Merges the 2026-10-29 Stitch export into the existing 2026-10-26 token sheet and promotes the file from "redesign exploration" to the normative standard: - type scale (32→10px), spacing, radii and elevation levels — the three scales the old DESIGN.md listed as missing - meter thresholds: cyan ≤ -12 dB, amber -12..-3, red > -3 - interaction rules: focus ring, hover step, 150ms/90ms easing, no springs Four export tokens rejected as Material-3 warm-seed artifacts (recorded with reasons): tertiary #4cd7f6 (kept #38bdf8), outline #ab8986, outline-variant #5b403e, on-surface-variant #e4beba (kept slate #94a3b8). Product rulings recorded: #e94560 retired as the app's general accent (blue takes every interactive role, red is live/record only, wordmark artwork untouched); error gets its own surface (#93000a) so it cannot be mistaken for on-air red. The export's dock, four bays, page-nav sidebar, CPU/GPU/NVENC readouts and acrylic blur are explicitly marked exploratory, not spec — the design principle is a simpler surface, not hardware cosplay. On-stream output styling stays outside this theme. Falsified facts fixed in the same commit: product.md brand section now points at DESIGN.md for UI tokens (MARCOM.md stays the marketing palette), and ui-surface.md no longer calls DESIGN.md an unreconciled exploration. Docs-only unit: scope-check run, no build.
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# Product: brand, licensing, monetization & distribution
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What the product is called, what it promises, what it may never do legally, and how it ships.
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Read before branding, marketing, pricing, licensing or packaging work.
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## Brand
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**The UI design standard is [`DESIGN.md`](../../DESIGN.md)** — colours, type scale, spacing, radii
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and elevation, all normative, implemented by `Themes/Tokens.xaml`. Accent blue `#38bdf8` is the only
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interactive accent; red `#ff5451` means live/record and nothing else. The old brand red `#e94560` is
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retired from app chrome (the wordmark/logo artwork is unchanged).
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Marketing palette, official assets and copy live in `MARCOM.md` (gitignored — read it before any
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branding or marketing work).
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### Product name vs repo/assembly branding (2026-09-14)
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The product is **llamacasty** (llamacasty.com, llamachile.tube, `llgit.llamachile.tube`). The
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repo path, csproj `AssemblyName`/`RootNamespace`, DB/log paths (`%APPDATA%\ytLlive\...`),
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and most internal namings are the legacy **ytLive/ytLlive** — a re-brand that never renamed
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the internals. Treat the two as separate: external/user-facing language says "llamacasty",
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code/assembly/repo names stay `ytLive`. If a full internal re-brand is ever done, this note
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and the UI locator (Premium/wordmark) are the checklists; it is NOT a goal pre-1.0.
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**Say "LlamaCasty" when reporting to the creator** — never "ytLive" in prose. `ytLive` is
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the internal repo/assembly/namespace name only. Exact current split:
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| surface | name | note |
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|---|---|---|
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| product / site / marketing | **LlamaCasty** | llamacasty.com, llamachile.tube |
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| repo dir, csproj, `RootNamespace` | `ytLive` | 230 files: `namespace ytLive.*` |
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| `AssemblyName` → shipped exe | `ytLive` | `ytLive.exe` |
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| app data dir | `%APPDATA%\ytLlive` | **capital L**, drifts from `ytLive` |
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| `Distribution.md` tells customers | `LlamaCasty.exe` | ⚠ **mismatch vs the real `ytLive.exe`** |
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**Consequences, so nobody re-hunts them:**
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- Renaming `<AssemblyName>` to `LlamaCasty` is the cheap win (the customer-visible exe
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name matches what `Distribution.md` already promises; namespaces can stay `ytLive.*`).
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It is **4 lines**, but it hard-breaks three pack URIs that spell the assembly name:
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`MainWindow.xaml:14` (the **window icon** — taskbar/Alt-Tab), `OverlayHost.xaml:96`,
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`RenameRecordingDialog.xaml:5`. Miss those and you ship a broken icon. Queued in TASKS.md
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under the shipping task, not done.
