Files
video-pipeline/README.md
2025-08-05 22:17:31 -07:00

2.5 KiB

🎬 LCS Pipeline

Automated livestream highlight rendering and publishing for Fortnite content featuring Gramps.

This project powers the backend of Llama Chile Shop, transforming raw livestream clips into polished, uploaded videos — complete with titles, thumbnails, intros/outros, and social metadata.


⚙️ Features

  • Daily folder scan for new stream sessions
  • 🎬 Clip classification (hits/, misses/, montages/, etc.)
  • 🧠 AI-generated titles and descriptions via OpenAI
  • 🪄 Auto-stitched intro + title card + outro
  • 🖼️ Dynamic thumbnail creation with Fortnite styling
  • ⬆️ Uploads to YouTube (and PeerTube if enabled)
  • 🧾 Metadata archive and session history
  • 🐘 (Planned) Social posts to Mastodon and Bluesky

🚀 Quick Start

git clone https://github.com/LCS-Gramps/video-pipeline.git
cd video-pipeline
pip install -r requirements.txt
cp .env.example .env  # Fill in your API keys and config
python main.py

Requires Python 3.13+ and access to mapped NAS directory (e.g. Z:\2025.08.05\hits\).


🗂️ Folder Structure

video-pipeline/
├── main.py
├── config.py
├── .env.example
├── modules/
│   ├── render_engine.py
│   ├── title_utils.py
│   ├── thumbnail_utils.py
│   ├── yt_poster.py
│   └── ...
├── assets/         # Branding assets (intros, fonts, logos)
├── logs/           # Sync logs, wiki publish logs, etc.
└── metadata/
    └── history/    # Per-clip metadata archive

📚 Documentation

Full documentation is hosted in the GitHub Wiki: 👉 📖 LCS Pipeline Wiki

Recommended pages:


🧪 Development Mode

  • DEBUG=True in .env disables destructive operations
  • All modules can be run/tested independently
  • Wiki editing is supported via local Markdown and wiki_publish.log

🧙 About

Created by Gramps for Llama Chile Shop — a custom content pipeline for old-school gaming chaos.

Maintainer: gramps@llamachile.shop Contributions welcome in the form of bug reports, pull requests, or Fortnite gifts. 🎁