
{
if (SetProperty(ref _isConnected, value))
{
// ON-AIR requires a sign-in; dropping the session turns the pill
// off so the state can never offer a stream without an account.
if (!value) OnAirPillOn = false;
OnPropertyChanged(nameof(PrimaryStartButtonLabel));
OnPropertyChanged(nameof(ShowPrimaryStartButton));
OnPropertyChanged(nameof(ShowTestButton));
OnPropertyChanged(nameof(AccountStatusLightToolTip));
}
}
}
/// <summary>The connected YouTube account's avatar + name — shown in the top
/// bar so the creator always sees WHICH account is about to go live.</summary>
public string AccountAvatarUrl
{
get => _accountAvatarUrl;
private set => SetProperty(ref _accountAvatarUrl, value);
}
public string AccountDisplayName
{
get => _accountDisplayName;
private set => SetProperty(ref _accountDisplayName, value);
}
/// <summary>Tooltip for the account status light explaining the color.</summary>
public string AccountStatusLightToolTip =>
IsLive ? "Live on YouTube — the top bar is red to show the stream is on the air."
: IsConnected ? "You're signed in to YouTube. The light is green; ON-AIR is available."
: "Signed out — the light is red. You can still record locally; arming ON-AIR arms intent, and Start turns that intent into a sign-in.";
// Restores the DPAPI-saved OAuth session so sign-in survives restarts.
// Best-effort: refresh a near-expiry access token; a session that can no
// longer refresh is discarded and the user signs in again.
private async Task LoadSavedSessionAsync()
{
try
{
var saved = TokenStore.Load();
if (saved == null) return;
_youtubeAuth.SetSession(saved);
if (saved.TokenExpiry <= DateTime.UtcNow.AddMinutes(5))
{
var refreshed = await Task.Run(() => _youtubeAuth.RefreshToken());
if (!refreshed)
{
TokenStore.Clear();
AppLog.Write("Saved session could not be refreshed; signed out");
_notifications.Info("Signed out of YouTube",
"The saved session expired — sign in again when you next go live.");
return;
}
}
IsConnected = true;
SyncConnectedAccount();
Ypp.OnAccountChanged();
}
catch (Exception ex)
{
AppLog.Write($"LoadSavedSessionAsync failed: {ex}");
}
}
private void SyncConnectedAccount()
{
var channel = _youtubeAuth.CurrentChannel;
AccountAvatarUrl = channel?.ProfileImageUrl ?? string.Empty;
AccountDisplayName = channel?.DisplayName ?? string.Empty;
}
// Runs the OAuth flow (browser + loopback callback) on a background thread.
// The resulting channel is returned to the caller and persisted via the
// auth service's sessionChanged hook.
private async Task<YouTubeChannel?> SignInAsync()
{
try
{
var channel = await Task.Run(() => _youtubeAuth.AuthenticateAsync());
if (channel == null)
{
_notifications.Warning("Sign-in was unsuccessful", "Please try again.");
return null;
}
IsConnected = true;
SyncConnectedAccount();
Ypp.OnAccountChanged();
return channel;
}
catch (Exception ex)
{
_notifications.Error("Sign-in failed", ex.Message);
return null;
}
}
/// <summary>Signs out of YouTube (the delete-the-YouTube-slot action in the dialog).</summary>
private async Task SignOutYouTubeAsync()
{
_youtubeAuth.ClearSession();
TokenStore.Clear();
IsConnected = false;
SyncConnectedAccount();
NotifySocialsChanged();
Ypp.OnAccountChanged();
AppLog.Write("Socials: signed out of YouTube");
await Task.CompletedTask;
}
private async Task ChangeAccountAsync()
{
await SignOutYouTubeAsync();
await SignInAsync();
}
}