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- Renaming the `%APPDATA%\ytLlive` folder is **breaking** — it would orphan every existing
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user's layout DB, `Assets` and settings. Never do it casually; needs a migration.
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- No code compares its own assembly name (no `GetExecutingAssembly().GetName().Name` checks),
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so the assembly name is otherwise free to change.
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### AI transparency
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This project is built through AI-assisted pair-programming. All code is generated
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under the supervision of an experienced developer with decades of coding experience.
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Architecture decisions, product direction, and quality gates are human-owned;
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AI accelerates implementation. This is a testimonial to successful human-AI
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collaboration, not autonomous code generation.
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## Licensing — do not violate (GPL-3.0 open source since 2026-10-09; see `LICENSE`, `ADDITIONAL-TERMS.md`, `THIRD-PARTY-NOTICES.txt`)
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**LlamaCasty is free software under GPL-3.0-or-later** (creator rulings 2026-10-09 — free forever, public
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repo, "GPL-3 with attribution"). Copyright (C) 2026 Gramps. `ADDITIONAL-TERMS.md` carries the three
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§7 terms: **7(b)** every copy keeps "Based on LlamaCasty by Gramps — https://llamacasty.com" in its
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About screen; **7(c)** modified versions are marked and renamed; **7(e)** no trademark rights. The
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**icon + logo files** (`Assets/llamacasty-icon.png/.ico`, `Assets/llamacasty-logo.jpg`) are **all
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rights reserved, outside the GPL** — verbatim copies may carry them, forks must replace them (this is
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what keeps the merch brand protected). The scene backgrounds + default alert video are AI-generated
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**placeholders** (creator: made "with the intent of individual creators to immediately replace with
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their own images") — they go out under the GPL with the code, no reservation. `LICENSE` + `ADDITIONAL-TERMS.md` ship beside the exe
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(csproj `None` items); the About panel shows `THIRD-PARTY-NOTICES.txt`, whose header carries the
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LlamaCasty license notice (GPL §5(d) "Appropriate Legal Notices"). **Source offer (§6):**
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`https://llgit.llamachile.tube/gramps/LlamaCasty` (the Gitea repo; creator toggles it public — the
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old `gramps/ytLlive` path 301-redirects there), recorded in the notices header + README.
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Every bundled component must stay GPL-3.0-compatible (MIT/BSD/Apache-2.0/LGPL/public domain all are;
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**GPL-2.0-only and proprietary are not**; Apache-2.0 is fine with GPL-3 but NOT with GPL-2). The
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rules below predate the GPL switch; where their *reason* was "proprietary product" it is noted, but
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the rule itself still stands for its other reasons. **NEVER:**
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- **Swap the FFmpeg pin casually** — the BtbN `lgpl-shared` pin is the verified build. A GPL FFmpeg
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build would now be license-compatible (the old "GPL contaminates the paid product" reason is gone),
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but changing builds means re-verifying encoders, and libx264 carries no H.264 patent grant (Cisco's
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covers OpenH264). Keep `lgpl-shared` unless a task says otherwise.
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- **Distribute the static lgpl build** — LGPLv2.1 §6 wants relinkable object files for static linking.
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The **shared** (dynamic-DLL) build sidesteps that: compliance is "license text + source offer +
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unmodified binaries". The pin is `lgpl-shared`; when the pin is refreshed, keep the shared variant.
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- **Use BtbN's `nonfree` variant** — it adds fdk-aac (Fraunhofer code licensing). The native FFmpeg AAC
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encoder is fine (no Fraunhofer code) but grants no AAC patent license — accepted low-risk posture for
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RTMP→YouTube, since encoder vendors cover their implementations (Cisco OpenH264, NVIDIA NVENC, Intel
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QSV, AMD AMF).
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- **Link FFmpeg into the app** — it stays a separate subprocess fed frames over a pipe; that separation
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keeps the app's own code out of LGPL reach.
