Mic audio UX: realtime read-only meter + mic picker
- Meter is a READ-ONLY realtime level display: fill = Math.Min(1, AudioLevel * MicVolume) (AudioLevel = live input from the future mixer, 0 with no input; MicVolume is gain on ambient noise). While the slider is dragged the bar previews the slider position (PreviewMouseLeftButtonDown/Up + LostMouseCapture -> SetVolumeAdjusting); on release it returns to the live level (bounces to 0 with no input). Clicking the meter does nothing. - MicVolume drives MicMuted (read-only, muted <=> volume 0): sliding to 0 flips the speaker to the red slashed mute icon, sliding up from 0 clears it; speaker button runs volume to 0 or restores the prior level (_volumeBeforeMute, default 0.8) and flashes the meter to the restored position for ~300ms (BeginVolumeFlash/EndVolumeFlash DispatcherTimer, cancelled if the slider is grabbed). - MIC label opens MicPickerDialog (WinRT audio-capture device enumeration, mirrors camera picker, no new packages); the chosen voice source name shows left-justified INSIDE the meter bar (fill at 75% opacity so text + ruler markings show through). - New files: Services/IMicrophoneEnumerator, MicrophoneDeviceInfo, WinRtMicrophoneEnumerator; ViewModels/MicPickerViewModel; MicPickerDialog. - Docs updated (ai.md, TASKS.md, Services/index.md, ViewModels/index.md); build 0 warnings, 65 tests passing
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@@ -81,6 +81,38 @@ public partial class MainWindow : Window
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}
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}
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private void MicLabel_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
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{
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if (sender is FrameworkElement { DataContext: MainViewModel vm })
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vm.OpenMicPickerCommand.Execute(null);
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}
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private void VolumeSlider_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
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{
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if (sender is FrameworkElement { DataContext: MainViewModel vm })
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vm.SetVolumeAdjusting(true);
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}
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private void VolumeSlider_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
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{
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if (sender is FrameworkElement { DataContext: MainViewModel vm })
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vm.SetVolumeAdjusting(false);
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}
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private void VolumeSlider_LostMouseCapture(object sender, MouseEventArgs e)
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{
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if (sender is FrameworkElement { DataContext: MainViewModel vm })
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vm.SetVolumeAdjusting(false);
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}
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private void MicSpeaker_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
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{
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if (sender is FrameworkElement { DataContext: MainViewModel vm })
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{
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vm.ToggleMicMuteCommand.Execute(null);
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}
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}
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private void GearButton_Click(object sender, RoutedEventArgs e)
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{
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if (sender is Button { ContextMenu: { } menu } button)
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