abc78cd071
Zero behavior change: \`public class\` -> \`public partial class\`. Each functional area (Scenes, Background, Webcam, Audio, Trax, Socials, Streaming, Chat, Overlays, Account, License) will move to its own file next, one commit per partial — each a roll-back point. Docs updated in the same commit: ViewModels/index.md (split map), ai.md (architecture table), HANDOFF.md (state). verify.sh: build 0 warnings, only the 2 known pre-existing test failures.
3.5 KiB
3.5 KiB
HANDOFF — Session State
Branch / Commit State
main, working tree is CLEAN — all changes committed and pushed.
No feature branches pre-1.0: all work lands on main per work unit.
Latest commit: 6031a56 — gear cleanup + Default Location for Recordings + single Start + socials hover glow.
What's In Flight
Nothing — clean tree, ready for next task.
Landmines
- TextBox.Mode=OneWay is required for
RecordFolderDisplaybinding (get-only computed property). - Pre-existing test failures (do not chase):
AudioPipelineTests.Mix_HonorsProviderGains…+RoundClipInteractionTests.Round_Clip_Corner_Is_Grabbable…. - App running locks
ytLive.exe→ build fails MSB3027. Kill PID before building. - Test suite hangs when running full vstest (WPF
RealAppHostdispatcher deadlock); individual tests pass in isolation. Usedotnet teston individual test classes, not the full suite DLL. - Pre-commit gate:
./scripts/verify.sh— clean build (0 warnings) + full tests + scope check.
Todo state
- TASK 3 (Capture Pipeline): 27/30 items done. Open: preview compositor (16), text source (17), alerts (20). Window capture absorbed into Screen picker (done). Background removal excluded from this build.
- TASK 4 (RTMP Ingest): ✅ Shipped — all 7 items done (compositor, FFmpeg locator, encoder+RTMP, WASAPI audio, frame-pipeline, health stats, one-click go-live).
- TASK 9 (Stream Management): items 1–3 shipped (reusable stream, health monitoring). Items 4–7 open: live chat, error handling, visibility picker, full broadcast form.
- TASK 10 (Monetization): steps 1–7 shipped. Velopack auto-update pending.
- TASK 18: shipped. Remaining = running-app verification (creator).
- TASK 19/23 (Control Surface UX): ✅ Shipped — thumbnails, transitions (Cut/Fade/Move), edit mode, left panel two-state.
- TASK 20 (Hotkeys): ✅ Shipped — F1-F5 scenes, F6-F9 actions, config UI, global hotkeys, conflict detection, persistence.
- TASK 21 (Media source): Increment A shipped (model + persistence). Slices 4–12 open (decoder, FramePump wiring, compositor, loop/volume, UI, tests). Blocked on ffmpeg for integration test.
- TASK 22 (Audio sync offset): not started — required for v1.
- TASK 30: gear cleanup + record location + single Start + preview layout restructure — shipped across commits
6031a56+61b850f+455a409. - Monetization: deferred (creator rethinking price/subscription model).
- File refactor (in progress — Commit 0 done): MainViewModel.cs (3,900 lines) will be split into functional partials (Scenes, Background, Webcam, Audio, Trax, Socials, Streaming, Chat, Overlays, Account, License).
MainViewModelis nowpublic partial class(scaffold commit). Remaining: one commit per partial, each a roll-back point,verify.sh+scope-check.shbefore each, docs in the same commit. MainWindow.xaml (1,681 lines) will be split into UserControls after Phase 1. Zero behavior change, tests stay green.
Session summary (2026-08-29)
- Corrected task status tracking: TASK 4 → ✅ Done, TASK 3 item15 (Window capture) → ✅ absorbed into Screen picker, TASK 3 status updated to 27/30
- ai.md updated: TASK 4 steps 5-7 added as shipped, stale "frame-pipeline wiring follows" removed
- HANDOFF.md todo state expanded with full statuses for all active tasks
- Discussed file organization: MainViewModel.cs (3,900 lines) is a god-object with 49 commands mixing scenes, camera, audio, streaming, socials, overlays, and auth. Next session: split into functional partials