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- **Drop `THIRD-PARTY-NOTICES.txt`** from the shipped app or the About screen, or alter the FFmpeg
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copyright/LGPL notices inside the downloaded binaries. Automating the download counts as distribution
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— the obligations are not optional.
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- **Pin to a moving target** — the `latest` BtbN release tag floats. Only immutable autobuild tags give
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a reproducible source offer. Record the tag + variant beside the URL (TASKS.md) every time the pin moves.
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- **Use non-CC0 icon art** — the social bar's bundled SVG logo path data comes from **Simple Icons**
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(CC0 1.0, public domain — see `THIRD-PARTY-NOTICES.txt`). Replacing or adding logos must stay CC0 or
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another public-domain source; a logo asset under an incompatible or attribution-heavy license
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would complicate every redistribution. The app's icon + logo (`Assets/llamacasty-icon.*`,
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`Assets/llamacasty-logo.jpg`) are the creator's own art — all rights reserved, outside the GPL
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(`ADDITIONAL-TERMS.md`).
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- **Ship an ML model without clean provenance** — the background-effects model (TASK 51) is Google's
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official MediaPipe Selfie Segmenter download (Apache-2.0, model card), converted by our own script.
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Model-zoo re-hosts (e.g. PINTO #109 = ML Kit's model, extracted) are off-limits. Apache-2.0 §4
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obligations (license notice + "we converted it") live in `THIRD-PARTY-NOTICES.txt`.
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- **Forget the v1 license-texts gate** — `THIRD-PARTY-NOTICES.txt` links the canonical license texts; at
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**v1 (GA)** the full texts of every license it names MUST ship alongside it (TASK 4 requirement 9 is the
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release blocker). Queued early is wrong; the release pass owns it.
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- **Break the in-app About requirement** — since TASK 11 the About overlay is the app's in-app creator
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hub: the real logo, the creator links (YouTube channel, Mastodon, Buy me a coffee, and the greyed
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"Unlock Premium" seam whose billing URL is tabled), and a **Licenses & legal** sub-panel that loads
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`THIRD-PARTY-NOTICES.txt` from the executable directory and renders it in a scrolling panel —
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**never the OS viewer, no Notepad, no browser tab**. The premium/coffee link constants live in
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`MainViewModel` (`PremiumUrl`, `CoffeeUrl`, `ChannelUrl`, `MastodonUrl`); filling in the billing URL
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lights up the premium button. Do not reintroduce an "open the notices in Notepad" button.
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## Design Principle
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> This software is so intuitive that even the most right-brained person can easily intuit and use it.
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Apply this to every UI decision:
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- One-click go-live with working defaults
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- Prefilled YouTube defaults (RTMP URL, bitrate, resolution, latency)
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- Visual/drag-and-drop scene building over property panels
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- Every action produces a visible outcome — no dead ends
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- **"We're not them" (2026-09-01):** assume the creator's hardware is mediocre, because it is.
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Every feature spends the machine's budget once — never twice for the same result (record OR
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stream, not both; one reusable stream; one webcam; two mixer inputs). If a feature only sings on
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a high-end chassis, it doesn't ship — the OBS escape hatch is open by design.
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## Monetization — free forever, no watermark
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**All features are free and ungated** (creator ruling 2026-10-08, TASK 54): no feature lock, no paid
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tier, no watermark. Money comes from gratuity and merch, not gating. **No licence chatter reaches a
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user** — no keys, no expiry, no licence UI. Support is email + GitHub issues; an in-app bug reporter
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is out of product. `IsPremium` gates nothing in v1.
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**The branding credit is OFF by default.** `MainViewModel.ShowBrandFlash` (internal static, default
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`false`) is the master switch; `BrandFlashEnabled => ShowBrandFlash && !IsPremium` feeds the
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presenter. The code is kept, not deleted — creator ruling: *"don't delete it, just make it
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conditionally displayed."* `BrandFlashOutputTests` opts in by setting the switch before constructing
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a `MainWindow`; `Credit_IsOffByDefault_EvenOnTheFreeTier` guards the default.
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If it is ever enabled, the mechanics that matter:
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- Full-frame neon "made with LlamaCasty!" at a **random position per presentation**, held **2s**
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(500ms in / 1000ms full / 500ms out), first ~5s after start then every `rand(30s)+30s`.
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- Published to the frame pump and the preview from the **same** `VideoFrame`, so preview and
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broadcast cannot drift. Deliberately **not** folded into `SceneGraph.GetBakedBase` — the bake
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cache compares element ids and would freeze the credit in place.
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- **App-lifetime cadence:** the presenter is `Start()`ed once in the `MainViewModel` ctor, not per
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go-live, because go-live and local recording share one `FramePump`. `IsPremium`'s setter therefore
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restarts the cadence timer when re-enabling (`IsCadenceTimerEnabled` is the test seam).
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- **It composites into the recording and the stream** (reversed 2026-09-26 — the free tier must be
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honest advertising). Test arithmetic trap: `Advance(5.1)` in one call blows through the 2s window
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(it both opens and ages the presentation) — step in 1/30s increments like `BrandFlashOutputTests`.
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- **A mid-credit downgrade** cuts the advertisement on the next tick: the presenter re-checks its own
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`Enabled` gate every frame rather than letting the credit finish.
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Pricing, billing, the Store IAP plan and the rejected alternatives are history →
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[`decisions.md`](decisions.md).
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**Monetization awareness (built-in, ungated, free — 2026-09-01; v1 SCOPE per the complete-v1
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ruling — build order: capture → report → journey → Alerts):** the app is monetization-aware by
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design, for **every** creator, free and ungated (the only subscriber swap remains the branding-flash
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removal above). It has three layers, all free — this is the product's differentiator, not a paid tier:
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- **Reward-event capture (the data foundation).** The live-chat poll (`YouTubeChatService.Poll`)
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receives every reward event over `liveChat/messages` and — since TASK 43 (2026-09-24) —
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**decodes all six types**, not two: `superChatEvent`, `superStickerEvent`, `newSponsorEvent`,
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`membershipGiftingEvent`, `giftMembershipReceivedEvent`, `memberMilestoneChatEvent` land as
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`ChatMessage.Kind` (`ChatEventKind`) with their payload fields (display string, sticker
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description, gift count, gifter name, milestone months); free subscriptions emit NO event
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(API fact — a sub mention is a plain text row). The remaining half of the original capture
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plan stays open (TASK 3 item 20): persist each event to the canonical SQLite `RewardEvents`
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table (broadcastId, type, timestamp, amountMicros, currency, tier...) + `superChatEvents.list`
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(30-day lookback) backfill — that persistence is what the session report and the journey
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tracker read. Alerts did not wait on it: the shipped alert path (TASK 43) renders directly
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from the in-memory `ChatMessage` feed.
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- **Session / broadcast report.** A session is created at Go Live; the poll + End roll that session's
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reward totals (new members, Super Chat $, stickers $, gifts, milestones). This is the in-app
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replacement for the emailed external "stream activity report" — the incumbents (Streamlabs et al.)
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email near-useless post-stream summaries; we track the same data natively and maintain it.
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- **Journey tracker (TASK 39, slice 1 shipped 2026-09-22).** A **"YPP"** tab below the
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Stream Settings pull-out (Live screen right edge) shows the connected creator's position
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toward each YPP tier threshold. Slice 1 = current-scope data only: `channels.list?mine=true
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&part=statistics,contentDetails` (subs/views/videos + uploads-playlist id) +
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`playlistItems.list` for 90-day public uploads. Every refresh appends
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a `YppSnapshot` to SQLite (schema v10) — the history a later slice needs for velocity/ETA.
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**The `auditDetails` part is OUT (fixed 2026-09-23):** readding it 403s the WHOLE request —
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that part alone requires the `youtubepartner-channel-audit` scope no app for normal creators
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should request (the standing flags sat unreadable since slice 1 shipped; the app's `youtube` +
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`youtube.force-ssl` scopes were never sufficient for them — the "no re-consent" slice-1 claim
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was wrong for that part). Channel standing now deep-links to the Earn page; API stats come from
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`statistics,contentDetails` only. YPP/API failures log the response body's `error.reason`.
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**YPP thresholds are versioned, date-aware DATA, never constants** — the Tier-2 bar doubles
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for new applicants on **2027-02-01** (long-form 4,000 → 8,000 qualified hrs / 365d; Shorts
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10M → 20M / 90d), while the Tier-1 fan-funding bar (500 subs / 3,000 hrs / 3M Shorts) is
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unchanged. Hardcoding the pre-2027 numbers would ship the wrong ETA. Watch-hours / Shorts /
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velocity / ETA are **slice 2**: Analytics-API scopes (`yt-analytics.readonly`, additive
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`yt-analytics-monetary.readonly`) behind the `IChannelStatsProvider` seam (additive
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capability, requires an OAuth re-consent). Compliance items no API exposes (2FA, AdSense
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linkage) are in-app self-reported checkboxes with deep links; channel standing (exposed only
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via the partner-audit scope) deep-links to the Earn page. Slice 2's once-daily refresh gate +
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snapshot history were baked into slice 1.
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## Auth gates Go Live, but not exploration
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The app is fully usable without authentication: users can build scenes, add sources, compose
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previews, and audition the software with zero commitment. But **going live requires authentication** —
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it's the one capability gated behind YouTube sign-in. The sign-in should never pressure the user
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("sign in (optional)", not a modal wall): the two-state top bar shows **Start Stream** (offline) /
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**End Stream** (live), and the Start Stream dialog hosts the account — a saved session appears as
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the default with "Change Account"; with none saved, a "Sign in to YouTube" button starts OAuth and
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the Start button stays disabled until signed in.
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## Account assumption (do not build an account setup flow)
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Connecting uses Google OAuth ("Sign in with Google") to link an **existing** YouTube creator
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account. ytLlive **never creates or sets up accounts** — that is YouTube's job. If the creator has no
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YouTube channel, they go to YouTube first. This assumption is explicit and must never be silently
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replaced by an in-app account-creation step. Zero state = the Start Stream dialog's "Sign in to
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YouTube" button; going live is unreachable until an account is connected.
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## Windows packaging & distribution (direct + Steam; Store dropped 2026-10-22)
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**The Microsoft Store route is dead** — a brand on the publisher line needs a Company account and
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a legal entity. Cause of death and the abandoned routes: [`decisions.md`](decisions.md).
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**The route now:**
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1. **Direct download from `llamacasty.com`** — the app is **free forever** (TASK 54), so there is
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nothing to bill in v1.
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2. **Steam when $100 exists** — Steam Direct is $100 per product (recoupable after $1,000 AGR),
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accepted categories include *Audio/Video Production* / *Player Tools* (OBS Studio is the
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precedent), the **developer/publisher name is self-chosen** so the brand needs no entity,
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5+ screenshots at 1920×1080 + capsule art, a build Valve runs, and a **2-week live page**
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before release. Valve takes 30%.
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3. **Polar is dormant, not deleted-in-principle** — chosen checkout/licence provider if a paid
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tier ever returns; $50 already paid. `Distribution.md` §4.2/§4.5 holds the design.
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4. **The Microsoft Store: not pursued.** The MSIX package stays as a working artifact and is
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submitted nowhere. History: `TASKS/research-store-certification.md`,
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`TASKS/task-48-distribution-msix.md`.
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**Consequences that are architecture, not packaging detail:**
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- **⛔ The updater is now MISSING, not deleted-by-design.** Velopack and its bootstrap were
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removed on 2026-10-22 (TASK 48 slice 3) because the Store was going to deliver updates — that
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premise is gone. An update path must come back, and
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`ytLive.Tests/StorePackagingTests.cs` (which asserts no updater returns) must be rewritten
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with the chosen updater rather than left to veto one.
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- **The MSIX package still builds** via `scripts/package-msix.sh` (TASK 48 slice 2) — publish
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`Release -r win-x64 --self-contained` into `artifacts/msix-stage`, copy
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`Packaging/Package.appxmanifest` in as `AppxManifest.xml` + `Packaging/Assets/`, then
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`makeappx pack` → `artifacts/LlamaCasty.msix` (159 MB, gitignored; `MSIX_PFX` signs it for a
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local install). The manifest is a **full-trust `packagedClassicApp` at `mediumIL`** with
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`runFullTrust` + webcam + microphone. `Square310x310Logo`/`Wide150x150Logo` traps are in
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`MyMistakes.md`. Logos come from the app's own artwork via `scripts/make-store-logos.py`.
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- **⛔ Bundle ffmpeg — no runtime downloads** (was Store policy 10.2.2; still right for a direct
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download, and it fixes the 2026-09-01 404). See [`output.md`](output.md) → "FFmpeg locator".
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- **⛔ 64-bit Windows only (creator ruling 2026-10-09).** Both csproj files set
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`<PlatformTarget>x64</PlatformTarget>` (the test project too — an AnyCPU test project
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referencing an x64 app raises MSB3270 and breaks the 0-warning gate). Why: the bundled ffmpeg
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is the win64 build, ONNX Runtime 1.31 ships no win-x86 native (only win-x64/win-arm64), and a
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32-bit address space can't hold the 1080p frame buffers. Windows 11 is 64-bit-only anyway.
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Public copy says "64-bit Windows 10 or 11".
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**What does NOT change: the monetization posture.** The app is **free forever with no watermark**
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(TASK 54, 2026-10-08), so `IsPremium` gates nothing in v1 and the branding flash is OFF by
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default. `Monetization` above governs.
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### ⛔ Durable invariant: full trust, or recording silently breaks
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MSIX packages run at one of two trust levels. A packaged WPF app declaring
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`rescap:Capability Name="runFullTrust"` runs at **mediumIL — the same permissions as a
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standard desktop app, NOT AppContainer** — and may spawn child processes, which is why
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bundling ffmpeg is legal. Writes to user-profile locations (AppData, Downloads, MyVideos)
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**pass through unvirtualized at mediumIL**; the package install folder is read-only.
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**`ViewModels/MainViewModel.Recording.cs` writes recordings to
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`%USERPROFILE%\Downloads` / `SpecialFolder.MyVideos` (`DefaultRecordFolder()`,
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`ChooseRecordFolder()` via `Microsoft.Win32.OpenFolderDialog`), and the whole
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temp-write-then-move lifecycle stays in one directory.** That works *only* because we are full
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trust. No `broadFileSystemAccess` capability is needed, and none should be added.
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⚠️ **If anyone flips the manifest to `appContainer`, `Directory.CreateDirectory` and
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`File.Move` start resolving to a per-package virtualized location and output vanishes with no
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error.** A comment at `DefaultRecordFolder()` is owed **when the manifest lands** (TASK 48
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item 6) — not before; a comment describing a manifest that doesn't exist is worse than none.
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### Signing — do not buy EV
|
||
|
||
Microsoft **removed the SmartScreen instant-bypass for EV certificates in March 2024**. An
|
||
EV-signed file now accrues reputation exactly like an OV-signed one, so EV ($400+/yr) buys
|
||
what OV (~$150–300/yr) buys. Signing is **not** instant regardless — a valid cert stops the
|
||
*malware* warning immediately, but "unrecognized publisher" clears only as SmartScreen accrues
|
||
reputation from real download volume. Cert validity is capped at **460 days** (recurring
|
||
line item) and private keys must live on an **HSM or hardware token**. **The 2026-10-22 ruling
|
||
is to ship unsigned and accept the "unrecognized publisher" warning** until download reputation
|
||
accrues — buying a certificate is deferred, not rejected. `Distribution.md` §4.3 was corrected
|
||
2026-09-27 (it previously recommended EV).
|
||
|
||
### Distribution and licensing are independent — and the channel decision does not decide licensing
|
||
|
||
A **Store-distributed** app *may* still verify licences with **Polar** (Store policy 10.8.1
|
||
explicitly permits a secure third-party purchase API for non-game PC products), so "which
|
||
channel?" never implied "which billing?" — route B was a real option. The 2026-10-22 reversal
|
||
proves the point in the other direction: dropping the Store did not by itself restart Polar,
|
||
because the **2026-10-08 free-forever ruling** (TASK 54) had already removed the paid tier.
|
||
Polar is therefore *dormant*, ready if a paid tier ever returns, and nothing in v1 depends on it.
|
||
The lesson worth keeping: the licensing choice rides on a **monetization** decision, not on a
|
||
distribution decision.
|
||
|
||
### ⛔ "Only when the user says so" is enforced by Windows, not by us
|
||
|
||
Camera/mic consent is layered: Store policy **10.6** forbids circumventing OS checks; the
|
||
**Windows desktop-app camera/microphone toggle** (Settings → Privacy & security, since Win10
|
||
1903) is the gate; hardware lights and tray indicators are the OS's disclosure mechanism. So
|
||
**route everything through the standard MF/DShow/WASAPI paths and we never write that
|
||
certification ourselves** — the OS does it and gets neither our credit nor our blame.
|
||
|
||
⚠️ **Untested:** whether that toggle reliably gates a **DShow webcam and a capture card**.
|
||
Microsoft's own support page admits desktop apps "might still be able to access your camera
|
||
or microphone even when these settings are turned off." This is **not** a certification
|
||
failure (we declare `webcam` honestly and use supported APIs) but it is a real user-trust
|
||
issue — so **no privacy-forward marketing copy until it is measured.** Guard note added to
|
||
`MARCOM.md`.
|
||
|
||
### ⛔ Durable invariant: chat is rendered, never stored
|
||
|
||
`TASK 49`'s profanity filter is **local, on-device, opt-in, non-persistent**, with a
|
||
**user-supplied word list — never a hardcoded slur list baked into the binary** (unpleasant
|
||
artifact, false positives across dialects, extractable). It must **never match the SuperChat
|
||
amount or any reward field** — those are financial data under policy 10.5.5.
|
||
|
||
The non-persistence half is not just hygiene: it is the load-bearing half of the **11.12 UGC
|
||
certification answer** (mirrored YouTube chat is moderated at industrial scale upstream; ~1.6B
|
||
comments removed in Q1 2026 alone, child safety the #2 reason at 124.6M). **No future feature
|
||
— chat history, moderation logs, analytics, crash payloads — may quietly break that
|
||
assumption.** If one is ever proposed, the 11.12 position must be re-argued first.
|
||
|
||
### Minors
|
||
|
||
The **operator is 13+ by construction**, not by promise: LlamaCasty requires a YouTube
|
||
account to stream, and YouTube's ToS sets the account floor at **13** (regional variants reach
|
||
14; 13–17 need parent/guardian permission; under-13s are on supervised/YouTube Kids accounts).
|
||
So a COPPA theory premised on collecting PI from under-13s has no purchase against the
|
||
operator. The residual is **viewers** — still possible on supervised family accounts — and it
|
||
is weak: live chat is restricted there, YouTube moderates before we see it, and we persist
|
||
nothing. COPPA is very unlikely to bind (not child-directed), but note the enforcement trend
|
||
(FTC Sept 2025 *Apitor*: operators are responsible for what third-party components collect) —
|
||
so the answer is a documented inquiry, and ours is "no third-party analytics or ad SDKs, no
|
||
persisted chat or reward payloads."
|
||
|